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  1. Retro Gaming Ads Blast – Part 44

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Berzerk Arcade Flyer

    The front. The rear.

    Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”

    2. Rush’n Attack North American Arcade Flyer

    The arcade flyer for North America

    During the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.

    3. Turbo Out Run North American Arcade Flyer

    The flyer.

    Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.

    4. Air Duel Japanese Arcade Flyer

    The artwork here is captivating to look at.

    Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.

    5. Spellbound Adaptor Print Ad

    The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.

    Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.

    6. Contra III: The Alien Wars North American Print Ad

    Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.

    By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!

    7. Apocalypse Print Ads

    With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.

    Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.

    8. R-Type Delta North American Print Ad

    R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.

    R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.

    9. Racing Lagoon Japanese Print Ad

    Have you ever played this game from SquareSoft?

    Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.

    10. Resident Evil – Code: Veronica North America Print Ads

    Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.

    When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).  

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #2DShooters #2DSprites #Activision #Agetec #AirDuel #Apocalypse #arcade #arcadeGaming #Atari #Berzerk #BruceWillis #Capcom #CarloCarrasco #cars #CD #CDROM #ChatGPT #ChrisRedfield #cinema #ClaireRedfield #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #Contra #ContraIIITheAlienWars #Dreamcast #ElectronicGamingMonthlyEGM #electronics #England #entertainment #entertainmentBlog #Europe #fantasy #film #fun #gameConsole #gameConsoles #GameInformer #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #horror #Instagram #Investagrams #Irem #Japan #Konami #magazines #marketing #MegaCD #military #militaryLifestyle #motoring #movies #Neversoft #nextGeneration #Nintendo #Nippon #nostalgia #OfficialPlayStationMagazineOPM #OutRun #PCGames #PCGaming #PlayStationMagazinePSM #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RType #RTypeDelta #RTypeDeltaHDBoosted #racingGames #RacingLagoon #Rambo #RamboFirstBloodPartII #ResidentEvil #ResidentEvilCodeVeronica #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #RushNAttack #sciFi #scienceFiction #Sega #SegaCD #SegaDreamcast #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #spaceTravel #SpellboundAdaptor #SquareEnix #Squaresoft #SternElectronics #SuperNES #SuperNintendoEntertainmentSystemSNES #survivalHorror #TakashiYamasaki #technology #The1980s #The1990s #TurboOutRun #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #zombieApocalypse #zombies
  2. Retro Gaming Ads Blast – Part 44

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Berzerk Arcade Flyer

    The front. The rear.

    Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”

    2. Rush’n Attack North American Arcade Flyer

    The arcade flyer for North America

    During the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.

    3. Turbo Out Run North American Arcade Flyer

    The flyer.

    Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.

    4. Air Duel Japanese Arcade Flyer

    The artwork here is captivating to look at.

    Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.

    5. Spellbound Adaptor Print Ad

    The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.

    Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.

    6. Contra III: The Alien Wars North American Print Ad

    Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.

    By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!

    7. Apocalypse Print Ads

    With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.

    Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.

    8. R-Type Delta North American Print Ad

    R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.

    R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.

    9. Racing Lagoon Japanese Print Ad

    Have you ever played this game from SquareSoft?

    Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.

    10. Resident Evil – Code: Veronica North America Print Ads

    Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.

    When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).  

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #2DShooters #2DSprites #Activision #Agetec #AirDuel #Apocalypse #arcade #arcadeGaming #Atari #Berzerk #BruceWillis #Capcom #CarloCarrasco #cars #CD #CDROM #ChatGPT #ChrisRedfield #cinema #ClaireRedfield #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #Contra #ContraIIITheAlienWars #Dreamcast #ElectronicGamingMonthlyEGM #electronics #England #entertainment #entertainmentBlog #Europe #fantasy #film #fun #gameConsole #gameConsoles #GameInformer #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #horror #Instagram #Investagrams #Irem #Japan #Konami #magazines #marketing #MegaCD #military #militaryLifestyle #motoring #movies #Neversoft #nextGeneration #Nintendo #Nippon #nostalgia #OfficialPlayStationMagazineOPM #OutRun #PCGames #PCGaming #PlayStationMagazinePSM #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RType #RTypeDelta #RTypeDeltaHDBoosted #racingGames #RacingLagoon #Rambo #RamboFirstBloodPartII #ResidentEvil #ResidentEvilCodeVeronica #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #RushNAttack #sciFi #scienceFiction #Sega #SegaCD #SegaDreamcast #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #spaceTravel #SpellboundAdaptor #SquareEnix #Squaresoft #SternElectronics #SuperNES #SuperNintendoEntertainmentSystemSNES #survivalHorror #TakashiYamasaki #technology #The1980s #The1990s #TurboOutRun #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #zombieApocalypse #zombies
  3. Retro Gaming Ads Blast – Part 44

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Berzerk Arcade Flyer

    The front. The rear.

    Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”

    2. Rush’n Attack North American Arcade Flyer

    The arcade flyer for North America

    During the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.

    3. Turbo Out Run North American Arcade Flyer

    The flyer.

    Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.

    4. Air Duel Japanese Arcade Flyer

    The artwork here is captivating to look at.

    Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.

    5. Spellbound Adaptor Print Ad

    The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.

    Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.

    6. Contra III: The Alien Wars North American Print Ad

    Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.

    By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!

    7. Apocalypse Print Ads

    With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.

    Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.

    8. R-Type Delta North American Print Ad

    R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.

    R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.

    9. Racing Lagoon Japanese Print Ad

    Have you ever played this game from SquareSoft?

    Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.

    10. Resident Evil – Code: Veronica North America Print Ads

    Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.

    When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).  

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #2DShooters #2DSprites #Activision #Agetec #AirDuel #Apocalypse #arcade #arcadeGaming #Atari #Berzerk #BruceWillis #Capcom #CarloCarrasco #cars #CD #CDROM #ChatGPT #ChrisRedfield #cinema #ClaireRedfield #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #Contra #ContraIIITheAlienWars #Dreamcast #ElectronicGamingMonthlyEGM #electronics #England #entertainment #entertainmentBlog #Europe #fantasy #film #fun #gameConsole #gameConsoles #GameInformer #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #horror #Instagram #Investagrams #Irem #Japan #Konami #magazines #marketing #MegaCD #military #militaryLifestyle #motoring #movies #Neversoft #nextGeneration #Nintendo #Nippon #nostalgia #OfficialPlayStationMagazineOPM #OutRun #PCGames #PCGaming #PlayStationMagazinePSM #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RType #RTypeDelta #RTypeDeltaHDBoosted #racingGames #RacingLagoon #Rambo #RamboFirstBloodPartII #ResidentEvil #ResidentEvilCodeVeronica #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #RushNAttack #sciFi #scienceFiction #Sega #SegaCD #SegaDreamcast #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #spaceTravel #SpellboundAdaptor #SquareEnix #Squaresoft #SternElectronics #SuperNES #SuperNintendoEntertainmentSystemSNES #survivalHorror #TakashiYamasaki #technology #The1980s #The1990s #TurboOutRun #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #zombieApocalypse #zombies
  4. Retro Gaming Ads Blast – Part 44

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the early 2000s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Berzerk Arcade Flyer

    The front. The rear.

    Could you imagine being trapped deep within a maze surrounded by dangerous robots (plus one other unstoppable enemy) capable firing laser blasts at you? This was the concept behind the design of Berzerk, an arcade game released by Stern Electronics in 1980. Released at a time when science fiction became wildly popular in American entertainment, Berzerk was immersive for gamers and the multidirectional gameplay feature was captivating for many. To promote the game, Stern Electronics came up with a customized visual design that blended 2D sprite elements with a photograph of two people and some hand-drawn art pieces. The front of the flyer emphasized accurate the core concept of the game while the rear explained the technical details. They even played with their company name with the line “Stern goes berzerk!”

    2. Rush’n Attack North American Arcade Flyer

    The arcade flyer for North America

    During the late stages of the Cold War, Konami made a lot of military-themed video games which resonated not only with those who were already aware about the global conflict but also with gamers who craved for action and excitement. One of those games was Rush’n Attack (alternative title: Green Beret) which was released in American arcades in late-1985. Konami came up with an arcade flyer showing four people (looking like an American family) having a good time in front of an arcade cabinet, and three screenshots of the game were displayed on the lower half. Rush’n Attack – which was deliberately titled to resemble the phrase “Russian attack” due to its obvious Cold War setting – went on to succeed commercially and critically. One notable game review compared Rush’n Attack favorably with the movie Rambo: First Blood Part II.

    3. Turbo Out Run North American Arcade Flyer

    The flyer.

    Following the massive success Sega achieved with Out Run in 1986, the company went on to release the follow-up Turbo OutRun three years later. As seen in their North American flyer, Sega emphasized the in-game locations, the look of the machine with the driver’s seat and steering wheel, and the excitement they can expect. Turbo OutRun went on to become successful in the arcades worldwide and it got ported to a variety of consoles and computer systems in the years that followed. On its own, the arcade flyer sparked excitement for gamers.

    4. Air Duel Japanese Arcade Flyer

    The artwork here is captivating to look at.

    Released in Japanese arcades in 1990, Air Duel from Irem is an intense and fast-paced 2D sprite vertically scrolling shooter that attracted a lot of players. It had a war theme and its aesthetic has a mix of military and somewhat futuristic science fiction elements. The game’s arcade flyer featured a very intriguing artwork by Takashi Yamasaki showing two aircrafts flying over a city heading towards a massively large enemy in the distance. In my opinion, the artwork alone is pretty engaging to see and it’s more than enough to make me think about playing the game.

    5. Spellbound Adaptor Print Ad

    The Spellbound Adaptor print ad in Europe. UK design and manufacturing emphasized.

    Remember back in the old days when there were hardware lockouts on game consoles that prevented users from playing games imported from different regions? In Europe, a special cheat and regional bypass cartridge called the Spellbound Adaptor was released and it allowed Super Nintendo Entertainment System (SNES) users to bypass the lockouts and play games from overseas. The Spellbound Adaptor was notably advertised in European print media showing two sexy ladies posing with the adaptor itself (on the SNES), the television and many SNES games. The ad even includes a promo of buying the adaptor with a game of choice for only £69.95. The ad is still impactful to look at.

    6. Contra III: The Alien Wars North American Print Ad

    Konami’s made a huge impression visually with this 2-page print ad promoting Contra III: The Alien Wars.

    By the time the SNES was launched in America in 1991, a lot of gamers who enjoyed Contra games on the Nintendo Entertainment System (NES) have been craving for a sequel on the newer console. Their dreams finally came through in early 1992 when Konami released Contra III: The Alien Wars on the SNES, and it was a lot more than visual upgrade as it had groundbreaking features connected with the game developers’ clever use of the console’s technology. Konami was already aware of Contra’s huge following in America, so they came up with an aggressive looking print ad promoting Contra III: The Alien Wars. With a red-and-black background, the ad had a variety of screenshots that were tilted to look 3D (showing what the game offered) and used a minor space for the descriptive text and image of the game box. This old print ad is one of the finest ways to promote a sequel while also emphasizing the next-generation experience fans can enjoy. This ad is a classic!

    7. Apocalypse Print Ads

    With Bruce Willis’ face, this 2-page Apocalypse print ad captured the attention of readers. The more action-oriented 2-page print ad of Apocalypse. Bruce Willis is more visible here.

    Believe it or not, Hollywood legend Bruce Willis actually starred in the ambitious video game titled Apocalypse. Before its 1998 released on PlayStation, Apocalypse started with the player character having an AI-controlled partner named Trey Kincaid to be played by Willis. Publisher Activision signed a multi-million Dollar deal with Bruce Willis to use his likeness and voice for the Trey character. Eventually the Trey Kincaid role was modified to be the playable character. Given the huge deal signed with the super star and the additional costs that came with game design revisions, Activision launched an aggressive marketing campaign for Apocalypse and they heavily used Bruce Willis’s name and imagery. Ultimately the game sold less than one million copies and yet Activision was satisfied with the sales which convinced them to go back to Apocalypse developer Neversoft for a new project.

    8. R-Type Delta North American Print Ad

    R-Type Delta was the 4th game of the R-Type series and also the first to be made with 3D polygons.

    R-Type, the long-running series of 2D side-scrolling shooters by Irem, fully embraced 3D polygons with R-Type Delta on PlayStation in 1998. To promote the game in North America, Irem and their partner Agetec went all-in emphasizing their series shift into 3D polygonal graphics while promising new in-game weapons. Very smartly, they included positive quotes from Electronic Gaming Monthly (EGM), PlayStation Magazine (PSM) and Official PlayStation Magazine (OPM) to show credibility. In recent times, an enhanced version of R-Type Delta (R-Type Delta: HD Boosted) was released on modern game console and PC.

    9. Racing Lagoon Japanese Print Ad

    Have you ever played this game from SquareSoft?

    Released in 1999 for PlayStation only in Japan, Racing Lagoon was one of many games SquareSoft made for a genre other than role-playing games (RPGs). Released at a time when the PlayStation already had lots of racing games available from around the world, Racing Lagoon was a racing game that had role-playing elements mixed in. To promote it, SquareSoft made a print ad that had a night-time city vibe and they showed some screenshots with a unique visual style. The in-game story was influenced by the illegal street racing trend that happened in Japan during the 1980s.

    10. Resident Evil – Code: Veronica North America Print Ads

    Truly a next-generation Resident Evil experience first launched on the Sega Dreamcast! I know some people who bought the console just to play Resident Evil – Code: Veronica. The 2-page print ad of RE – Code: Veronica.

    When Resident Evil – Code: Veronica was released on the Sega Dreamcast in Japan in February 2000, it delivered a next-generation survival horror experience to die-hard RE fans and it was easily one of the must-have games for Dreamcast owners of the time. Along the way, RE fans and Dreamcast owners in America were already anticipating the game. Capcom had an aggressive ad campaign for the game with US gamers in mind and this particular single-page print ad showed the fan-favorite characters Claire and Chris Redfield on one corner, six selected screenshots and quotes from the published game reviews of Game Informer, Next Generation and the Official Dreamcast Magazine. The 2-page print ad had the same elements but had the Redfield siblings on the 2nd page. I remember seeing these ads on a few gaming magazines and they made me think about buying a Dreamcast just to play RE – Code: Veronica. These old ads emphasized the strong business trust between Capcom and Sega (which itself lost a lot of money and credibility with the Sega Saturn consoles and many add-on devices released years prior).  

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #2DShooters #2DSprites #Activision #Agetec #AirDuel #Apocalypse #arcade #arcadeGaming #Atari #Berzerk #BruceWillis #Capcom #CarloCarrasco #cars #CD #CDROM #ChatGPT #ChrisRedfield #cinema #ClaireRedfield #ColdWar #comicBooks #computers #console #consoleGames #consoleGaming #consoles #Contra #ContraIIITheAlienWars #Dreamcast #ElectronicGamingMonthlyEGM #electronics #England #entertainment #entertainmentBlog #Europe #fantasy #film #fun #gameConsole #gameConsoles #GameInformer #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #GreenBeret #horror #Instagram #Investagrams #Irem #Japan #Konami #magazines #marketing #MegaCD #military #militaryLifestyle #motoring #movies #Neversoft #nextGeneration #Nintendo #Nippon #nostalgia #OfficialPlayStationMagazineOPM #OutRun #PCGames #PCGaming #PlayStationMagazinePSM #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #RType #RTypeDelta #RTypeDeltaHDBoosted #racingGames #RacingLagoon #Rambo #RamboFirstBloodPartII #ResidentEvil #ResidentEvilCodeVeronica #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #RushNAttack #sciFi #scienceFiction #Sega #SegaCD #SegaDreamcast #SegaGenesis #SegaOfAmerica #shooter #shooters #sideScrolling #SNES #socialMedia #soldiers #spaceTravel #SpellboundAdaptor #SquareEnix #Squaresoft #SternElectronics #SuperNES #SuperNintendoEntertainmentSystemSNES #survivalHorror #TakashiYamasaki #technology #The1980s #The1990s #TurboOutRun #UnitedKingdomUK #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #verticallyScrollingShooters #videoGames #war #WordPress #WordPressCom #zombieApocalypse #zombies
  5. Hi. I'm very into retro gaming. My Switch is stuffed with probably over 100 old arcade and console games now (I haven't counted).

    #RetroGaming #RetroArcade #RetroConsole #ArcadeGames #ConsoleGames

  6. Hi. I'm very into retro gaming. My Switch is stuffed with probably over 100 old arcade and console games now (I haven't counted).

    #RetroGaming #RetroArcade #RetroConsole #ArcadeGames #ConsoleGames

  7. Hi. I'm very into retro gaming. My Switch is stuffed with probably over 100 old arcade and console games now (I haven't counted).

    #RetroGaming #RetroArcade #RetroConsole #ArcadeGames #ConsoleGames

  8. Hi. I'm very into retro gaming. My Switch is stuffed with probably over 100 old arcade and console games now (I haven't counted).

    #RetroGaming #RetroArcade #RetroConsole #ArcadeGames #ConsoleGames

  9. Hi. I'm very into retro gaming. My Switch is stuffed with probably over 100 old arcade and console games now (I haven't counted).

    #RetroGaming #RetroArcade #RetroConsole #ArcadeGames #ConsoleGames

  10. Upcoming Game Vivarium Deserves Your Attention

    Welcome back Xbox fans, anime fans and fellow geeks!

    The recent Xbox Games Showcase generated a lot of buzz and already Xbox enthusiasts are delighted to see Gears of War: E-Day and Clockwork Revolution as confirmed Xbox console-exclusives, the other first-party games with release dates (or release windows) and other upcoming video games from different publishers.

    Under the new Team Xbox leadership, the return to exclusive games has been received positively and it is expected to intensify as the next-generation of consoles approaches. At this stage, the current generation of Xbox Series X|S is ending and the new Xbox leadership made it clear they are in for the long-term of gaming.

    Going back to the upcoming games announced by different publishers, the game Vivarium (developed by Studio Meadowflower and published by Serenity Forge) caught my attention. For your curiosity, watch the official reveal trailer below.

    https://youtu.be/LL_TyajdnGc?si=gQIAvIKJBPsr5DTl

    Scheduled for release on Xbox Series X, Xbox Series S, Xbox on PC, Steam, the Epic Games store and Xbox Game Pass (XGP) sometime in 2027, Vivarium is a life-sim adventure inspired by classic hand-drawn anime TV shows and films. As seen in the above trailer, it features a cozy slice-of-life game design, has a dynamic system and there are local residents (non-playable characters) players can interact with as they explore the world. In terms of visuals and art style, Vivarium looks like a Studio Ghibli production.

    Gamers will play as Jenny, an 11-year-old girl who has a lot to discover and learn in Vivarium’s world. The local neighborhood has lots of characters that each has branching and dynamic storylines. Days in the game are synced to the player’s real-world calendar, allowing for daily new discoveries while unraveling its mysterious narrative. Confirmed in-game activities include cooking, tending to the garden, collecting items, crafting items, repairing equipment and decorating the home to name some.

    Jenny (right) with her friend. This game offers gamers opportunities to make friends. Taking care of the plants. Does this look like a game or an anime sequence to you?

    At of this writing, Vivarium looks like it has something fresh to offer to Xbox gamers, especially those who like animation, the cozy in-game settings, life simulations and in-depth interactions with NPCs. Hopefully a final release date in 2027 will be announced.

    Watch out for updates in the near future.

    For more information about Vivarium, click https://www.xbox.com/en-US/games/store/vivarium/9P93GJZMZNZJ

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #adventure #amusement #animation #anime #CarloCarrasco #ChatGPT #ClockworkRevolution #console #consoleGames #consoleGaming #consoles #entertainment #entertainmentBlog #EpicGames #Facebook #fun #gameConsoles #GamePass #gamers #gamingConsole #GearsOfWarEDay #geek #Google #GoogleSearch #Instagram #Microsoft #Nintendo #originalXboxConsole #PCGames #PCGaming #PlayStation #PlayStation5PS5 #SerenityForge #socialMedia #Sony #Steam #StudioGhibli #StudioMeadowflower #TeamXbox #technology #Tumblr #Twitter #upcomingGames #videoGames #Vivarium #Windows #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxGamePass #XboxGamePassXGP #XboxGamesShowcase #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #XboxExclusive #YouTube
  11. Upcoming Game Vivarium Deserves Your Attention

    Welcome back Xbox fans, anime fans and fellow geeks!

    The recent Xbox Games Showcase generated a lot of buzz and already Xbox enthusiasts are delighted to see Gears of War: E-Day and Clockwork Revolution as confirmed Xbox console-exclusives, the other first-party games with release dates (or release windows) and other upcoming video games from different publishers.

    Under the new Team Xbox leadership, the return to exclusive games has been received positively and it is expected to intensify as the next-generation of consoles approaches. At this stage, the current generation of Xbox Series X|S is ending and the new Xbox leadership made it clear they are in for the long-term of gaming.

    Going back to the upcoming games announced by different publishers, the game Vivarium (developed by Studio Meadowflower and published by Serenity Forge) caught my attention. For your curiosity, watch the official reveal trailer below.

    https://youtu.be/LL_TyajdnGc?si=gQIAvIKJBPsr5DTl

    Scheduled for release on Xbox Series X, Xbox Series S, Xbox on PC, Steam, the Epic Games store and Xbox Game Pass (XGP) sometime in 2027, Vivarium is a life-sim adventure inspired by classic hand-drawn anime TV shows and films. As seen in the above trailer, it features a cozy slice-of-life game design, has a dynamic system and there are local residents (non-playable characters) players can interact with as they explore the world. In terms of visuals and art style, Vivarium looks like a Studio Ghibli production.

    Gamers will play as Jenny, an 11-year-old girl who has a lot to discover and learn in Vivarium’s world. The local neighborhood has lots of characters that each has branching and dynamic storylines. Days in the game are synced to the player’s real-world calendar, allowing for daily new discoveries while unraveling its mysterious narrative. Confirmed in-game activities include cooking, tending to the garden, collecting items, crafting items, repairing equipment and decorating the home to name some.

    Jenny (right) with her friend. This game offers gamers opportunities to make friends. Taking care of the plants. Does this look like a game or an anime sequence to you?

    At of this writing, Vivarium looks like it has something fresh to offer to Xbox gamers, especially those who like animation, the cozy in-game settings, life simulations and in-depth interactions with NPCs. Hopefully a final release date in 2027 will be announced.

    Watch out for updates in the near future.

    For more information about Vivarium, click https://www.xbox.com/en-US/games/store/vivarium/9P93GJZMZNZJ

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #adventure #amusement #animation #anime #CarloCarrasco #ChatGPT #ClockworkRevolution #console #consoleGames #consoleGaming #consoles #entertainment #entertainmentBlog #EpicGames #Facebook #fun #gameConsoles #GamePass #gamers #gamingConsole #GearsOfWarEDay #geek #Google #GoogleSearch #Instagram #Microsoft #Nintendo #originalXboxConsole #PCGames #PCGaming #PlayStation #PlayStation5PS5 #SerenityForge #socialMedia #Sony #Steam #StudioGhibli #StudioMeadowflower #TeamXbox #technology #Tumblr #Twitter #upcomingGames #videoGames #Vivarium #Windows #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxGamePass #XboxGamePassXGP #XboxGamesShowcase #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #XboxExclusive #YouTube
  12. Upcoming Game Vivarium Deserves Your Attention

    Welcome back Xbox fans, anime fans and fellow geeks!

    The recent Xbox Games Showcase generated a lot of buzz and already Xbox enthusiasts are delighted to see Gears of War: E-Day and Clockwork Revolution as confirmed Xbox console-exclusives, the other first-party games with release dates (or release windows) and other upcoming video games from different publishers.

    Under the new Team Xbox leadership, the return to exclusive games has been received positively and it is expected to intensify as the next-generation of consoles approaches. At this stage, the current generation of Xbox Series X|S is ending and the new Xbox leadership made it clear they are in for the long-term of gaming.

    Going back to the upcoming games announced by different publishers, the game Vivarium (developed by Studio Meadowflower and published by Serenity Forge) caught my attention. For your curiosity, watch the official reveal trailer below.

    https://youtu.be/LL_TyajdnGc?si=gQIAvIKJBPsr5DTl

    Scheduled for release on Xbox Series X, Xbox Series S, Xbox on PC, Steam, the Epic Games store and Xbox Game Pass (XGP) sometime in 2027, Vivarium is a life-sim adventure inspired by classic hand-drawn anime TV shows and films. As seen in the above trailer, it features a cozy slice-of-life game design, has a dynamic system and there are local residents (non-playable characters) players can interact with as they explore the world. In terms of visuals and art style, Vivarium looks like a Studio Ghibli production.

    Gamers will play as Jenny, an 11-year-old girl who has a lot to discover and learn in Vivarium’s world. The local neighborhood has lots of characters that each has branching and dynamic storylines. Days in the game are synced to the player’s real-world calendar, allowing for daily new discoveries while unraveling its mysterious narrative. Confirmed in-game activities include cooking, tending to the garden, collecting items, crafting items, repairing equipment and decorating the home to name some.

    Jenny (right) with her friend. This game offers gamers opportunities to make friends. Taking care of the plants. Does this look like a game or an anime sequence to you?

    At of this writing, Vivarium looks like it has something fresh to offer to Xbox gamers, especially those who like animation, the cozy in-game settings, life simulations and in-depth interactions with NPCs. Hopefully a final release date in 2027 will be announced.

    Watch out for updates in the near future.

    For more information about Vivarium, click https://www.xbox.com/en-US/games/store/vivarium/9P93GJZMZNZJ

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #adventure #amusement #animation #anime #CarloCarrasco #ChatGPT #ClockworkRevolution #console #consoleGames #consoleGaming #consoles #entertainment #entertainmentBlog #EpicGames #Facebook #fun #gameConsoles #GamePass #gamers #gamingConsole #GearsOfWarEDay #geek #Google #GoogleSearch #Instagram #Microsoft #Nintendo #originalXboxConsole #PCGames #PCGaming #PlayStation #PlayStation5PS5 #SerenityForge #socialMedia #Sony #Steam #StudioGhibli #StudioMeadowflower #TeamXbox #technology #Tumblr #Twitter #upcomingGames #videoGames #Vivarium #Windows #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxGamePass #XboxGamePassXGP #XboxGamesShowcase #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #XboxExclusive #YouTube
  13. Upcoming Game Vivarium Deserves Your Attention

    Welcome back Xbox fans, anime fans and fellow geeks!

    The recent Xbox Games Showcase generated a lot of buzz and already Xbox enthusiasts are delighted to see Gears of War: E-Day and Clockwork Revolution as confirmed Xbox console-exclusives, the other first-party games with release dates (or release windows) and other upcoming video games from different publishers.

    Under the new Team Xbox leadership, the return to exclusive games has been received positively and it is expected to intensify as the next-generation of consoles approaches. At this stage, the current generation of Xbox Series X|S is ending and the new Xbox leadership made it clear they are in for the long-term of gaming.

    Going back to the upcoming games announced by different publishers, the game Vivarium (developed by Studio Meadowflower and published by Serenity Forge) caught my attention. For your curiosity, watch the official reveal trailer below.

    https://youtu.be/LL_TyajdnGc?si=gQIAvIKJBPsr5DTl

    Scheduled for release on Xbox Series X, Xbox Series S, Xbox on PC, Steam, the Epic Games store and Xbox Game Pass (XGP) sometime in 2027, Vivarium is a life-sim adventure inspired by classic hand-drawn anime TV shows and films. As seen in the above trailer, it features a cozy slice-of-life game design, has a dynamic system and there are local residents (non-playable characters) players can interact with as they explore the world. In terms of visuals and art style, Vivarium looks like a Studio Ghibli production.

    Gamers will play as Jenny, an 11-year-old girl who has a lot to discover and learn in Vivarium’s world. The local neighborhood has lots of characters that each has branching and dynamic storylines. Days in the game are synced to the player’s real-world calendar, allowing for daily new discoveries while unraveling its mysterious narrative. Confirmed in-game activities include cooking, tending to the garden, collecting items, crafting items, repairing equipment and decorating the home to name some.

    Jenny (right) with her friend. This game offers gamers opportunities to make friends. Taking care of the plants. Does this look like a game or an anime sequence to you?

    At of this writing, Vivarium looks like it has something fresh to offer to Xbox gamers, especially those who like animation, the cozy in-game settings, life simulations and in-depth interactions with NPCs. Hopefully a final release date in 2027 will be announced.

    Watch out for updates in the near future.

    For more information about Vivarium, click https://www.xbox.com/en-US/games/store/vivarium/9P93GJZMZNZJ

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #adventure #amusement #animation #anime #CarloCarrasco #ChatGPT #ClockworkRevolution #console #consoleGames #consoleGaming #consoles #entertainment #entertainmentBlog #EpicGames #Facebook #fun #gameConsoles #GamePass #gamers #gamingConsole #GearsOfWarEDay #geek #Google #GoogleSearch #Instagram #Microsoft #Nintendo #originalXboxConsole #PCGames #PCGaming #PlayStation #PlayStation5PS5 #SerenityForge #socialMedia #Sony #Steam #StudioGhibli #StudioMeadowflower #TeamXbox #technology #Tumblr #Twitter #upcomingGames #videoGames #Vivarium #Windows #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxGamePass #XboxGamePassXGP #XboxGamesShowcase #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #XboxExclusive #YouTube
  14. The Other Major Soccer Event of 2026? The Shake-Up in the World of Video Games

    This year will go down in history for being not only the first World Cup with 48 teams…
    #Football #Soccer #WorldCup2026 #consolegames #Netflix #onlinegaming #videogames
    europesays.com/football/6351/

  15. Watch Out For Resident Evil Veronica

    Welcome back Xbox fans, Resident Evil fans and fellow geeks!

    This past weekend, Capcom unveiled Resident Evil Veronica which is a modern remake of Resident Evil – Code: Veronica. Already a lot of gamers and Resident Evil fans are talking about the remake which will be released on the Nintendo Switch 2, PlayStation 5, Windows PC, and Xbox Series X/S some time in 2027.

    For your excitement and curiosity, watch the official reveal trailer below.

    https://youtu.be/GmtuQF8R5n0?si=4Ljpn_g1KBQ9fefH

    Given Capcom’s record of making ambitious remakes of past Resident Evil games, Resident Evil Veronica has long been rumored to have been in development. Among the RE fans, Resident Evil – Code Veronica was memorable and yet it had certain elements that made it divisive (example: the annoying voice acting for Steve Burnside). As such, many viewed Code Veronica as the one game that really has to be remade and Capcom has only one chance to make a better and more definitive Code Veronica.

    Originally released on the Sega Dreamcast way back in 2000, Resident Evil – Code Veronica was not just a follow-up to the popular Resident Evil 2…it was also a technological marvel as it had fully polygonal environments, more detailed polygonal characters and more immersive cinematic cutscenes. It was truly a next-generation RE experience for many gamers and I myself wanted a Dreamcast just to play it. The game also had Claire Redfield and her brother Chris as the playable major characters and both of them are still fan-favorites.

    Going back to the trailer above, it is clear Capcom is making Resident Evil Veronica a darker, grittier and more horrific tale than the original game. The shots of Rockfort Island look very creepy, even nightmarish. While Claire Redfield has been revealed, Chris Redfield, Alfred Ashford, Steve Burnside and Alexa Ashford have not. Still, fans already pointed out that the masked man who grabbed Claire is Hunk (often identified with Resident Evil 2). Zombies were shown in a glimpse but the other monsters from the original game have yet to be shown. 

    Claire Redfield is back and she has gone to Europe to search for her brother Cris. This facility on Rockfort Island looks terrifying and very difficult to escape from. Remember the guns that Steve Burnside used in a key part of the story in Resident Evil – Code: Veronica? A key location remade to be creepy and claustrophobic. Are you ready to discover more about the Ashford family?

    Capcom describes Resident Evil Veronica as follows:

    Resident Evil Veronica is a remake of 2000’s Resident Evil Code: Veronica. This new title preserves the essence of the original game, while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics.

    In 2027, madness and intrigue, love and hate all combine to create a chilling new entry in survival horror.

    3 months have passed since the biological disaster in Raccoon City. Claire Redfield, having survived along with Leon S. Kennedy and Sherry Birkin, travels to France in search of her brother, Chris Redfield.

    However, what awaits her is not a reunion with her brother, but the Umbrella special forces unit responsible for the incident. They capture Claire and transport her to a mysterious island.

    Now Claire must make a desperate attempt to escape the remote Rockfort Island, which due to another biological disaster, has transformed into a living hellscape of survival horror.

    Resident Evil Veronica is set for release on game consoles and PC in 2027. Capcom has yet to show actual gameplay.

    If you are a newcomer here who wants to discover what Resident Evil – Code Veronica was all about, I encourage you to watch the two retrospective videos below.

    https://youtu.be/Jh7whpoY-xE?si=Je9Bcn0rni3M_uRZ

    https://youtu.be/VL1rarok8UI?si=UKoS0zXtoWDrpnO_

    Are you gamers feeling excited for Resident Evil Veronica? Do you feel confident that Capcom will deliver a great remake like 2019’s Resident Evil 2? Have you ever played Resident Evil – Code: Veronica?

    For more information about Resident Evil Veronica, click  https://www.residentevil.com/veronica/en-asia/

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #AlbertWesker #AlexaAshford #AlfredAshford #amusement #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #console #consoleGames #consoleGaming #consoles #Dreamcast #entertainment #entertainmentBlog #Facebook #fun #gameConsoles #gamers #gamingConsole #geek #Google #GoogleSearch #horror #Instagram #Microsoft #Nintendo #nostalgia #originalXboxConsole #PCGamers #PCGames #PCGaming #PlayStation #PlayStation5PS5 #ResidentEvil #ResidentEvilCodeVeronica #ResidentEvilVeronica #ResidentEvilCodeVeronica #SegaDreamcast #socialMedia #Sony #SteveBurnside #survivalHorror #Switch2 #TeamXbox #technology #Tumblr #Twitter #upcomingVideoGames #videoGames #Windows #Windows10 #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #YouTube
  16. Watch Out For Resident Evil Veronica

    Welcome back Xbox fans, Resident Evil fans and fellow geeks!

    This past weekend, Capcom unveiled Resident Evil Veronica which is a modern remake of Resident Evil – Code: Veronica. Already a lot of gamers and Resident Evil fans are talking about the remake which will be released on the Nintendo Switch 2, PlayStation 5, Windows PC, and Xbox Series X/S some time in 2027.

    For your excitement and curiosity, watch the official reveal trailer below.

    https://youtu.be/GmtuQF8R5n0?si=4Ljpn_g1KBQ9fefH

    Given Capcom’s record of making ambitious remakes of past Resident Evil games, Resident Evil Veronica has long been rumored to have been in development. Among the RE fans, Resident Evil – Code Veronica was memorable and yet it had certain elements that made it divisive (example: the annoying voice acting for Steve Burnside). As such, many viewed Code Veronica as the one game that really has to be remade and Capcom has only one chance to make a better and more definitive Code Veronica.

    Originally released on the Sega Dreamcast way back in 2000, Resident Evil – Code Veronica was not just a follow-up to the popular Resident Evil 2…it was also a technological marvel as it had fully polygonal environments, more detailed polygonal characters and more immersive cinematic cutscenes. It was truly a next-generation RE experience for many gamers and I myself wanted a Dreamcast just to play it. The game also had Claire Redfield and her brother Chris as the playable major characters and both of them are still fan-favorites.

    Going back to the trailer above, it is clear Capcom is making Resident Evil Veronica a darker, grittier and more horrific tale than the original game. The shots of Rockfort Island look very creepy, even nightmarish. While Claire Redfield has been revealed, Chris Redfield, Alfred Ashford, Steve Burnside and Alexa Ashford have not. Still, fans already pointed out that the masked man who grabbed Claire is Hunk (often identified with Resident Evil 2). Zombies were shown in a glimpse but the other monsters from the original game have yet to be shown. 

    Claire Redfield is back and she has gone to Europe to search for her brother Cris. This facility on Rockfort Island looks terrifying and very difficult to escape from. Remember the guns that Steve Burnside used in a key part of the story in Resident Evil – Code: Veronica? A key location remade to be creepy and claustrophobic. Are you ready to discover more about the Ashford family?

    Capcom describes Resident Evil Veronica as follows:

    Resident Evil Veronica is a remake of 2000’s Resident Evil Code: Veronica. This new title preserves the essence of the original game, while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics.

    In 2027, madness and intrigue, love and hate all combine to create a chilling new entry in survival horror.

    3 months have passed since the biological disaster in Raccoon City. Claire Redfield, having survived along with Leon S. Kennedy and Sherry Birkin, travels to France in search of her brother, Chris Redfield.

    However, what awaits her is not a reunion with her brother, but the Umbrella special forces unit responsible for the incident. They capture Claire and transport her to a mysterious island.

    Now Claire must make a desperate attempt to escape the remote Rockfort Island, which due to another biological disaster, has transformed into a living hellscape of survival horror.

    Resident Evil Veronica is set for release on game consoles and PC in 2027. Capcom has yet to show actual gameplay.

    If you are a newcomer here who wants to discover what Resident Evil – Code Veronica was all about, I encourage you to watch the two retrospective videos below.

    https://youtu.be/Jh7whpoY-xE?si=Je9Bcn0rni3M_uRZ

    https://youtu.be/VL1rarok8UI?si=UKoS0zXtoWDrpnO_

    Are you gamers feeling excited for Resident Evil Veronica? Do you feel confident that Capcom will deliver a great remake like 2019’s Resident Evil 2? Have you ever played Resident Evil – Code: Veronica?

    For more information about Resident Evil Veronica, click  https://www.residentevil.com/veronica/en-asia/

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #AlbertWesker #AlexaAshford #AlfredAshford #amusement #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #console #consoleGames #consoleGaming #consoles #Dreamcast #entertainment #entertainmentBlog #Facebook #fun #gameConsoles #gamers #gamingConsole #geek #Google #GoogleSearch #horror #Instagram #Microsoft #Nintendo #nostalgia #originalXboxConsole #PCGamers #PCGames #PCGaming #PlayStation #PlayStation5PS5 #ResidentEvil #ResidentEvilCodeVeronica #ResidentEvilVeronica #ResidentEvilCodeVeronica #SegaDreamcast #socialMedia #Sony #SteveBurnside #survivalHorror #Switch2 #TeamXbox #technology #Tumblr #Twitter #upcomingVideoGames #videoGames #Windows #Windows10 #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #YouTube
  17. Watch Out For Resident Evil Veronica

    Welcome back Xbox fans, Resident Evil fans and fellow geeks!

    This past weekend, Capcom unveiled Resident Evil Veronica which is a modern remake of Resident Evil – Code: Veronica. Already a lot of gamers and Resident Evil fans are talking about the remake which will be released on the Nintendo Switch 2, PlayStation 5, Windows PC, and Xbox Series X/S some time in 2027.

    For your excitement and curiosity, watch the official reveal trailer below.

    https://youtu.be/GmtuQF8R5n0?si=4Ljpn_g1KBQ9fefH

    Given Capcom’s record of making ambitious remakes of past Resident Evil games, Resident Evil Veronica has long been rumored to have been in development. Among the RE fans, Resident Evil – Code Veronica was memorable and yet it had certain elements that made it divisive (example: the annoying voice acting for Steve Burnside). As such, many viewed Code Veronica as the one game that really has to be remade and Capcom has only one chance to make a better and more definitive Code Veronica.

    Originally released on the Sega Dreamcast way back in 2000, Resident Evil – Code Veronica was not just a follow-up to the popular Resident Evil 2…it was also a technological marvel as it had fully polygonal environments, more detailed polygonal characters and more immersive cinematic cutscenes. It was truly a next-generation RE experience for many gamers and I myself wanted a Dreamcast just to play it. The game also had Claire Redfield and her brother Chris as the playable major characters and both of them are still fan-favorites.

    Going back to the trailer above, it is clear Capcom is making Resident Evil Veronica a darker, grittier and more horrific tale than the original game. The shots of Rockfort Island look very creepy, even nightmarish. While Claire Redfield has been revealed, Chris Redfield, Alfred Ashford, Steve Burnside and Alexa Ashford have not. Still, fans already pointed out that the masked man who grabbed Claire is Hunk (often identified with Resident Evil 2). Zombies were shown in a glimpse but the other monsters from the original game have yet to be shown. 

    Claire Redfield is back and she has gone to Europe to search for her brother Cris. This facility on Rockfort Island looks terrifying and very difficult to escape from. Remember the guns that Steve Burnside used in a key part of the story in Resident Evil – Code: Veronica? A key location remade to be creepy and claustrophobic. Are you ready to discover more about the Ashford family?

    Capcom describes Resident Evil Veronica as follows:

    Resident Evil Veronica is a remake of 2000’s Resident Evil Code: Veronica. This new title preserves the essence of the original game, while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics.

    In 2027, madness and intrigue, love and hate all combine to create a chilling new entry in survival horror.

    3 months have passed since the biological disaster in Raccoon City. Claire Redfield, having survived along with Leon S. Kennedy and Sherry Birkin, travels to France in search of her brother, Chris Redfield.

    However, what awaits her is not a reunion with her brother, but the Umbrella special forces unit responsible for the incident. They capture Claire and transport her to a mysterious island.

    Now Claire must make a desperate attempt to escape the remote Rockfort Island, which due to another biological disaster, has transformed into a living hellscape of survival horror.

    Resident Evil Veronica is set for release on game consoles and PC in 2027. Capcom has yet to show actual gameplay.

    If you are a newcomer here who wants to discover what Resident Evil – Code Veronica was all about, I encourage you to watch the two retrospective videos below.

    https://youtu.be/Jh7whpoY-xE?si=Je9Bcn0rni3M_uRZ

    https://youtu.be/VL1rarok8UI?si=UKoS0zXtoWDrpnO_

    Are you gamers feeling excited for Resident Evil Veronica? Do you feel confident that Capcom will deliver a great remake like 2019’s Resident Evil 2? Have you ever played Resident Evil – Code: Veronica?

    For more information about Resident Evil Veronica, click  https://www.residentevil.com/veronica/en-asia/

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #AlbertWesker #AlexaAshford #AlfredAshford #amusement #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #console #consoleGames #consoleGaming #consoles #Dreamcast #entertainment #entertainmentBlog #Facebook #fun #gameConsoles #gamers #gamingConsole #geek #Google #GoogleSearch #horror #Instagram #Microsoft #Nintendo #nostalgia #originalXboxConsole #PCGamers #PCGames #PCGaming #PlayStation #PlayStation5PS5 #ResidentEvil #ResidentEvilCodeVeronica #ResidentEvilVeronica #ResidentEvilCodeVeronica #SegaDreamcast #socialMedia #Sony #SteveBurnside #survivalHorror #Switch2 #TeamXbox #technology #Tumblr #Twitter #upcomingVideoGames #videoGames #Windows #Windows10 #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #YouTube
  18. Watch Out For Resident Evil Veronica

    Welcome back Xbox fans, Resident Evil fans and fellow geeks!

    This past weekend, Capcom unveiled Resident Evil Veronica which is a modern remake of Resident Evil – Code: Veronica. Already a lot of gamers and Resident Evil fans are talking about the remake which will be released on the Nintendo Switch 2, PlayStation 5, Windows PC, and Xbox Series X/S some time in 2027.

    For your excitement and curiosity, watch the official reveal trailer below.

    https://youtu.be/GmtuQF8R5n0?si=4Ljpn_g1KBQ9fefH

    Given Capcom’s record of making ambitious remakes of past Resident Evil games, Resident Evil Veronica has long been rumored to have been in development. Among the RE fans, Resident Evil – Code Veronica was memorable and yet it had certain elements that made it divisive (example: the annoying voice acting for Steve Burnside). As such, many viewed Code Veronica as the one game that really has to be remade and Capcom has only one chance to make a better and more definitive Code Veronica.

    Originally released on the Sega Dreamcast way back in 2000, Resident Evil – Code Veronica was not just a follow-up to the popular Resident Evil 2…it was also a technological marvel as it had fully polygonal environments, more detailed polygonal characters and more immersive cinematic cutscenes. It was truly a next-generation RE experience for many gamers and I myself wanted a Dreamcast just to play it. The game also had Claire Redfield and her brother Chris as the playable major characters and both of them are still fan-favorites.

    Going back to the trailer above, it is clear Capcom is making Resident Evil Veronica a darker, grittier and more horrific tale than the original game. The shots of Rockfort Island look very creepy, even nightmarish. While Claire Redfield has been revealed, Chris Redfield, Alfred Ashford, Steve Burnside and Alexa Ashford have not. Still, fans already pointed out that the masked man who grabbed Claire is Hunk (often identified with Resident Evil 2). Zombies were shown in a glimpse but the other monsters from the original game have yet to be shown. 

    Claire Redfield is back and she has gone to Europe to search for her brother Cris. This facility on Rockfort Island looks terrifying and very difficult to escape from. Remember the guns that Steve Burnside used in a key part of the story in Resident Evil – Code: Veronica? A key location remade to be creepy and claustrophobic. Are you ready to discover more about the Ashford family?

    Capcom describes Resident Evil Veronica as follows:

    Resident Evil Veronica is a remake of 2000’s Resident Evil Code: Veronica. This new title preserves the essence of the original game, while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics.

    In 2027, madness and intrigue, love and hate all combine to create a chilling new entry in survival horror.

    3 months have passed since the biological disaster in Raccoon City. Claire Redfield, having survived along with Leon S. Kennedy and Sherry Birkin, travels to France in search of her brother, Chris Redfield.

    However, what awaits her is not a reunion with her brother, but the Umbrella special forces unit responsible for the incident. They capture Claire and transport her to a mysterious island.

    Now Claire must make a desperate attempt to escape the remote Rockfort Island, which due to another biological disaster, has transformed into a living hellscape of survival horror.

    Resident Evil Veronica is set for release on game consoles and PC in 2027. Capcom has yet to show actual gameplay.

    If you are a newcomer here who wants to discover what Resident Evil – Code Veronica was all about, I encourage you to watch the two retrospective videos below.

    https://youtu.be/Jh7whpoY-xE?si=Je9Bcn0rni3M_uRZ

    https://youtu.be/VL1rarok8UI?si=UKoS0zXtoWDrpnO_

    Are you gamers feeling excited for Resident Evil Veronica? Do you feel confident that Capcom will deliver a great remake like 2019’s Resident Evil 2? Have you ever played Resident Evil – Code: Veronica?

    For more information about Resident Evil Veronica, click  https://www.residentevil.com/veronica/en-asia/

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #AlbertWesker #AlexaAshford #AlfredAshford #amusement #Capcom #CarloCarrasco #ChatGPT #ChrisRedfield #ClaireRedfield #console #consoleGames #consoleGaming #consoles #Dreamcast #entertainment #entertainmentBlog #Facebook #fun #gameConsoles #gamers #gamingConsole #geek #Google #GoogleSearch #horror #Instagram #Microsoft #Nintendo #nostalgia #originalXboxConsole #PCGamers #PCGames #PCGaming #PlayStation #PlayStation5PS5 #ResidentEvil #ResidentEvilCodeVeronica #ResidentEvilVeronica #ResidentEvilCodeVeronica #SegaDreamcast #socialMedia #Sony #SteveBurnside #survivalHorror #Switch2 #TeamXbox #technology #Tumblr #Twitter #upcomingVideoGames #videoGames #Windows #Windows10 #Windows11 #WindowsGaming #WindowsPC #WordPress #WordPressCom #Xbox #XboxBlog #XboxSeriesS #XboxSeriesS1TB #XboxSeriesX #XboxSeriesXS #XboxStore #YouTube
  19. Retro Gaming Ads Blast – Part 43

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Taito’s 4-in-1 Print Ad

    I remember seeing this ad in some comic books I read back in the 1980s.

    There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.  

    2. Chase H.Q. II: Special Criminal Investigation Print Ad

    Cars and high-speed action emphasized in this ad.

    Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.

    3. Dancing Eyes Japanese Arcade Flyer

    The front. The rear.

    Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.

    4. Sega Saturn North American Print Ad

    This print ad always caught people’s attention.

    When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.

    5. Blockbuster Video Print Ad

    If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.

    Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?

    6. Independence Day (ID4) Print Ad

    A nice looking ad for a game that was actually mediocre.

    Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.

    7. GoldenEye 007 Print Ad

    Bond, James Bond.

    When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.

    8. North American Sega Saturn Games Promo Print Ad

    There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?

    As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom
  20. Retro Gaming Ads Blast – Part 43

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Taito’s 4-in-1 Print Ad

    I remember seeing this ad in some comic books I read back in the 1980s.

    There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.  

    2. Chase H.Q. II: Special Criminal Investigation Print Ad

    Cars and high-speed action emphasized in this ad.

    Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.

    3. Dancing Eyes Japanese Arcade Flyer

    The front. The rear.

    Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.

    4. Sega Saturn North American Print Ad

    This print ad always caught people’s attention.

    When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.

    5. Blockbuster Video Print Ad

    If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.

    Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?

    6. Independence Day (ID4) Print Ad

    A nice looking ad for a game that was actually mediocre.

    Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.

    7. GoldenEye 007 Print Ad

    Bond, James Bond.

    When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.

    8. North American Sega Saturn Games Promo Print Ad

    There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?

    As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom
  21. Retro Gaming Ads Blast – Part 43

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Taito’s 4-in-1 Print Ad

    I remember seeing this ad in some comic books I read back in the 1980s.

    There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.  

    2. Chase H.Q. II: Special Criminal Investigation Print Ad

    Cars and high-speed action emphasized in this ad.

    Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.

    3. Dancing Eyes Japanese Arcade Flyer

    The front. The rear.

    Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.

    4. Sega Saturn North American Print Ad

    This print ad always caught people’s attention.

    When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.

    5. Blockbuster Video Print Ad

    If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.

    Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?

    6. Independence Day (ID4) Print Ad

    A nice looking ad for a game that was actually mediocre.

    Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.

    7. GoldenEye 007 Print Ad

    Bond, James Bond.

    When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.

    8. North American Sega Saturn Games Promo Print Ad

    There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?

    As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom
  22. Retro Gaming Ads Blast – Part 43

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Taito’s 4-in-1 Print Ad

    I remember seeing this ad in some comic books I read back in the 1980s.

    There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.  

    2. Chase H.Q. II: Special Criminal Investigation Print Ad

    Cars and high-speed action emphasized in this ad.

    Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.

    3. Dancing Eyes Japanese Arcade Flyer

    The front. The rear.

    Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.

    4. Sega Saturn North American Print Ad

    This print ad always caught people’s attention.

    When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.

    5. Blockbuster Video Print Ad

    If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.

    Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?

    6. Independence Day (ID4) Print Ad

    A nice looking ad for a game that was actually mediocre.

    Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.

    7. GoldenEye 007 Print Ad

    Bond, James Bond.

    When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.

    8. North American Sega Saturn Games Promo Print Ad

    There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?

    As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom
  23. No Gravity Games is doing another freebie chain for Nintendo switch. Each day you can claim a free game of theirs as long as you already claimed the previous one (or already own it).

    The first game, Strike Force Kitty, is live today.

    nogravitygames.com/pixel-chaos

    #gaming #consolegames #nintendoswitch #freegames

  24. No Gravity Games is doing another freebie chain for Nintendo switch. Each day you can claim a free game of theirs as long as you already claimed the previous one (or already own it).

    The first game, Strike Force Kitty, is live today.

    nogravitygames.com/pixel-chaos

    #gaming #consolegames #nintendoswitch #freegames

  25. No Gravity Games is doing another freebie chain for Nintendo switch. Each day you can claim a free game of theirs as long as you already claimed the previous one (or already own it).

    The first game, Strike Force Kitty, is live today.

    nogravitygames.com/pixel-chaos

    #gaming #consolegames #nintendoswitch #freegames

  26. No Gravity Games is doing another freebie chain for Nintendo switch. Each day you can claim a free game of theirs as long as you already claimed the previous one (or already own it).

    The first game, Strike Force Kitty, is live today.

    nogravitygames.com/pixel-chaos

    #gaming #consolegames #nintendoswitch #freegames

  27. No Gravity Games is doing another freebie chain for Nintendo switch. Each day you can claim a free game of theirs as long as you already claimed the previous one (or already own it).

    The first game, Strike Force Kitty, is live today.

    nogravitygames.com/pixel-chaos

    #gaming #consolegames #nintendoswitch #freegames

  28. Retro Gaming Ads Blast – Part 42

    Welcome back readers, fellow geeks and electronic gaming fans!

    In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.

    For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.

    With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…

    1. Space Duel Arcade Flyer

    The front. The rear.

    When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.

    2. Midway Auxiliary Show Monitor Print Ad

    Did you experience watching arcade gameplay footage displayed on an overhead monitor?

    As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.

    3. Sega Genesis North American Print Ad

    Did this 1989 ad convince you to buy a Sega Genesis console?

    While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.

    4. The Punisher NES Print Ad

    Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.

    By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?

    5. Lethal Enforcers II: Gun Fighters Arcade Flyer

    Did you enjoy this Lethal Enforcers sequel?

    After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.

    6. Wipeout XL Print Ad

    This is an ad and not an article.

    1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.

    7. Nights into Dreams Print Ad

    The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.

    If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.

    8. Super Mario 64 Print Ad

    This one was simple, clean and yet memorable.

    What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco

    #1980s #1990s #2DShooters #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Asteroids #AsteroidsDeluxe #Atari #Bally #CarloCarrasco #CD #CDROM #ChatGPT #cinema #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #cowboy #cowboys #CowboysAndIndians #crime #electronics #entertainment #entertainmentBlog #fantasy #film #FrankCastle #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #guns #handheldGaming #IBM #Instagram #Investagrams #Japan #Konami #LethalEnforcers #LethalEnforcers2TheWestern #LethalEnforcersIIGunFighters #magazines #marketing #MarvelComics #MegaCD #Midway #MidwayAuxiliaryShowMonitor #mobileGaming #movies #MTV #N64 #Namco #NaotoOhshima #Nickelodeon #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #NintendoPower #Nippon #nostalgia #OldWest #PCGames #PCGaming #platformGames #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Psygnosis #Rambo #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaOfAmerica #SegaSaturn #ShigeruMiyamoto #shooter #shooters #SNES #socialMedia #Sonic #SonicTeam #SonicTheHedgehog #SpaceDuel #spaceTravel #SuperMario64 #SuperNES #SuperNintendoEntertainmentSystemSNES #superhero #Taito #technology #The1980s #The1990s #ThePunisher #Tumblr #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #WipeoutXL #WordPress #WordPressCom #Xevious #YujiNaka
  29. A Look Back at Star Wars: Shadows of the Empire #3 (1996)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the JediShadows of the Empire!  

    With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.

    With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.  

    The cover.

    Early story

    The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.

    With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…

    Quality

    Having the frozen Han Solo makes Boba Fett a target of those who want the prize.

    Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.

    You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.

    What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.

    Conclusion

    Luke Skywalker, Dash Rendar and R2D2.

    Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.

    Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    #1990s #amusement #BenKenobi #Bing #Blog #blogger #blogging #BobaFett #C3PO #CarloCarrasco #ChatGPT #Chewbacca #comic #comicBook #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #consoleGames #consoleGaming #DarkHorseComics #DarthVader #DashRendar #EmperorPalpatine #entertainment #entertainmentBlog #Facebook #fun #gamers #games #geek #GeorgeLucas #Google #GoogleSearch #HanSolo #illustratedLiterature #Instagram #Investagrams #JabbaTheHutt #Jedi #LandoCalrissian #literature #LukeSkywalker #MillenniumFalcon #N64 #Nintendo #Nintendo64 #ObiWan #Outrider #Palpatine #PrincessLeia #R2D2 #retroReview #Retrospective #ReturnOfTheJedi #review #Reviews #RogueSquadron #sciFi #scienceFiction #ShadowsOfTheEmpire #Sith #socialMedia #StarWars #StarWarsShadowsOfTheEmpire #The1990s #TheEmpireStrikesBack #Tumblr #videoGames #WordPress #WordPressCom #XWingFighters #Xizor
  30. A Look Back at Star Wars: Shadows of the Empire #3 (1996)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the JediShadows of the Empire!  

    With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.

    With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.  

    The cover.

    Early story

    The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.

    With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…

    Quality

    Having the frozen Han Solo makes Boba Fett a target of those who want the prize.

    Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.

    You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.

    What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.

    Conclusion

    Luke Skywalker, Dash Rendar and R2D2.

    Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.

    Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    #1990s #amusement #BenKenobi #Bing #Blog #blogger #blogging #BobaFett #C3PO #CarloCarrasco #ChatGPT #Chewbacca #comic #comicBook #ComicBookReview #comicBooks #comicReview #comics #comicsBlog #comicsReview #consoleGames #consoleGaming #DarkHorseComics #DarthVader #DashRendar #EmperorPalpatine #entertainment #entertainmentBlog #Facebook #fun #gamers #games #geek #GeorgeLucas #Google #GoogleSearch #HanSolo #illustratedLiterature #Instagram #Investagrams #JabbaTheHutt #Jedi #LandoCalrissian #literature #LukeSkywalker #MillenniumFalcon #N64 #Nintendo #Nintendo64 #ObiWan #Outrider #Palpatine #PrincessLeia #R2D2 #retroReview #Retrospective #ReturnOfTheJedi #review #Reviews #RogueSquadron #sciFi #scienceFiction #ShadowsOfTheEmpire #Sith #socialMedia #StarWars #StarWarsShadowsOfTheEmpire #The1990s #TheEmpireStrikesBack #Tumblr #videoGames #WordPress #WordPressCom #XWingFighters #Xizor
  31. A Look Back at Star Wars: Shadows of the Empire #3 (1996)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the JediShadows of the Empire!  

    With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.

    With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.  

    The cover.

    Early story

    The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.

    With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…

    Quality

    Having the frozen Han Solo makes Boba Fett a target of those who want the prize.

    Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.

    You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.

    What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.

    Conclusion

    Luke Skywalker, Dash Rendar and R2D2.

    Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.

    Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

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  32. A Look Back at Star Wars: Shadows of the Empire #3 (1996)

    Disclaimer: This is my original work with details sourced from reading the comic book and doing personal research. Anyone who wants to use this article, in part or in whole, needs to secure first my permission and agree to cite me as the source and author. Let it be known that any unauthorized use of this article will constrain the author to pursue the remedies under R.A. No. 8293, the Revised Penal Code, and/or all applicable legal actions under the laws of the Philippines.

    Welcome back science fiction enthusiasts, 20th century pop culture enthusiasts, Star Wars fans and comic book collectors! Today we go back to the year 1996 to examine the 3rd chapter of a very notable Star Wars storyline that took place between the films The Empire Strikes Back and Return of the JediShadows of the Empire!  

    With the first two issues of Star Wars: Shadows of the Empire released (click here and here), the overall concept of the storyline has firmly been set and with sub-plots moving. This includes characters and developments that were not reflected nor referenced at in Return of the Jedi. At this stage, there is both excitement and suspense to look forward to.

    With those details laid down, here is a look back at Star Wars: Shadows of the Empire #3, published in 1996 by Dark Horse Comics with a story written by John Wagner and drawn by Kilian Plunkett. This is the 3rd chapter of the 6-issue mini-series.  

    The cover.

    Early story

    The story begins with the gang of Gizman – including the newcomer Jix – who visit Jabba The Hutt in his palace for an important meeting. After expressing doubt about Jix, Jabba tells the gang that he is aware of Luke Skywalker’s presence in Tatooine and he has been signed near the former dwelling of Ben Kenobi. Jabba finds Skywalker more valuable to him dead. A short time later, Jix asked why does Jabba want Skywalker dead when Darth Vader will on pay for him to be living. This causes a bit of tension within the gang.

    With R2D2 present with him at Obi-Wan’s old place, Luke Skywalker completed his brand-new lightsaber. Suddenly a laser blast almost hits them both and Luke realizes that the gang (which just met Jabba) is fast approaching them. The laser blast came from Jix who was told to hold his fire. Moments later, Luke takes down the first gang member who arrived using his new lightsaber…

    Quality

    Having the frozen Han Solo makes Boba Fett a target of those who want the prize.

    Like issue #2, the intrigue and twists kept on happening as the pay-offs to the previous issue’s build-up got executed. Indeed, the story here moved Shadows of the Empire’s concept forward gradually and what was shown is both entertaining and engaging.

    You will see here Luke Skywalker’s first-ever use of his then new green-colored lightsaber (the same one in Return of the Jedi) as he becomes a target of Jabba The Hutt who has a violent gang targeting him. Dash Rendar, arguably a creative stand-in for Han Solo in this storyline and also the playable protagonist in the Nintendo 64 video game, becomes even more important as he took the risk of involving himself with Luke as the gang attacked. The interaction between Dash and Luke here is believable to follow and makes a lot of sense within the context of this storyline.

    What I found captivating here was the scene in which Darth Vader actually (and bravely) objected to Emperor Palpatine’s plan. The scene was pretty short but it was a powerful display of tension and even division between them. Along the way, Prince Xizor remains relevant with regards to the potential events waiting to happen while more of Boba Fett’s struggle being targeted (as the frozen body of Han Solo is a very valuable prize for other bounty hunters) by others was dramatized nicely.

    Conclusion

    Luke Skywalker, Dash Rendar and R2D2.

    Star Wars: Shadows of the Empire #3 (1996) succeeded in moving the story developments forward while ending up being entertaining enough. The speed bike chase in Beggar’s Canyon along was exhilarating to see and the dramatic moments of the sub-plots had impact. Right now, I am convinced to keep on reading more of Shadows of the Empire.

    Overall, Star Wars: Shadows of the Empire #3 (1996) is recommended.

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

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