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  1. There's a lot of video games, because I really suck, I never got far into playing but I'm a big fan of their OSTs like every 90s game in the Castelvania series and what I'm playing right during IMSA caution: the OST Crusader of Centy.

    #sega #segagenesis #16bit #ost #retrogaming #retrogames

  2. We have our ongoing goal of reaching 300 followers on Twitch. When that happens we'll stream the notorious Pit-Fighter on Sega Genesis. You can make that happen by following us on Twitch, or sharing this toot.

    twitch.tv/damagecontrolblog

    Curious about PF? Check out some gameplay:

    youtube.com/shorts/PgQEhUNuSes

    #VideoGames #RetroGaming #SegaGenesis #PitFighter #Twitch

  3. Gadget Twins on Sega Genesis

    Developed by Imagitec Design, published by GameTek — released in 1992.

    A side-scrolling shoot 'em up: pilot a weaponised biplane through six stages of air and water combat. Start with just an extendable boxing glove, then spend coins from downed enemies on gadgets — ten weapons to choose from, but only four equipped at once, so loadout strategy matters.

    www.nabbit.co.uk

    #GadgetTwins #SegaGenesis

  4. I have been working on the Spooptober shortlist of games, and i can at least give an update for some of the games I intend to play over the next month (some have already been played, but shhhhh).

    Escape from Monster Manor - 3DO
    Dr Hauzer - 3DO
    Silent Debuggers - PC Engine
    Ghoul School - NES
    Enemy Zero - Sega Saturn
    Shiryou Sensen War of the Dead - PC Engine
    Deep Fear - Sega Saturn
    Haunting starring Polterguy - Sega Genesis
    Clock Tower 2 - PS1
    Enigma - PS1

    My intent is to cover all of these games over the next month, this isn't a final order of which I will either. This also assume that I can make the time to get through all of these, some of them might be longer than I anticipate, but we shall see!

    #Spooptober #RetroGaming
    #3DO #NES #SegaGenesis #PCEngine #PS1 #SegaSaturn

  5. Retro Gaming Ads Blast – Part 47

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Atari Console and Games Print Ad

    Back in the 1980s, this was simple and yet exciting to look at.

    Back in the 1980s, the styles of video game advertising were very different. Back then, Atari was the market leader on console gaming with the Atari 2600 and they had a lot of video games made for it. As such, the above print ad showing the console and the video games (with the front covers of the game boxes) was typical of the era and it was captivating to look at. By today’s standards, the ad looks simple but it still has the appeal to lure gamers.

    2. Shark Attack North American Arcade Flyer

    The front. The rear.

    Remember long ago when Steven Spielberg’s Jaws made some people afraid of sharks and the sea? Jaws was a massive blockbuster, and it was influential to the public. A few years later, Universal Pictures pushed through with Jaws 2 without Spielberg, and it also was a huge commercial hit. By the start of the 1980s, creature feature films inspired by Jaws were released and pop culture itself was influenced. In 1981, the obscure arcade outfit Pacific Novelty Manufacturing released their game Shark Attack in arcades. To promote the game, the company came up with an arcade flyer that had a comedic touch on the text descriptions while featuring a pretty blonde fashion model posing as the diver. The front of the flyer had the arcade cabinet, the model and an exaggerated artwork of a shark holding a knife and a fork. On the rear, the sexiness was ramped up with a shot of the model’s behind (plus more pictures of the model herself). This is indeed an amusing and funny arcade flyer.

    3. Centipede North American Arcade Flyer

    This was designed with arcade operators in mind.

    When Atari released Centipede in arcades in 1981, it attracted a lot of gamers and became a huge commercial hit. Part of its success is linked with the strategic promotions Atari committed, and the above arcade flyer is one of the variants of Centipede flyers. The one above shows an illustrated centipede carrying a coin in its mouth and in the background are two different arcade cabinets plus a cocktail table machine (for those who want to play Centipede while sitting down). This particular arcade flyer of Centipede emphasizes the popularity of the game and there are different types of machines that arcade operators can choose from. At the same time, this old flyer remains amusing to look at.

    4. Rambo Famicom Japanese Print Ad

    Using this iconic imagery of Sylvester Stallone as Rambo was a very smart move.

    When it comes to Hollywood action movies of the 1980s, Sylvester Stallone was highly successful, and he impacted American pop culture with the Rocky and Rambo films. By 1985, Stallone struck gold with Rambo: First Blood Part II which made over $300 million worldwide. Considering the Cold War theme and ambitious action scenes of the movie, it was clear for Japanese game developer Pack-In-Video to make an official video game adaptation of Rambo: First Blood Part II for the Nintendo Family Computer (Famicom) in the form of a 2D side-scrolling adventure game. The said game was simply titled Rambo and to promote it, the company came up with the above Japanese print ad that had the iconic Rambo image of Stallone holding the rocket launcher, and a few screenshots of the game itself. If you look closely at the lower-right corner, you will see a cartoonish hand-drawn art of the Rambo character with a bow and arrow. Considering how very popular Stallone, his character and the movie were, it made a lot of sense to promote the Rambo Famicom game like this in Japan. 

    5. Gyruss Family Computer Disk System Japanese Print Ad

    Gyruss was Konami’s first-ever game developed for the Famicom Disk System of Nintendo.

    In 1983, Konami released Gyruss, a science fiction tube shooter designed by Yoshiko Okamoto. The game was a huge arcade hit and it really attracted a lot of players who enjoyed the unique game design and spaceship shooting. Konami licensed the game to a few companies which resulted in the creation and release of Gyruss ports for different consoles and home computer systems. In 1988, Konami released an enhanced Gyruss port for the Family Computer Disk System of Nintendo. To promote the Famicom Disk System port, Konami came up with a print ad that had a nicely detailed painted artwork of a spaceship (representing the player) about to hit incoming enemies deep in space, 3 screenshots and the official price and release date displayed. The artwork is still captivating to look at and the port itself features major overhauls that arguably made it better than the arcade original. Konami really went the extra mile for this Gyruss port.

    6. Operation Thunderbolt Japanese Arcade Flyer

    Great looking artwork on the front. The rear.

    Following the huge success of Operation Wolf, Taito went on to make the sequel military shooter Operation Thunderbolt which was named after the 1977 movie that itself was based on the real-life Entebbe raid of 1976. To promote the game, the company came up with a pretty compelling arcade flyer for the Japanese market. The front has a detailed painted artwork that emphasizes the conflict between soldiers and Islamic terrorists in the Middle East. The rear has technical details of the arcade cabinet, several phone numbers and hand-drawn art of the terrorists (they easily remind me of Palestinian terrorists) clearly called the enemies. While the listing of phone numbers on the rear was very unusual, this old arcade flyer still looks great. Operation Thunderbolt went on to achieve huge commercial success in the arcades and later on consoles. It was one of the highest grossing arcade games in Japan in 1989.

    7. Batman Returns North American Print Ad

    Sega’s clever print ad promoting the Sega CD game of Batman Returns.

    Batman Returns was a big hit in cinemas in 1992 although it never came close to matching the success of its 1989 predecessor. When it comes to video games, Batman Returns was even more ambitious as there were different game adaptations on different platforms. For the Sega CD Batman Returns game, Sega came up with the above ad that strongly featured photos of Michael Keaton as Batman, Michelle Pfeiffer as Catwoman and Danny DeVito as the Penguin with a stylish dark background and four screenshots of the game. The line “Batman Returns…on Sega CD” was really catchy and ultimately the game itself was very notably an expanded version of the Sega Genesis version with selected video footage from the film. As Sega had the license to make Batman Returns games for its platforms, this print ad is absolutely an attention-grabber.

    8. Super Star Wars: Return of the Jedi North American Print Ad

    The Force is with the handheld gamers.

    If there is anything notable about Star Wars in the 1990s, it is the fact that there is a lot of merchandise, comic books, video games, books and other licensed products released long after 1983’s Return of the Jedi which itself was perceived to be the last of the film franchise. In the mid-1990s, ports of Super Star Wars: Return of the Jedi were released on the competing handheld platforms Nintendo Game Boy and Sega Game Gear. This particular single-page ad has a nice visual design that captured the vibe of the movie (which I saw as a young boy in 1983) and it made handheld gaming look cool.

    9. Elevator Action Returns Japanese Print Ad

    Did you play Elevator Action Returns on the Sega Saturn?

    In 1994, Taito struck gold with the release of Elevator Action Returns in Japanese arcades. The sequel was a big hit for the company and they eventually released a console port on the Sega Saturn only in Japan. For promotion, a print ad was made using the official painted artwork while also showing the screenshots and other details about it running on the Saturn (which itself was a powerful 2D sprite machine). Just looking at this old ad brings back the excitement of Elevator Action Returns and I now have a digital copy of it on my Xbox Series X.

    10. Jade Cocoon: Story of the Tamamayu North American Print Ad

    A very ambitious print ad promoting Jade Cocoon in North America.

    By the late 1990s, Japanese role-playing games (JRPG) really became popular on gaming consoles in America which arguably was the result of the massive global success of Final Fantasy VII. In 1999, there were a lot of JRPGs that got released on PlayStation and publisher Crave Entertainment literally pounced on American gamers’ interest on JRPGs by releasing Jade Cocoon: Story of the Tamamayu. Crave aggressively promoted the game and the result was this 2-page print ad that emphasized the game concept (developed by Genki), showed screenshots of the game, and displayed artworks that fans of Studio Ghibli anime productions can recognize. While Jade Cocoon: Story of the Tamamayu never became a massive commercial hit because of the low print run, there is no denying that its print ad was one of the most visually appealing ads of 1999. The ad alone made it look very ambitious.

    11. Konami LaserScope North American print ad

    Did you get excited after seeing this Konami LaserScope print ad? Do you know anyone who bought the peripheral?

    In 1990, this print ad of Konami’s LaserScope appeared in comic books and several other publications. The LaserScope was a gaming peripheral designed for use on the Nintendo Entertainment System (NES) complete with compatibility with existing games that were made to support the NES Zapper. The ad even boasted a voice-activated firing feature and a hands-free approach on playing NES games. While the ad boasted that players will have the most powerful voice in video games, the LaserScope itself was a very flawed and badly optimized device. Apart from having a built-in microphone that was oversensitive, tracking targets was a chore requiring constant head-turning which in turn made the gameplay experience very tiring and frustrating. This old ad promised a lot and the LaserScope was a catastrophe. When was the last time you bought hardware from Konami?

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    #1970s #1980s #1990s #2DShooters #2DSprites #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Atari #Atari2600 #AtariVideoComputerSystem #Batman #BatmanReturns #CarloCarrasco #Catwoman #CD #CDROM #Centipede #ChatGPT #cinema #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #CraveEntertainment #DannyDeVito #DarthVader #electronics #ElevatorAction #ElevatorActionReturns #entertainment #entertainmentBlog #FamicomDiskSystem #FamilyComputerDiskSystem #fantasy #Fediverse #film #FinalFantasy #FinalFantasyVII #FirstBlood #fun #Galaga #GameBoy #gameConsole #gameConsoles #GameGear #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Genki #Google #GoogleSearch #Gyruss #HanSolo #Instagram #Investagrams #IslamicTerrorism #IslamicTerrorists #Israel #JadeCocoon #JadeCocoonStoryOfTheTamamayu #Japan #JapaneseRolePlayingGameJRPG #Jaws #Jaws2 #JRPG #Konami #LaserScope #LukeSkywalker #magazines #marketing #Mastodon #MegaCD #MichaelKeaton #MichellePfeiffer #military #movies #Nintendo #NintendoZapper #Nippon #nostalgia #OperationThunderbolt #OperationWolf #PackInVideo #PalestinianTerrorists #Palestinians #ParkerBrothers #PCGames #PCGaming #Penguin #peripherals #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rambo #RamboFirstBloodPartII #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #ReturnOfTheJedi #rolePlayingGameRPG #RPG #Russia #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaOfAmerica #shark #SharkAttack #shooter #shooters #sideScrolling #SNES #socialMedia #SovietUnion #spaceTravel #StarWars #StevenSpielberg #StudioGhibli #SuperNES #SuperNintendoEntertainmentSystemSNES #SuperReturnOfTheJedi #SuperStarWarsReturnOfTheJedi #SylvesterStallone #Taito #technology #terrorism #terrorists #The1970s #The1980s #The1990s #tubeShooter #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #Xbox #XboxConsoles #XboxSeriesConsoles #XboxSeriesX #YoshikiOkamoto #Zapper
  6. I finished Shining in the Darkness (Genesis) recently. I loved every bit of it. It had some real charm.

    I often have a low tolerance for games that feel grindy. I played Pokemon Blue earlier this year and after I was about 40% of the way through I was just ready for it to be done.

    Not so here!

    Sega-16 did an interesting article on the Shining in the Darkness a little while back. Highly recommended!

    sega-16.com/2026/02/behind-the

    #games #retrogames #segagenesis #shininginthedarkness #rpgs

  7. If I want to make a replacement for a broken Sega Mega Drive cartridge (1MB, save feature required), which cartridge PCB should I use? Building an adapter for flashing the appropriate EPROM with my TL866 would be part of the journey. Luckily I was able to dump the ROM before I tried to repair the original cartridge and broke it completely.

    #SegaMegaDrive #SegaGenesis #MegaDrive #Sega

  8. #SHMUPtember is nearly over, and we have time for one last game.

    Trouble Shooter for the #SegaGenesis was picked up on name alone. It is not, perhaps, sadly about getting the wireless printer to work.
    Released in Japan as Battle Mania, you play as Madison and her friend Crystal as the pair are tasked with rescuing a Prince.

    You play as both characters simultaneously, with Crystal functioning a bit like an option, impervious to enemy attacks and at the press of a button flip to facing to the left or right. This is important as Madison can only fire to the right, and enemies can come from all directions.

    At the start of a stage you pick a special weapon, which charges over time and functions as the game's bomb attacks.

    As an added quirk, this game has multi-directiomal scrolling, with the screen moving diagonally in some areas

    This was one of the easier SHMUPs of the year, that's not a bad thing! It actually helps it be a fun experience. Maybe next year I will check out the sequel.

  9. I seriously don't think I'll ever get over just how good the d-pad on the six-button Sega Genesis controller is (and thus, the Saturn one as well). It's satisfying just rolling your finger across it, not to mention how much fine-tuned control it offers.

    Speaking of which, if you don't have one, I definitely recommend Retro-Bit's replica. You can get the classic black but I really liked the blue so I went with this version.

    #RetroGames #SEGA #segagenesis #megadrive #16bit #Retro #90s

  10. Unsere neue Serie „Mega Drive programmieren“ startet. In Teil 1 geht es um die Hardware (68000, VDP, Tiles & Paletten), wir richten SGDK + VS Code ein und bauen das erste ROM: „Hello Sega!“ im Emulator und per Flash-Modul auf echter Hardware.

    Keine Vorkenntnisse nötig 👾

    retrocomputer-dresden.de/game-
    #MegaDrive #SegaGenesis #SGDK #Homebrew #RetroGaming #GameDev #RetroComputing #Dresden

  11. So, I am checking out Console XS' issue where they say Curse is the worst #SHMUP on the #SegaGenesis

    They also said Alien Storm is way too easy to be worth any money... That's quite an accusation. Giving it a final score of 78, which is pretty respectable.

    They gave Fantasia 81 citing that the game had "astounding graphics" and "superb animation".

    I am also surprised at the 94 they gave to NES Star Wars. I certainly wouldn't put this game on par with Super Mario Brothers 2 or above Duck Tales.

    It is fascinating really looking at these old magazine scans and getting a gauge on opinions. Perhaps I feel incredulous about it because I think the scores run against my sensibilities.

    I was hoping to see what their views were in more detail on Curse or perhaps on the next game I will talk about for SHMUPtember... But nevermind.

    archive.org/details/console-xs

  12. We also have a very special goal. When we get 300 followers on Twitch, we'll stream Pit Fighter on the Sega Genesis for you. This is a retro game that's quite infamous. Help us reach our goal!

    twitch.tv/damagecontrolblog

    #RetroGaming #SegaGenesis #Twitch

  13. As we celebrate our Twitch streamerversary tonight, we also have follower goal. At 300 followers we'll stream Pit Fighter on the Sega Genesis for you. This is a retro game that's quite infamous. Help us reach our goal!

    twitch.tv/damagecontrolblog

    #RetroGaming #SegaGenesis #Twitch

  14. So, I had the joy of playing the worst #SHMUP on the #SegaGenesis according to Console XS, a bi-monthly games magazine that was launched in 1993.

    Curse is a game whose box-art goes hard and was definitely the main draw for me.
    As a nice change of pace, this is a SHMUP that has a life bar, enemy shots don't one hit kill you, but terrain and certain stage hazards do.

    There is no hidden nonsense in this game, it comes as you see it. Some stages are very vibrant with a lot going on visually that it can be a tiny bit overwhelming and certain things fly in at break neck speeds, but this is a game that can be beaten with a bit of patience and a couple of game overs.

    No continues on this one, but it is only 5 stages long, all of them being moderate in length. It's probably a 25 minute sit through on a clean run.

    And, I'll be honest, I bet i could find a far worse SHMUP on the Genesis. This one is decent, but not particularly ground-breaking.

    #SHMUPtember

  15. Insector X got a second console port, on the #SegaGenesis and any good will I had for this game is gone.

    The NES version kept in keeping with the arcade original's tone and style, whilst the Genesis version did what Nintendon't with a more "realistic" style to the enemies and bosses.

    I feel this game commits a sin when it comes to game design. The more upgrades you acquire, so the better you play, the harder the game gets. After three P pickups, enemies start spawning bullets on death, and some areas go overboard with the on-screen enemies. It seems counter-intuitive.
    This is compounded by awfully aggressive enemies and terrible checkpoints that turn the game into more of a puzzle game.

    With the ability to have 9 lives and 2 continues, you are going to find yourself in some unfortunate death loops from time to time as you puzzle out how to get past areas that feel designed for being powered up... But not too powered up.

    In my opinion, stick to the NES version.

    (2/2)
    #SHMUPtember

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