#comic-book-adaptation — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #comic-book-adaptation, aggregated by home.social.
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 12) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 12) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 12) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 12) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 12) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 11) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 11) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 11) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 11) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 11) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 10) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 10) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 10) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 10) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 10) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 9) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 9) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 9) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 9) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 9) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 8) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 8) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 8) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 8) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 8) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 7) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 7) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 7) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 7) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 7) by Thomas Typewriter
If you like this, or any of my other art, please consider throwing some support my way through my Patreon (https://www.patreon.com/c/ThomasTypewriterTypes) or Ko-fi (https://ko-fi.com/thomastypewriter). -
“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 6) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 6) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 6) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 6) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 6) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 5) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 5) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 5) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 5) by Thomas Typewriter
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“A Play in Pattern #1 – The Shoemaker’s Holiday” (page 5) by Thomas Typewriter
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A Look Back at Gen13 #4 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
In the previous issue, Dale Keown’s Pitt made a crossover appearance, and his presence was strongly felt. For International Operations (IO), John Lynch and the Black Razors, Pitt is a monster that could handle and transport safely. Their stop at the IO facility in the middle of desert disturbed Ivana and only added tension as Caitlin Fairchild daringly returned to rescue her friends (who endured torture and humiliation under Threshold). Things intensified when Fairchild encountered Pitt.
With those details laid down, here is a look back at Gen13 #4, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell. This is the fourth issue of the mini-series.
The cover.Early story
The story begins inside the facility in the middle of the desert. Fairchild and the freed Pitt find themselves cornered by John Lynch, Ivana and several armored personnel with their guns aimed at them.
Lynch wants the two secured and escorted to the holding cells. Ivana, who is already upset over the immense damage caused by Fairchild and Pitt moments earlier, wants the two killed instead. Lynch tells her to stop worrying as he will take both Fairchild and Pitt with him the next morning. Ivana responds negatively and orders the Black Razors to have Lynch arrested.
As the Black Razors did not immediately respond to her, Ivana grabs a machine gun and kills them in front of Lynch. Fairchild seized the moment to sweep Ivana and her two red-colored armed guards off their feet to cause them to lose their balance. As Fairchild and Pitt begin to make their next move, more armed guards under Ivana arrived.
Meanwhile on another part of the facility, Grunge, Roxy, Rainmaker and Burnout are on the loose and they have the blonde young boy Timmy with them…
Quality
Facing certain death, Roxy uses her power to overcome the two armed troopers of Ivana.At this particular stage of the mini-series, the story here is creatively a handsome pay-off to what was built up in the previous issue. As Caitlin Fairchild got delayed in her pursuit to rescue her friends, those four young people saw their respective super abilities manifest which enabled them to overcome tough and violent odds. Grunge here got braver, Roxy learned more how to handle her power properly and the more. As such, the building blocks of Gen13 as a team have started to take shape while still leaving some room left for suspense and surprises. In short, there is more to come after this story and the creative team carefully paced the storytelling, the spectacle and the character development.
Dale Keown’s Pitt continued to have a presence here and he does have an exit that is worth the attention of readers. Anyone who is not fan of Pitt will be able to discover something new and interesting about the character. In some ways, this comic book – plus issue #3 – made me a bit interested to read the Pitt comic books that were published under the Image Comics banner.
Team 7 made a quick appearance here. This was a clever way to promote the Team 7 mini-series to WildStorm fans.John Lynch, one of the more established characters of WildStorm who appeared in mostly supporting roles, got a bigger spotlight here as he uses his authority as an IO executive which impacted the direction of the story. To be clear, Lynch is not in line with the managers of the facility (which belongs to IO) and his conflict with Ivana led to violence in the facility. What happened also led to his encounter with the Gen13 teenagers. As Lynch realizes their potential, he takes action using IO’s resources to even the odds as Ivana’s troops begin to arrive.
Conclusion
Caitlin Fairchild, Pitt, John Lynch and Ivana early in the story.Compared to the previous issue, Gen13 #4 (1994) has stronger writing with regards to storytelling and character development. The plot really got deeper here even as twists and turns happened. At this stage, the facility has turned into a battle zone which literally placed the Gen13 teenagers and Lynch into a corner. This 4th issue of the mini-series is very entertaining and gripping.
Overall, Gen13 #4 (1994) is highly recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#Comic #1990s #America #amusement #animation #Backlash #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #crossover #Daemonites #DaleKeown #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #Pitt #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #youth -
A Look Back at Gen13 #3 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
With the first two issues over, the stakes have been raised now that Caitlin Fairchild has been separated from her eventual teammates. Fairchild is alone in the middle of the desert in Nevada and her pals – who went back to the International Operations (IO) facility that trained them – are in deep trouble already.
With those details laid down, here is a look back at Gen13 #3, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell. This is the third issue of the mini-series.
The cover.Early story
The story begins in the desert. From a distance, Caitlin Fairchild spots a paramilitary convoy delivering something big and important. It turns out the convoy is handled by the Black Razors and they arrived at the IO facility in the middle of the night.
Ivana (one of leaders of the facility) woke up to personally examine what the convoy delivered to them unexpectedly. When she asked who is giving the orders, John Lynch (formerly of Team 7) appears and he tells her that he has an unidentified super-powered being that has to be secured at their facility only for the night.
Inside the heavy containment unit is Pitt…
Quality
Fairchild and Pitt fight!I can say that the story here is both a thrill ride and also a build-up for what is clearly the next stage of the mini-series’ concept. The addition of Pitt here is actually a crossover-related appearance as the said character is a creation of Dale Keown (essentially a non-WildStorm character). Pitt’s presence added weight to the spectacle as a short fight between him and a stronger Caitland Fairchild over a misunderstanding took place.
One part of the narrative followed Fairchild who made the suicidal move to return to the facility alone as she decided to rescue her companions Roxy, Grunge, Rainmaker and Burnout. Even though she already has an idea that a trap could be set up for her, Fairchild has fully decided to pursue a rescue rather running away to freedom. As such, Fairchild here is braver, took huge risks to meet her new goals and has shown notable changes following what happened in the first two issues.
Another part of the plot follows Roxy, Grunge, Burnout and Rainmaker who have been held captive in very humiliating fashion as they have been stripped naked and have been restrained in ways that would outrage the human rights activists. The main antagonists Ivana, Threshold and Nicole wield absolute power in the facility and they are indeed ruthless. Ivana, who had to receive and meet John Lynch, is obsessed with experimenting on gen-active youth to create her own personal army of super-powered beings. Threshold helps her by torturing the captured companions of Fairchild and he is so cold-hearted, he actually enjoys performing both torture and humiliation.
The WildStorm universe veteran John Lynch (read my past reviews of Team 7 and The Kindred) appears here and was portrayed to be uncompromising and dead serious with his task handling Pitt’s transfer. His presence and interactions with Ivana shed more light on the purpose of International Operations (IO) and how the organization is connected with the youth program at the facility.
Conclusion
Grunge gets tortured in front of his naked companions. Threshold takes pleasure in torturing him.Gen13 #3 (1994) has a lot of thrills plus intrigue and even some shock value that made it stand out among the many superhero comic books about powered teenagers published in the 1990s. There is clear development on Fairchild and what she does here is the result of the huge decision she made at the end of issue #2. Fairchild’s captured companions also got their fair share of development as well and it is here where their bond as a group really grows. Along the way, Pitt added the monster presence but with a touch of heroism instead of instant death towards others. Anyone who follows Pitt should see his crossover appearance here. Indeed, this third issue of the mini-series is still fun to read.
Overall, Gen13 #3 (1994) is recommended.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#Comic #1990s #America #amusement #animation #Backlash #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #crossover #Daemonites #DaleKeown #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #Grunge #Hulk #illustratedLiterature #ImageComics #IncredibleHulk #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #military #nostalgia #paraMilitary #paramilitary #PercivalEdmundGrungeChang #Pitt #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheIncredibleHulk #TheKindred #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #youth -
A Look Back at Street Fighter #1 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Street Fighter fans, retro gamers, Malibu Comics enthusiasts and comic book collectors! Today we go back to the year 1993 to examine the official comic book adaptation of the wildly popular video game Street Fighter II.
While the original Street Fighter game of 1987 did not achieve huge success in the arcades and on consoles, it literally started the ball rolling for Capcom as the game itself influence other arcade game developers to focus more on making beat-them-up games and the use of special moves appealed to others. Capcom went on to release Street Fighter II in the arcades and it came with a dedicated fighting game design that strongly lured in gamers to play it in huge numbers. After selling 200,000 arcade cabinets, SFII went on to become a huge seller on game consoles. Capcom even went on to produce new versions of the game – popularly referred to as upgrades – culminating with Super Street Fighter II Turbo in 1994.
As Street Fighter II kept on attracting countless players into the arcades worldwide, Capcom approached Malibu Comics (publisher of the Ultraverse).
“Capcom came to Malibu because we know how to do it—we’ve handled licensed properties before and done very well,” said Tom Mason in the opening message of the first issue of the Street Fighter comic book adaptation.
With those details laid down, here is a look back at Street Fighter 1, published by Malibu Comics in 1993 with a story written by the late Len Strazewski and drawn by Don Hillsman. This was the first issue of a planned mini-series.
The cover.Early story
The story begins some time in the past when Ryu permanently scars Sagat on the chest with his Dragon Punch during street fight in front of many. Enraged, Sagat tries hard to retaliate against Ryu who happens to be the champion among street fighters. The Japanese fighter hits the tall Thai kickboxer with a barrage of kicks.
The past fight was played on home video and viewed by Sagat and Balrog. Embarrassed by the video, Sagat destroys the TV and asked his companion why must he be humiliated. After Balrog tells him not to talk that tone with their superior Bison, Sagat hits the American boxer. As the fight between the two intensifies, Bison arrives and stops the violence. He tells Sagat that he is an embarrassment to his organization.
Bison reminds them that he took them into his criminal network and still have not redeemed themselves in front of him. He tells the two that they must beat Ryu and regain the street fighter championship.
As Balrog and Sagat express difficulty in finding and fighting Ryu, Bison tells them the Japanese fighter’s friends are Chun Li and Ken…
Quality
Once a dedicated, well-trained martial arts competitor, Ken Masters has been doing his moves in productions of commercials. He does not enjoy the product he endorsed.Back in 1993, I even contemplated buying a copy of this comic book locally when it was brand new. I’m glad I chose not to buy it back then as this one has bad quality in its presentation from start to finish. Dedicated Street Fighter II fans should be warned.
For starters, the storytelling is not faithful to the lore of Street Fighter II even though the creators derived key elements of characters from the game itself. That said, it looks like liberties were taken in order to form a narrative that can be told in comic book format.
Chun Li here is correctly described as an agent of Interpol and is motivated by revenge over the loss of her father who was killed by M. Bison. And yet, she is portrayed here as having a romantic relationship with Ryu and has been training with him along with Ken in the past. The romantic relationship between the two never existed in the popular video game and it is established in Street Fighter II lore that Chun Li came from a different martial arts background while Ken and Ryu trained together under the same master.
Contrary to what was established in Street Fighter II lore, Ken and Chun Li were portrayed as having trained together and have romance with each other.Ryu in this comic book is the defending street fighter champion (reflecting the canonical story of Street Fighter and Street Fighter II) who is responsible for the huge scar on Sagat’s chest. While Ryu is the wandering warrior who travels around the world with only a duffel bag as he seeks the true way of the fighter, in this adaptation he is a reigning champion who starts having doubts when Chun Li lectures him over his devotion to fighting as life changes for others around him.
While the liberties are notable and could be insulting to dedicated Street Fighter II fans, the story of this comic book is surprisingly readable. As Ryu is the target of Bison and his criminal network, it made sense for dangerous pawns Sagat and Balrog to go after Ken to get to the Japanese fighter. There definitely is a plot here and if readers can ignore the actual lore of Street Fighter II, it can be followed and the classic concept of good versus evil will be realized.
As for the art, the work done by Don Hillsman is lackluster. While he excelled in making Balrog look scary early in the story, his visual takes on the other Street Fighter II characters range from bad to passable. Ken, Ryu, Sagat, Bison, Vega and Chun Li all have that rough look on their faces and bodies. Hillsman even tried to emulate special moves from the game but ended up looking sub-par. Lackluster artworks like these only add to the perception of the fans and other people obsessed with Japanese culture and the arts that Western illustrators should not draw Street Fighter characters.
Conclusion
Balrog on the offensive against Ken.I am glad that I never bought Street Fighter #1 (1993) brand new decades ago. Its quality is really bad and clearly it has not aged well. Street Fighter fans – especially those obsessed with Street Fighter II games – should look elsewhere to enjoy the tale and concepts of Street Fighter II. This comic book from Malibu Comics is a creative failure and was the start of the eventual collapse of the publishing deal made with Capcom. Can you just imagine the shock the Capcom executives had when they first read this comic book? Ultimately, this comic book adaption was creative catastrophe which is a shame because Malibu Comics had a good record of licensed projects and the late Strazewski (died on April 27, 2026) was one of the finest writers and creators on the Ultraverse line of comic books.
The first half of the message about the Street Fighter II adaptation and the deal between Capcom and Malibu Comics. The 2nd half of the message. The Capcom-Malibu deal and the production of this adaptation started in mid-1992. Street Fighter II was already dominating the arcades at the time.Overall, Street Fighter #1 (1993) should be avoided.
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Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #arcade #arcadeGames #arcadeGaming #Balrog #Capcom #CarloCarrasco #ChatGPT #ChunLi #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #DonHillsman #DragonPunch #entertainment #entertainmentBlog #fun #geek #Google #GoogleSearch #Hadoken #illustratedLiterature #Japan #Ken #LenStrazewski #literature #MBison #MalibuComics #martialArts #Nippon #RetroGaming #retroReview #Retrospective #review #Reviews #Ryu #Sagat #ShengLong #Shoryuken #StreetFighter #StreetFighterII #SuperNintendoEntertainmentSystemSNES #SuperStreetFighterIITurbo #superhero #superheroes #The1990s #TomMason #Tumblr #Twitter #Ultraverse #Vega #videoGames #WordPress #WordPressCom -
A Look Back at Street Fighter #1 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Street Fighter fans, retro gamers, Malibu Comics enthusiasts and comic book collectors! Today we go back to the year 1993 to examine the official comic book adaptation of the wildly popular video game Street Fighter II.
While the original Street Fighter game of 1987 did not achieve huge success in the arcades and on consoles, it literally started the ball rolling for Capcom as the game itself influence other arcade game developers to focus more on making beat-them-up games and the use of special moves appealed to others. Capcom went on to release Street Fighter II in the arcades and it came with a dedicated fighting game design that strongly lured in gamers to play it in huge numbers. After selling 200,000 arcade cabinets, SFII went on to become a huge seller on game consoles. Capcom even went on to produce new versions of the game – popularly referred to as upgrades – culminating with Super Street Fighter II Turbo in 1994.
As Street Fighter II kept on attracting countless players into the arcades worldwide, Capcom approached Malibu Comics (publisher of the Ultraverse).
“Capcom came to Malibu because we know how to do it—we’ve handled licensed properties before and done very well,” said Tom Mason in the opening message of the first issue of the Street Fighter comic book adaptation.
With those details laid down, here is a look back at Street Fighter 1, published by Malibu Comics in 1993 with a story written by the late Len Strazewski and drawn by Don Hillsman. This was the first issue of a planned mini-series.
The cover.Early story
The story begins some time in the past when Ryu permanently scars Sagat on the chest with his Dragon Punch during street fight in front of many. Enraged, Sagat tries hard to retaliate against Ryu who happens to be the champion among street fighters. The Japanese fighter hits the tall Thai kickboxer with a barrage of kicks.
The past fight was played on home video and viewed by Sagat and Balrog. Embarrassed by the video, Sagat destroys the TV and asked his companion why must he be humiliated. After Balrog tells him not to talk that tone with their superior Bison, Sagat hits the American boxer. As the fight between the two intensifies, Bison arrives and stops the violence. He tells Sagat that he is an embarrassment to his organization.
Bison reminds them that he took them into his criminal network and still have not redeemed themselves in front of him. He tells the two that they must beat Ryu and regain the street fighter championship.
As Balrog and Sagat express difficulty in finding and fighting Ryu, Bison tells them the Japanese fighter’s friends are Chun Li and Ken…
Quality
Once a dedicated, well-trained martial arts competitor, Ken Masters has been doing his moves in productions of commercials. He does not enjoy the product he endorsed.Back in 1993, I even contemplated buying a copy of this comic book locally when it was brand new. I’m glad I chose not to buy it back then as this one has bad quality in its presentation from start to finish. Dedicated Street Fighter II fans should be warned.
For starters, the storytelling is not faithful to the lore of Street Fighter II even though the creators derived key elements of characters from the game itself. That said, it looks like liberties were taken in order to form a narrative that can be told in comic book format.
Chun Li here is correctly described as an agent of Interpol and is motivated by revenge over the loss of her father who was killed by M. Bison. And yet, she is portrayed here as having a romantic relationship with Ryu and has been training with him along with Ken in the past. The romantic relationship between the two never existed in the popular video game and it is established in Street Fighter II lore that Chun Li came from a different martial arts background while Ken and Ryu trained together under the same master.
Contrary to what was established in Street Fighter II lore, Ken and Chun Li were portrayed as having trained together and have romance with each other.Ryu in this comic book is the defending street fighter champion (reflecting the canonical story of Street Fighter and Street Fighter II) who is responsible for the huge scar on Sagat’s chest. While Ryu is the wandering warrior who travels around the world with only a duffel bag as he seeks the true way of the fighter, in this adaptation he is a reigning champion who starts having doubts when Chun Li lectures him over his devotion to fighting as life changes for others around him.
While the liberties are notable and could be insulting to dedicated Street Fighter II fans, the story of this comic book is surprisingly readable. As Ryu is the target of Bison and his criminal network, it made sense for dangerous pawns Sagat and Balrog to go after Ken to get to the Japanese fighter. There definitely is a plot here and if readers can ignore the actual lore of Street Fighter II, it can be followed and the classic concept of good versus evil will be realized.
As for the art, the work done by Don Hillsman is lackluster. While he excelled in making Balrog look scary early in the story, his visual takes on the other Street Fighter II characters range from bad to passable. Ken, Ryu, Sagat, Bison, Vega and Chun Li all have that rough look on their faces and bodies. Hillsman even tried to emulate special moves from the game but ended up looking sub-par. Lackluster artworks like these only add to the perception of the fans and other people obsessed with Japanese culture and the arts that Western illustrators should not draw Street Fighter characters.
Conclusion
Balrog on the offensive against Ken.I am glad that I never bought Street Fighter #1 (1993) brand new decades ago. Its quality is really bad and clearly it has not aged well. Street Fighter fans – especially those obsessed with Street Fighter II games – should look elsewhere to enjoy the tale and concepts of Street Fighter II. This comic book from Malibu Comics is a creative failure and was the start of the eventual collapse of the publishing deal made with Capcom. Can you just imagine the shock the Capcom executives had when they first read this comic book? Ultimately, this comic book adaption was creative catastrophe which is a shame because Malibu Comics had a good record of licensed projects and the late Strazewski (died on April 27, 2026) was one of the finest writers and creators on the Ultraverse line of comic books.
The first half of the message about the Street Fighter II adaptation and the deal between Capcom and Malibu Comics. The 2nd half of the message. The Capcom-Malibu deal and the production of this adaptation started in mid-1992. Street Fighter II was already dominating the arcades at the time.Overall, Street Fighter #1 (1993) should be avoided.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #arcade #arcadeGames #arcadeGaming #Balrog #Capcom #CarloCarrasco #ChatGPT #ChunLi #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #DonHillsman #DragonPunch #entertainment #entertainmentBlog #fun #geek #Google #GoogleSearch #Hadoken #illustratedLiterature #Japan #Ken #LenStrazewski #literature #MBison #MalibuComics #martialArts #Nippon #RetroGaming #retroReview #Retrospective #review #Reviews #Ryu #Sagat #ShengLong #Shoryuken #StreetFighter #StreetFighterII #SuperNintendoEntertainmentSystemSNES #SuperStreetFighterIITurbo #superhero #superheroes #The1990s #TomMason #Tumblr #Twitter #Ultraverse #Vega #videoGames #WordPress #WordPressCom -
A Look Back at Street Fighter #1 (1993)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Street Fighter fans, retro gamers, Malibu Comics enthusiasts and comic book collectors! Today we go back to the year 1993 to examine the official comic book adaptation of the wildly popular video game Street Fighter II.
While the original Street Fighter game of 1987 did not achieve huge success in the arcades and on consoles, it literally started the ball rolling for Capcom as the game itself influence other arcade game developers to focus more on making beat-them-up games and the use of special moves appealed to others. Capcom went on to release Street Fighter II in the arcades and it came with a dedicated fighting game design that strongly lured in gamers to play it in huge numbers. After selling 200,000 arcade cabinets, SFII went on to become a huge seller on game consoles. Capcom even went on to produce new versions of the game – popularly referred to as upgrades – culminating with Super Street Fighter II Turbo in 1994.
As Street Fighter II kept on attracting countless players into the arcades worldwide, Capcom approached Malibu Comics (publisher of the Ultraverse).
“Capcom came to Malibu because we know how to do it—we’ve handled licensed properties before and done very well,” said Tom Mason in the opening message of the first issue of the Street Fighter comic book adaptation.
With those details laid down, here is a look back at Street Fighter 1, published by Malibu Comics in 1993 with a story written by the late Len Strazewski and drawn by Don Hillsman. This was the first issue of a planned mini-series.
The cover.Early story
The story begins some time in the past when Ryu permanently scars Sagat on the chest with his Dragon Punch during street fight in front of many. Enraged, Sagat tries hard to retaliate against Ryu who happens to be the champion among street fighters. The Japanese fighter hits the tall Thai kickboxer with a barrage of kicks.
The past fight was played on home video and viewed by Sagat and Balrog. Embarrassed by the video, Sagat destroys the TV and asked his companion why must he be humiliated. After Balrog tells him not to talk that tone with their superior Bison, Sagat hits the American boxer. As the fight between the two intensifies, Bison arrives and stops the violence. He tells Sagat that he is an embarrassment to his organization.
Bison reminds them that he took them into his criminal network and still have not redeemed themselves in front of him. He tells the two that they must beat Ryu and regain the street fighter championship.
As Balrog and Sagat express difficulty in finding and fighting Ryu, Bison tells them the Japanese fighter’s friends are Chun Li and Ken…
Quality
Once a dedicated, well-trained martial arts competitor, Ken Masters has been doing his moves in productions of commercials. He does not enjoy the product he endorsed.Back in 1993, I even contemplated buying a copy of this comic book locally when it was brand new. I’m glad I chose not to buy it back then as this one has bad quality in its presentation from start to finish. Dedicated Street Fighter II fans should be warned.
For starters, the storytelling is not faithful to the lore of Street Fighter II even though the creators derived key elements of characters from the game itself. That said, it looks like liberties were taken in order to form a narrative that can be told in comic book format.
Chun Li here is correctly described as an agent of Interpol and is motivated by revenge over the loss of her father who was killed by M. Bison. And yet, she is portrayed here as having a romantic relationship with Ryu and has been training with him along with Ken in the past. The romantic relationship between the two never existed in the popular video game and it is established in Street Fighter II lore that Chun Li came from a different martial arts background while Ken and Ryu trained together under the same master.
Contrary to what was established in Street Fighter II lore, Ken and Chun Li were portrayed as having trained together and have romance with each other.Ryu in this comic book is the defending street fighter champion (reflecting the canonical story of Street Fighter and Street Fighter II) who is responsible for the huge scar on Sagat’s chest. While Ryu is the wandering warrior who travels around the world with only a duffel bag as he seeks the true way of the fighter, in this adaptation he is a reigning champion who starts having doubts when Chun Li lectures him over his devotion to fighting as life changes for others around him.
While the liberties are notable and could be insulting to dedicated Street Fighter II fans, the story of this comic book is surprisingly readable. As Ryu is the target of Bison and his criminal network, it made sense for dangerous pawns Sagat and Balrog to go after Ken to get to the Japanese fighter. There definitely is a plot here and if readers can ignore the actual lore of Street Fighter II, it can be followed and the classic concept of good versus evil will be realized.
As for the art, the work done by Don Hillsman is lackluster. While he excelled in making Balrog look scary early in the story, his visual takes on the other Street Fighter II characters range from bad to passable. Ken, Ryu, Sagat, Bison, Vega and Chun Li all have that rough look on their faces and bodies. Hillsman even tried to emulate special moves from the game but ended up looking sub-par. Lackluster artworks like these only add to the perception of the fans and other people obsessed with Japanese culture and the arts that Western illustrators should not draw Street Fighter characters.
Conclusion
Balrog on the offensive against Ken.I am glad that I never bought Street Fighter #1 (1993) brand new decades ago. Its quality is really bad and clearly it has not aged well. Street Fighter fans – especially those obsessed with Street Fighter II games – should look elsewhere to enjoy the tale and concepts of Street Fighter II. This comic book from Malibu Comics is a creative failure and was the start of the eventual collapse of the publishing deal made with Capcom. Can you just imagine the shock the Capcom executives had when they first read this comic book? Ultimately, this comic book adaption was creative catastrophe which is a shame because Malibu Comics had a good record of licensed projects and the late Strazewski (died on April 27, 2026) was one of the finest writers and creators on the Ultraverse line of comic books.
The first half of the message about the Street Fighter II adaptation and the deal between Capcom and Malibu Comics. The 2nd half of the message. The Capcom-Malibu deal and the production of this adaptation started in mid-1992. Street Fighter II was already dominating the arcades at the time.Overall, Street Fighter #1 (1993) should be avoided.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #arcade #arcadeGames #arcadeGaming #Balrog #Capcom #CarloCarrasco #ChatGPT #ChunLi #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #DonHillsman #DragonPunch #entertainment #entertainmentBlog #fun #geek #Google #GoogleSearch #Hadoken #illustratedLiterature #Japan #Ken #LenStrazewski #literature #MBison #MalibuComics #martialArts #Nippon #RetroGaming #retroReview #Retrospective #review #Reviews #Ryu #Sagat #ShengLong #Shoryuken #StreetFighter #StreetFighterII #SuperNintendoEntertainmentSystemSNES #SuperStreetFighterIITurbo #superhero #superheroes #The1990s #TomMason #Tumblr #Twitter #Ultraverse #Vega #videoGames #WordPress #WordPressCom -
The Boys (Season 5 Review) | A Messy but Entertaining Final Season
The Boys Season 5 delivers brutal confrontations, emotional character moments, and a solid finale, but uneven pacing and too many setup storylines stop it from fully feeling like the epic final season it should have been.https://wornoutspines.com/2026/05/20/the-boys-season-5-review/
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The Boys (Season 5 Review) | A Messy but Entertaining Final Season
The Boys Season 5 delivers brutal confrontations, emotional character moments, and a solid finale, but uneven pacing and too many setup storylines stop it from fully feeling like the epic final season it should have been.https://wornoutspines.com/2026/05/20/the-boys-season-5-review/
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The Boys (Season 5 Review) | A Messy but Entertaining Final Season
The Boys Season 5 delivers brutal confrontations, emotional character moments, and a solid finale, but uneven pacing and too many setup storylines stop it from fully feeling like the epic final season it should have been.https://wornoutspines.com/2026/05/20/the-boys-season-5-review/
-
The Boys (Season 5 Review) | A Messy but Entertaining Final Season
The Boys Season 5 delivers brutal confrontations, emotional character moments, and a solid finale, but uneven pacing and too many setup storylines stop it from fully feeling like the epic final season it should have been.https://wornoutspines.com/2026/05/20/the-boys-season-5-review/
-
The Boys (Season 5 Review) | A Messy but Entertaining Final Season
The Boys Season 5 delivers brutal confrontations, emotional character moments, and a solid finale, but uneven pacing and too many setup storylines stop it from fully feeling like the epic final season it should have been.https://wornoutspines.com/2026/05/20/the-boys-season-5-review/
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A Look Back at The Kindred #4 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the WildStorm universe through The Kindred mini-series.
After reading the first three issues of this WildStorm mini-series, Grifter and Backlash were well defined as two former teammates of Team 7 who are at great odds with each other. Adding more emphasis to the Team 7 legacy and the dirty history of International Operations (IO) was IO officer John Lynch (who became a captive in this mini-series) and the revealed leader of the Kindred. The stage is set for the conclusion of this mini-series.
With those details laid down, here is a look back at The Kindred #4, published by Image Comics in 1994 with a story written by Jim Lee, Brandon Choi, Sean Ruffner and the illustrator himself, Brett Booth.
The cover.Early story
The story begins some time after the leader of the Kindred revealed himself to Lynch, Grifter, Backlash and Alicia Turner. It has been former IO operative and Team 7 member Roberto Diaz all along and he blamed Backlash for leaving him for dead more than twenty years prior during a desperate situation in South America.
On the orders of Diaz, a few of the beastly Kindred servants carried the severely damaged body of Backlash to a waterfall and threw him down. Elsewhere, Grifter is naked and contained in a water container with oxygen and a communication device attached to him. Roberto Diaz watches and communicates with him. Diaz tells Grifter that the his old identity is no more and the only thing he requires from him are gen samples which are crucial to better understand the genesis drug.
Diaz reveals to him that duplicating the genesis drug is crucial for the Kindred to create more life and be able to overwhelm the world and force it to recognize the might of the Kindred society. Grifter tries to reason with his former teammate by telling him that the genesis serum is something that is not meant to be tampered as it will lead to destruction…
Quality
Backlash in action!This early, I can say that Jim Lee, Brandon Choi, Sean Ruffner and Brett Booth gave their best effort to make this final chapter very intriguing, dramatic and explosive to read at the same time. Along the way, they expanded the lore of the original WildStorm universe while building up anticipation for the Team 7 original mini-series (released in the 4th quarter of 1994).
The writing got even stronger in this final issue in terms of storytelling and character development. Roberto Diaz is not a one-dimensional super villain. In fact, he strongly believes that he was betrayed not only by Team 7 and IO, but by humanity in general. As such, he found purpose with the Kindred during his survival days and injected himself with the genesis drug which enhanced him but also turned him into an addict (this alone added drug addiction as a key theme). As far as Roberto Diaz is concerned, he is on a path of no return and his obsession with vengeance against humanity justifies his leadership of the Kindred and the master plan to overwhelm humanity someday. In terms of geopolitics, this reminds me a lot about Islamic terrorists going up against Western civilization using violence while having their fellow Islamists migrate into different nations worldwide to overwhelm those societies from within. Of course, the concept of Diaz and the Kindred plotting against many billions of humans here is high fantasy mixed with unethical science, terrorism, infiltration and terrorism.
The creators managed to develop Grifter, Backlash and John Lynch even more. Lynch here is portrayed as very stressed and struggling with being responsible over the deaths of many men IO sent to rescue him. He even believed for a while that Backlash is dead and he knows fully well that the Kindred are not crazy but rather intelligent and are obsessed with seeking justice. In some ways, Lynch is also responsible for the Kindred and he reflects on what he did for decades for IO while serving as a Team 7 member with a leadership role.
John Lynch in the prison cell with Colby.Grifter and Backlash, who are often visually featured in the promos of this mini-series, also have their fair share of the spotlight. Both heroes are severely beaten and not even their special talents or powers were enough to overcome the violent opposition of the Kindred. I like the way the creators emphasized Grifter’s (civilian identity: Cole Cash) personality as he got into the same prison cell with Alicia Turner who turned out to be involved with him several years prior. Grifter here is uneasy about the past not only as member of Team 7 but also as a person. As for Backlash, I’ll say that he has the classic heroic comeback in this issue and things got really tense between him and Roberto Diaz.
When it comes to superhero spectacle, this one is really packed with action and Brett Booth delivered some dynamic artworks to make the story look entertaining. When he draws the Kindred – those animalistic loyalists of Roberto Diaz – he makes them look horrific and intimidating from time to time. When it comes to drawing Backlash and Grifter, Booth’s take has some rough edges as this mini-series was produced before the start of the Backlash series.
Conclusion
A dynamic action shot of a battered Grifter with Alicia Turner.I can say that The Kindred #4 (1994) is a worthy end to the mini-series. By the time the plot concluded, the lore and the paramilitary concepts of the original WildStorm universe got expanded a lot with emphasis on the legacy left behind by Team 7 and IO. Grifter, Backlash and John Lynch – all former teammates of Team 7 – got nicely developed here and their significance within the WildStorm universe got stronger. This comic book delivered intrigue, surprises and a good amount of spectacle from start to finish. It also succeeded in setting the stage for the late-1994 launch of Team 7.
Overall, The Kindred #4 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #amusement #animation #Backlash #BrandonChoi #BrettBooth #CarloCarrasco #ChatGPT #ColeCash #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #illegalImmigrants #illegalImmigration #illustratedLiterature #ImageComics #immigration #InternationalOperationsIO #IslamicTerrorism #IslamicTerrorists #Islamist #IslamoLeft #IslamoLeft #IslamoLeftist #JimLee #JohnLynch #Kindred #literature #MarcSlayton #massMigration #military #paraMilitary #paramilitary #retroReview #Retrospective #review #Reviews #RobertoDiaz #SeanRuffner #StormWatch #superhero #superheroes #Team7 #terrorism #terrorists #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom -
A Look Back at Gen13 #1 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.
Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.
With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.
The cover.Early story
The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.
Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.
Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.
Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.
A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…
Quality
Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.
This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).
John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).
When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.
When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.
Conclusion
John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.
Overall, Gen13 #1 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth -
A Look Back at Gen13 #1 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.
Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.
With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.
The cover.Early story
The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.
Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.
Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.
Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.
A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…
Quality
Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.
This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).
John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).
When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.
When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.
Conclusion
John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.
Overall, Gen13 #1 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth -
A Look Back at Gen13 #1 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics fans and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of Jim Lee’s original WildStorm universe through the original Gen13 mini-series.
There is a lot to enjoy in the WildStorm comic book universe of the 1990s with such titles like WildCATS: Covert Action Teams, Team 7, StormWatch, Grifter, Backlash and Wetworks to name some. The WildStorm depicts the world as chaotic filled with strong paramilitary concepts, conspiracies and even aliens from deep space.
Along the way, WildStorm has its own take on the sub-genre of super-powered teenagers which was realized as Gen13 (stylized as Gen13). Strangely enough, the team – which actually first appeared in the Deathmate Black crossover comic book in 1993 – was originally titled as Gen X but WildStorm had to rebrand it into Gen13 as Marvel Comics already trademarked the name Generation X for an X-Men-related comic book project. To learn more about production history and background of Gen13, click here.
With those details laid down, here is a look back at Gen13 #1, published by Image Comics in 1994 with a story written by Jim Lee and Brandon Choi with artwork done by Jeffrey Scott Campbell (ink work by Alex Garner). This is the first issue of the mini-series.
The cover.Early story
The story begins sometime in 1979 when a married couple (Stephen and Rachel Callahan) desperate runs away with their two little children. A team of armored troops (the Black Razors) riding two hovering vehicles catches up with them and hit Rachel with bullets passing through her body. Stephen, who is carrying his son Matthew, uses his power to destroy one of the hovering vehicles. One of the Black Razors realized that the husband is gen-active and nobody informed their team that he was with Gen12.
Agonizing with severe head pain, Stephen tells Matthew to take his little sister Nicole with him and run to the trees. As far as Stephen is concerned, he is finished and all he can do is buy time for the two little children to escape. He tells Matthew to protect his sister. Suddenly, the Black Razors killed Stephen right in front of Matthew and Nicole.
Fifteen years later, a young, nerdy college student named Caitlin Fairchild makes her way through the college campus in Princeton. She is a gifted student who has been focused on maintaining a high grade and graduate with her advanced degree in computer science in the near future.
Upon arriving at the dormitory, she meets her promiscuous roommate Alexa who informs her that some guys arrived earlier looking for her. The guys were described as middle-aged suits and they wanted to talk to Caitlin about some internship program. Alexa then leaves.
A few hours later, Caitlin wakes up as the door gets knocked. Special agent baker of the National Security Committee tells her that she has been accepted into the Gen13 program and her presence is immediately required in order to process her into the program before it begins the next day…
Quality
Roxy, Burnout, Grunge and Caitlin Fairchild together for the first time at the secret facility of the Gen13 program. One other member – Rainmaker – has yet to appear.I enjoyed this comic book the first time I had it in 1994. I can clearly say that it is still fun and engaging to read again today.
This comic book was written with the intention to introduce super-powered teenagers as a new and really distinctive team in one corner of the original WildStorm universe while also expanding the lore by focusing more on International Operations’ unethical covert operations which will easily remind people about government conspiracies, top secret missions and the like. The story has really strong elements about conspiracies, unethical scientific experiments and even human rights violations. The story by Jim Lee and Brandon Choi has a strong structure but what stood out to me was the really creative writing done to bring the characters to life complete with a touch of the 1990s vibe (in reference to comic book trends and real-life society).
John Lynch, a former member of Team 7 and also one of the high-ranking officials of IO who occasionally appeared in prior WildStorm comic books, gets a nice share of the spotlight in the story and indeed he is not full control of his organization. In fact, IO’s execution of a new program about developing people with special abilities or powers (without their knowledge) raises Lynch’s concerns as he himself was a victim of betrayal and exposure to an experimental gas during his time with Team 7. Lynch also appeared in The Kindred mini-series (read my reviews by clicking here, here and here).
When it comes to the characters, Gen13’s members here are introduced with notable differences in terms of personality. The nerdy Caitlin Fairchild is the very promising smart young lady who has the potential to succeed. Bobby (Burnout) is the quiet guy who quickly realizes that true unity is needed in order for a group to succeed under the program they are in. Roxy is the undisciplined and rebellious young lady while Grunge is the loose cannon and has trouble with authorities. While it is clear you won’t see much of their powers yet in this comic book, they turned out to be interesting enough to follow thanks to the strong creative writing by Lee and Choi.
When it comes to the visuals, Jeffrey Scott Campbell’s artworks really stood out mainly due to his distinctive style. If you look closely at how he draws the faces of women – particularly the ones who are young and fit – you will realize the exaggerated look complete with the big eyes and curves seen on females in anime or even manga (Japanese comics). If you are looking visual realism on the characters, you won’t find it here at all. Campbell’s style truly defined the look of the characters and yet he was able to draw armored troops (Black Razors and the armed security guard) with a really high level of details (including their weapons) which really stood out visually. Campbell is also good with superhero spectacle and hard action. Last but not least, there is a deliberate amount of erotic imagery in this comic book which serves as a reminder that this is a story aimed at young adult and adult readers.
Conclusion
John Lynch and Ivana having a confidential talk about International Operations and its current project about super-powered beings. Even though he is a very high officer at IO, Lynch was kept in the dark about something crucial.Indeed, Gen13 #1 (1994) remains entertaining to read mainly because of the strong writing. The story moved at a smooth pace, the exposition was done cleverly, and the characters ended up being worthy enough to pay attention to. By the time I reached the end, I am convinced to go on to the next issue and rediscover not only more of the mini-series but also the way it expanded the lore of the WildStorm universe of the 1990s. This comic book alone strongly emphasized the connections with other elements of the WildStorm universe, particularly with Team 7 (its mini-series launched months after this one) and the dark legacy of IO. It is an adulterated superhero comic book that really offered readers something new and intriguing.
Overall, Gen13 #1 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#Comic #1990s #AlexGarner #America #amusement #animation #Backlash #Blog #blogger #blogging #BobbyBurnoutLane #BrandonChoi #Burnout #CaitlinFairchild #CarloCarrasco #ChatGPT #ColeCash #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #Deathmate #DeathmateBlack #entertainment #entertainmentBlog #fun #geek #GenX #Gen13 #GenerationX #Google #GoogleSearch #Grifter #Grunge #illustratedLiterature #ImageComics #InternationalOperationsIO #JeffreyScottCampbell #JimLee #JohnLynch #kabataan #Kindred #literature #MarcSlayton #Marvel #MarvelComics #military #paraMilitary #paramilitary #PercivalEdmundGrungeChang #retroReview #Retrospective #review #Reviews #Roxy #RoxyFreefallSpaulding #SarahRainmaker #StormWatch #superhero #superheroes #Team7 #teenagers #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom #XMen #youth -
A Look Back at The Kindred #3 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the WildStorm universe through The Kindred mini-series.
Having read the first two issues, I can say that the plot has been built-up into something that justifies not only the reuniting of former Team 7 teammates Grifter and Backlash (who hate each other) but also the consequences caused by IO’s (International Operations) a long time prior. So far the creative team of WildStorm father Jim Lee, Brandon Choi, Sean Ruffner and artist Brett Booth succeeded in telling an entertaining story with a balance on action, suspense and intrigue.
With those details laid down, here is a look back at The Kindred #3, published by Image Comics in 1994 with a story written by Jim Lee, Brandon Choi, Sean Ruffner and Brett Booth. Booth illustrated the comic book.
The cover.Early story
The story begins with John Lynch being helpless in front of Bloodmoon, the vicious leader of the Kindred. Lynch tells him that he has no recollection of him, the Kindred and the crimes he has been accused of. Regardless, Lynch is being prepared for the trial under the Kindred’s system of justice.
Bloodmoon learns from one of his pawns that they captured the three men who were sent to rescue the prisoners. Two of the captured were sensed to have the Kindred’s blood within them. Bloodmoon then orders to have them brought to him immediately.
Minutes later, Grifter and Backlash – both battered and worn down – were brought to Bloodmoon.
Quality
Literally, the past bites Bloodmoon hard.Following the events of issue #2, there is a huge pay-off in this comic book and it added more depth into the plot. With Lynch, Backlash and Grifter – all of them were teammates in Team 7 a long time prior – helpless early in the story, the stakes really went high up as something significant about Bloodmoon and how the Kindred started got revealed.
Bloodmoon is not the typical comic book villain. His origin and how the Kindred was established are linked to the high-stakes experiments IO conducted on animals on Caballito (this makes IO’s top-secret experimentation on humans to unlock super-human potential literally just the tip of the iceberg). The way Bloodmoon was portrayed here, he is convinced that he exists with an undeniable purpose to lead the Kindred while getting striking back at humanity for vengeance starting with IO and former Team 7 members. The tragic events of the past made him a very hardened character and the living and walking evidence of IO’s unethical experimentation agenda.
Worth focusing here is, unsurprisingly, the uneasy new alliance between Grifter and Backlash who had no choice but to set aside their differences to survive and somehow bring down Bloodmoon deep within the turf of the Kindred. You will get a glimpse as to how they used to work during their time with Team 7 and how they could pull off tough achievements with their modern-day abilities and technology. The dynamics between the two former Team 7 teammates is a must-see and there are indeed 1980s Hollywood action film vibes embedded within.
Not to be outdone is John Lynch whose super-human potential gets unleashed while being in the middle of a very desperate situation facing three deadly enemies at once. Lynch here gets more of the spotlight and he does something else apart from serving as a convenient tool for exposition about IO and its past.
Conclusion
Grifter and Backlash on the run.As the plot moved closer to concluding, The Kindred #3 (1994) had the stakes raised a lot for the former Team 7 members involved as well as IO’s current people. The big reveal that happened late in the comic book was pretty powerful and it will encourage readers to focus more on the past operations of IO as well as Team 7. At this stage in the publishing history of Image Comics, WildStorm’s para-military concepts got solidified more effectively setting the stage for the launch of the original Team 7 mini-series. As for The Kindred mini-series, the engagement and entertainment value of issue #3 convinced me to go on to issue #4.
Overall, The Kindred #3 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #America #amusement #animation #Backlash #Blog #blogger #blogging #BrandonChoi #BrettBooth #CarloCarrasco #ChatGPT #ColeCash #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #illustratedLiterature #ImageComics #InternationalOperationsIO #JimLee #JohnLynch #Kindred #literature #MarcSlayton #military #paraMilitary #paramilitary #retroReview #Retrospective #review #Reviews #SeanRuffner #StormWatch #superhero #superheroes #Team7 #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom -
A Look Back at The Kindred #3 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the WildStorm universe through The Kindred mini-series.
Having read the first two issues, I can say that the plot has been built-up into something that justifies not only the reuniting of former Team 7 teammates Grifter and Backlash (who hate each other) but also the consequences caused by IO’s (International Operations) a long time prior. So far the creative team of WildStorm father Jim Lee, Brandon Choi, Sean Ruffner and artist Brett Booth succeeded in telling an entertaining story with a balance on action, suspense and intrigue.
With those details laid down, here is a look back at The Kindred #3, published by Image Comics in 1994 with a story written by Jim Lee, Brandon Choi, Sean Ruffner and Brett Booth. Booth illustrated the comic book.
The cover.Early story
The story begins with John Lynch being helpless in front of Bloodmoon, the vicious leader of the Kindred. Lynch tells him that he has no recollection of him, the Kindred and the crimes he has been accused of. Regardless, Lynch is being prepared for the trial under the Kindred’s system of justice.
Bloodmoon learns from one of his pawns that they captured the three men who were sent to rescue the prisoners. Two of the captured were sensed to have the Kindred’s blood within them. Bloodmoon then orders to have them brought to him immediately.
Minutes later, Grifter and Backlash – both battered and worn down – were brought to Bloodmoon.
Quality
Literally, the past bites Bloodmoon hard.Following the events of issue #2, there is a huge pay-off in this comic book and it added more depth into the plot. With Lynch, Backlash and Grifter – all of them were teammates in Team 7 a long time prior – helpless early in the story, the stakes really went high up as something significant about Bloodmoon and how the Kindred started got revealed.
Bloodmoon is not the typical comic book villain. His origin and how the Kindred was established are linked to the high-stakes experiments IO conducted on animals on Caballito (this makes IO’s top-secret experimentation on humans to unlock super-human potential literally just the tip of the iceberg). The way Bloodmoon was portrayed here, he is convinced that he exists with an undeniable purpose to lead the Kindred while getting striking back at humanity for vengeance starting with IO and former Team 7 members. The tragic events of the past made him a very hardened character and the living and walking evidence of IO’s unethical experimentation agenda.
Worth focusing here is, unsurprisingly, the uneasy new alliance between Grifter and Backlash who had no choice but to set aside their differences to survive and somehow bring down Bloodmoon deep within the turf of the Kindred. You will get a glimpse as to how they used to work during their time with Team 7 and how they could pull off tough achievements with their modern-day abilities and technology. The dynamics between the two former Team 7 teammates is a must-see and there are indeed 1980s Hollywood action film vibes embedded within.
Not to be outdone is John Lynch whose super-human potential gets unleashed while being in the middle of a very desperate situation facing three deadly enemies at once. Lynch here gets more of the spotlight and he does something else apart from serving as a convenient tool for exposition about IO and its past.
Conclusion
Grifter and Backlash on the run.As the plot moved closer to concluding, The Kindred #3 (1994) had the stakes raised a lot for the former Team 7 members involved as well as IO’s current people. The big reveal that happened late in the comic book was pretty powerful and it will encourage readers to focus more on the past operations of IO as well as Team 7. At this stage in the publishing history of Image Comics, WildStorm’s para-military concepts got solidified more effectively setting the stage for the launch of the original Team 7 mini-series. As for The Kindred mini-series, the engagement and entertainment value of issue #3 convinced me to go on to issue #4.
Overall, The Kindred #3 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #America #amusement #animation #Backlash #Blog #blogger #blogging #BrandonChoi #BrettBooth #CarloCarrasco #ChatGPT #ColeCash #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #illustratedLiterature #ImageComics #InternationalOperationsIO #JimLee #JohnLynch #Kindred #literature #MarcSlayton #military #paraMilitary #paramilitary #retroReview #Retrospective #review #Reviews #SeanRuffner #StormWatch #superhero #superheroes #Team7 #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom -
A Look Back at The Kindred #3 (1994)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, superhero fans, 1990s arts and culture enthusiasts, Image Comics and comic book collectors! Today we go back to the mid-1990s to examine one of the many tales of the WildStorm universe through The Kindred mini-series.
Having read the first two issues, I can say that the plot has been built-up into something that justifies not only the reuniting of former Team 7 teammates Grifter and Backlash (who hate each other) but also the consequences caused by IO’s (International Operations) a long time prior. So far the creative team of WildStorm father Jim Lee, Brandon Choi, Sean Ruffner and artist Brett Booth succeeded in telling an entertaining story with a balance on action, suspense and intrigue.
With those details laid down, here is a look back at The Kindred #3, published by Image Comics in 1994 with a story written by Jim Lee, Brandon Choi, Sean Ruffner and Brett Booth. Booth illustrated the comic book.
The cover.Early story
The story begins with John Lynch being helpless in front of Bloodmoon, the vicious leader of the Kindred. Lynch tells him that he has no recollection of him, the Kindred and the crimes he has been accused of. Regardless, Lynch is being prepared for the trial under the Kindred’s system of justice.
Bloodmoon learns from one of his pawns that they captured the three men who were sent to rescue the prisoners. Two of the captured were sensed to have the Kindred’s blood within them. Bloodmoon then orders to have them brought to him immediately.
Minutes later, Grifter and Backlash – both battered and worn down – were brought to Bloodmoon.
Quality
Literally, the past bites Bloodmoon hard.Following the events of issue #2, there is a huge pay-off in this comic book and it added more depth into the plot. With Lynch, Backlash and Grifter – all of them were teammates in Team 7 a long time prior – helpless early in the story, the stakes really went high up as something significant about Bloodmoon and how the Kindred started got revealed.
Bloodmoon is not the typical comic book villain. His origin and how the Kindred was established are linked to the high-stakes experiments IO conducted on animals on Caballito (this makes IO’s top-secret experimentation on humans to unlock super-human potential literally just the tip of the iceberg). The way Bloodmoon was portrayed here, he is convinced that he exists with an undeniable purpose to lead the Kindred while getting striking back at humanity for vengeance starting with IO and former Team 7 members. The tragic events of the past made him a very hardened character and the living and walking evidence of IO’s unethical experimentation agenda.
Worth focusing here is, unsurprisingly, the uneasy new alliance between Grifter and Backlash who had no choice but to set aside their differences to survive and somehow bring down Bloodmoon deep within the turf of the Kindred. You will get a glimpse as to how they used to work during their time with Team 7 and how they could pull off tough achievements with their modern-day abilities and technology. The dynamics between the two former Team 7 teammates is a must-see and there are indeed 1980s Hollywood action film vibes embedded within.
Not to be outdone is John Lynch whose super-human potential gets unleashed while being in the middle of a very desperate situation facing three deadly enemies at once. Lynch here gets more of the spotlight and he does something else apart from serving as a convenient tool for exposition about IO and its past.
Conclusion
Grifter and Backlash on the run.As the plot moved closer to concluding, The Kindred #3 (1994) had the stakes raised a lot for the former Team 7 members involved as well as IO’s current people. The big reveal that happened late in the comic book was pretty powerful and it will encourage readers to focus more on the past operations of IO as well as Team 7. At this stage in the publishing history of Image Comics, WildStorm’s para-military concepts got solidified more effectively setting the stage for the launch of the original Team 7 mini-series. As for The Kindred mini-series, the engagement and entertainment value of issue #3 convinced me to go on to issue #4.
Overall, The Kindred #3 (1994) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1990s #America #amusement #animation #Backlash #Blog #blogger #blogging #BrandonChoi #BrettBooth #CarloCarrasco #ChatGPT #ColeCash #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #Daemonites #entertainment #entertainmentBlog #fun #geek #Gen13 #Google #GoogleSearch #Grifter #illustratedLiterature #ImageComics #InternationalOperationsIO #JimLee #JohnLynch #Kindred #literature #MarcSlayton #military #paraMilitary #paramilitary #retroReview #Retrospective #review #Reviews #SeanRuffner #StormWatch #superhero #superheroes #Team7 #The1990s #TheKindred #Tumblr #Twitter #WildCATSCovertActionTeams #WildCATS #WillStorm #WordPress #WordPressCom -
A Look Back at Resident Evil: The Official Comic Book Magazine #4 (1998)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.
Having read the first three issues of the RE comic book magazine series, I can say that the quality has been mixed. While issue #2 had pretty bad Resident Evil 2 illustrated adaptation, issue #3 had a short story that functioned as a sequel to Resident Evil (1996) in the form of a polished fan fiction. There were other short stories that turned out serviceable to intriguing and surprisingly entertaining to read. How much creative freedom WildStorm had in its publishing deal with Capcom remains unclear.
With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #4, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams, Marc Mostman and Kris Oprisko, and drawn by Rafael Kayanan, Ryan Odagawa and Norman Felchie.
The cover.Early stories
Night Stalkers – In a sleepy town in the southwestern part of America, two men suddenly got abducted by humanoid bats (referred to as “zombie bats” by the publisher) and were brought to a secret facility of Umbrella. The scientists of Umbrella have the technology to control the bats and they have already abducted many people who became helpless subjects of a transmutation process. Back in the sleepy town, the community is panicking and the son of the sheriff was rescued from a group of humanoid bats. In response to the town’s call for help, the United States government sends agent Leon Kennedy to solve their problem.
Special Delivery – Two helicopter operators working for Umbrella are tasked to lift special containers of their company’s bio-weapons. Their goal is to drop specific containers at different sites within and outside of Raccoon City. One by one, the monsters of Umbrella are dropped in some very unsuspecting laps from above.
Zombies Aboard – Inside the airplane, Chris Redfield, his sister Claire and Barry Burton realize the there is nobody left to pilot the aircraft. Using the flight training he had with S.T.A.R.S., Chris takes control of the airplane.
Quality
When Umbrella’s helicopter drops its biological weapons, chaos happens.This early, I can say that I was entertained by this Resident Evil comic book.
The first short story Night Stalkers is WildStorm’s next attempt of making a sequel to Resident Evil following Leon Kennedy on his mission to take on Umbrella and the town it affected. There are no zombies but Umbrella’s scientists and the project leader are using man-sized bats to spread the G-virus and their methods clearly caused human rights violations on the victims. This short story, which was well written and had a good structure, is actually prophetic because it portrayed Leon Kennedy as an agent of the US government and this comic book was released many years before Resident Evil 4 (2005) came out. For context, Leon Kennedy in RE4 worked for the US government and his mission was to rescue the American President’s daughter. In the short story and in the said video game, both versions of Leon Kennedy showed him being very proficient with action and he has no fear going up against multiple enemies. One has to wonder if RE creator and RE4 game director Shinji Mikami ever read Night Stalkers for inspiration. Night Stalkers is entertaining.
The brave and dynamic Leon Kennedy springs into action against Umbrella.The second short story Special Delivery is a really intriguing look at the personnel who operated the helicopter to transport Umbrella’s monsters. This is in reference to what happened in Resident Evil 2 as Mr. X got dropped down. There are no established characters here but that’s not a problem because the story made a lot of sense and fit in nicely with the Resident Evil universe. It also shows how unethical, cold-hearted and evil Umbrella really is not only towards its business rivals but also against humanity. This one is surprisingly entertaining.
The final short story Zombies Aboard follows Chris, Jill and Barry Burton on their high-risk mission to find Umbrella in Europe and stop them from causing danger on the world. This is the continuation of Dead Air in issue #3 and it was a serious attempt by WildStorm creators to function as a sequel to the RE games of the time. With regards to its quality, the short story was structured with action and horror in mind. While the three established RE characters search for Umbrella, the story lacked depth as there is way too little detective elements in it. Instead, you will see the S.T.A.R.S. members firing or stabbing or slashing zombies they encountered from England to Germany (the story never showed the authorities reacting to the collateral damage caused by the three), and it is at the very end of the tale when the suspense and horror came in. This short story is clearly less engaging compared to its predecessor. At least the art work is good and the artist did not hold back on the violence.
Conclusion
Chris Redfield, Jill Valentine and Barry Burton search for Umbrella in Europe.With the three stories featured, Resident Evil: The Official Comic Book Magazine #4 (1998) is just as entertaining as issue #3. For me, the only letdown was the final short story. The highlight was actually the first short story as it turned out to be very prophetic as to how Leon Kennedy would eventually turn out in video games – the brave and dynamic action hero millions of fans and gamers today enjoy.
Overall, Resident Evil: The Official Comic Book Magazine #4 (1998) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #Amsterdam #amusement #animation #BarryBurton #Blog #blogger #blogging #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #England #entertainment #entertainmentBlog #France #fun #gamers #games #geek #Germany #Google #GoogleSearch #GreatBritain #HidekiKamiya #illustratedLiterature #ImageComics #JimLee #KrisOprisko #LeonKennedy #LeonSKennedy #literature #London #MarkMostman #MarvelComics #Munich #nostalgia #Paris #PlayStation #RaccoonCity #RafaelKayanan #RE2 #ResidentEvil #ResidentEvil2 #ResidentEvil4 #ResidentEvilReview #ResidentEvilTheOfficialComicBookMagazine #RetroGaming #retroReview #Retrospective #review #Reviews #RyanOdagawa #ShinjiMikami #Sony #TedAdams #The1990s #theNetherlands #Tumblr #Twitter #videoGames #WildStorm #WordPress #WordPressCom -
A Look Back at Resident Evil: The Official Comic Book Magazine #4 (1998)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.
Having read the first three issues of the RE comic book magazine series, I can say that the quality has been mixed. While issue #2 had pretty bad Resident Evil 2 illustrated adaptation, issue #3 had a short story that functioned as a sequel to Resident Evil (1996) in the form of a polished fan fiction. There were other short stories that turned out serviceable to intriguing and surprisingly entertaining to read. How much creative freedom WildStorm had in its publishing deal with Capcom remains unclear.
With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #4, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams, Marc Mostman and Kris Oprisko, and drawn by Rafael Kayanan, Ryan Odagawa and Norman Felchie.
The cover.Early stories
Night Stalkers – In a sleepy town in the southwestern part of America, two men suddenly got abducted by humanoid bats (referred to as “zombie bats” by the publisher) and were brought to a secret facility of Umbrella. The scientists of Umbrella have the technology to control the bats and they have already abducted many people who became helpless subjects of a transmutation process. Back in the sleepy town, the community is panicking and the son of the sheriff was rescued from a group of humanoid bats. In response to the town’s call for help, the United States government sends agent Leon Kennedy to solve their problem.
Special Delivery – Two helicopter operators working for Umbrella are tasked to lift special containers of their company’s bio-weapons. Their goal is to drop specific containers at different sites within and outside of Raccoon City. One by one, the monsters of Umbrella are dropped in some very unsuspecting laps from above.
Zombies Aboard – Inside the airplane, Chris Redfield, his sister Claire and Barry Burton realize the there is nobody left to pilot the aircraft. Using the flight training he had with S.T.A.R.S., Chris takes control of the airplane.
Quality
When Umbrella’s helicopter drops its biological weapons, chaos happens.This early, I can say that I was entertained by this Resident Evil comic book.
The first short story Night Stalkers is WildStorm’s next attempt of making a sequel to Resident Evil following Leon Kennedy on his mission to take on Umbrella and the town it affected. There are no zombies but Umbrella’s scientists and the project leader are using man-sized bats to spread the G-virus and their methods clearly caused human rights violations on the victims. This short story, which was well written and had a good structure, is actually prophetic because it portrayed Leon Kennedy as an agent of the US government and this comic book was released many years before Resident Evil 4 (2005) came out. For context, Leon Kennedy in RE4 worked for the US government and his mission was to rescue the American President’s daughter. In the short story and in the said video game, both versions of Leon Kennedy showed him being very proficient with action and he has no fear going up against multiple enemies. One has to wonder if RE creator and RE4 game director Shinji Mikami ever read Night Stalkers for inspiration. Night Stalkers is entertaining.
The brave and dynamic Leon Kennedy springs into action against Umbrella.The second short story Special Delivery is a really intriguing look at the personnel who operated the helicopter to transport Umbrella’s monsters. This is in reference to what happened in Resident Evil 2 as Mr. X got dropped down. There are no established characters here but that’s not a problem because the story made a lot of sense and fit in nicely with the Resident Evil universe. It also shows how unethical, cold-hearted and evil Umbrella really is not only towards its business rivals but also against humanity. This one is surprisingly entertaining.
The final short story Zombies Aboard follows Chris, Jill and Barry Burton on their high-risk mission to find Umbrella in Europe and stop them from causing danger on the world. This is the continuation of Dead Air in issue #3 and it was a serious attempt by WildStorm creators to function as a sequel to the RE games of the time. With regards to its quality, the short story was structured with action and horror in mind. While the three established RE characters search for Umbrella, the story lacked depth as there is way too little detective elements in it. Instead, you will see the S.T.A.R.S. members firing or stabbing or slashing zombies they encountered from England to Germany (the story never showed the authorities reacting to the collateral damage caused by the three), and it is at the very end of the tale when the suspense and horror came in. This short story is clearly less engaging compared to its predecessor. At least the art work is good and the artist did not hold back on the violence.
Conclusion
Chris Redfield, Jill Valentine and Barry Burton search for Umbrella in Europe.With the three stories featured, Resident Evil: The Official Comic Book Magazine #4 (1998) is just as entertaining as issue #3. For me, the only letdown was the final short story. The highlight was actually the first short story as it turned out to be very prophetic as to how Leon Kennedy would eventually turn out in video games – the brave and dynamic action hero millions of fans and gamers today enjoy.
Overall, Resident Evil: The Official Comic Book Magazine #4 (1998) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #Amsterdam #amusement #animation #BarryBurton #Blog #blogger #blogging #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #England #entertainment #entertainmentBlog #France #fun #gamers #games #geek #Germany #Google #GoogleSearch #GreatBritain #HidekiKamiya #illustratedLiterature #ImageComics #JimLee #KrisOprisko #LeonKennedy #LeonSKennedy #literature #London #MarkMostman #MarvelComics #Munich #nostalgia #Paris #PlayStation #RaccoonCity #RafaelKayanan #RE2 #ResidentEvil #ResidentEvil2 #ResidentEvil4 #ResidentEvilReview #ResidentEvilTheOfficialComicBookMagazine #RetroGaming #retroReview #Retrospective #review #Reviews #RyanOdagawa #ShinjiMikami #Sony #TedAdams #The1990s #theNetherlands #Tumblr #Twitter #videoGames #WildStorm #WordPress #WordPressCom -
A Look Back at Resident Evil: The Official Comic Book Magazine #4 (1998)
Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.
Welcome back, 1990s arts and culture enthusiasts, video game enthusiasts and comic book collectors! Today we go back to the late-1990s to examine another issue of the magazine-sized comic book series titled Resident Evil: The Official Comic Book Magazine.
Having read the first three issues of the RE comic book magazine series, I can say that the quality has been mixed. While issue #2 had pretty bad Resident Evil 2 illustrated adaptation, issue #3 had a short story that functioned as a sequel to Resident Evil (1996) in the form of a polished fan fiction. There were other short stories that turned out serviceable to intriguing and surprisingly entertaining to read. How much creative freedom WildStorm had in its publishing deal with Capcom remains unclear.
With those details laid down, here is a look back at Resident Evil: The Official Comic Book Magazine #4, published by WildStorm/Image Comics in 1998 with short stories written by Ted Adams, Marc Mostman and Kris Oprisko, and drawn by Rafael Kayanan, Ryan Odagawa and Norman Felchie.
The cover.Early stories
Night Stalkers – In a sleepy town in the southwestern part of America, two men suddenly got abducted by humanoid bats (referred to as “zombie bats” by the publisher) and were brought to a secret facility of Umbrella. The scientists of Umbrella have the technology to control the bats and they have already abducted many people who became helpless subjects of a transmutation process. Back in the sleepy town, the community is panicking and the son of the sheriff was rescued from a group of humanoid bats. In response to the town’s call for help, the United States government sends agent Leon Kennedy to solve their problem.
Special Delivery – Two helicopter operators working for Umbrella are tasked to lift special containers of their company’s bio-weapons. Their goal is to drop specific containers at different sites within and outside of Raccoon City. One by one, the monsters of Umbrella are dropped in some very unsuspecting laps from above.
Zombies Aboard – Inside the airplane, Chris Redfield, his sister Claire and Barry Burton realize the there is nobody left to pilot the aircraft. Using the flight training he had with S.T.A.R.S., Chris takes control of the airplane.
Quality
When Umbrella’s helicopter drops its biological weapons, chaos happens.This early, I can say that I was entertained by this Resident Evil comic book.
The first short story Night Stalkers is WildStorm’s next attempt of making a sequel to Resident Evil following Leon Kennedy on his mission to take on Umbrella and the town it affected. There are no zombies but Umbrella’s scientists and the project leader are using man-sized bats to spread the G-virus and their methods clearly caused human rights violations on the victims. This short story, which was well written and had a good structure, is actually prophetic because it portrayed Leon Kennedy as an agent of the US government and this comic book was released many years before Resident Evil 4 (2005) came out. For context, Leon Kennedy in RE4 worked for the US government and his mission was to rescue the American President’s daughter. In the short story and in the said video game, both versions of Leon Kennedy showed him being very proficient with action and he has no fear going up against multiple enemies. One has to wonder if RE creator and RE4 game director Shinji Mikami ever read Night Stalkers for inspiration. Night Stalkers is entertaining.
The brave and dynamic Leon Kennedy springs into action against Umbrella.The second short story Special Delivery is a really intriguing look at the personnel who operated the helicopter to transport Umbrella’s monsters. This is in reference to what happened in Resident Evil 2 as Mr. X got dropped down. There are no established characters here but that’s not a problem because the story made a lot of sense and fit in nicely with the Resident Evil universe. It also shows how unethical, cold-hearted and evil Umbrella really is not only towards its business rivals but also against humanity. This one is surprisingly entertaining.
The final short story Zombies Aboard follows Chris, Jill and Barry Burton on their high-risk mission to find Umbrella in Europe and stop them from causing danger on the world. This is the continuation of Dead Air in issue #3 and it was a serious attempt by WildStorm creators to function as a sequel to the RE games of the time. With regards to its quality, the short story was structured with action and horror in mind. While the three established RE characters search for Umbrella, the story lacked depth as there is way too little detective elements in it. Instead, you will see the S.T.A.R.S. members firing or stabbing or slashing zombies they encountered from England to Germany (the story never showed the authorities reacting to the collateral damage caused by the three), and it is at the very end of the tale when the suspense and horror came in. This short story is clearly less engaging compared to its predecessor. At least the art work is good and the artist did not hold back on the violence.
Conclusion
Chris Redfield, Jill Valentine and Barry Burton search for Umbrella in Europe.With the three stories featured, Resident Evil: The Official Comic Book Magazine #4 (1998) is just as entertaining as issue #3. For me, the only letdown was the final short story. The highlight was actually the first short story as it turned out to be very prophetic as to how Leon Kennedy would eventually turn out in video games – the brave and dynamic action hero millions of fans and gamers today enjoy.
Overall, Resident Evil: The Official Comic Book Magazine #4 (1998) is recommended.
+++++
Thank you for reading. If you find this article engaging, please click the like button below and also please consider sharing this article to others. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. If you want to support my website, please consider making a donation. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @HavenorFantasy as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco/.
#1990s #America #Amsterdam #amusement #animation #BarryBurton #Blog #blogger #blogging #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #comic #comicBook #comicBookAdaptation #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #England #entertainment #entertainmentBlog #France #fun #gamers #games #geek #Germany #Google #GoogleSearch #GreatBritain #HidekiKamiya #illustratedLiterature #ImageComics #JimLee #KrisOprisko #LeonKennedy #LeonSKennedy #literature #London #MarkMostman #MarvelComics #Munich #nostalgia #Paris #PlayStation #RaccoonCity #RafaelKayanan #RE2 #ResidentEvil #ResidentEvil2 #ResidentEvil4 #ResidentEvilReview #ResidentEvilTheOfficialComicBookMagazine #RetroGaming #retroReview #Retrospective #review #Reviews #RyanOdagawa #ShinjiMikami #Sony #TedAdams #The1990s #theNetherlands #Tumblr #Twitter #videoGames #WildStorm #WordPress #WordPressCom