#retrospective — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #retrospective, aggregated by home.social.
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I can't even begin to tell you how many times I've watched this video.
I didn't play EverQuest back in its glory days. My first exposure to the series was with EQ2 after the reveal of EverQuest Next (RIP). Even so, rewatching this reminds me of an era in MMO history when the genre was still primarily about being a roleplaying game, not a raid/endgame grind repeating with every expansion.
#RetroGames #pcgaming #PCMR #mmorpg #everquest #90s #retrospective
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I can't even begin to tell you how many times I've watched this video.
I didn't play EverQuest back in its glory days. My first exposure to the series was with EQ2 after the reveal of EverQuest Next (RIP). Even so, rewatching this reminds me of an era in MMO history when the genre was still primarily about being a roleplaying game, not a raid/endgame grind repeating with every expansion.
#RetroGames #pcgaming #PCMR #mmorpg #everquest #90s #retrospective
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I can't even begin to tell you how many times I've watched this video.
I didn't play EverQuest back in its glory days. My first exposure to the series was with EQ2 after the reveal of EverQuest Next (RIP). Even so, rewatching this reminds me of an era in MMO history when the genre was still primarily about being a roleplaying game, not a raid/endgame grind repeating with every expansion.
#RetroGames #pcgaming #PCMR #mmorpg #everquest #90s #retrospective
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Retrospectively Reverse-Engineering Apple's Neural Engine
https://eiln.github.io/posts/ane.html
Comments: https://news.ycombinator.com/item?id=49670032
#HackerNews #Retrospective #ReverseEngineering #NeuralEngine #AppleTech #AIResearch
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Retrospectively Reverse-Engineering Apple's Neural Engine
https://eiln.github.io/posts/ane.html
Comments: https://news.ycombinator.com/item?id=49670032
#HackerNews #Retrospective #ReverseEngineering #NeuralEngine #AppleTech #AIResearch
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Retrospectively Reverse-Engineering Apple's Neural Engine
https://eiln.github.io/posts/ane.html
Comments: https://news.ycombinator.com/item?id=49670032
#HackerNews #Retrospective #ReverseEngineering #NeuralEngine #AppleTech #AIResearch
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Retrospectively Reverse-Engineering Apple's Neural Engine
https://eiln.github.io/posts/ane.html
Comments: https://news.ycombinator.com/item?id=49670032
#HackerNews #Retrospective #ReverseEngineering #NeuralEngine #AppleTech #AIResearch
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Retrospectively Reverse-Engineering Apple's Neural Engine
https://eiln.github.io/posts/ane.html
Comments: https://news.ycombinator.com/item?id=49670032
#HackerNews #Retrospective #ReverseEngineering #NeuralEngine #AppleTech #AIResearch
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Retro Gaming Ads Blast – Part 46
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Frogger Print Ad
Do you find this old ad humorous?When Frogger was first released in video arcades in 1981, it easily attracted countless gamers offering them bouts of fun and the video game critics were very impressed with it. Considering its massive arcade success, it was unsurprisingly ported to the game consoles and home computers of the time. Parker Brothers secured the license for cartridge versions and the company produced Frogger ports for not just the Atari 2600 but also the Atari 7800. This print ad they came up with had a deliberate cartoony artwork (with a touch of humor) and an artist created a hand-drawn illustration intentionally made to resemble a screenshot from the game. I saw this ad a number of times when I read comic books in 1982.
2. The Legend of Kage Japanese Arcade Flyer
Action and excitement in ancient Japan!In my life, I never had the opportunity to play the original arcade version of The Legend of Kage and ended up playing only the Nintendo Family Computer (Famicom) port. Behind the scenes, Taito itself came close to preventing The Legend of Kage from being released in the arcades. The company placed it in a certain game show where it received praise by many which prompted Taito to give it a full arcade release. To promote the game, the Japanese arcade flyer had lively hand-drawn artwork that perfectly reflected what the game is about, who the playable hero is and what ancient Japanese setting was used. Fortunately for Taito, The Legend of Kage became a huge commercial hit and this led to the production of ports for different consoles and computers.
3. Hyper Olympic Japanese Arcade Flyer
Arguably the best track and field game ever made for the arcades.In 1983, Konami released their summer Olympics-inspired arcade game Hyper Olympic (titled Track & Field in other parts of the world) which offered players the opportunities to compete in a series of events with emphasis on pressing the buttons as quickly as possible. The arcade flyer Konami came up with featured fine-looking hand-drawn artwork showing athletes competing in track and field events (with the types of events displayed at the top-most part of the flyer) while showing just one screenshot (lower right) and displaying the officially 1984 Los Angeles Olympics logo (lower left). In my view, this old arcade flyer does a good job promoting both the arcade game as well as the 1984 Olympics itself. Too bad nobody makes this kind of arcade flyer anymore.
4. Terra Cresta Japanese Arcade Flyer
Did you ever play Terra Cresta in the arcades in Japan?Nichibutsu, which produced a lot of arcade games that were released only in Japan, released Terra Cresta in Japanese arcades in 1985. It turns out Terra Cresta is a sequel to their 1980 game Moon Cresta which itself was their first big arcade hit game. Nichibutsu literally loaded the front of Terra Cresta’s arcade flyer with lots of visuals and details. As you can see, seven screenshots of the game were displayed (each with descriptive text), a fancy looking artwork that emphasized the science fiction setting, some English descriptive text, the cocktail table arcade machine and a pretty Japanese lady wearing an aerobics outfit with legwarmers (popular in the 1980s). This flyer truly has a strong 1980s flavor.
5. Sega Master System European Print Ad
From the early days of Sega’s console business.After many years doing arcade games, Sega made the bold decision to start competing in console gaming with the release of the SG-1000 in 1983 in Japan. Even though Nintendo was a very tough competitor with the best-selling Famicom, Sega did not give up and proceeded to launch their console in America and Europe referred to as the Master System. In a serious attempt to gain customers specifically in England, Sega made a print ad showcasing a family sitting in front of a TV set with the young boy playing a racing game on a Master System. Looking at how the descriptive text was presented, it was clear that Sega emphasized bringing the arcade game experience into the comfort of home while also promising that a lot more new games will be released in the near future. This is an eye-catching ad and also a fine example of aggressive marketing by Sega.
6. Ken Griffey Jr.’s Winning Run North American Print Ad
What was the best baseball video game you ever played?Following the commercial success of the 1994 Super Nintendo Entertainment System (SNES) game Ken Griffey Jr. Presents Major League Baseball, Nintendo got Ken Griffey Jr. again as endorser and proceeded with the follow-up Ken Griffey Jr.’s Winning Run. With the highly talented Rare (Donkey Kong Country) chosen as game developer, Nintendo was highly confident with the baseball sequel and the 2-page print ad reflected that. The Ken Griffey Jr.’s Winning Run ad had a striking image of a broken baseball bat on one side while the game’s details, two screenshots and the creative description dominated the other side. While I am not so interested in baseball, I can say that this old print ad is indeed attention-grabbing.
7. 2Xtreme North American Print Ad
From the time when the X Games were wildly popular.Remember how popular the X Games (Extreme Games) were back in the 1990s? Early in the life of the PlayStation console, Sony released ESPN Extreme Games which sold over a million copies worldwide. As expected, a follow-up titled 2Xtreme was approved for a 1996 release. Sony came up with a 2-page ad that had an upside-down X Games participant with roller blades dominating most of the space and six screenshots were displayed. The descriptive text in the lower part of the ad was deliberately written to be hip and cool.
8. Macross Plus Japanese Arcade Flyer
The front. The rear.Based on the mid-1990s anime OAV, the Macross Plus video game from Banpresto was designed as a vertical-scrolling 2D shooter that captures the feel and intensity of the anime’s spectacle. The front of the Japan-only arcade flyer showcased the YF-19 Excalibur, the YF-21 Sturmvogel and the VF-11 Thunderbolt (plus the basic arcade controls on the lower-left) which were all rendered in 3D polygons to delight Macross fans and gamers who are interested in new 2D shooting experiences. The rear of the flyer showed additional details and it even includes English text descriptions. Strangely, no screenshots of the game were displayed. Being a long-time Macross fan, I can say this old arcade flyer is still engaging to look at.
9. Macross VF-X2 North American Print Ad
An impressive looking print ad for a Macross video game that never got released in North America.In the late 1990s, Bandai prepared to launch Macross VF-X2 (the sequel to 1997’s Macross Digital Mission VF-X) on the PlayStation console in North America. This was a very intriguing move because Bandai never brought the mentioned 1997 Macross game outside of Japan. Shortly after the official announcement of a North American release, Macross VF-X2 got featured in video game magazines, an English demo of the game (first mission only) was distributed through Official U.S. PlayStation Magazine, and Bandai came up with the 2-page print ad you see here. Unfortunately, Macross VF-X2’s North American release got cancelled because of copyright issues and legal obstacles (note: Harmony Gold held the Western rights to Robotech and actively blocked the release of genuine Macross products in America). As such, this impressive looking Macross VF-X2 print ad for North America ended up as a promotion for nothing!
10. Star Wars: Racer Arcade Japanese Print Ad/Poster
This is one of the many video games based on Star Wars: The Phantom Menace.In 1999, Star Wars Episode I: The Phantom Menace was a massive box office hit in theaters around the world and it marked a new era of Star Wars movies with digital effects available. Similar with 1993’s Jurassic Park, George Lucas’ movie also had a huge lineup of merchandise, action figures and video games. The pod racing from the movie became the basis for Star Wars: Racer Arcade which was released in Japan on June 2000, and then in America a month later. To help arcade operators attract gamers and Star Wars fans, a print ad and poster were released featuring a very dynamic image of pod racing from the game dominating the background, a few screenshots displayed and some computer-generated of characters and vehicles. At the lower right part of the ad/poster is the image of the arcade machine which has a huge screen, a seat and control panel. The descriptive Japanese text was written to excite both fans and gamers. Did you play this Sega-produced Star Wars game in the arcades?
11. Konami Wai Wai World Japanese Print Ad
Can you spot Simon Belmont, Mikey Walsh and King Kong in this Japan-only print ad of Konami Wai Wai World?Going back to the late-1980s, Konami released a 2D adventure game on the Famicom that was very ambitious as it featured side-scrolling treks, vertical-scrolling shooting sequences and, most notably, a cast of characters that emphasized crossovers between intellectual properties of gaming. I am talking about Konami Wai Wai World (sometimes called Konami World for short) which had characters, settings and elements of Konami’s own properties like Gradius, Castlevania and Twin Bee. Not only that, King Kong of King Kong 2: Ikari no Megaton Punch and Mikey Walsh of The Goonies were also featured which is astonishing because they represent entertainment intellectual properties that were licensed to Konami for video game adaptation. That said, the emphasis of crossovers and excitement was shown in the form of 2D character sprites in this Japanese print ad of Konami Wai Wai World. This is the kind of game that Konami itself will never be able to make again and to do a remake or an enhanced re-release of Konami Wai Wai World will require overcoming all the legal obstacles in the way.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #2DShooters #2DSprites #2Xtreme #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #amusement #anime #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Atari #Atari2600 #Atari5200 #AtariVideoComputerSystem #Bandai #Banpresto #baseball #Battroid #CarloCarrasco #Castlevania #CD #CDROM #ChatGPT #cinema #comicBooks #computers #console #consoleGames #consoleGaming #consoles #crossover #DonkeyKongCountry #electronics #England #entertainment #entertainmentBlog #ESPN #ESPNExtremeGames #Europe #fantasy #Fediverse #fighterPlanes #film #Frogger #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Gerwalk #Google #GoogleSearch #Gradius #GreatBritain #HarmonyGold #HyperOlympic #Instagram #Investagrams #Japan #jets #JurassicPark #KenGriffeyJr #KenGriffeyJrSWinningRun #KingKong #KingKong2IkariNoMegatonPunch #Konami #KonamiWaiWaiWorld #KonamiWorld #LegendOfKage #Macross #MacrossDigitalMissionVFX #MacrossPlus #MacrossVFX2 #magazines #MajorLeagueBaseballMLB #MajorLeagueBaseballPlayersAssociationMLBPA #marketing #Mastodon #MegaCD #MikeyWalsh #MLB #movies #Nichibutsu #Nintendo #Nippon #nostalgia #OlympicGames #Olympics #ParkerBrothers #PCGames #PCGaming #PlayStationOne #podRacing #posters #printAds #printMedia #promos #PS1 #PSOne #racingGames #Rare #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #Robotech #robots #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaMasterSystem #SegaOfAmerica #SG1000 #shooter #shooters #sideScrolling #SimonBelmont #SNES #socialMedia #Sony #SonyComputerEntertainment #spaceTravel #sports #StarWars #StarWarsEpisodeIThePhantomMenace #StarWarsRacerArcade #StarWarsThePhantomMenace #SummerOlympics #SuperDimensionFortressMacross #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #TerraCresta #The1980s #The1990s #TheGoonies #TheLegendOfKage #TrackField #TwinBee #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #Valkyrie #verticallyScrollingShooters #videoGames #WordPress #WordPressCom #XGames -
A Look Back at X-Men 2099 #12 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.
Looking back at the X-Men 2099 series of the 1990s, so much has developed during the first eleven issues released from 1993 to 1994. When I first read issue #1 in 1993, I found the futuristic X-Men really intriguing to follow and there was the expectation that the team led by Xi’an would somehow grow and make breakthroughs happen in 2099’s America. Surprisingly, members of the team got separated from each other – such as losing Metalhead to the Freakshow – and Xi’an himself changed for the worse and eventually left the team. Tim Fitzgerald/Skullfire (the weak and unsure newcomer who joined the futuristic X-Men) himself changed radically becoming unhinged and he has gotten really close with Luna (the one who messed with his mind and triggered his emotions).
With those details laid down, here is a look back at X-Men 2099 #12, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.
The cover.Early story
The story begins in the black market mall with Luna struggling to separate Skullfire and Junkpile from each other. Skullfire hates Junkpile whom he holds responsible for killing his friend Serpentina (the one X-Men member who welcomed him at their sanctuary). Junkpile blames Skullfire and his teammates for causing him some serious grief in Las Vegas. Luna tells them both to shut up or she would do something on both of them.
Moments later, the three of them are accused by the mall security for violating the market regulations. An armed mall security officer points his weapon at them accusing them of willful destruction of market property. The looks of Junkpile, Luna and Skullfire, however, scared him and convinced him to move away. Luna then reveals to Skullfire that she encountered Junkpile outside of Las Vegas shortly after the violent encounter with the X-Men. The three of them proceeded to a café to have a civil talk. Skullfire asks Luna about the Theater of Pain…
Quality
Former X-Men member Metalhead with the group of degenerates called the Freakshow. One of their members clearly rejects him given his status as a mutant.Wow! The Moore-Lim team loaded this comic book with immense details that established the true force of opposition that awaits the X-Men. The story reveals to readers the Theater of Pain, its demonic leader Brimstone Love and what the theater’s purpose truly is. Brimstone Love and the theater were first revealed at the very end of issue #3 and this comic book offers readers a close look at them complete with very intriguing details that turned out to be worth discovering. That said, it was clear that John Francis Moore designed the Theater of Pain to be not just a planned force of evil the X-Men must face but also an actual threat to many living in 2099’s America. The Theater of Pain has a very sinister agenda and its operations involves the accumulating human misery which is a frightening concept on its own.
While Luna’s history and connection with the Theater of Pain is emphasized, Xi’an’s search for the Driver makes a lot more sense here as the former X-Men leader (now sinister and spiritually lost) communicates again with someone from his past. That said, the plot really thickened a lot in this comic book and that alone makes it engaging to follow.
As this issue follows Skullfire, Luna, Junkpile and Xi’an – plus a quick look at former X-Men member Metalhead now spending time with the Freakshow – the tone of the tale turned dark and gritty which I think was intentionally done by the creators as the Theater of Pain was strongly emphasized. That said, this is indeed inspired work.
Conclusion
Skullfire, Junkpile and Luna look so intimidating and creepy, the mall security guy got scared and abandoned his duty.With a dark tale and an established force of evil rising in the horizon, X-Men 2099 #12 (1994) can be described as an inspired turn of events for the monthly series as a whole. At this stage, the direction of the series really started to take shape. It is also a lively reminder that the mutants struggling in 2099 have the wilderness and its violent elements as the least of their worries. The Theater of Pain itself is a reminder about sinister yet unseen forces that are operating while lots of people remain unaware of them (note: think about the World Economic Forum and what its core organization really do behind closed doors as time passes). Lastly, the twisted developments of Skullfire and Xi’an’s respective personalities will keep you in suspense as to how the futuristic X-Men can survive without them.
Overall, X-Men 2099 #12 (1994) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #AmericanIndians #amusement #animation #Blog #blogger #blogging #Bloodhawk #BrimstoneLove #CarloCarrasco #Cerebra #ChatGPT #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #ElPaso #entertainment #entertainmentBlog #FallOfTheHammer #Fediverse #Freakshow #fun #geek #HenriHuang #illustratedLiterature #Indians #Instagram #JohnFrancisMoore #Krystalin #literature #Luna #Marvel #Marvel2099 #MarvelComics #MarvelEntertainment #Mastodon #Meanstreak #Metalhead #minorities #multiculturalism #Nevada #nostalgia #politicalCorrectness #retroReview #Retrospective #review #Reviews #RonLim #sciFi #scienceFiction #Serpentina #Shakti #Skullfire #superhero #superheroes #Texas #The1990s #TheaterOfPain #TimFitzgerald #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #USA #VictorTenEagles #WordPress #WordPressCom #WorldEconomicForum #WorldEconomicForumWEF #XMen #XMen2099 #XMenReview #XiAn -
A Look Back at X-Men 2099 #8 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.
After the first seven issues of the series, it is clear that the futuristic mutants under Xi’an have tough challenges to not only survive in the dangerous and unpredictable wasteland of 2099’s America but also help their leader fulfill the ultimate goal of protecting mutants from the evil corporations in accordance to the dream of Professor X (Charles Xavier). Unlike the X-Men of the 20th century, the team of 2099 does not have vast resources nor do they have a permanent place for living and development. Xi’an himself is still struggling with the elements from his past as a violent criminal.
With those details laid down, here is a look back at X-Men 2099 #8, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.
The cover.Early story
The story begins with Krystalin examining Archangel with amazement. Moments later, she sees Cyclops, Iceman, Beast and Jean Grey (in her Phoenix form). She wondered how many times did each of Professor X’s first students appear to die only to return again and again. She recalls that the records of their deaths may have been in error or even falsified. She also remembers the succeeding X-Men teams of Del Ruiz and Zhao.
It turns out the original X-Men members she saw were holograms as Victor Ten Eagles (who was a fellow outlaw with Xi’an in the old days) reveals that he opened his studio to few people and never to strangers. He allowed Krystalin in because he owes Xi’an a blood debt from their time together with the Lawless. As they talk, he explains to her his personal interest in the X-Men and the legacy.
Over at Iron Horse in Arizona, Hurricane talks with two trackers who were tied up. Meanstreak uses his super speed to dismantle the trackers’ suits of armor and examine the technologies within. He finds one Tetsuo Mark 6 signal beacon that was used to monitor armor in the field. He tells Hurricane she can use it as an advance warning the next time trackers are sent after her.
Hurricane tells the X-Men that she and the Freakshow never stay too long in one place. Moments later, the infected Metalhead tells Skullfire that he is trapped in his current metal form and could not change back…
Quality
As the Freakshow is about to leave, Metalhead surprises his fellow X-Men.To make things clear, this X-Men 2099 comic book is very engaging to read as it is filled with a lot of details that further expanded the lore of the 2099 universe concerning mutants and legacy of the X-Men in the 21st century. As such, I really enjoyed learning about the “future history” of the X-Men, how mutants struggled to survive in a corporation-controlled America, and why the wasteland became the 21st century’s very own Old West where danger and uncertainty are constant.
If have an obsession about the 2099 universe, there is a lot to discover and enjoy here. Xi’an’s pursuit for knowledge about the mutant underground and Hurricane’s involvement is compelling to read and what was revealed is worth discovering. Meanwhile, Krystalin and Ten Eagles’ exploration of facilities as they search for answers reminds me a lot about a notable part of the story in Beneath the Planet of the Apes.
Conclusion
The closest thing to a crossover with the original X-Men.X-Men 2099 #8 (1994) is a compelling read and it is one of the stronger references about the 2099 universe and the legacy of the X-Men from the time of Xavier to that of Zhao. The details revealed here are fine pay-offs to what was built up in the previous issues, and they connect well with the existence of Xi’an’s X-Men. This comic book will really help you understand the place of mutants in the 21st century and in my experience, the learning is enjoyable.
Overall, X-Men 2099 #8 (1994) is highly recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #AmericanIndians #amusement #animation #Archangel #Beast #BeneathThePlanetOfTheApes #Blog #blogger #blogging #Bloodhawk #CarloCarrasco #Cerebra #CharlesXavier #ChatGPT #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Cyclops #DarkPhoenix #ElPaso #entertainment #entertainmentBlog #FallOfTheHammer #Fediverse #Freakshow #fun #geek #HankMcCoy #HenriHuang #illustratedLiterature #Indians #Instagram #JeanGrey #JohnFrancisMoore #Krystalin #literature #Luna #Marvel #Marvel2099 #MarvelComics #MarvelEntertainment #Mastodon #Meanstreak #Metalhead #minorities #multiculturalism #Nevada #nostalgia #Phoenix #politicalCorrectness #ProfessorX #retroReview #Retrospective #review #Reviews #RonLim #sciFi #scienceFiction #Serpentina #Shakti #Skullfire #superhero #superheroes #Texas #The1990s #TimFitzgerald #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #USA #VictorTenEagles #WordPress #WordPressCom #XMen #XMen2099 #XMenReview #XiAn -
A Look Back at X-Men 2099 #6 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.
In late-1993, Marvel Comics published the Fall of the Hammer crossover storyline highlighting the major figures of Marvel 2099 and the X-Men members involved were only Skullfire, Krystalin, Bloodhawk and Meanstreak. As told in Ravage 2099 #15, the said X-Men members made it to Valhalla with Ravage. After the events of Fall of the Hammer, the four X-Men members survived and eventually started traveling all the way back West in America to rejoin the rest of the team.
With those details laid down, here is a look back at X-Men 2099 #6, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.
The cover.Early story
The story begins in Arizona when two fully armed personnel wearing suits of armor search for a monster-like mutant who tries to hide. The mutant is named Dominic and he eventually got corned by the two armored figures. As he is about to get shot, one of the armored guys got pushed by force somehow. The next moment, a gang of mutants called the Freakshow appears.
In the southern part of Nevada, Skullfire, Bloodhawk, Krystalin and Meanstreak travel in an aircraft going back to Xi’an and the rest of their teammates. As Bloodhawk jumps of after saying goodbye, Skullfire jumps off as well in a suicidal manner. He eventually grabs Bloodhawk by the ankle. Back at the aircraft, Krystalin and Meanstreak shared their respective observations about Skullfire’s sudden change of personality since the psychic vampire Luna messed with him…
Quality
As the X-Men search for Hurricane, the Freakshow stands in their way.The script of this comic book was finely crafted by John Francis Moore and it is amazing how efficient he got the X-Men team back (after Skullfire, Krystalin, Meanstreak returned) on track while ensuring a good amount of depth as reflected in the dynamics between the team members as the story went on. The storytelling felt natural and really believable.
Along the way, this comic book shed light on team leader Xi’an and the threads of the past that came back to haunt to him. This instantly added a new layer of development on Xi’an which established an element of uncertainty on the future of the X-Men under him (and his personal struggles). That said, Xi’an does not have the rock-solid stability of Professor X (Charles Xavier) which will remind readers how different the X-Men of 2099 are from the classic X-Men.
The X-Men are on the search for a mutant called Hurricane who has been active on resisting the corporations’ control on the nation and has long emphasized liberty and self-control on personal living. Historically, Hurricane led a part of the Underground Railroad which carried mutants to safe haven during a time of terror and fear. That said, X-Men’s search has a heavy purpose and the challenges they faced here is gripping and intriguing to follow. I should also state that Ron Lim’s delivery of dynamic action is really good to look at.
Conclusion
I really enjoyed the dynamics of the interactions between the members of the X-Men in this comic book. There is richness in John Francis Moore’s script here.X-Men 2099 #6 (1994) is both a solid follow-up to the events of the Fall of the Hammer storyline and also a fine portrayal of how the team works under Xi’an’s leadership. More notably, it pushed the narrative of the series forward and gave us readers an in-depth exploration of the isolated places of America’s southwestern region in 2099 which is a sharp contrast to that era’s New York City dominated by Alchemax. More notably, this comic book implemented renewed focus on the state of mutants who have been living in fear, danger and uncertainty in America of 2099 which connects directly with the purpose of the X-Men as a team.
Overall, X-Men 2099 #6 is recommended. (1994)
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
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A Look Back at X-Men 2099 #11 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.
If there is anything notable about the futuristic X-Men, it is the separation of the team members that started really early in the monthly series. Meanstreak left the team to pursue something personal. A few members of the team – including Meanstreak – got involved in the Fall of the Hammer crossover storyline (click here, here and here), Metalhead got infected and decides to leave the team to stay with another group, and their leader Xi’an lost his way.
With those details laid down, here is a look back at X-Men 2099 #11, published by Marvel Comics in 1994 with a story written by John Francis Moore and drawn by Ron Lim.
The cover.Early story
The story begins with Tim Fitzgerald/Skullfire and Luna enjoying their time together outdoors. Tim, whose personality has changed into becoming radical and wild, tells her that he has not forgotten the anguish she put him in through the darkroom which made him relive the death of his beloved Reiko from some time ago.
As the tension between Tim and Luna intensifies, Xi’an tells him that they have to go to El Paso in Texas. It was Luna’s first time to meet Xi’an. The former leader of the X-Men states that they are closing in on the Driver…
Quality
Skullfire blasts Junkpile, the one responsible for the death of Sepertina (see X-Men 2099 #3).Given the way the members of the X-Men got separated, the Moore-Lim duo succeeded in telling an intriguing story without even having a clear enemy for them to encounter. This is a tale about a drastically changed Xi’an (now arrogant and with an agenda of his own) develops into someone becoming more undesirable and dangerous with the passage of time. Similarly, Tim here is turning more unhinged and dangerous as he gradually turns into Skullfire (personally and visually) and Luna here is ironically the one keeping him stable.
On the other side, the remaining X-Men are still together but with a huge cloud of doubt over them. At this stage, Shakti/Cerebra – who was the faithful second-in-command when Xi’an still led the team – is taking more responsibilities as she gradually becomes the team leader. The writing done by John Francis Moore is rich when Shakti sticks strongly to principles during her interaction with Meanstreak who himself has turned uncertain about their status as a team. That said, there are certain traits of Xi’an visible in Shakti. Along the way, a few friends of the X-Men went away which added to the uncertainty that hounded them.
With regards to the reveal of the Driver on the cover of this comic book, the tale indeed reveals him and a new story thread about him was gradually built up. The Driver is Xi’an’s target and his act of helping one of the X-Men’s friends added to the suspense over what could happen next.
Conclusion
As the new leader of the X-Men, Shakti remains very principled. Her talk with Meanstreak in this scene is meaningful.X-Men 2099 #11 (1994) is a very character-driven story from start to finish and the good news is that it is engaging and entertaining to read. The lack of a good-versus-evil conflict never hurt the story at all as Moore and Lim went deep to develop Tim, Xi’an and others while building up the pending encounter with the Driver. Not only that, having Tim and Xi’an more radicalized reflect the atmosphere of uncertainty and danger in the region (with lots of wilderness throughout and far away from the metropolis dominated by Alchemax) within America of 2099. It is a good read and I enjoyed the character development done by the creative duo.
Overall, X-Men 2099 #11 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
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A Look Back at X-Men 2099 #2 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero enthusiasts, 1990s culture enthusiasts, X-Men fans and comic book collectors! Today we revisit the Marvel Comics shared universe to examine one of the many tales of the X-Men 2099 monthly series.
Way back in 1993, I had a fun reading X-Men 2099 #1 as soon as it was released in the local comic book specialty store here in the Philippines. Back then, I was already into the 30th anniversary celebration of the X-Men while also reading more comic books about Marvel’s science fiction 2099 franchise of comic books. I love the way X-Men 2099 #1 ended as it was a powerful way of building up the tension and excitement that comes with waiting another 30 days for issue #2 to come out.
With those details laid down, here is a look back at X-Men 2099 #2, published by Marvel Comics in 1993 with a story written by John Francis Moore and drawn by Ron Lim.
The cover.Early story
The story begins with the X-Men desperately trying to escape as the arcology has been invaded by enforcers (also referred to as the Greater Nevada Syndicate) of the Synge casino. Their leader Xi’an is in critical condition after getting shot during an assassination attempt that happened moments earlier. The X-Men are inside their van speeding away and Meanstreak (Henri Huang) uses his super speed to run ahead of them to quickly check what awaits them all. During the ride, Krystalin learned of the news that Noah Synge has died and Xi’an has been blamed for murder. Cerebra confirmed that Xi’an expressed hatred towards Synge.
When the van finally reaches the outdoor area, the X-Men find themselves facing a large tank and a helicopter of the syndicate which anticipated their arrival. The syndicate tells them to surrender Xi’an…
Quality
Cerebra shows their leader Xi’an with a biological cocoon forming over his body. Pay attention to the details.As a follow-up to the impressive first issue, this one remains a very good read after all these decades. It is clear to me that John Francis Moore had carefully planned an engaging tale of the futuristic X-Men with Tim Fitzgerald (who will later be called Skullfire) as the symbolic reflection of the readers who get to discover more about the team, the situation they are in and why they exist in the first place.
As expected, the creative stuff that started in issue #1 progressed naturally as the story went on in this comic book. The X-Men of 2099 got away to find safety and get themselves organized as their leader remains in critical condition. Along the way, the syndicate itself gets adjusted as it has the son and daughter of Noah Synge taking over their evil empire suddenly. The syndicate is responsible for seven deaths, the wounding of nineteen people and the capture of over forty people as a result of their sudden invasion of the arcology and their attempt to assassinate Xi’an in retaliation of the death of Noah Synge. This was the creative duo’s way of telling readers who the bad guys are and why the X-Men are at a great disadvantage.
What I find engaging here is how the Moore-Lim duo emphasized Xi’an’s significance through flashbacks and background details (which further revealed more of the founding of the futuristic X-Men). This creative gamble worked wonders and clearly more than made up for the lack of dialogue and interactions from the X-Men’s leader. At the same time, the narrative has this flavor of conspiracy when the Synge empire was emphasized.
Conclusion
The futuristic X-Men encounter strong opposition from the syndicate.X-Men 2099 #2 (1993) is clearly a very good read. As a follow-up to the very solid issue #1, it added to the build-up emphasizing the futuristic X-Men a lot more while still having enough room to develop the Synge empire and its syndicate. Along the way there were some nice pay-offs to certain build-ups in issue #1 and there was a fine balance between action scenes and the plot/character development scenes. That said, this comic book is a solid bridge between issue #1 and the conclusion in issue #3.
Overall, X-Men 2099 #2 (1993) is highly recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
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A Look Back at Robin #1 (1991)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the year 1991 to explore a part of the DC Comics shared universe through one very notable comic book featuring Batman’s sidekick Robin.
For decades, the Caped Crusader Batman (who is business tycoon Bruce Wayne during the day) had Robin as his skilled teenage partner fighting countless waves of criminals in many comic books published through the decades. The most notable fact about Robin is that there are three different characters who took the role as Batman’s sidekick…Dick Grayson (who later joined the Teen Titans and became Nightwing), Jason Todd (who died as a result of a warehouse explosion set up by the Joker who beat him mercilessly) and Tim Drake. Behind the scenes at DC Comics, a decision was made to publish a comic book mini-series featuring Tim Drake Robin.
With those details laid down, here is a look back at Robin #1, published in 1991 by DC Comics with a story written by Chuck Dixon and drawn by the late Tom Lyle.
Early story
The story begins inside the Batcave. Tim Drake is still adjusting in his new role as Robin and right in front of Bruce Wayne (wearing his Batman costume), he feels uneasy deep inside even though he got the role after wanting it so badly. He just could not tell him how much it scares him.
Even though Tim admits he feels unsure and needs more time, Bruce tells him he is ready to be his partner. Still the new Boy Wonder says he is not sure if he has what it takes. Bruce reminds Tim that he has proven to be smart after figuring out correctly his secret identity as Batman. He tells him that he needs to develop himself more to gain his edge.
Meanwhile in Japan, the deadly assassin Lady Shiva meets the martial artist Koroshi and discovers he has been paralyzed and limited on a wheelchair…
Quality
Tim Drake undergoes training in Paris. Bruce Wayne sent him there to improve himself by learning from a master.As a tale strongly focused on Robin, this comic book has a fine blend of action, discovery, intrigue and even elements of culture clash. It gradually dramatizes Tim Drake’s development into Robin showing moments of trial-and-error, getting himself educated far away from home, experiencing humiliation and overcoming the odds while having limitations.
The script written by Chuck Dixon is not limited to presenting how the newest Robin came to be. I enjoyed how Dixon crafted Tim Drake’s private talks with Batman and the butler Alfred Pennyworth. Each interaction with the established characters were rich in details and there is that sense of the new Robin looking up to Batman as his mentor and to Alfred as a guidance councilor.
The new Robin learns valuable lessons from Alfred at Wayne’s residence.By going all the way to France to learn from an Asian master, Tim Drake’s journey has some similarities with how Bruce Wayne developed himself into becoming Batman. It should be noted that this tale took place sometime after the death of his predecessor Jason Todd (beaten by the Joker who eventually became the Islamic terrorist regime of Iran’s ambassador to the United Nations) and it is indeed a part of Batman becoming more stable after overcoming the trauma of Todd’s demise.
For those who still find Robin as an unbelievable teenage crime fighter simply because of his youth, there are young gangsters in this tale that symbolically are the opposites of Batman’s sidekick. This was Chuck Dixon’s way of reminding people that there are indeed teenage criminals or youth gangs that exist around the world. Such young criminals or abusers still exist to this day and Robin’s status as a teenage crime fighter is clearly justified.
As a standalone tale, this comic book is pretty good and there is clear coordination between Chuck Dixon and Tom Lyle who did a fine job visualizing the script. Lyle’s art has this fine balance visualizing character development scenes, transition scenes and dynamic action. Historically, Lyle went on to draw the Robin II and Robin III mini-series for DC Comics before moving to Marvel Comics to work on Spider-Man comic books. In this very comic book, you can see how talented Lyle really was on illustrations.
Conclusion
Batman and Robin in an early scene in this comic book. Pay attention to the details.Even though I am not a fan of Robin, I can say that the Dixon-Lyle duo succeeded in making Robin #1 (1991) a really entertaining and engaging read. It definitely is a strong start to a Robin mini-series and also serves as a defining moment for Batman’s sidekick who also got modernized at the time.
Overall, Robin #1 (1991) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
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A Look Back at Peter Parker, The Spectacular Spider-Man #109 (1985)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Spider-Man fans and comic book collectors! Today we go back to the year 1985 to examine a small part of the Marvel Comics shared universe through a tale of the Peter Parker, The Spectacular Spider-Man monthly series.
The first two chapters of the murder of Jean DeWolff really impacted not only Spider-Man but also Daredevil and the city of New York. Issue #107 was the start and the search for answers started with a good amount of mystery and suspense. In issue #108, the plot thickened somewhat and Spider-Man encountered the Sin-Eater with lots of bystanders nearby. Since the start, the creators crafted a compelling tale with a heavy touch of detective storytelling.
With those details laid down, here is a look back at Peter Parker, The Spectacular Spider-Man #109, published in 1985 by Marvel Comics with a story written by the late Peter David and the late Rich Buckler.
The cover.Early story
The story begins with the news of the violent death of a reverend being reported on television. The local authorities believe that the victim’s concern for criminals – a concern shared by the late judge Horace Rosenthal – marked him as a target of the Sin-Eater. While the news broadcast goes on, Peter Parker talks to Stan Carter as Spider-Man on the phone (with a cloth on the mouthpiece to distort the sound of his natural voice). Other people who saw the news broadcast are affected in different ways and there is the feeling of dread clouding the city.
In the evening, Wilson Grant Fisk (the Kingpin) dictates into his small recorder. While dictating and recording, the Kingpin knows Spider-Man is hiding in the dark very close to him. He fires a shot at Spider-Man who easily evades it. As the webslinger starts talking to him, the Kingpin reminds him that he is trespassing…
Quality
Danger inside the Daily Bugle!Right from the start, this tale not only maintained the gritty detective story tone since issue #107, it continued to build-up the tension and intrigue smoothly as the story went on. At this stage of the storyline, Spider-Man and Daredevil are both doing detective work to find out who the Sin-Eater really is and why precisely has he been killing people and causing chaos in the first place.
Both superheroes encountered different people in their respective searches for answers. Because he was not successful finding details as Daredevil, he decides to do it in his civilian form as Matt Murdock. Spider-Man, who is not a professional detective at all, continues his search with his limitations and with the only ways he knows how (including the use of violence, humiliation and threats).
Without spoiling the plot, I can say that there two notable plot turning points that are really fine payoffs to the build-up that started since issue #107. What happened here was finely dramatized by the David-Buckler duo and easily justified the cover price.
Conclusion
Spider-Man doing detective work the way he knows how.Considering the very strong qualities of the writing and visuals combined with the two major plot developments, Peter Parker, The Spectacular Spider-Man #109 (1985) is easily the most compelling part of the death of Jean DeWolff storyline. I should also state that Spider-Man and Daredevil are the key detectives of the tale and the creative team succeeded again in shaping this detective story to be very grounded with reality. The superhero elements are still present but noticeably contained with the brooding detective story. As to the two plot turning points I mentioned earlier, I encourage you all to grab a copy of this comic book and find out for yourselves. I promise you, they are worth your time and attention
Overall, Peter Parker, The Spectacular Spider-Man #109 (1985) is highly recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
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Retro Gaming Ads Blast – Part 45
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Tron Arcade Flyer
The front. The rear. The details were clearly written for arcade operators.Remember how dazzling the 1982 movie Tron was when you first saw it? That film had groundbreaking computer-generated graphics and the filmmakers worked very hard to tell a story covering both the real and digital worlds. Along the way, the movie had strong video game vibes which resonated with gamers at a time when arcade gaming was wildly popular in America. Believe it or not, an official arcade game of Tron was released the same year as the movie and it was a massive success. The arcade flyer perfectly captured the vibe and look from the movie and the machine itself had a control stick the same with what was shown to viewers. This old flyer is still great to look at.
2. Green Beret Japanese Arcade Flyer
This is a very stylish flyer.Konami was a highly prolific game publisher in the 1980s and it had lots of games that became huge blockbusters. During the decade, their game developers were strongly influenced by both Hollywood action movies and the Cold War. In 1985, Konami released the militaristic game Green Beret in Japanese arcades and to promote it, they created an arcade flyer featuring a very stylish artwork highlighting military images of soldiers (including a guy smoking) and warfare. This ad still looks great and it was not surprising it helped the game achieve huge commercial success. Green Beret was released in America as Rush’n Attack.
3. Darius Japanese And North American Arcade Flyers
The Japanese flyer. The North American flyer.Released in arcades worldwide in 1987, Darius is a 2D side-scrolling shooter game from Taito which had a science fiction concept of the starship Silver Hawk (piloted by players) which sets on a mission to destroy an evil empire before it could destroy the world called Darius. The game was successful, most notably in Japan and it eventually led to sequels being released later. What I find intriguing is how the arcade game was promoted in Japan and in North America. The Japanese arcade flyer had this intriguing artwork that reflected a blend of sci-fi with a touch of horror. The North American flyer had a strong sci-fi touch with a male and female model wearing costumes (that made them look futuristic) standing beside the Darius machine. Which flyer looks more appealing to you?
4. Data East’s Arcade Alley Print Ad
Fun and excitement emphasized in this print ad.There is nothing like porting arcade hits to computer systems for gamers to enjoy. In 1988 there in Europe, U.S. Gold released Data East’s Arcade Alley for computer systems and it included ports of popular Data East games like Kung Fu Master, Express Raider, Breakthru, Tag Team Wrestling, Last Mission and Karate Champ. U.S. Gold’s print ad showed a guy in the middle of a video arcade looking on both sides to pick which game to play which strongly emphasized the essence of the game collection (offered in cassettes and disk). This old ad is still amusing to look at.
5. Blasteroids European Print Ad
Blasteroids for the Europeans.Blasteroids, the third entry in Atari’s popular Asteroids games series, was released in European arcades by Image Works and eventually landed on computer systems there. For Europe, the ad makers came up with artwork showing a creepy, green space monster surrounded by a few spaceships to emphasize the game’s concept. The said monster eventually appeared on the game covers of the computer ports of Blasteroids later. This ad shows creative adjustments taken to promote games in different parts of the world.
6. Dream Team USA Japanese Print Ad
The legends of the NBA in the Japanese version of EA’s Team USA Basketball. Retitling the game as Dream Team USA made more sense because “Dream Team” was a much more popular reference than “Team USA Basketball”.Remember how wildly popular the Dream Team (Team USA in Olympic basketball) was in 1992? With NBA legends Larry Bird, Michael Jordan, Magic Johnson, Charles Barkley, Karl Malone, John Stockton and more representing America in the basketball tournament of the Olympic Summer Games in Barcelona, Spain, the Dream Team (a media-led reference for the team) was easily the main attraction not only for basketball fans worldwide but also those who craved for excitement in international sports events. That said, Electronic Arts secured the license to make an official video game about the Dream Team and actually released the game Team USA Basketball within 1992 for the Sega Genesis. As basketball is popular also in Japan, EA released the game there titled as Dream Team USA and came up with a Japanese print ad to seriously capture gamers’ attention. This ad is still effective in delighting both basketball and video game enthusiasts.
7. Super Star Wars: The Empire Strikes Back And Return Of The Jedi Print Ad
No screenshots of games used. Just the official images from the posters of the two movies.Back in the 1990s, there was a resurgence of the original Star Wars trilogy across different forms of media. Apart from the VHS re-releases of Star Wars, The Empire Strikes Back and Return of the Jedi, there was a slew of video games of Star Wars released during the decade and the fans had new stuff to entertain themselves with. Along the way, the company THQ secured the rights to Super Star Wars: The Empire Strikes Back and Super Star Wars: Return of the Jedi for re-release to coincide with the 1997 “Special Edition” theatrical releases of their respective movies. THQ’s print ad simply used official images of Return of the Jedi and inserted a tiny bit of The Empire Strikes Back, and they did not show any screenshots that could have been helpful for Super Nintendo Entertainment System (SNES) and Game Boy users. Still, it was smart for THQ to print two excerpts of game reviews to sell the games.
8. Super Mario RPG North American Print Ad
A mesmerizing ad for the acclaimed Super Mario RPG.Remember back in the 1990s when Nintendo and role-playing game giant SquareSoft had a very healthy business relationship that proved successful? Before their eventual breakup (related to Square signing with Sony for PlayStation development), the two companies joined forces to make a fully featured role-playing game for the SNES featuring Super Mario and related characters…Super Mario RPG: Legend of the Seven Stars. To promote the game, Nintendo (the publisher) created a mesmerizing 2-page print ad highlighting their characters while emphasizing the role-playing and fantasy aspects of the game. At the time of its release, Super Mario was often identified with platform games and the Super Mario RPG print ad was a serious attempt to lure fans into RPGs which the SNES was already rich with. This ad, which I first saw in gaming magazines in 1996, still looks great.
9. NBA Shootout ’97 Print Ad
Did you play this on PlayStation in 1997?If there is anything I miss about 1990s console gaming, it is the fact that there were a lot of NBA-licensed video games that were offered to players with different tastes in basketball gaming. Sony had its own exclusive NBA games series called NBA Shootout and they were pretty aggressive selling its own basketball games along with the PlayStation going up against the likes of Electronic Arts (NBA Live), Sega and others. This is reflected in this 2-page print ad of NBA Shootout ’97 which was a PlayStation-exclusive release. They featured a photograph of Lakers’ Eddie Jones about to dunk and showed screenshots as well as the descriptive text written with excitement. Since it first started, NBA Shootout was basketball in full 3D polygonal graphics backed with motion-captured moves and dunks that players could enjoy only PlayStation. This ad is a reminder that Sony used to make official NBA games and there is a lack of variety and players’ choice of NBA gaming in today’s world.
10. Legend of Legaia North American Print Ad
Perhaps someone at Sony Computer Entertainment America (SCEA) thought Legend of Legaia was a horror video game.There was a time when Sony produced Japanese RPGs (JRPGs) exclusive for PlayStation consoles. One of them was Legend of Legaia which had a combat system that emphasized martial arts and it had an interesting fantasy concept. For its 1999 North American release, Sony came up with a very bizarre 2-page print ad that had digital artwork with a very strong horror vibe and the visual designs within the three screenshots shown were clearly not related with it. How this ad was made remains unclear. This is easily one of the most misguided gaming ads of the 1990s.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #1992Olympics #2DShooters #2DSprites #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Asteroids #Atari #Bally #Barcelona #BarcelonaOlympics #basketball #Blasteroids #Breakthru #CarloCarrasco #CD #CDROM #CharlesBarkley #ChatGPT #ChrisMullin #cinema #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #DarhVader #Darius #DataEast #DataEastSArcadeAlley #DreamTeamUSA #EASports #EddieJones #ElectronicArtsEA #electronics #England #entertainment #entertainmentBlog #Europe #ExpressRaider #fantasy #film #fun #GameBoy #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #HanSolo #HarrisonFord #horror #ImageWorks #Instagram #Investagrams #Japan #JapaneseRolePlayingGameJRPG #Jedi #JohnStockton #JRPG #JRPGs #KarateChamp #KarlMalone #Konami #KungFuMaster #LarryBird #LastMission #LegendOfLegaia #LukeSkywalker #magazines #MagicJohnson #marketing #MichaelJordan #Midway #movies #NationalBasketballAssociationNBA #NBA #NBALive #NBAShootout #NBAShootout97 #Nintendo #Nippon #nostalgia #OlympicGames #Olympics #PCGames #PCGaming #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #ReturnOfTheJedi #rolePlayingGameRPG #RPG #RPGs #RushNAttack #sciFi #scienceFiction #ScottiePippen #Sega #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #Sony #spaceTravel #Spain #sports #SquareEnix #Squaresoft #StarWars #StarWarsEpisodeVTheEmpireStrikesBack #StarWarsTrilogy #StarWarsEpisodeIVANewHope #StarWarsEpisodeVIReturnOfTheJedi #SuperMario #SuperMarioBros #SuperMarioRPG #SuperMarioRPGLegendOfTheSevenStars #SuperNES #SuperNintendoEntertainmentSystemSNES #SuperReturnOfTheJedi #SuperStarWars #SuperStarWarsReturnOfTheJedi #SuperStarWarsTheEmpireStrikesBack #SuperTheEmpireStrikesBack #TagTeamWrestling #Taito #TeamUSA #TeamUSABasketball #technology #The1980s #The1990s #TheEmpireStrikesBack #THQ #Tron #USGold #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #USGold #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom -
A Look Back at Web of Spider-Man #112 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s culture enthusiasts and comic book collectors! Today we go back to the year 1994 to explore a part of the Marvel Comics shared universe through the Web of Spider-Man monthly series.
In this review, we will be looking at the 3rd chapter of the Pursuit storyline. Spider-Man #45 showed a broken-hearted Spider-Man who starts his quest for vengeance against the Chameleon whom he holds responsible for the deception that happened in Amazing Spider-Man #388. As the webslinger continued his search for answers while hurting a lot of thugs, the Chameleon deceptively hires the service of a contractor to kill Spider-Man. That said, the tension really built-up a lot and we will find out what will happen next.
With those details laid down, here is a look back at Web of Spider-Man #112, published in 1994 by Marvel Comics with a story by Terry Kavanaugh and drawn by Alex Saviuk. This is the 3rd chapter of the Pursuit storyline.
The cover.Early story
The story begins deep within New York City. A bus full of prisoners and armed guards makes its way through the rough streets of the city. The guard notices that they are taking a long route and approached the bus driver – the Chameleon in disguise.
The Chameleon is aware that Spider-Man has been tracing him and he puts his sinister plan into action by suddenly hitting the brakes, helping the prisoners overcome the guards, and letting them loose in the city to spark chaos.
Spider-Man swings into action as prisoners get off the bus. Already stressed and obsessed with his search for the Chameleon, he lands on top of the bus and gains access through one of the windows. As the Chameleon fails to maintain his disguise, the webslinger notices him…
Quality
As if he does not have enough stress and tension, Spider-Man also has to deal with the Chameleon’s plan of terrorism.Following the events of the first two chapters, the storytelling in this comic book really turned intense as the stakes were raised. As expected, Spider-Man is doing things the hard way as his obsession for revenge against the Chameleon continues to burn strongly, and his wife Mary Jane is suffering from the loneliness connected with it.
On the raising of stakes in the plot, there is a theme about terrorism here which is dramatized through the Chameleon’s elaborate plan of setting off bombs in several parts of New York. As such, the story has this emphasis on chaos which works well with the webslinger’s state of madness and desperation. Along the way, Spider-Man’s humanity remains as dramatized in key points of the comic book.
In connection with the chaos and terrorism elements, the action here looked grounded with reality and Alex Saviuk’s style made the tale look gritty.
One notable part of this comic book shows the development of a separate sub-plot in Washington, D.C., which reflects developments that took place in Web of Spider-Man #109 to #111. It has a touch of politics and was effectively a distraction from the main story.
Conclusion
Spider-Man dealing with freed prisoners in the middle of New York City.Web of Spider-Man #112 (1994) is easily the most intense and most action-packed chapter of the Pursuit storyline. The themes of chaos and terrorism here easily overshadowed Spider-Man’s obsessive state and yet the creative team succeeded in moving the plot forward. That said, the stage is all set for the conclusion of the Pursuit storyline and I am looking forward to it.
Overall, Web of Spider-Man #112 (1994) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #AlexSaviuk #AmazingSpiderMan #America #amusement #Blog #blogger #blogging #Chameleon #ChatGPT #comic #comicBook #ComicBookReview #comicReview #comics #comicsBlog #comicsReview #conspiracy #crime #criminals #crossover #entertainment #entertainmentBlog #Facebook #fun #Google #GoogleSearch #illustratedLiterature #Instagram #IslamicTerrorism #Islamist #Kraven #KravenTheHunter #KravenSLastHunt #literature #Marvel #MarvelComics #MaryJane #MaryJaneParker #multiculturalism #murder #NewYork #NewYorkCity #NewYorkCityNYC #nostalgia #PeterParker #retroReview #Retrospective #review #Reviews #socialMedia #SpectacularSpiderMan #SpiderMan #SpiderManPursuit #superhero #terrorism #terrorists #TerryKavanaugh #The1990s #TheSpectacularSpiderMan #Tumblr #UnitedStates #WebOfSpiderMan #WordPress #WordPressCom -
A Look Back at Spectacular Spider-Man #211 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Spider-Man fans and comic book collectors! Today we go back to the year 1994 to examine a small part of the Marvel Comics shared universe through a tale of the Spectacular Spider-Man monthly series.
Following the tragedy told in Amazing Spider-Man #388, Spider-Man got broken emotionally and he started lusting for revenge against the Chameleon in Spider-Man #45 which marked the beginning of the Pursuit storyline. Along the way, the webslinger became more intense, more violent and his marriage with Mary Jane got strained even more.
With those details laid down, here is a look back at Spectacular Spider-Man #211, published in 1994 by Marvel Comics with a story written by Mike Lackey and drawn by Sal Buscema. This is the 2nd chapter of the Pursuit storyline.
The cover.Early story
The story begins with Spider-Man overwhelming an entire gang of dangerous men on the rooftop of a building. Even though they were armed dangerous, the obsessed webslinger successfully hurt each of them until they fell down on the floor. He beat them all as he obsessively searched for answers about the Chameleon. One of them told Spider-Man they don’t know where the Chameleon is but they heard that he offered a million Dollars to hit him (Spidey). Realizing that he just had another dead end for his search, the webslinger traps them all with his web and then swings away to another destination.
Meanwhile at one of the units of a residential tower in New York, the Chameleon cannot help but smash a lot of things as he struggles with his anger and hatred with Spider-Man. He knows that it is a matter of time before the webslinger finds him…
Quality
Spider-Man gets attacked by Tracer.In this 2nd chapter of the Pursuit storyline, things really intensified as the plot unraveled. As Spider-Man does his search for the Chameleon and answers, the said super villain executed his strategies that involve deception and deep resources that go beyond money. As such, the webslinger became the target of Tracer who has a powered suit of armor and high-tech weaponry.
As anticipated, Spider-Man remains driven by revenge in his quest for the Chameleon and because of his broken emotional state, he has gotten more violent with his physical action. He also turned sarcastic in key moments which is a lively reminder that this Spider-Man is no longer the friendly neighborhood hero he used to be. The famous webslinger is not completely unhinged here as his concern for bystanders showed he still has some humanity left within him.
When it comes to the Chameleon, this comic book portrays him to be very cunning and resourceful. His deception towards others might draw emotions from you and might make you wish he will suffer a lot once Spider-Man finds him.
Conclusion
A sad look at the poor emotional state of Peter Parker and the sadness over his marriage with Mary Jane.As the 2nd part of the Pursuit storyline, Spectacular Spider-Man #211 (1994) delivers a portrayal of a deeply hurt Spider-Man whose lust for revenge keeps him going no matter what obstacles he faces. As readers, we witness his intense search for the dreaded villain Chameleon as well as his emotional deterioration. That said, this comic book has a somewhat depressing tone as Spider-Man’s life gets worse and his wife Mary Jane is suffering too. Ultimately, this comic book convinced me to continue with the storyline.
Overall, Spectacular Spider-Man #211 (1994) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
#1990s #America #amusement #Blog #blogger #blogging #Chameleon #ChatGPT #comic #comicBook #ComicBookReview #comicReview #comics #comicsBlog #comicsReview #conspiracy #crossover #entertainment #entertainmentBlog #Facebook #fun #Google #GoogleSearch #illustratedLiterature #Instagram #literature #Marvel #MarvelComics #MaryJane #MaryJaneParker #NewYork #NewYorkCity #NewYorkCityNYC #nostalgia #PeterParker #retroReview #Retrospective #review #Reviews #SalBuscema #socialMedia #SpectacularSpiderMan #SpiderMan #SpiderManPursuit #superhero #The1990s #TheSpectacularSpiderMan #Tumblr #UnitedStates #WordPress #WordPressCom -
What To Watch On YouTube Right Now – Part 147
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Saints Row 2 Revisited – Having played the original Saints Row on my Xbox 360 console in 2006, I wished for a sequel to happen as I enjoyed the game a lot. Saints Row 2 was released in 2008 but it was in 2010 when I played it as it was locally sold to me with a really low price, and I enjoyed the game a lot. As a direct sequel, Saints Row 2 took place in the fictional city of Stilwater (the main setting of the first game) which has been expanded and modified a lot by Volition to not only reflect the passage of time but also offer gamers a bigger environment to explore and enjoy. Among fans of the Saints Row series, it has been argued that Saints Row 2 is the best to play and I myself enjoyed replaying it the most. There is a lot of inspiration behind the game and you can learn all about it by watching the informative video below. Saints Row 2 was made by Volition long before it turned woke and ruined the franchise with Saints Row (2022).
https://youtu.be/9jB43UhCyuE?si=POESPmYH8vrPqlns
#2 EOM Reacts To Weird Science – If you have seen the 1985 sci-fi teen comedy film Weird Science, did you notice any connects between it and the 1950s sci-fi comic book series published by EC Comics? Did you recognize Bill Paxton, Anthony Michael Hall and Robert Downey Jr. when they were so young making the movie? By today’s standards, Weird Science is very unique when it comes to teen comedy, science fiction and sexiness in cinema. To find out more about it, watch EOM Reacts’ video below.
https://youtu.be/O14wBHYu-64?si=ia0sAmVJcmnZAGa-
#3 The Last Time The Future Felt New – Remember the many technological and creative breakthroughs that happened in the late 1990s? As the world slowly crawled to the year 2000, there were these changes that came with technology and turned out to be futuristic in different ways and in different forms to many people. To understand what I am saying, I encourage you all to watch the video below. Enjoy the discoveries and retrospective.
https://youtu.be/NX1ufkstpuM?si=t3S3wdvCaQaHOkif
#4 A Look At Chichibu in Japan – Here is something for you who intend to visit Japan soon. In Saitama Prefecture is the place called Chichibu is emerging as one of the nation’s most astonishing tourist destinations. It has rich natural beauty, retro streets and lots of hidden gems that are attracting visitors right now. To learn more about Chichibu, watch the informative video of Nippon TV below.
https://youtu.be/z_dmH7wP7ZA?si=h4OjY_QiDaOzMnsM
#5 Reaction Videos Of Live Free Or Die Hard – What do you get when you have the famous action here John McClane (played by Bruce Willis) who is not versed with technology and has to deal with a cyber terrorist who is messing with the entire United States? You get the 2007 movie Live Free or Die Hard (AKA Die Hard 4.0) which was huge box office success and made the Die Hard film franchise relevant in the 21st century and proved that moviegoers love watching Bruce Willis as John McClane. Considering its reputation, it is not surprising that the movie got featured in many reaction videos on YouTube. For your entertainment, watch the selected reaction videos below.
https://youtu.be/ywnMc8vsMw8?si=5psWdz-bNOI5YZy9
https://youtu.be/NH5s-ROB_Kc?si=Xsh360bsvSASCtA-
https://youtu.be/7FYnw1JLN8c?si=zLm9UyWZbMKWoBmt
https://youtu.be/38OJl0jgIPs?si=bJxh5wMNRi-kYOnK
#6 Satoru Iwata Remembered – It has been over a decade since Satoru Iwata died. He is still remembered for rising from working as a video game programmer to reaching the top of Nintendo’s hierarchy by becoming its president and chief executive officer (CEO). Under his leadership, Nintendo achieved strong growth and it stood its ground in the console wars over many years. Considering the frustrating state of modern-day video gaming, Iwata’s wisdom and business savvy are missed. No matter what the trends of gaming and business were, Iwata maintained strong insight about the gaming industry and really stuck to principles. Watch and learn from the video below.
https://youtu.be/97oTFMml25s?si=aGchpIvq5EIGWFP-
#7 Double Dragon Revisited – I have been playing video games since I was very young. While me and my friends played Double Dragon on the Nintendo Entertainment System (NES) and on personal computer (PC), I never had the chance to play the game’s original arcade version. By the time I started playing more games in the arcades, Double Dragon was long gone. In the mid-1990s, a Double Dragon live-action movie was released and it only reminded me that Double Dragon grew a lot as a game franchise. That said, now is a good time to examine the very first Double Dragon game, who made it and what led to its creation. Watch the video below.
https://youtu.be/9xdzfI7U2Mc?si=2Ns7L0-cP5EjETdj
#8 Ranting For Vengeance Slams New Ghost In The Shell – Anyone among you a long-time fan of the manga and the 1990s anime film of Ghost in the Shell? There is a new TV series of it titled as The Ghost in the Shell released recently and Ranting For Vengeance slammed it in a recent video he posted on YouTube. He also has reasons and explanations supporting his stand against it. Watch his video below now!
https://youtu.be/Ow1zba_hZEM?si=yWuUC-FIvcYH0tei
#9 Woke Disease In Video Gaming – Over the past several years, wokeness in video games intensified a lot and ruined gaming a lot. There are woke nuts, social justice warriors (SJWS), feminists, Islamists and LGBTQ activists working as game developers and many of the games they worked on were laced with identity politics and other elements reflecting their beliefs and political agenda. The are also Leftists among video game journalists who work in tandem with woke game developers, and these propagandists distort public perception of video games as we know it. That said, you must guard your minds whenever you read video game news articles, reviews and opinion pieces. Watch and learn from the video below.
https://youtu.be/X1EOo_nWD50?si=q5T3B4jjmwsQMly6
#10 Leftists Love Violence – Let’s be very clear here. Today’s Democrats and their allies are so twisted, they have grown heartless to people who are simply do not share their beliefs and values. Today’s Leftists are so Satanic, they celebrated political violence a lot. Watch and learn from the video below.
https://youtu.be/-SoTEN-JDh0?si=1dghWPTu-3hIC-7s
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #America #AmericanPatriotism #amusement #animation #anime #arcade #AshleighBurton #Asia #bading #bakla #Biden #BruceWillis #business #CarloCarrasco #ChatGPT #Chichibu #ChuckSchumer #cinema #CinePals #ColourShed #combat #comic #comicBooks #comics #comicsBlog #Commies #Communist #Democrats #DieHard #DieHard40 #DoubleDragon #DoubleDragon1987 #DoubleDragon1994 #ECComics #entertainment #entertainmentBlog #EOMReacts #Facebook #Famicom #FamilyComputerFamicom #feminism #feminist #fighting #film #food #foodTourism #foodie #foreignTourists #fun #gay #geek #GhostInTheShell #Google #GoogleSearch #holiday #homosexual #horror #Inclusion #Instagram #Japan #JasonSchreier #JoeBiden #JohnHughes #JohnMcClane #lesbian #LGBT #LGBTQ #LGBTQIA #liars #liberal #LiveFreeOrDieHard #Madonna #martialArts #Marxist #MasamuneShirow #meals #meat #movies #mustSee #mustWatch #NES #Netflix #Nintendo #NintendoEntertainmentSystemNES #Nippon #NipponTV #nostalgia #onlineVideos #openWorld #patriotism #politicalCorrectness #politics #RantingForVengeance #RetroGaming #Retrospective #Reviews #SaintsRow2006 #SaintsRow2022 #SaintsRow2 #SaitamaPrefecture #SatoruIwata #sciFi #scienceFiction #socialJustice #SocialJusticeWarriorsSJWs #socialMedia #socialist #steak #streaming #superhero #TBRSchmitt #The1980s #The1990s #tourism #tourismBlog #tourists #transgender #travel #travelBlog #Tumblr #Twitter #UnitedStates #UnitedStatesOfAmericaUSA #USA #vacation #video #videoBlog #videoGames #videos #Volition #WeirdScience #WeirdScience1985 #WhatToWatchOnYouTube #woke #WordPress #WordPressCom #Xbox #Xbox360 #YouMeAndTheMovies #YouTube #YouTuber #YouTubers -
A Look Back at Peter Parker, The Spectacular Spider-Man #108 (1985)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Spider-Man fans and comic book collectors! Today we go back to the year 1985 to examine a small part of the Marvel Comics shared universe through a tale of the Peter Parker, The Spectacular Spider-Man monthly series.
I found issue #107 – the first issue of the Sin-Eater storyline – a pretty engaging tale focused on the murder of Jean DeWolff. The sudden demise of DeWolff really impacted the city of New York and its tale involved not only Spider-Man but also Daredevil. The tale is really a murder mystery that is very grounded with reality.
With those details laid down, here is a look back at Peter Parker, The Spectacular Spider-Man #108, published in 1985 by Marvel Comics with a story written by the late Peter David and the late Rich Buckler.
The cover.Early story
The story begins with Judge Rosenthal lying dead on the floor in his office. Moments earlier, the judge was killed by the Sin-Eater who used a shotgun and in the same room was Matt Murdock (Daredevil). Some people entered the office and the local authorities were called. Murdock slowly makes his way out to discreetly go after the Sin-Eater.
In another part of the city, Peter Parker, Aunt May and the elderly friend named Ernie walk together coming from the courthouse. Ernie could not believe that Judge Rosenthal let go of the punks who mugged him.
As they walked further, people around them begin to panic and move around fast. Peter gets separated from his aunt and Ernie, and eventually he realizes that the Sin-Eater is several feet away armed with a shotgun. The Sin-Eater is speaking to the people even though he is causing a huge disturbance.
Moments later, Peter changed into Spider-Man and proceeds to confront the Sin-Eater in front of many witnesses…
Quality
Spider-Man investigating the apartment of Jean DeWolff.Following the events of issue #107, this comic book shows more of the Sin-Eater and the story emphasizes why he is very dangerous to everyone. The Sin-Eater is not a superbeing himself, and yet he is capable of killing people and causing chaos in public without the need of having multiple weapons and ammunition. That said, he is tremendous villain that Spider-Man has difficulty handling.
The physical encounter between Spider-Man and the Sin-Eater here is unsurprisingly ground in reality. The comic book action visualized by Rich Buckler has this raw action aesthetic and each time a physical blow was executed, impact is really felt. Don’t expect dynamic action here but a more realism and believability.
What makes the fight between the two unique is that it happened in front of a lot of people on New York City’s street. As the fight went on, Spider-Man struggles not only with fighting the Sin-Eater (a truly violent opponent) but also dealing with the risk of bystanders getting hurt and realizing what happened to his beloved Aunt May.
As expected, the detective story elements in this tale are very strong. Spider-Man, who is not a professional detective at all, gets to do detective work with a sheer determination to solve the mystery behind the death of Jean DeWolff. Along the way, I love how the David-Buckler duo invested a lot of details about the crime which are really worth paying attention to as you read.
Conclusion
The Sin-Eater and Spider-Man in a violent fight!Peter Parker, The Spectacular Spider-Man #108 (1985) is a powerful follow-up in the Sin-Eater storyline. As it contains all the key elements that made issue #107 a very unique and engaging read, this comic book executed good pay-off to the build-up in the previous issue while consistently building-up the plot simultaneously which is typical of Peter David (read the Spider-Man 2099 comic books back-to-back). As of now, this Sin-Eater storyline is compelling and I am looking forward to what comes next.
Overall, Peter Parker, The Spectacular Spider-Man #108 (1985) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
#1980s #AmazingSpiderMan #America #amusement #Blog #blogger #blogging #ChatGPT #comic #comicBook #ComicBookReview #comicReview #comics #comicsBlog #comicsReview #conspiracy #crime #crossover #Daredevil #detective #detectiveStory #entertainment #entertainmentBlog #Facebook #fun #Google #GoogleSearch #illustratedLiterature #Instagram #JeanDeWolff #killing #literature #Marvel #MarvelComics #MaryJane #MattMurdock #murder #NewYork #NewYorkCity #NewYorkCityNYC #NewYorkPoliceDepartmentNYPD #nostalgia #PeterDavid #PeterParker #police #PoliceDepartment #policeForce #retroReview #Retrospective #review #Reviews #RichBuckler #SinEater #socialMedia #SpectacularSpiderMan #SpiderMan #SpiderMan2099 #StanCarter #superhero #The1980s #TheSpectacularSpiderMan #Tumblr #UnitedStates #violence #WordPress #WordPressCom -
Allez cette fois on attaque dans le dur ! Première année de notre rétrospective des 20 ans de la Wii avec du Mario, du Zelda et du Wii Sports !
https://www.nintendojo.fr/articles/editos/an-1-apres-wii-une-retrospective-chronologique
#wii #nintendowii #retrospective -
A Look Back at Peter Parker, The Spectacular Spider-Man #107 (1985)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1980s arts and culture enthusiasts, Spider-Man fans and comic book collectors! Today we go back to the year 1985 to examine a small part of the Marvel Comics shared universe through a tale of the Peter Parker, The Spectacular Spider-Man monthly series.
As I was not a regular reader of Spectacular Spider-Man comics, I missed out on the Sin-Eater storyline. I first learned about the Sin-Eater while reading a key flashback in Amazing Spider-Man #300. That particular detail boggled me for some time, and it was only recently I decided to start reading the comic books about the Sin-Eater.
With those details laid down, here is a look back at Peter Parker, The Spectacular Spider-Man #107, published in 1985 by Marvel Comics with a story written by the late Peter David (Spider-Man 2099) and by the late Rich Buckler.
The cover.Early story
The story begins with Jean DeWolff recalling several important details from her past as well as her family background. Her father was a police inspector who never forgave her mother for giving birth to her. She was only six months old when her parents split up. Sometime later, her mother married a patrolman named Carl Weatherby and Jean herself admired her stepfather.
As she grew into adulthood, Jean was very influenced by her patrolman stepfather and she went on to go into police academy and graduated. Jean went on to become a fast-rising policewoman.
In the present day, New York police officers barged into a private residence searching for captain DeWolff and the place had bad odor. A dead woman was found inside a bedroom….
Quality
Spider-Man meets with Stan Carter on the road in the middle of New York City.The first thing I will say about this comic book is that the writing done by Peter David is very grounded with reality and this resulted in a dark and gritty approach to storytelling. The heart of the story is the sudden murder of policewoman Jean DeWolff and its impact on the city of New York is strong and evident.
The story here is ultimately a detective story with a good amount of mystery, suspense and intrigue laced all over it. Along the way, Spider-Man here is barely the protagonist as the impact of Jean DeWolff’s murder has been dramatized through multiple characters in the city from J. Jonah Jameson to Matt Murdock (Daredevil).
This comic book also examines how the justice system in Marvel’s fictional portrayal of New York City works and it actually showed Peter Parker attending witnessing a court room arraignment to see how the bad guys he dealt with (as Spider-Man) were handled by the system. Again, this shows how grounded in reality the story is and the details should be seen. There is also a strong sense of local community dramatized.
The art by Rich Buckler is excellent and he really brought to life Peter David’s script with a heavy emphasis on realism. It seems to me that the illustrator took inspiration from TV shows and movies to achieve a unique visual style fitting for this particular tale.
Conclusion
This is a shocking and powerful way to start the story.Peter Parker, The Spectacular Spider-Man #107 (1985) is indeed a very powerful tale that has to be seen if you want a gritty 1980s Spider-Man story. The David-Buckler creative duo delivered a very grounded story about murder in New York City that impacted its people which serves as a reminder that violent crime can cause waves of disturbance and disruption. That said, this first chapter of Sin-Eater storyline is pretty believable. As the creative team emphasized the murder’s impact on a wide scale, it is not surprising that Spider-Man’s share of the spotlight was sacrificed somewhat to achieve it. As of now, I am looking forward to the next chapter of the Sin-Eater storyline.
Overall, Peter Parker, The Spectacular Spider-Man #107 (1985) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
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Retro Gaming Ads Blast – Part 44
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Berzerk Arcade Flyer
The front. The rear.Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”
2. Rush’n Attack North American Arcade Flyer
The arcade flyer for North AmericaDuring the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.
3. Turbo Out Run North American Arcade Flyer
The flyer.Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.
4. Air Duel Japanese Arcade Flyer
The artwork here is captivating to look at.Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.
5. Spellbound Adaptor Print Ad
The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.
6. Contra III: The Alien Wars North American Print Ad
Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!
7. Apocalypse Print Ads
With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.
8. R-Type Delta North American Print Ad
R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.
9. Racing Lagoon Japanese Print Ad
Have you ever played this game from SquareSoft?Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.
10. Resident Evil – Code: Veronica North America Print Ads
Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
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“The Century of Gehry”: Frank Gehry Retrospective Opens at the Serralves Museum in Porto
DZ Bank, Berlin (Germany). Image Courtesy of Frank O. Gehry & Gehry Desig…
#NewsBeep #News #Artsanddesign #Architecture #Arts #ArtsAndDesign #Design #Entertainment #Exhibition #frankgehry #FrankO.Gehry #GehryPartners #MuseudeArteContemporâneadeSerralves #porto #Portugal #Postmodernism #Retrospective #SerralvesFoundation #SerralvesMuseumofContemporaryArt #UK #UnitedKingdom
https://www.newsbeep.com/uk/629893/ -
Retro Gaming Ads Blast – Part 43
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Taito’s 4-in-1 Print Ad
I remember seeing this ad in some comic books I read back in the 1980s.There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.
2. Chase H.Q. II: Special Criminal Investigation Print Ad
Cars and high-speed action emphasized in this ad.Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.
3. Dancing Eyes Japanese Arcade Flyer
The front. The rear.Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.
4. Sega Saturn North American Print Ad
This print ad always caught people’s attention.When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.
5. Blockbuster Video Print Ad
If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?
6. Independence Day (ID4) Print Ad
A nice looking ad for a game that was actually mediocre.Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.
7. GoldenEye 007 Print Ad
Bond, James Bond.When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.
8. North American Sega Saturn Games Promo Print Ad
There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom -
A Look Back at Team 7 #3 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the year 1995 to take a close look at one of the many tales of the original WildStorm universe through one of the comic books of the first mini-series of Team 7.
For the newcomers reading this, Team 7 is set in the past within the original WildStorm universe. This is the special forces team that had major WildStorm heroes – Grifter (WildCATS: Covert Action Teams), Backlash, Jackson Dane (Wetworks), John Lynch (Gen13) and Michael Cray (Deathblow) – who were younger, were proficient with combat and gained special abilities as a result of a sinister move by their superiors. Issue #2 took place after the team got exposed to something they never anticipated and their superiors knew it.
With those details laid down, here is a look back at Team 7 #3, published in 1994 by Image Comics with a story written by Chuck Dixon and drawn by Aron Wiesenfeld. This is the 3rd chapter of a 4-issue mini-series.
The cover.Early story
Set in the 1970s, the surviving Team 7 members (already exposed to the chemical agent) are in the middle of a new mission somewhere in East Africa. Because their teammate Johnson abused his new power to manipulate a black general to kill himself against his own will, Cole Cash eliminates Johnson causing John Lynch to be outraged. Cash tells Lynch that Johnson lost himself completely. He also tells him to list Johnson as MIA (missing-in-action) and turn a blind eye as before.
Lynch points his gun at Cash’s head believing he is standing for the mission and rules. After Cash tells him that they are monsters and that the world is better off without them, Lynch relents and shoots the wall instead. The mission concludes and Team 7 goes home by helicopter.
As the ride goes on, John Lynch thinks very deeply about everything that happened since they got exposed to the chemical agent. He realizes that they were exposed to genetic altering elements and wonders if he and his teammates were nothing more than lab rats for International Operations (IO)…
Quality
John Lynch in the presence of his traitorous superiors following the East African operation.If there is anything notable here apart from the continued dark and gritty tone, the plot really thickened clearly. At this stage, it is more obvious that the superiors have indeed something more sinister planned for Team 7 to endure. They know that the infected team members are closing ranks to protect itself which means they are ready for the so-called final test.
Along the way, John Lynch gradually realizes the evil of his superiors and being the field leader, he begins to analyze what is best for him and his teammates and which options to take knowing the betrayal from above. Quitting is simply not an option for Lynch and the pressure builds up as the story went on. Cole Cash here sees things very clearly and he easily became the pathfinder among Team 7 members. When he scolds his teammate Fairchild (father of Gen13’s Caitlin Fairchild) for abusing his power in a public place while off-duty, it is clear that Cash wants to keep the team together by means of keeping together while maintaining sanity.
As for Team 7 itself, there is something intriguing that awaits readers once they start their new mission here. I won’t spoil it and it has to be seen. Simply grab a copy of this comic book, read it and pay attention to the details. It’s strong stuff from the creative team.
Conclusion
Cole Cash (Grifter) talks sense into John Lynch about what has really been going on and why they have become monsters.Team 7 #3 (1994) has a lot of intrigue as the plot thickened. At this stage, it is clear that IO is really up to no good and Team 7 is symbolically their scientific and military experiment. Fortunately for the team, they have John Lynch and Cole Cash as the reasonable members who are able to cut through the noise and became aware of what IO has been executing. The stage is set for the concluding issue and this comic book is indeed a solid build-up and also an engaging WildStorm read.
Overall, Team 7 #3 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
#1990s #action #Africa #Africans #amusement #AronWiesenfeld #Backlash #blackPeople #Blog #blogger #blogging #CarloCarrasco #ChuckDixon #ColeCash #comic #comicBook #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #CovertActionTeams #Deathblow #entertainment #entertainmentBlog #espionage #explosions #film #fun #geek #Gen13 #Grifter #guns #illustratedLiterature #ImageComics #InternationalOperationsIO #IslamicTerrorism #IslamicTerrorists #Islamist #IslamoLeft #JacksonDane #JimLee #JohnLynch #literature #MarcSlayton #MichaelCray #military #militaryIntelligence #militaryLifestyle #movies #NOToTerrorism #NOToTerrorists #nostalgia #RejectTerrorists #retroReview #Retrospective #review #Reviews #specialForces #StormWatch #superhero #superheroes #Team7 #terror #terrorism #terrorist #terroristStateIran #terrorists #The1990s #war #Wetworks #WildStorm #woke #WordPress #WordPressCom -
A Look Back at Amazing Spider-Man #361 (1992)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Marvel Comics fans and comic book collectors! Today we go back to the early 1990s to examine a small part of the Marvel Comics shared universe through a tale of the Amazing Spider-Man monthly series.
When it comes to the argument as to who is the most evil or the deadliest foe Spider-Man ever has, many point towards Venom (Eddie Brock and the alien costume from Secret Wars) who is murderous, filled with revenge against Spider-Man, is physically formidable and knows Peter Parker and his family members. In the early 1990s, the creative guys behind the Amazing Spider-Man series made the key decision to create another symbiote-wearing super villain like Venom but much more violent, more murderous and truly insane.
With those details laid down, here is a look back at Amazing Spider-Man #361, published in 1992 by Marvel Comics with a story written by David Michelinie and drawn by Mark Bagley.
The cover.Early story
The story begins inside the agro-lab of the Empire State University where an awful figure in black-and-blood intimidates a male worker. The awful figure is Carnage and he decides to play with the worker a bit before fulfilling his intention to kill him. The worker tries to escape but ends up failing as Carnage throws a huge piece of hardware at the door. Carnage grabs the man, slams him on the wall and uses sharp makeshift blades that suddenly stretched to murder the him.
At the a certain home in Forest Hills, Peter Parker spends quality time his aunt May Parker as he repairs an important machine in the basement. Moments later, the phone rings and May goes up to answer it. Peter follows and learns that the call was meant for him.
Upon using the phone, Peter learns the tragic news that his friend Chip at the university was murdered. He excuses himself from May to go outside to secretly change into Spider-Man and make his way to Empire State University. Struck by the tragic news, Spider-Man is aware that there have been a dozen brutal murders in New York City over the last week. He is also aware that a message was written in blood by someone called Carnage…
Quality
The first-ever battle between Spider-Man and Carnage is very intense to look at.To make things very clear, this comic book has the first full appearance of Carnage which is Cletus Kasady with a living costume spawned from Venom’s symbiote. Kasady himself first appeared in Amazing Spider-Man #344 in 1991, and it is very clear that the creators deliberately modeled him after DC Comics’ super villain the Joker to have the psychopath appearance (distinctive messy hair, crazed facial expressions, slim body frames and the unusual jawline). Kasady and the Joker also have a nihilistic view of the world focused on spreading chaos while enjoying unrestrained violence.
David Michelinie was really methodical when it came to build-up the tension, presenting key details and pacing the narrative when showing Carnage (who actually appears on the first page) and emphasizing the details about him (including Kasady’s background history and personality as observed by the witnesses who knew him). The appearance of Carnage in the first half was deliberately limited to ten panels and as the story moved on, details of him were revealed especially when Peter Parker did his own detective work. By the time Spider-Man and Carnage finally faced off with each other, the spectacle (action scenes) really ramped up high and the Michelinie-Bagley duo succeeded in showing Carnage being deadlier and unrelenting towards the webslinger.
Spider-Man doing detective work in costume and in civilian form as Peter Parker. This is also one of the finest pieces of Spider-Man art done by Mark Bagley.More on the iconic hero, Peter Parker here was portrayed as being highly disturbed by the recent murders of the city and the loss of his friend which compelled him to do very serious detective work leading up to his discovering of Kasady (and the eventual face-off in a ruined property where Carnage took refuge in). Parker also felt uneasy about remembering his recent encounter with Venom and the details of the murder reminded him of the old nemesis. The pacing here is excellent and as the narrative went on, the tension really intensified.
Spider-Man’s encounter with Carnage – which the cover art obviously emphasized without restraint – is really intense to look at. As he is completely unprepared as to what Carnage was capable of doing, the webslinger really struggled and was in danger in key moments. Carnage also has unique capabilities using the symbiote such as forming sharp blades and shooting small but sharp projectiles. If you want super villain-led moments of action that really challenged the superhero, you will find a good amount of that here. Also, I can say that Mark Bagley is very good in presenting the action scenes with dynamism, danger and intensity mixed together well.
Conclusion
The news image of Cletus Kasady on the lower-right corner is obviously patterned after Batman’s nemesis the Joker. That image really looks like it was ripped out of a Batman comic book.Amazing Spider-Man #361 (1992) marks the very intense debut of Carnage and the way he was presented as the newest super villain for Spider-Man to deal with, he is nastier and deadlier than Venom (who would eventually have the delusion of protecting the innocent while remaining murderous). In fact, the way the battle between the two was executed here made me forget about Venom temporarily which shows the Michelinie-Bagley duo pulled the right moves in making this comic book. To be clear, Carnage is pure evil laced with insanity and with absolute disregard towards people. Both Carnage and Venom are murderers and they should be condemned always. It happens that Carnage is more disastrous and has no regard for human life, which ironically makes Venom looking a bit less evil by comparison.
As for Spider-Man, his portrayal here is really dramatic and his superhero pursuits only added to the trouble of his marriage with Mary Jane. As such, you could end up feeling sorry for MJ even though Peter Parker himself wants to solve problems while protecting not only their lives but also the lives of the innocent.
Overall, Amazing Spider-Man #361 (1992) is highly recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
#1990s #AmazingSpiderMan #America #amusement #Batman #Carnage #ChatGPT #CityOfNewYork #CletusKasady #comic #comicBook #ComicBookReview #comicReview #comics #comicsBlog #comicsReview #conspiracy #crossover #DavidMichelinie #DCComics #EddieBrock #entertainment #entertainmentBlog #Facebook #fun #Google #GoogleSearch #illustratedLiterature #Instagram #Joker #literature #MarkBagley #Marvel #MarvelComics #MaryJane #MaryJaneParker #NewYork #NewYorkCity #NewYorkCityNYC #nostalgia #PeterParker #retroReview #Retrospective #review #Reviews #SecretWars #socialMedia #SpiderMan #superhero #The1990s #UnitedStates #Venom #VenomLethalProtector #WordPress #WordPressCom -
A Look Back at Street Fighter #1 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Street Fighter fans, retro gamers, Malibu Comics enthusiasts and comic book collectors! Today we go back to the year 1993 to examine the official comic book adaptation of the wildly popular video game Street Fighter II.
While the original Street Fighter game of 1987 did not achieve huge success in the arcades and on consoles, it literally started the ball rolling for Capcom as the game itself influence other arcade game developers to focus more on making beat-them-up games and the use of special moves appealed to others. Capcom went on to release Street Fighter II in the arcades and it came with a dedicated fighting game design that strongly lured in gamers to play it in huge numbers. After selling 200,000 arcade cabinets, SFII went on to become a huge seller on game consoles. Capcom even went on to produce new versions of the game – popularly referred to as upgrades – culminating with Super Street Fighter II Turbo in 1994.
As Street Fighter II kept on attracting countless players into the arcades worldwide, Capcom approached Malibu Comics (publisher of the Ultraverse).
“Capcom came to Malibu because we know how to do it—we’ve handled licensed properties before and done very well,” said Tom Mason in the opening message of the first issue of the Street Fighter comic book adaptation.
With those details laid down, here is a look back at Street Fighter 1, published by Malibu Comics in 1993 with a story written by the late Len Strazewski and drawn by Don Hillsman. This was the first issue of a planned mini-series.
The cover.Early story
The story begins some time in the past when Ryu permanently scars Sagat on the chest with his Dragon Punch during street fight in front of many. Enraged, Sagat tries hard to retaliate against Ryu who happens to be the champion among street fighters. The Japanese fighter hits the tall Thai kickboxer with a barrage of kicks.
The past fight was played on home video and viewed by Sagat and Balrog. Embarrassed by the video, Sagat destroys the TV and asked his companion why must he be humiliated. After Balrog tells him not to talk that tone with their superior Bison, Sagat hits the American boxer. As the fight between the two intensifies, Bison arrives and stops the violence. He tells Sagat that he is an embarrassment to his organization.
Bison reminds them that he took them into his criminal network and still have not redeemed themselves in front of him. He tells the two that they must beat Ryu and regain the street fighter championship.
As Balrog and Sagat express difficulty in finding and fighting Ryu, Bison tells them the Japanese fighter’s friends are Chun Li and Ken…
Quality
Once a dedicated, well-trained martial arts competitor, Ken Masters has been doing his moves in productions of commercials. He does not enjoy the product he endorsed.Back in 1993, I even contemplated buying a copy of this comic book locally when it was brand new. I’m glad I chose not to buy it back then as this one has bad quality in its presentation from start to finish. Dedicated Street Fighter II fans should be warned.
For starters, the storytelling is not faithful to the lore of Street Fighter II even though the creators derived key elements of characters from the game itself. That said, it looks like liberties were taken in order to form a narrative that can be told in comic book format.
Chun Li here is correctly described as an agent of Interpol and is motivated by revenge over the loss of her father who was killed by M. Bison. And yet, she is portrayed here as having a romantic relationship with Ryu and has been training with him along with Ken in the past. The romantic relationship between the two never existed in the popular video game and it is established in Street Fighter II lore that Chun Li came from a different martial arts background while Ken and Ryu trained together under the same master.
Contrary to what was established in Street Fighter II lore, Ken and Chun Li were portrayed as having trained together and have romance with each other.Ryu in this comic book is the defending street fighter champion (reflecting the canonical story of Street Fighter and Street Fighter II) who is responsible for the huge scar on Sagat’s chest. While Ryu is the wandering warrior who travels around the world with only a duffel bag as he seeks the true way of the fighter, in this adaptation he is a reigning champion who starts having doubts when Chun Li lectures him over his devotion to fighting as life changes for others around him.
While the liberties are notable and could be insulting to dedicated Street Fighter II fans, the story of this comic book is surprisingly readable. As Ryu is the target of Bison and his criminal network, it made sense for dangerous pawns Sagat and Balrog to go after Ken to get to the Japanese fighter. There definitely is a plot here and if readers can ignore the actual lore of Street Fighter II, it can be followed and the classic concept of good versus evil will be realized.
As for the art, the work done by Don Hillsman is lackluster. While he excelled in making Balrog look scary early in the story, his visual takes on the other Street Fighter II characters range from bad to passable. Ken, Ryu, Sagat, Bison, Vega and Chun Li all have that rough look on their faces and bodies. Hillsman even tried to emulate special moves from the game but ended up looking sub-par. Lackluster artworks like these only add to the perception of the fans and other people obsessed with Japanese culture and the arts that Western illustrators should not draw Street Fighter characters.
Conclusion
Balrog on the offensive against Ken.I am glad that I never bought Street Fighter #1 (1993) brand new decades ago. Its quality is really bad and clearly it has not aged well. Street Fighter fans – especially those obsessed with Street Fighter II games – should look elsewhere to enjoy the tale and concepts of Street Fighter II. This comic book from Malibu Comics is a creative failure and was the start of the eventual collapse of the publishing deal made with Capcom. Can you just imagine the shock the Capcom executives had when they first read this comic book? Ultimately, this comic book adaption was creative catastrophe which is a shame because Malibu Comics had a good record of licensed projects and the late Strazewski (died on April 27, 2026) was one of the finest writers and creators on the Ultraverse line of comic books.
The first half of the message about the Street Fighter II adaptation and the deal between Capcom and Malibu Comics. The 2nd half of the message. The Capcom-Malibu deal and the production of this adaptation started in mid-1992. Street Fighter II was already dominating the arcades at the time.Overall, Street Fighter #1 (1993) should be avoided.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #arcade #arcadeGames #arcadeGaming #Balrog #Capcom #CarloCarrasco #ChatGPT #ChunLi #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #DonHillsman #DragonPunch #entertainment #entertainmentBlog #fun #geek #Google #GoogleSearch #Hadoken #illustratedLiterature #Japan #Ken #LenStrazewski #literature #MBison #MalibuComics #martialArts #Nippon #RetroGaming #retroReview #Retrospective #review #Reviews #Ryu #Sagat #ShengLong #Shoryuken #StreetFighter #StreetFighterII #SuperNintendoEntertainmentSystemSNES #SuperStreetFighterIITurbo #superhero #superheroes #The1990s #TomMason #Tumblr #Twitter #Ultraverse #Vega #videoGames #WordPress #WordPressCom -
A Look Back at Street Fighter #1 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Street Fighter fans, retro gamers, Malibu Comics enthusiasts and comic book collectors! Today we go back to the year 1993 to examine the official comic book adaptation of the wildly popular video game Street Fighter II.
While the original Street Fighter game of 1987 did not achieve huge success in the arcades and on consoles, it literally started the ball rolling for Capcom as the game itself influence other arcade game developers to focus more on making beat-them-up games and the use of special moves appealed to others. Capcom went on to release Street Fighter II in the arcades and it came with a dedicated fighting game design that strongly lured in gamers to play it in huge numbers. After selling 200,000 arcade cabinets, SFII went on to become a huge seller on game consoles. Capcom even went on to produce new versions of the game – popularly referred to as upgrades – culminating with Super Street Fighter II Turbo in 1994.
As Street Fighter II kept on attracting countless players into the arcades worldwide, Capcom approached Malibu Comics (publisher of the Ultraverse).
“Capcom came to Malibu because we know how to do it—we’ve handled licensed properties before and done very well,” said Tom Mason in the opening message of the first issue of the Street Fighter comic book adaptation.
With those details laid down, here is a look back at Street Fighter 1, published by Malibu Comics in 1993 with a story written by the late Len Strazewski and drawn by Don Hillsman. This was the first issue of a planned mini-series.
The cover.Early story
The story begins some time in the past when Ryu permanently scars Sagat on the chest with his Dragon Punch during street fight in front of many. Enraged, Sagat tries hard to retaliate against Ryu who happens to be the champion among street fighters. The Japanese fighter hits the tall Thai kickboxer with a barrage of kicks.
The past fight was played on home video and viewed by Sagat and Balrog. Embarrassed by the video, Sagat destroys the TV and asked his companion why must he be humiliated. After Balrog tells him not to talk that tone with their superior Bison, Sagat hits the American boxer. As the fight between the two intensifies, Bison arrives and stops the violence. He tells Sagat that he is an embarrassment to his organization.
Bison reminds them that he took them into his criminal network and still have not redeemed themselves in front of him. He tells the two that they must beat Ryu and regain the street fighter championship.
As Balrog and Sagat express difficulty in finding and fighting Ryu, Bison tells them the Japanese fighter’s friends are Chun Li and Ken…
Quality
Once a dedicated, well-trained martial arts competitor, Ken Masters has been doing his moves in productions of commercials. He does not enjoy the product he endorsed.Back in 1993, I even contemplated buying a copy of this comic book locally when it was brand new. I’m glad I chose not to buy it back then as this one has bad quality in its presentation from start to finish. Dedicated Street Fighter II fans should be warned.
For starters, the storytelling is not faithful to the lore of Street Fighter II even though the creators derived key elements of characters from the game itself. That said, it looks like liberties were taken in order to form a narrative that can be told in comic book format.
Chun Li here is correctly described as an agent of Interpol and is motivated by revenge over the loss of her father who was killed by M. Bison. And yet, she is portrayed here as having a romantic relationship with Ryu and has been training with him along with Ken in the past. The romantic relationship between the two never existed in the popular video game and it is established in Street Fighter II lore that Chun Li came from a different martial arts background while Ken and Ryu trained together under the same master.
Contrary to what was established in Street Fighter II lore, Ken and Chun Li were portrayed as having trained together and have romance with each other.Ryu in this comic book is the defending street fighter champion (reflecting the canonical story of Street Fighter and Street Fighter II) who is responsible for the huge scar on Sagat’s chest. While Ryu is the wandering warrior who travels around the world with only a duffel bag as he seeks the true way of the fighter, in this adaptation he is a reigning champion who starts having doubts when Chun Li lectures him over his devotion to fighting as life changes for others around him.
While the liberties are notable and could be insulting to dedicated Street Fighter II fans, the story of this comic book is surprisingly readable. As Ryu is the target of Bison and his criminal network, it made sense for dangerous pawns Sagat and Balrog to go after Ken to get to the Japanese fighter. There definitely is a plot here and if readers can ignore the actual lore of Street Fighter II, it can be followed and the classic concept of good versus evil will be realized.
As for the art, the work done by Don Hillsman is lackluster. While he excelled in making Balrog look scary early in the story, his visual takes on the other Street Fighter II characters range from bad to passable. Ken, Ryu, Sagat, Bison, Vega and Chun Li all have that rough look on their faces and bodies. Hillsman even tried to emulate special moves from the game but ended up looking sub-par. Lackluster artworks like these only add to the perception of the fans and other people obsessed with Japanese culture and the arts that Western illustrators should not draw Street Fighter characters.
Conclusion
Balrog on the offensive against Ken.I am glad that I never bought Street Fighter #1 (1993) brand new decades ago. Its quality is really bad and clearly it has not aged well. Street Fighter fans – especially those obsessed with Street Fighter II games – should look elsewhere to enjoy the tale and concepts of Street Fighter II. This comic book from Malibu Comics is a creative failure and was the start of the eventual collapse of the publishing deal made with Capcom. Can you just imagine the shock the Capcom executives had when they first read this comic book? Ultimately, this comic book adaption was creative catastrophe which is a shame because Malibu Comics had a good record of licensed projects and the late Strazewski (died on April 27, 2026) was one of the finest writers and creators on the Ultraverse line of comic books.
The first half of the message about the Street Fighter II adaptation and the deal between Capcom and Malibu Comics. The 2nd half of the message. The Capcom-Malibu deal and the production of this adaptation started in mid-1992. Street Fighter II was already dominating the arcades at the time.Overall, Street Fighter #1 (1993) should be avoided.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #arcade #arcadeGames #arcadeGaming #Balrog #Capcom #CarloCarrasco #ChatGPT #ChunLi #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #DonHillsman #DragonPunch #entertainment #entertainmentBlog #fun #geek #Google #GoogleSearch #Hadoken #illustratedLiterature #Japan #Ken #LenStrazewski #literature #MBison #MalibuComics #martialArts #Nippon #RetroGaming #retroReview #Retrospective #review #Reviews #Ryu #Sagat #ShengLong #Shoryuken #StreetFighter #StreetFighterII #SuperNintendoEntertainmentSystemSNES #SuperStreetFighterIITurbo #superhero #superheroes #The1990s #TomMason #Tumblr #Twitter #Ultraverse #Vega #videoGames #WordPress #WordPressCom -
A Look Back at Street Fighter #1 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Street Fighter fans, retro gamers, Malibu Comics enthusiasts and comic book collectors! Today we go back to the year 1993 to examine the official comic book adaptation of the wildly popular video game Street Fighter II.
While the original Street Fighter game of 1987 did not achieve huge success in the arcades and on consoles, it literally started the ball rolling for Capcom as the game itself influence other arcade game developers to focus more on making beat-them-up games and the use of special moves appealed to others. Capcom went on to release Street Fighter II in the arcades and it came with a dedicated fighting game design that strongly lured in gamers to play it in huge numbers. After selling 200,000 arcade cabinets, SFII went on to become a huge seller on game consoles. Capcom even went on to produce new versions of the game – popularly referred to as upgrades – culminating with Super Street Fighter II Turbo in 1994.
As Street Fighter II kept on attracting countless players into the arcades worldwide, Capcom approached Malibu Comics (publisher of the Ultraverse).
“Capcom came to Malibu because we know how to do it—we’ve handled licensed properties before and done very well,” said Tom Mason in the opening message of the first issue of the Street Fighter comic book adaptation.
With those details laid down, here is a look back at Street Fighter 1, published by Malibu Comics in 1993 with a story written by the late Len Strazewski and drawn by Don Hillsman. This was the first issue of a planned mini-series.
The cover.Early story
The story begins some time in the past when Ryu permanently scars Sagat on the chest with his Dragon Punch during street fight in front of many. Enraged, Sagat tries hard to retaliate against Ryu who happens to be the champion among street fighters. The Japanese fighter hits the tall Thai kickboxer with a barrage of kicks.
The past fight was played on home video and viewed by Sagat and Balrog. Embarrassed by the video, Sagat destroys the TV and asked his companion why must he be humiliated. After Balrog tells him not to talk that tone with their superior Bison, Sagat hits the American boxer. As the fight between the two intensifies, Bison arrives and stops the violence. He tells Sagat that he is an embarrassment to his organization.
Bison reminds them that he took them into his criminal network and still have not redeemed themselves in front of him. He tells the two that they must beat Ryu and regain the street fighter championship.
As Balrog and Sagat express difficulty in finding and fighting Ryu, Bison tells them the Japanese fighter’s friends are Chun Li and Ken…
Quality
Once a dedicated, well-trained martial arts competitor, Ken Masters has been doing his moves in productions of commercials. He does not enjoy the product he endorsed.Back in 1993, I even contemplated buying a copy of this comic book locally when it was brand new. I’m glad I chose not to buy it back then as this one has bad quality in its presentation from start to finish. Dedicated Street Fighter II fans should be warned.
For starters, the storytelling is not faithful to the lore of Street Fighter II even though the creators derived key elements of characters from the game itself. That said, it looks like liberties were taken in order to form a narrative that can be told in comic book format.
Chun Li here is correctly described as an agent of Interpol and is motivated by revenge over the loss of her father who was killed by M. Bison. And yet, she is portrayed here as having a romantic relationship with Ryu and has been training with him along with Ken in the past. The romantic relationship between the two never existed in the popular video game and it is established in Street Fighter II lore that Chun Li came from a different martial arts background while Ken and Ryu trained together under the same master.
Contrary to what was established in Street Fighter II lore, Ken and Chun Li were portrayed as having trained together and have romance with each other.Ryu in this comic book is the defending street fighter champion (reflecting the canonical story of Street Fighter and Street Fighter II) who is responsible for the huge scar on Sagat’s chest. While Ryu is the wandering warrior who travels around the world with only a duffel bag as he seeks the true way of the fighter, in this adaptation he is a reigning champion who starts having doubts when Chun Li lectures him over his devotion to fighting as life changes for others around him.
While the liberties are notable and could be insulting to dedicated Street Fighter II fans, the story of this comic book is surprisingly readable. As Ryu is the target of Bison and his criminal network, it made sense for dangerous pawns Sagat and Balrog to go after Ken to get to the Japanese fighter. There definitely is a plot here and if readers can ignore the actual lore of Street Fighter II, it can be followed and the classic concept of good versus evil will be realized.
As for the art, the work done by Don Hillsman is lackluster. While he excelled in making Balrog look scary early in the story, his visual takes on the other Street Fighter II characters range from bad to passable. Ken, Ryu, Sagat, Bison, Vega and Chun Li all have that rough look on their faces and bodies. Hillsman even tried to emulate special moves from the game but ended up looking sub-par. Lackluster artworks like these only add to the perception of the fans and other people obsessed with Japanese culture and the arts that Western illustrators should not draw Street Fighter characters.
Conclusion
Balrog on the offensive against Ken.I am glad that I never bought Street Fighter #1 (1993) brand new decades ago. Its quality is really bad and clearly it has not aged well. Street Fighter fans – especially those obsessed with Street Fighter II games – should look elsewhere to enjoy the tale and concepts of Street Fighter II. This comic book from Malibu Comics is a creative failure and was the start of the eventual collapse of the publishing deal made with Capcom. Can you just imagine the shock the Capcom executives had when they first read this comic book? Ultimately, this comic book adaption was creative catastrophe which is a shame because Malibu Comics had a good record of licensed projects and the late Strazewski (died on April 27, 2026) was one of the finest writers and creators on the Ultraverse line of comic books.
The first half of the message about the Street Fighter II adaptation and the deal between Capcom and Malibu Comics. The 2nd half of the message. The Capcom-Malibu deal and the production of this adaptation started in mid-1992. Street Fighter II was already dominating the arcades at the time.Overall, Street Fighter #1 (1993) should be avoided.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #arcade #arcadeGames #arcadeGaming #Balrog #Capcom #CarloCarrasco #ChatGPT #ChunLi #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #DonHillsman #DragonPunch #entertainment #entertainmentBlog #fun #geek #Google #GoogleSearch #Hadoken #illustratedLiterature #Japan #Ken #LenStrazewski #literature #MBison #MalibuComics #martialArts #Nippon #RetroGaming #retroReview #Retrospective #review #Reviews #Ryu #Sagat #ShengLong #Shoryuken #StreetFighter #StreetFighterII #SuperNintendoEntertainmentSystemSNES #SuperStreetFighterIITurbo #superhero #superheroes #The1990s #TomMason #Tumblr #Twitter #Ultraverse #Vega #videoGames #WordPress #WordPressCom -
Academy Museum to Bring VistaVision Back in All Its Widescreen Glory
#IndieWire #GeneralNews #News #AcademyMuseumofMotionPictures #Film #Retrospective #VistaVisionhttps://www.indiewire.com/news/general-news/academy-museum-vistavision-screening-series-1235193532/
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Retro Gaming Ads Blast – Part 42
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Space Duel Arcade Flyer
The front. The rear.When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.
2. Midway Auxiliary Show Monitor Print Ad
Did you experience watching arcade gameplay footage displayed on an overhead monitor?As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.
3. Sega Genesis North American Print Ad
Did this 1989 ad convince you to buy a Sega Genesis console?While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.
4. The Punisher NES Print Ad
Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?
5. Lethal Enforcers II: Gun Fighters Arcade Flyer
Did you enjoy this Lethal Enforcers sequel?After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.
6. Wipeout XL Print Ad
This is an ad and not an article.1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.
7. Nights into Dreams Print Ad
The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.
8. Super Mario 64 Print Ad
This one was simple, clean and yet memorable.What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #2DShooters #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Asteroids #AsteroidsDeluxe #Atari #Bally #CarloCarrasco #CD #CDROM #ChatGPT #cinema #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #cowboy #cowboys #CowboysAndIndians #crime #electronics #entertainment #entertainmentBlog #fantasy #film #FrankCastle #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #guns #handheldGaming #IBM #Instagram #Investagrams #Japan #Konami #LethalEnforcers #LethalEnforcers2TheWestern #LethalEnforcersIIGunFighters #magazines #marketing #MarvelComics #MegaCD #Midway #MidwayAuxiliaryShowMonitor #mobileGaming #movies #MTV #N64 #Namco #NaotoOhshima #Nickelodeon #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #NintendoPower #Nippon #nostalgia #OldWest #PCGames #PCGaming #platformGames #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Psygnosis #Rambo #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaOfAmerica #SegaSaturn #ShigeruMiyamoto #shooter #shooters #SNES #socialMedia #Sonic #SonicTeam #SonicTheHedgehog #SpaceDuel #spaceTravel #SuperMario64 #SuperNES #SuperNintendoEntertainmentSystemSNES #superhero #Taito #technology #The1980s #The1990s #ThePunisher #Tumblr #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #WipeoutXL #WordPress #WordPressCom #Xevious #YujiNaka -
A Look Back at Gen13 #1 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.
Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.
With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.
The cover.Early story
The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.
Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.
Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.
Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.
A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…
Quality
Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.
This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).
John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).
When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.
When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.
Conclusion
John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.
Overall, Gen13 #1 (1994) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth -
A Look Back at X-O Manowar #1 (1992)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back superhero enthusiasts, 1990s arts and culture enthusiasts, Valiant Comics fans and comic book collectors! Today we go back to the early 1990s to examine a key part of the Valiant Comics universe through a tale of X-O Manowar.
Valiant – under the banner of Voyager Communications – was established in 1989 by former Marvel Comics editor-in-chief Jim Shooter and Steven Massarsky. This happened following their failed attempt to acquire Marvel Comics. Early on, Valiant hired several creators from Marvel and together they brainstormed to create an all-new shared superhero comics universe which will have varied characters of originally creations as well as some licensed creations. In 1991, the company officially launched with titles of Magnus: Robot Fighter and Solar: Man of the Atom.
In 1992, the first wave of Valiant’s original intellectual properties were launched starting with Harbinger in January followed by X-O Manowar in February.
With those details laid down, here is a look back at X-O Manowar #1, published in 1992 by Valiant Comics with a story written by the late Jim Shooter and Steve Englehart with art by Barry Windsor-Smith.
The cover.Early story
The story begins inside an alien space ship traveling through deep space. A brave Visigoth warrior named Aric fights hard against Spider Aliens which he referred to as hard-skins. Even though he is naked and surrounded, he is determined to kill the aliens which have kept him as their slave and prisoner for many years.
Using the makeshift map marked by blood on his right palm, Aric makes his way through the ship until he finds a futuristic, metallic armor which puzzles him as he anticipated something useful in his desperate fight against the aliens. As a Spider Alien approaches him, Aric remembered the map giver advised him to take the ring which he does.
Suddenly, the armor moves to fit into him. Aric calls the armor a good skin and he realizes that it is stronger than fire-light. By instinct, Aric fires a powerful energy blast which not only kills two Spider Aliens but also damaged the hull of the space ship leading him into outer space.
When the space ship blows up near him, the armored Aric is pushed down into Earth’s atmosphere landing him on a snowy hill. He takes the armor off, leaves it behind and walks away fully naked. He still has the ring with him…
Quality
Even though he clearly has yet to fully master the use of the X-O armor, Aric is able to learn and adjust fast in a dangerous situation like this one.Reading this Valiant comic book is indeed a great experience and it has indeed aged well. Right from the start, Aric is the protagonist designed to lead readers to get immersed into the story, follow his experiences, learn from his views and discoveries, and experience his development.
The story Jim Shooter and Steve Englehart came up with had a really strong structure and the narrative moved at a consistent medium-pace which allowed readers to follow the developments and learn the details.
As the titular hero, Aric here is a man from the distant past of Earth who got abducted by aliens and spent time as a prisoner and a slave in space for a number of years (note: time on Earth moved faster due to time dilation) before finally being able to free himself using his bravery and the armor.
Aric was written to be a man out of time and in this comic book, you will see how he struggles to not only survive but also adjust to life in 20th century Earth. He no longer has his tribe and the ancient world he lived in has long passed away. With the ring still with him, Aric holds the key and the ability to control the armor, and this makes the people of Orb Industries (a company serving as a front of the Spider Aliens who turned out to be operating in Earth for centuries) bothered. As such, Orb sees Aric as prey (who tasted power with the armor) and they have so much resources to commit mass murder and destruction just to get to him.
The build-up of the tale gradually intensified as the narrative moved on. The good news here is that the pay-offs are very rewarding to see. The spectacle is a mix of explosive scenes, shooting and superhero action with a strong science fiction flavor.
Conclusion
Orb Industries has the armor and they know Aric has the ring.X-O Manowar #1 (1992) is absolutely a great comic to read and also one of the very best superhero introduction ever told. It has an adulterated tale that is believable and compelling to follow. By the time I reached the end of the story, Aric became a more relatable protagonist and I am convinced to follow the next issue. The story Shooter and Englehart came up with is indeed immersive and there Valiant shared universe itself became even more attractive to discover. There is no surprise that this comic book is one of the most significant comic book launches of Valiant.
Overall, X-O Manowar #1 (1992) is highly recommended!
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
#1990s #America #amusement #Aric #BarryWindsorSmith #Blog #blogger #blogging #ChatGPT #comic #comicBook #ComicBookReview #comicReview #comics #comicsBlog #comicsReview #conspiracy #crossover #Dacia #entertainment #entertainmentBlog #Facebook #fun #Google #GoogleSearch #Gothic #illustratedLiterature #Instagram #JimShooter #literature #Magnus #MagnusRobotFighter #nostalgia #OrbIndustries #retroReview #Retrospective #review #Reviews #sciFi #scienceFiction #Shanhara #socialMedia #solar #SolarManOfTheAtom #SpiderAliens #SpiderMan #SteveEnglehart #superhero #The1990s #Tumblr #UnitedStates #Valiant #ValiantComics #Visigoth #VoyagerCommunications #WordPress #WordPressCom #XOManowar -
A Look Back at Star Wars: Shadows of the Empire #3 (1996)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the Jedi…Shadows of the Empire!
With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.
With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.
The cover.Early story
The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.
With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…
Quality
Having the frozen Han Solo makes Boba Fett a target of those who want the prize.Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.
You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.
What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.
Conclusion
Luke Skywalker, Dash Rendar and R2D2.Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.
Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco
#1990s #amusement #BenKenobi #Bing #Blog #blogger #blogging #BobaFett #C3PO #CarloCarrasco #ChatGPT #Chewbacca #comic #comicBook #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #consoleGames #consoleGaming #DarkHorseComics #DarthVader #DashRendar #EmperorPalpatine #entertainment #entertainmentBlog #Facebook #fun #gamers #games #geek #GeorgeLucas #Google #GoogleSearch #HanSolo #illustratedLiterature #Instagram #Investagrams #JabbaTheHutt #Jedi #LandoCalrissian #literature #LukeSkywalker #MillenniumFalcon #N64 #Nintendo #Nintendo64 #ObiWan #Outrider #Palpatine #PrincessLeia #R2D2 #retroReview #Retrospective #ReturnOfTheJedi #review #Reviews #RogueSquadron #sciFi #scienceFiction #ShadowsOfTheEmpire #Sith #socialMedia #StarWars #StarWarsShadowsOfTheEmpire #The1990s #TheEmpireStrikesBack #Tumblr #videoGames #WordPress #WordPressCom #XWingFighters #Xizor -
A Look Back at The Kindred #3 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the WildStorm universe through The Kindred mini-series.
Having read the first two issues, I can say that the plot has been built-up into something that justifies not only the reuniting of former Team 7 teammates Grifter and Backlash (who hate each other) but also the consequences caused by IO’s (International Operations) a long time prior. So far the creative team of WildStorm father Jim Lee, Brandon Choi, Sean Ruffner and artist Brett Booth succeeded in telling an entertaining story with a balance on action, suspense and intrigue.
With those details laid down, here is a look back at The Kindred #3, published by Image Comics in 1994 with a story written by Jim Lee, Brandon Choi, Sean Ruffner and Brett Booth. Booth illustrated the comic book.
The cover.Early story
The story begins with John Lynch being helpless in front of Bloodmoon, the vicious leader of the Kindred. Lynch tells him that he has no recollection of him, the Kindred and the crimes he has been accused of. Regardless, Lynch is being prepared for the trial under the Kindred’s system of justice.
Bloodmoon learns from one of his pawns that they captured the three men who were sent to rescue the prisoners. Two of the captured were sensed to have the Kindred’s blood within them. Bloodmoon then orders to have them brought to him immediately.
Minutes later, Grifter and Backlash – both battered and worn down – were brought to Bloodmoon.
Quality
Literally, the past bites Bloodmoon hard.Following the events of issue #2, there is a huge pay-off in this comic book and it added more depth into the plot. With Lynch, Backlash and Grifter – all of them were teammates in Team 7 a long time prior – helpless early in the story, the stakes really went high up as something significant about Bloodmoon and how the Kindred started got revealed.
Bloodmoon is not the typical comic book villain. His origin and how the Kindred was established are linked to the high-stakes experiments IO conducted on animals on Caballito (this makes IO’s top-secret experimentation on humans to unlock super-human potential literally just the tip of the iceberg). The way Bloodmoon was portrayed here, he is convinced that he exists with an undeniable purpose to lead the Kindred while getting striking back at humanity for vengeance starting with IO and former Team 7 members. The tragic events of the past made him a very hardened character and the living and walking evidence of IO’s unethical experimentation agenda.
Worth focusing here is, unsurprisingly, the uneasy new alliance between Grifter and Backlash who had no choice but to set aside their differences to survive and somehow bring down Bloodmoon deep within the turf of the Kindred. You will get a glimpse as to how they used to work during their time with Team 7 and how they could pull off tough achievements with their modern-day abilities and technology. The dynamics between the two former Team 7 teammates is a must-see and there are indeed 1980s Hollywood action film vibes embedded within.
Not to be outdone is John Lynch whose super-human potential gets unleashed while being in the middle of a very desperate situation facing three deadly enemies at once. Lynch here gets more of the spotlight and he does something else apart from serving as a convenient tool for exposition about IO and its past.
Conclusion
Grifter and Backlash on the run.As the plot moved closer to concluding, The Kindred #3 (1994) had the stakes raised a lot for the former Team 7 members involved as well as IO’s current people. The big reveal that happened late in the comic book was pretty powerful and it will encourage readers to focus more on the past operations of IO as well as Team 7. At this stage in the publishing history of Image Comics, WildStorm’s para-military concepts got solidified more effectively setting the stage for the launch of the original Team 7 mini-series. As for The Kindred mini-series, the engagement and entertainment value of issue #3 convinced me to go on to issue #4.
Overall, The Kindred #3 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #America #amusement #animation #Backlash #Blog #blogger #blogging #BrandonChoi #BrettBooth #CarloCarrasco #ChatGPT #ColeCash #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #illustratedLiterature #ImageComics #InternationalOperationsIO #JimLee #JohnLynch #Kindred #literature #MarcSlayton #military #paraMilitary #paramilitary #retroReview #Retrospective #review #Reviews #SeanRuffner #StormWatch #superhero #superheroes #Team7 #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom -
What To Watch On YouTube Right Now – Part 132
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Resident Evil: Extinction Reaction/Review Videos – I saw Resident Evil: Extinction in the local cinema in 2007. By the time the movie ended, it was clear to me that the Resident Evil live-action movie series was all about showcasing Milla Jovovich as the action star and the characters from the games were just tokens to add RE relevance (Ali Larter as Claire Redfield in the 2007 film) since the films were not serious adaptations of the video games’ stories. RE: Extinction’s most notable attraction is its Mad Max-inspired wasteland setting and there were some moviegoers who enjoy the movie as a thrill ride. That being said, you have to see how the YouTubers reacted to Resident Evil: Extinction in the videos below.
https://youtu.be/uIVlB3oGYIo?si=AUhO9vBfk6B8gTCZ
https://youtu.be/5jKlE2RYOn0?si=5OL1u7yZGuvmDvJA
https://youtu.be/mzOveD5Ubq4?si=nSYFJRfBsJ04MXg3
https://youtu.be/eu9wFXJWNSU?si=1zwJvO8nzIyxN3Eo
#2 Resident Evil: Code Veronica Retrospective – I can hardly believe it has been more over 25 years since Resident Evil: Code Veronica was first released on the Sega Dreamcast. At the time of its release, it was clearly the next-generation Resident Evil experience and the first major game (or mainline game) of its series to have fully polygonal environments for players to explore. Come to think of it, RE: Code Veronica was the result of Capcom’s failed plan to port Resident Evil 2 to the Sega Saturn which led to developing a new project mainly for the Dreamcast. If you are nostalgic about RE: Code Veronica or if are a newcomer who wants to discover it, watch this amusing retrospective video.
https://youtu.be/qFyaDANvWwg?si=k9M1ZE5O4tpOHmT0
#3 Horror Video Games Only Playable On The Dreamcast – More on the fun but failed Sega Dreamcast console, there were some horror-themed adventure games in its software lineup that had unique concepts and gameplay features. While Resident Evil: Code Veronica was ported by Capcom to other gaming platform, there were these other horror games remained on the Dreamcast. No porting and no remastered releases of them until now. Enjoy this retro gaming look at those Dreamcast-only games.
https://youtu.be/lBulWqN0bls?si=OH51WeWsu5zmDkr2
#4 Ranting For Vengeance Slams Upcoming Supergirl – Supergirl, the upcoming movie of James Gunn’s DCU, was slammed by Ranting for Vengeance. There was a new trailer of the movie released and it did not captivate me nor interest me. It did not help that the Supergirl actress Milly Alcock actually slammed the fans as there was backlash against the said new trailer. Going back to the new Supergirl trailer, Ranting for Vengeance explains that the modern cinematic versions of the title character and Lobo do not resemble their literary counterparts. He also spotted signs of feminism in the movie. To find out more details, watch the video below.
https://youtu.be/woa5sjM_84A?si=lAxkiSczqhecswOn
#5 The Japanese Fisherman’s Cuisine – How fresh and tasty do you like your meal to be? In Japan, there is a place that serves meals to customers using the cuisine of local fishermen. Such cuisine includes not only the fresh catches and high-quality ingredients but also the methods and traditions involved in making unique tastes. Watch and learn from the Nippon TV video below.
https://youtu.be/MWc_CgHOlO4?si=0YyoMfiekUudZohO
#5 Ashleigh Burton Reacts To Moulin Rouge! – Around twenty-five years ago, the cinematic musical Moulin Rouge! was released in cinemas and it dazzled many moviegoers as well as music enthusiasts. Stars Nicole Kidman and Ewan McGregor proved to be very good singers and their acting abilities were really artistic. As of this writing, there are just not enough reaction videos of Moulin Rouge! on YouTube which is surprising considering its huge significance as a modern cinematic musical. Recently, Ashleigh Burton posted her own reaction video of the 2001 film and it is a must-see.
https://youtu.be/AWQIwAwFa4c?si=S3zMC5l1707xyT-p
#6 Circus Circus’ 2-Floor Suite – After watching several YouTube videos about Circus Circus Hotel and Casino out of nostalgia about Las Vegas, I found this video about the 2-storey suite and watched it entirely. When I was very young, me and my relatives stayed in a nice suite at the same hotel but this 2-storey suite looks grander, more spacious and more ideal for families or a group of people to stay in. It was only by watching the video that I learned about its existence for the first time. I urge you all to watch it and pay attention to the details.
https://youtu.be/dE0ctv-Ka8E?si=WnJmlNyHD7204lEl
#7 Nintendo 64 In 1995 – When Nintendo first announced its “64-bit” successor to their best-selling Super Nintendo Entertainment System (SNES), there was huge anticipation for it by gamers and the media. As time went on, the pre-release hype intensified and there were journalists from the West who even went to Japan to get the latest updates from Nintendo itself. Posted below is a nice look back at the anticipation of the Nintendo 64 in 1995.
https://youtu.be/Y1pwaIWST5k?si=McOmZh8c-NcMWcmG
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #AliLarter #amusement #AshleighBurton #Asia #AvalancheReviews #Blog #blogger #blogging #Capcom #CarloCarrasco #ChatGPT #cinema #ClaireRedfield #cooking #DCComics #DCUniverseDCU #DeckerShado #diner #entertainment #entertainmentBlog #EwanMcGregor #Facebook #film #fish #food #foodJoint #fun #geek #Google #GoogleSearch #holiday #Inclusion #Instagram #JamesGunn #JamesGunnSSuperman #Japan #Japanese #JapaneseFood #MadMax #MillaJovovich #MoulinRouge #MoulinRouge #movies #music #musical #mustSee #mustWatch #NicoleKidman #Nippon #NipponTV #onlineVideos #PaulWSAnderson #RantingForVengeance #ResidentEvil #ResidentEvilCodeVeronica #ResidentEvilCodeVeronicaX #ResidentEvilExtinction #restaurant #Retrospective #Sega #SegaDreamcast #SegaSaturn #socialMedia #Supergirl #superhero #Superman #The1990s #tourism #tourismBlog #travel #travelBlog #Tumblr #Twitter #vacation #video #videoBlog #videos #WhatToWatchOnYouTube #WordPress #WordPressCom #YouMeAndTheMovies #YouTube #YouTuber #YouTubers #zombieApocalypse #zombies -
A Look Back at Resident Evil: The Official Comic Book Magazine #4 (1998)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.
Having read the first three issues of the RE comic book magazine series, I can say that the quality has been mixed. While issue #2 had pretty bad Resident Evil 2 illustrated adaptation, issue #3 had a short story that functioned as a sequel to Resident Evil (1996) in the form of a polished fan fiction. There were other short stories that turned out serviceable to intriguing and surprisingly entertaining to read. How much creative freedom WildStorm had in its publishing deal with Capcom remains unclear.
With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #4, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams, Marc Mostman and Kris Oprisko, and drawn by Rafael Kayanan, Ryan Odagawa and Norman Felchie.
The cover.Early stories
Night Stalkers – In a sleepy town in the southwestern part of America, two men suddenly got abducted by humanoid bats (referred to as “zombie bats” by the publisher) and were brought to a secret facility of Umbrella. The scientists of Umbrella have the technology to control the bats and they have already abducted many people who became helpless subjects of a transmutation process. Back in the sleepy town, the community is panicking and the son of the sheriff was rescued from a group of humanoid bats. In response to the town’s call for help, the United States government sends agent Leon Kennedy to solve their problem.
Special Delivery – Two helicopter operators working for Umbrella are tasked to lift special containers of their company’s bio-weapons. Their goal is to drop specific containers at different sites within and outside of Raccoon City. One by one, the monsters of Umbrella are dropped in some very unsuspecting laps from above.
Zombies Aboard – Inside the airplane, Chris Redfield, his sister Claire and Barry Burton realize the there is nobody left to pilot the aircraft. Using the flight training he had with S.T.A.R.S., Chris takes control of the airplane.
Quality
When Umbrella’s helicopter drops its biological weapons, chaos happens.This early, I can say that I was entertained by this Resident Evil comic book.
The first short story Night Stalkers is WildStorm’s next attempt of making a sequel to Resident Evil following Leon Kennedy on his mission to take on Umbrella and the town it affected. There are no zombies but Umbrella’s scientists and the project leader are using man-sized bats to spread the G-virus and their methods clearly caused human rights violations on the victims. This short story, which was well written and had a good structure, is actually prophetic because it portrayed Leon Kennedy as an agent of the US government and this comic book was released many years before Resident Evil 4 (2005) came out. For context, Leon Kennedy in RE4 worked for the US government and his mission was to rescue the American President’s daughter. In the short story and in the said video game, both versions of Leon Kennedy showed him being very proficient with action and he has no fear going up against multiple enemies. One has to wonder if RE creator and RE4 game director Shinji Mikami ever read Night Stalkers for inspiration. Night Stalkers is entertaining.
The brave and dynamic Leon Kennedy springs into action against Umbrella.The second short story Special Delivery is a really intriguing look at the personnel who operated the helicopter to transport Umbrella’s monsters. This is in reference to what happened in Resident Evil 2 as Mr. X got dropped down. There are no established characters here but that’s not a problem because the story made a lot of sense and fit in nicely with the Resident Evil universe. It also shows how unethical, cold-hearted and evil Umbrella really is not only towards its business rivals but also against humanity. This one is surprisingly entertaining.
The final short story Zombies Aboard follows Chris, Jill and Barry Burton on their high-risk mission to find Umbrella in Europe and stop them from causing danger on the world. This is the continuation of Dead Air in issue #3 and it was a serious attempt by WildStorm creators to function as a sequel to the RE games of the time. With regards to its quality, the short story was structured with action and horror in mind. While the three established RE characters search for Umbrella, the story lacked depth as there is way too little detective elements in it. Instead, you will see the S.T.A.R.S. members firing or stabbing or slashing zombies they encountered from England to Germany (the story never showed the authorities reacting to the collateral damage caused by the three), and it is at the very end of the tale when the suspense and horror came in. This short story is clearly less engaging compared to its predecessor. At least the art work is good and the artist did not hold back on the violence.
Conclusion
Chris Redfield, Jill Valentine and Barry Burton search for Umbrella in Europe.With the three stories featured, Resident Evil: The Official Comic Book Magazine #4 (1998) is just as entertaining as issue #3. For me, the only letdown was the final short story. The highlight was actually the first short story as it turned out to be very prophetic as to how Leon Kennedy would eventually turn out in video games – the brave and dynamic action hero millions of fans and gamers today enjoy.
Overall, Resident Evil: The Official Comic Book Magazine #4 (1998) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #Amsterdam #amusement #animation #BarryBurton #Blog #blogger #blogging #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #England #entertainment #entertainmentBlog #France #fun #gamers #games #geek #Germany #Google #GoogleSearch #GreatBritain #HidekiKamiya #illustratedLiterature #ImageComics #JimLee #KrisOprisko #LeonKennedy #LeonSKennedy #literature #London #MarkMostman #MarvelComics #Munich #nostalgia #Paris #PlayStation #RaccoonCity #RafaelKayanan #RE2 #ResidentEvil #ResidentEvil2 #ResidentEvil4 #ResidentEvilReview #ResidentEvilTheOfficialComicBookMagazine #RetroGaming #retroReview #Retrospective #review #Reviews #RyanOdagawa #ShinjiMikami #Sony #TedAdams #The1990s #theNetherlands #Tumblr #Twitter #videoGames #WildStorm #WordPress #WordPressCom -
What To Watch On YouTube Right Now – Part 130
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 2002 Resident Evil Movie Revisited – Almost a quarter-century ago, the first-ever live-action Resident Evil movie was released in cinemas directed by Paul W.S. Anderson and starring Milla Jovovich. Believe it or not, the 2002 movie was realized after the original film project involving zombie movie legend George Romero – who even directed the Japanese market TV commercial of Resident Evil 2/Bio Hazard 2 – got scrapped. Having played many RE games, I saw the movie in the local cinema upon release and went home feeling numb and alienated. Even though the film was never an adaptation of the games (note: no RE character from the games appeared in the movie) and it had its own concepts, there are still some people who enjoyed it or endured the moments of suspense and horror. To learn how it impacts viewers, watch the reaction videos below.
https://youtu.be/p9WYMRjk6n4?si=DsFnOBe5ZnsACgIW
https://youtu.be/-ehGVoM83yQ?si=yoW01S4xNIhFW07K
https://youtu.be/OJURXK9tHD4?si=KSyFq3h9yk8nypgC
https://youtu.be/f3EygyBSW08?si=gSbEmQyDKnH1R4XK
#2 Ranting For Vengeance Slams Spider-Man: Brand New Day And The Modern Culture Behind It –The first trailer of the upcoming movie Spider-Man: Brand New Day drew a lot views from around the world but YouTuber Ranting For Vengeance was not fooled by it. In his recent video, he slammed the new movie and explained in detail the woke elements or so-called modern culture behind it. He also stressed that the real good stories of Spider-Man are in the comic books from long ago and the only good Spider-Man films are those directed by Sam Raimi. To learn more, watch Ranting for Vengeance’s video below.
https://youtu.be/ICJ4k2h9V34?si=JSf6nsA_w3sdD6LJ
#3 The Negative Effects Of Sports Betting Exposed – As technology evolved, making bets on sports events – right down to specific achievements or action – has gotten more convenient to do and has turned normal in society. However, there are indeed negative effects and regrets that come with it. Watch and learn from the 700 Club video below.
https://youtu.be/-BjbfETXX4E?si=OVOS5rClmUM3BvW6
#4 Remember America’s Lunch Counters? – Decades ago in the United States, lunch counters were popular as they provided customers not only a place to enjoy their meals but also become a part of a “counter community” where they interact with the cook (or assistant) on the other side, and chat with fellow customers on the side. Lunch counters have disappeared in most parts of America and there are some young people who never knew they existed. Here is a nostalgic look back at America’s lunch counters.
https://youtu.be/Z7LFaguOHD4?si=gQNjUWhxtdYIIZTP
#5 Cancelled Creatures Of Resident Evil Games – The Resident Evil games franchise turned 30 this year. Not only did Capcom release a lot of RE video games through the decades and had several characters which resonated with gamers, a lot of monsters/creatures were also featured on top of the zombie hordes. Like movies or TV shows, the RE video games had content that never made it in versions that were commercially released and among them are many creatures or monsters that were either conceptualized or even produced. To find out what those cancelled creatures are, watch ScorePN’s number below.
https://youtu.be/ud2avlQp31E?si=Mu7mVGiPYgYWlCzF
#6 Customers Attracted By Kappabashi Kitchen Town – Have you heard of Kappabashi Kitchen Town? It’s a place in Tokyo, Japan, which has been attracting different types of customers as it has a nice variety of products for sale. There are locals who need something for their cooking needs or for their business operations. Unsurprisingly, foreigners are also attracted to the place. To find out more about Kappabashi Kitchen Town, watch the Nippon TV video below.
https://youtu.be/cAwJ7c91a4o?si=QV0mA-JYQttkYZ2m
#7 Starman Retrospective – I saw the 1984 science fiction film Starman a number of times through the decades. Directed by John Carpenter and starring Jeff Bridges, Starman is about an unlikely relationship between a recently widowed woman and an alien being who cloned the human body of her later husband. Starman is a fine film and its production history is also fascinating to explore. To find out more about Starman, watch the videos below from Represent This.
https://youtu.be/7aRW0DZL08E?si=ge_MVh1Vc8ylDWCh
https://youtu.be/7RVyYLzoAnM?si=r9ySolL1qsLpllAm
https://youtu.be/RM4i6c7irNw?si=7q-avN_awfHizIAn
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #adventure #America #amusement #arcade #arcadeGames #arcadeGaming #Asia #bakla #Blog #blogger #blogging #Capcom #CarloCarrasco #CBNNews #ChatGPT #ChristianBroadcastingNetworkCBN #cinema #consoleGames #cooking #DeckerShado #Democrats #diner #entertainment #entertainmentBlog #EOMReacts #Facebook #film #food #foodBlog #foodJoint #foodie #foreignTourists #fun #gambling #gamers #gaming #gay #geek #GeorgeARomero #GeorgeRomero #Google #GoogleSearch #GordonRobertson #Hollywood #homosexual #homosexuality #Inclusion #Instagram #Islamist #IslamoLeft #Japan #Japanese #JapaneseFood #JapaneseRolePlayingGameJRPG #JeffBridges #JohnCarpenter #JRPG #JRPGs #KappabashiKitchenTown #leftists #LGBT #LGBTQ #lunchCounters #MarvelCinematicUniverseMCU #MillaJovovich #movies #mustSee #mustWatch #Nippon #NipponTV #nostalgia #onlineVideos #PaulWSAnderson #PlayStation #politicalCorrectness #PS1 #PSOne #RaccoonCity #RantingForVengeance #RepresentThis #ResidentEvil #ResidentEvil1996 #ResidentEvil2002 #restaurant #RetroGaming #Retrospective #rolePlayingGameRPG #rolePlayingGamesRPGs #SatanicLeft #sciFi #scienceFiction #ScorePN #socialMedia #SpiderManBrandNewDay #sports #sportsBetting #sportsGambling #Starman #The1990s #Tokyo #TomHolland #tourism #tourismBlog #touristSpots #tourists #travel #travelBlog #travelers #Tumblr #Twitter #UnitedStates #UnitedStatesOfAmericaUSA #USA #vacation #video #videoBlog #videoGames #videos #WhatToWatchOnYouTube #woke #WordPress #WordPressCom #YouTube #YouTuber #YouTubers #zombie #zombieApocalypse #zombies -
What To Watch On YouTube Right Now – Part 129
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching. Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Resident Evil Bonanza (1996 Original and 2002 Remake) – Thirty years ago this month, the original Resident Evil video game was released on PlayStation and it impacted console gaming by moving towards an adulterated direction with zombie horror and mad science as core elements. The 1996 game led Capcom to making Resident Evil sequels and spin-offs in the years that followed. Then in 2002, an ambitious remake of Resident Evil was released on the Nintendo GameCube and it became the definitive version RE creator Shinji Mikami and his team came up with. To explore Resident Evil in its original version and the remake, watch the videos below.
https://youtu.be/Leb6KsIvxLA?si=ypWNs-FNEdYcW3EX
https://youtu.be/lViRTflJ8IM?si=jpkbXurnD13RvtQ9
https://youtu.be/zVC2Vv146ms?si=Rpn3QOWOtbl2EwJK
https://youtu.be/gFNgcI8HfvE?si=qZ0-RQ6zzxI06BCQ
https://youtu.be/fTzgb1A_uxs?si=Doy3HUebIkPCBHak
https://youtu.be/3IlF12wWx3A?si=rCXrbERr5DHHPxCz
#2 Living In Las Vegas –For decades, Las Vegas in Nevada has always been known as a major tourist destination with lots of hotels, casinos and other entertainment joints clustered together. There is also the perception that a lively city like it means there are lots of job opportunities and business or investment options to pursue there. What most people do not realize is that Las Vegas is not exactly the ideal city to move into and live in due to many factors that can be challenging and stressful to deal with. To discover why, watch the videos below.
https://youtu.be/yu61wG2gWGw?si=tb7EXSjw_n4OsDAy
https://youtu.be/-8GIgH82zxw?si=aXu2X3JFMR_-b-Gl
https://youtu.be/joD_feF7-uI?si=vB_ovEK5PHh6pL3E
#3 Popcorn In Bed Reacts To Logan’s Run – It has always been argued that science fiction movies released before Star Wars were not too exciting to watch. One of them was Logan’s Run which continues to have a divisive reception among movie buffs both young and old. There are some who liked its concept and execution, while others dismissed it for being corny or even being symbolic about the sexual revolution of the 1960s and 1970s. If you want to discover the film without spending money on it, watch Popcorn in Bed’s reaction video below. Observe how the movie impacts her.
https://youtu.be/uiikjpdzOjw?si=gGbHo-JZLvMLnBr0
#4 The History Of Atari Arcade Games – I was fortunate enough to have played games in video arcades in the 1980s. In the old days, Atari was a major arcade industry player apart from being big on console gaming. Atari was also responsible in bringing its arcade games to Japan (with Namco as its partner) and also brought some of Namco’s games into American arcades. If you love Atari, arcade games and retro gaming in general, watch the video documentaries below.
https://youtu.be/cQjxVzg0WDk?si=Pka0NJYXqLQEK-4T
https://youtu.be/KCgUmflgRAY?si=0GXZ5Dwoq20jrbUE
https://youtu.be/p5MdgPjtzlU?si=aIHk8WjyyqWp26Ki
#5 Ranting For Vengeance Demolishes Woke Nuts’ Take On Resident Evil’s Chris Redfield – Going back to Resident Evil, it is not surprising that the mob of woke zealots, LGBTQ activists and other Leftists keep on creeping in on existing entertainment franchises to deform them and make it fit their wicked ideology. Recently there were woke nuts online who targeted the Resident Evil icon Chris Redfield and perceive him as gay. Ranting For Vengeance posted a video to demolish the woke mob’s take on Redfield and he explains in detail why the iconic hero has always been straight since the very beginning. Watch the video below and share it with all Resident Evil fans out there.
https://youtu.be/kxQb0giPagE?si=rDyh6ObvwuWFRWUe
#6 Forgotten Video Games Based On Movies – Remember back in the old days when there were a lot of video games based on movies released? Back then, there was money to be made on licensing and merchandising. As a gamer and movie buff since youth, there definitely was excitement whenever I learned a game about a film I enjoyed was made available. Of course, there were games that turned out fun and others ended up being disappointing or even very poor in quality. Check out the video below about the forgotten movie-based games.
https://youtu.be/Ya0mIkADPnQ?si=mgQaxid_jKXhQlAX
#7 How Hollywood Killed The Oscars – Avoiding the Academy Awards (AKA Oscars) is absolutely fine. It no longer celebrates the best of filmmaking and it has been overwhelmed by woke activists, Satanic Leftists, modern day Commies and the like. Communist Hollywood (Commiewood) has been using the Academy Awards to amplify its wicked agenda for a long time now. The old glory and the celebration of the best of filmmaking are truly gone. Watch the video below.
https://youtu.be/9Q2Dl4yeZsk?si=-uXSOiUXaFJLEj2S
#8 National Security Council Secretary Ali Larijani And Basij Commander Of Iran Eliminated By Israel – I recently blogged about the eliminations of two high-ranking officials of the Islamic terrorist regime of Iran as the conflict in the Middle East went on. It was Israel which successfully killed Ali Larijani and a Basij commander and it was the most significant achievement since the elimination of the demon Ali Khamenei. Right now, it is not clear who is really leading the remaining wicked regime and Iran’s military has been decimated by America and Israel. Keep in mind that the military operations against Iran is all about bringing down the Islamic terrorist regime and liberating the oppressed Iranians so they can take their country back after 47 years. For insight about what happened, watch the videos below.
https://youtu.be/OJZgHBa8NOc?si=d79b8I29SfOFhZbI
https://youtu.be/4XqvnN6H02Y?si=w8_3ofOW3tYD3yHI
https://youtu.be/inzRgGEzAPM?si=stKOtnqb3U2YvigU
https://youtu.be/lkOx_Y_79oY?si=rXxTlhLja4RjfCjT
#9 The Revival Of A Japanese Sake Brewery – It is always depressing to see your own business get destroyed because of a natural disaster. In Japan, a certain brewery that produced sake got ruined when a huge earthquake struck. Since then, the owner started hard efforts to revive the business. To discover what happened, watch the Nippon TV video below.
https://youtu.be/02erC5J4_jc?si=j2XnNqBN42NvJPHh
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1970s #1980s #1990s #AcademyAwards #adventure #AliKhameni #AliLarijani #America #amusement #arcade #arcadeGames #arcadeGaming #Asia #Atari #bakla #Blog #blogger #blogging #brewery #business #California #Capcom #CarloCarrasco #casinos #ChatGPT #ChrisRedfield #cinema #Commiefornia #CommunistCalifornia #consoleGames #cooking #Democrats #diner #enterprise #entertainment #entertainmentBlog #EOMReacts #Facebook #film #food #foodBlog #foodJoint #foodie #foreignTourists #fun #gambling #gamers #gaming #gay #geek #Google #GoogleSearch #Hollywood #homosexual #homosexuality #hotels #Inclusion #Instagram #Iran #IslamicTerroristRegimeOfIran #IslamicTerroristStateOfIran #IslamicTerrorists #Islamist #IslamoLeft #Israel #Japan #Japanese #JapaneseFood #JapaneseRolePlayingGameJRPG #JewishState #JRPG #JRPGs #Khameni #KimJustice #LasVegas #leftists #LGBT #LGBTQ #LoganSRun #MiddleEast #movies #mustSee #mustWatch #Nakashima #NakashimaRyotaro #NakashimaShuzoten #Namco #Nevada #Nippon #NipponTV #nostalgia #onlineVideos #Oscars #PlayStation #PopcornInBed #PS1 #PSOne #RaccoonCity #RantingForVengeance #ResidentEvil #ResidentEvil1996 #ResidentEvil2002 #restaurant #RetroGaming #Retrospective #rolePlayingGameRPG #rolePlayingGamesRPGs #sake #SatanicLeft #sciFi #SkyNewsAustralia #socialMedia #StateOfIsrael #TBNIsrael #terrorism #terrorists #The1970s #The1980s #The1990s #Tokyo #tourism #tourismBlog #touristSpots #tourists #travel #travelBlog #travelers #Tumblr #Twitter #UnitedStates #UnitedStatesOfAmericaUSA #USA #vacation #video #videoBlog #videoGames #videos #war #WhatToWatchOnYouTube #wine #woke #WordPress #WordPressCom #YouTube #YouTuber #YouTubers #zombie #zombieApocalypse #zombies -
A Look Back at Resident Evil: The Official Comic Book Magazine #3 (1998)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.
By the time WildStorm Productions released the 3rd issue in 1998, many millions of gamers around the world played Resident Evil 2 on PlayStation. The Resident Evil fanbase expanded dramatically and many of them completed the game’s multiple scenarios. At the same time, Leon Kennedy and Claire Redfield became popular characters in gaming.
The 2nd issue I reviewed had a very bad adaptation of Resident Evil 2’s story. What prevented the comic book from ending up as a complete disaster were the two other short stories which were surprisingly entertaining to read. Still, I wonder if Shinji Mikami and the game developers ever saw the abysmal Resident Evil 2 adaptation in the 2nd issue.
With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #3, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams and Kris Oprisko, and drawn by Ryan Odagawa, Carlos D’Anda and Lee Bermejo.
The cover with art by Jim Lee.Early stories
Wolf Hunt – At Raccoon City College, a few students talk about someone who got killed at school and her body was all torn up. They aware that the authorities are keeping the story out of the papers to avoid causing a panic. In the evening, of the students got harmed by a ferocious monster. The next day at S.T.A.R.S. headquarters, Albert Wesker, Jill Valentine and Barry Burton discuss the killings that happened at the city college. They were asked by the local police to investigate what happened. Jill takes the assignment of going undercover as a student.
Danger Island – A man and a woman arrive at Isla Bonale in Caribbean for a vacation. The island is so exclusive, they only let ten couples on it at a time. After having a romantic night of dinner and dancing, they decide to go snorkeling and rent a boat. Just as they start snorkeling, a plane crashes on the island.
Dead Air – Following the events of Resident Evil (1996) and Resident Evil 2, Chris Redfield, Jill Valentine and Barry Burton start traveling to Europe with the goal of ending Umbrella’s current progress on a new variation of the T-virus even though they have to go undercover. They have the support of a top-secret international agency which already has someone in place to help them. Meanwhile, Umbrella has a spy watching on the three.
Quality
Imagine being surrounded by the deadly Lickers of Umbrella on an island wearing only swimwear and having no useful pieces of equipment to protect yourself with.Similar to issue #2, this comic book has three short stories and some extras.
The short story Wolf Hunt, which took place before the events of the original Resident Evil game of 1996, has the odd concept of having werewolves existing within the RE universe. Werewolves are often super natural and such monsters don’t align with the sci-fi and biological aspects of the Resident Evil games. In fairness, the creative team had this interesting concept of having Jill Valentine going undercover as a student in the city college to find answers and solve the problem. I should state that the artwork by Ryan Odagawa is good overall although his take on Jill Valentine is cartoonish. This story is pretty short and lacked a solid conclusion. It’s really a glorified piece of fan fiction that should interest fans of the 1996 game.
Danger Island, the 2nd short story, is easily the gem of this comic book. This is a completely original tale that has brand-new lead characters – the couple Stan and Leslie – and an island as the setting. Without spoiling the plot, this is a suspense story with a moderate pace, some dynamic visuals and a good implementation of elements from the lore of Resident Evil. The creative team behind this tale emphasized that as long as Umbrella and is biological experiments exist, danger and death will creep up on people regardless of location. A notable monster species from Resident Evil 2 is included here and the effects the G-virus has on creatures on the island are cleverly presented complete with nice artwork by Lee Bermejo.
Through the couple, readers will feel the danger, desperation and anxiety as the story went on. How the story ended is a must-see and I am confident it will encourage you to revisit Resident Evil 2.
The final tale Dead Air is a daring attempt by WildStorm’s creators to make a sequel to the first two games. As mentioned above, Chris Redfield, Jill Valentine and Barry Burton are together on a high-risk mission to find and stop Umbrella in Europe. The main setting is inside a commercial flight where a zombie outbreak happens. Without their weapons, Chris, Jill and Barry are compelled to use alternative items and ways to overcome the zombies.
While this tale is packed with action and the violence is uncompromised, something is off with the way Jill Valentine is portrayed. She is more violent with action and even expressed sarcasm. This tale is pretty short as the comic book made it clear that the continuation will happen in the next issue. Considering what was told in Resident Evil: Code Veronica (released in 2000 with Chris and Claire Redfield included), Dead Air is clearly a non-canon Resident Evil tale and it is at best a polished piece of fan fiction by WildStorm.
When it comes to the extras, you will find the Readers Art gallery and The Resident Evil Files (featuring Chris Redfield and his sister Claire). The most notable extra stuff here, however, is another interview with Resident Evil creator/producer Shinji Mikami and you will even see a few pictures of not just him but also Hideki Kamiya (the game director of Resident Evil 2 who went on to produce lots of highly entertaining games through the decades) and members of the team behind the RE games of the time. Enjoy the pages of the interview below.
The members of the development team of Resident Evil games of the time. Very notable details shared by Shinji Mikami. Shinji Mikami with Hideki Kamiya. Mikami directed the original Resident Evil game of 1996 while Kamiya directed Resident Evil 2. The two are still prolific makers of video games today. Shinji Mikami played Space Invaders when he was young.Conclusion
Remember Jill Valentine’s extra costume in the original game of 1996?Considering the qualities of the three short stories and the extra stuff, Resident Evil: The Official Comic Book Magazine #3 (1998) is easily a huge improvement over issue #2. The quality and creativity of the short stories are better, the interview with Shinji Mikami was worth reading and the comic book itself is more entertaining. That said, I am convinced to move on to the next Resident Evil comic book.
Overall, Resident Evil: The Official Comic Book Magazine #3 (1998) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
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It was another turbulent year from start to end, dominated by wars still raging in Ukraine and the Middle East. But 2024 also witnessed some breakthroughs in medical research, space exploration and human rights, while the Paris Games gave the host country and viewers around the world a summer to remember. FRANCE 24 looks back at some of the positive stories that lifted our spirits over the past 12 months.#Environment #Retrospective #France #2024Olympics #Health #Features #humanrights #climatechange
Rights, rhinos and Olympic revelry: Uplifting stories from 2024 -
🙄 Aren't #retrospectives just a fluffy, fuzzy event in #Scrum?
😩 And *everyone* needs to attend, of course!No, of course not!
I was trying to be funny 😜 AND get your attention. 😁Now that I am having it, here's one thing I am totally serious about:
✨ your inner #stance as a #retrospective #facilitator matters ✨
The 5 stances in a nutshell are:
⛺ Be a host
👁️🗨️ Be clear with others
🧠 Be clear with yourself
🗺 Be prepared (to be surprised)
💗 Be-lieve➡️ Read more here: https://www.respectandadapt.rocks/blog/facilitation/retrospective-basics-stances