#cd-rom — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #cd-rom, aggregated by home.social.
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Загружаемся с Raspberry Pi Pico
Я продолжаю освещать работу с USB на Raspberry Pi Pico. В текущей статье хочу привести пример, как можно использовать Raspberry Pi Pico в качестве загрузочного USB-устройства.
https://habr.com/ru/companies/ruvds/articles/1042562/
#diy #raspberrypi #pico #usb #tinyusb #cdrom #emulation #mass_storage #iso #ruvds_статьи
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Picked up for fifty euro cents in a charity shop in the wilds of West Cork:
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Picked up for fifty euro cents in a charity shop in the wilds of West Cork:
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Распространение CD-R и кризис музыкальной индустрии
В 1982 году Philips и Sony выпустили компакт-диск, и музыкальная индустрия получила самый доходный физический носитель вплоть до наступления эпохи стриминга. В пиковом 1999 году CD-продажи в США принесли около $12,8 млрд из общих $14,6 млрд отраслевой выручки. Совсем скоро эта же технология стала главным врагом индустрии и запустила ожесточенную битву за авторские права. Расскажем об этом подробнее в нашем материале.
https://habr.com/ru/companies/onlinepatent/articles/1043032/
#звукозапись #звуковая_аппаратура #cdrom #cdr #sony #betacam #копирайт #копирайт_и_патенты #законодательство #законодательство_и_ит
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after years of digging and research, i finally found the toolkit that was used to make MS multimedia software Encarta, Dinosaurs and Dangerous Creatures.
when i fell in love with these programs, i imagined they were built with a rich multimedia authoring environment/IDE like Macromedia Director. e.g. dragging and dropping images, sounds, text and video onto a stage, animating it with keyframes, and then scripting it for interaction.
the toolkit used was, as it turns out, a very roughly hewn collection of individual programs. there was no IDE. all of the content was written in RTF files, which were then compiled with links to external resources like wavs and avi's.
i cannot imagine what a nightmare this was for the MS Home teams to work with. there is no drag and drop of any kind, no object linking and embedding (OLÉ!), nor animation editor. this is a dog's breakfast of individual programs written by different people.
i'm frankly amazed that the MS Homes teams put together such well-designed programs *despite* how painful this toolkit is to use
the one thing i can say in its favour is that it has one badass tetricube logo for cover art :D
huge thank you to @david_rysk and @philpem for archiving this extremely obscure piece of software
https://archive.org/details/microsoft-multimedia-viewer-2.0-rips-20210921-1.7z
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after years of digging and research, i finally found the toolkit that was used to make MS multimedia software Encarta, Dinosaurs and Dangerous Creatures.
when i fell in love with these programs, i imagined they were built with a rich multimedia authoring environment/IDE like Macromedia Director. e.g. dragging and dropping images, sounds, text and video onto a stage, animating it with keyframes, and then scripting it for interaction.
the toolkit used was, as it turns out, a very roughly hewn collection of individual programs. there was no IDE. all of the content was written in RTF files, which were then compiled with links to external resources like wavs and avi's.
i cannot imagine what a nightmare this was for the MS Home teams to work with. there is no drag and drop of any kind, no object linking and embedding (OLÉ!), nor animation editor. this is a dog's breakfast of individual programs written by different people.
i'm frankly amazed that the MS Homes teams put together such well-designed programs *despite* how painful this toolkit is to use
the one thing i can say in its favour is that it has one badass tetricube logo for cover art :D
huge thank you to @david_rysk and @philpem for archiving this extremely obscure piece of software
https://archive.org/details/microsoft-multimedia-viewer-2.0-rips-20210921-1.7z
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CD-ROM Journal: A Trip to 90s Kansai: Exploring the XD FirstClass Network BBS. “XD-submit Vol. 1, as it turns out, is a promotional disc for a Kansai-area bulletin board system (BBS) called XD FirstClass Network. As I started digging into it I assumed this would be sort of a basic information kit, a digital pamphlet or something, but it’s something a lot more exotic: a functioning archive of […]
https://rbfirehose.com/2026/06/02/a-trip-to-90s-kansai-exploring-the-xd-firstclass-network-bbs-cd-rom-journal/ -
CD-ROM Journal: A Trip to 90s Kansai: Exploring the XD FirstClass Network BBS. “XD-submit Vol. 1, as it turns out, is a promotional disc for a Kansai-area bulletin board system (BBS) called XD FirstClass Network. As I started digging into it I assumed this would be sort of a basic information kit, a digital pamphlet or something, but it’s something a lot more exotic: a functioning archive of […]
https://rbfirehose.com/2026/06/02/a-trip-to-90s-kansai-exploring-the-xd-firstclass-network-bbs-cd-rom-journal/ -
today’s rescue from fb marketplace
whenever someone says “what on earth could you possibly use that thing for?” i know i’ve made a wise purchase. 🫡
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today’s rescue from fb marketplace
whenever someone says “what on earth could you possibly use that thing for?” i know i’ve made a wise purchase. 🫡
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after months of behind the scenes coding, i'm happy to announce the re-launch of my podcast: CD-ROM Safari!
if you're new to the show, it's a friendly and welcoming look at multimedia software of the 1990s.
i've rebuilt the entire site to use kiki, my php-based homepage construction kit. it now generates podcast RSS feeds on the fly, along with nice cover art and episode metadata :D
prior episodes (from 2018 to early 2026) have been archived into season 1.
the new episode, posted 5 minutes ago, is the first episode of season 2. it's a relaunch of the show, along with a whole new website to facilitate software preservation for educational games, edutainment and multimedia.
the website: https://cd-rom.ca/podcast
podcast rss 2.0: https://cd-rom.ca/podcast.xml
apple podcasts: https://podcasts.apple.com/us/podcast/cd-rom-safari-podcast/id1393890581
enjoy the show :D
#multimedia #cdrom #retroComputing #retroGaming #dosGaming #msdos #macintosh #vintageApple #kiki #softwarepreservation #podcast
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after months of behind the scenes coding, i'm happy to announce the re-launch of my podcast: CD-ROM Safari!
if you're new to the show, it's a friendly and welcoming look at multimedia software of the 1990s.
i've rebuilt the entire site to use kiki, my php-based homepage construction kit. it now generates podcast RSS feeds on the fly, along with nice cover art and episode metadata :D
prior episodes (from 2018 to early 2026) have been archived into season 1.
the new episode, posted 5 minutes ago, is the first episode of season 2. it's a relaunch of the show, along with a whole new website to facilitate software preservation for educational games, edutainment and multimedia.
the website: https://cd-rom.ca/podcast
podcast rss 2.0: https://cd-rom.ca/podcast.xml
apple podcasts: https://podcasts.apple.com/us/podcast/cd-rom-safari-podcast/id1393890581
enjoy the show :D
#multimedia #cdrom #retroComputing #retroGaming #dosGaming #msdos #macintosh #vintageApple #kiki #softwarepreservation #podcast
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Retro Gaming Ads Blast – Part 43
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Taito’s 4-in-1 Print Ad
I remember seeing this ad in some comic books I read back in the 1980s.There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.
2. Chase H.Q. II: Special Criminal Investigation Print Ad
Cars and high-speed action emphasized in this ad.Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.
3. Dancing Eyes Japanese Arcade Flyer
The front. The rear.Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.
4. Sega Saturn North American Print Ad
This print ad always caught people’s attention.When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.
5. Blockbuster Video Print Ad
If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?
6. Independence Day (ID4) Print Ad
A nice looking ad for a game that was actually mediocre.Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.
7. GoldenEye 007 Print Ad
Bond, James Bond.When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.
8. North American Sega Saturn Games Promo Print Ad
There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom -
Retro Gaming Ads Blast – Part 43
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Taito’s 4-in-1 Print Ad
I remember seeing this ad in some comic books I read back in the 1980s.There is nothing like taking the clever approach of promoting multiple video games using only one single print ad in the size of a single page. Taito did exactly that in the 1980s when it promoted Elevator Action, The Legend of Kage, Arkanoid and Renegade for the Nintendo Entertainment System (NES) promising excitement as the mentioned games were making the jump from arcade to console. What is very notable in Taito’s single-page print ad was that it did not show any screenshots of the games. Instead, they used hand-drawn artwork to emphasize each game’s theme or setting, and leave it up to the viewers’ imagination as to how those games would look like on NES. This old ad is intriguing and amusing at the same time.
2. Chase H.Q. II: Special Criminal Investigation Print Ad
Cars and high-speed action emphasized in this ad.Following the huge success of the original Chase H.Q. on both arcade and consoles in the late-1980s, the sequel Special Crime Investigation was released in the arcades in 1989 and ported to game consoles and computers in the early 1990s under the title Chase H.Q. II: Special Criminal Investigation. To promote Chase H.Q. II: Special Criminal Investigation for home computers, game publisher Ocean came up with a colorful print ad showcasing a few cars, a city background and elements of gun-related action presented in nice art. The ad has an image of the original arcade machine to remind gamers that they are playing the sequel to Chase H.Q.
3. Dancing Eyes Japanese Arcade Flyer
The front. The rear.Released by Namco in Japan in 1996, Dancing Eyes is a puzzle arcade game that became notorious due to its overtly sexual nature. With the way it was designed, players control a small monkey called Urusu-San and crawl along a 3D grid mapped over characters (mostly ladies) or various objects. If the 3D grid is mapped over a young lady, any tile of the grid destroyed by the player exposes the lady’s underwear or skin. Such sexuality is reflected in the arcade flyer of Dancing Eyes which has a suggestive hand-drawn art on the front while the game’s mechanics are explained in the rear. Even the rear of the flyer shows sexual nature of the game with screenshots. While the game was officially released only in Japan, Dancing Eyes actually was made available for gamers to play at the arcade of X-Site amusement center inside Festival Mall in Alabang during the early 2000s and it attracted a lot of guys. I bet Namco did not know about that.
4. Sega Saturn North American Print Ad
This print ad always caught people’s attention.When the Sega launched the Saturn console in America roughly four months ahead of schedule in 1995, the company suffered as the sales were disappointing, ties with business partners were strained and the available Saturn games were very few. By the fourth quarter of that year, more games became available for the Saturn and this gave Sega the opportunity to aggressively market the console as the one that gamers should get for their enjoyment. To promote the Saturn, Sega came up with a two-page print ad that had a dominant image of a naked woman whose private parts were cleverly covered by screenshots of the available games. Since most gamers were predominantly male from teenagers to adults, it made sense for Sega to come up with an eye-catching sexy ad to promote their console and the video games (including those from other companies). This old ad is considered by the woke and rabid feminists as very offensive today.
5. Blockbuster Video Print Ad
If you won the grand prize and wanted a lot of entertainment, you would not want to leave your home.Back in the late 20th century, Blockbuster Video was the dominant retailer that offered customers movies in home video format for sale and for rent. Along the way, the company offered video game rentals and attracted millions of gamers around the nation. Given the tremendous growth of video gaming in America in the 1990s, Blockbuster got itself more involved by launching the Games of Summer Sweepstakes in 1996. Utilizing print ads, the sweepstakes offered the Ultimate Game Rooms – composed of a 41-inch big-screen TV, Surround Sound speakers, hi-fi VCR, NBA Jame Extreme arcade game, the Sega Saturn, the PlayStation, a gaming chair, Acclaim games for Saturn and PlayStation, and a 1-year free Blockbuster Video game rentals privilege – as the grand prizes. Do you know anyone who won in Blockbuster’s sweepstakes?
6. Independence Day (ID4) Print Ad
A nice looking ad for a game that was actually mediocre.Remember how big a blockbuster Independence Day (ID4) was in cinemas in 1996? The film grossed over $800 million worldwide and it revived the disaster movie genre using modern filmmaking techniques and the latest technologies of the decade. Given the massive success of the movie, it was not surprising that an official video game adaptation was released in 1997. To promote the game, Fox Interactive (the video game company of the movie studio behind the film) came up with a 2-page print ad using official artwork from the movie showcasing the alien spaceship being attacked by a military fighter plane. The ad showed only 3 screenshots and the descriptive text was written to make gamers feel like they have the role to lead Earth’s fight against the aliens. While the art looks good, it can only go so far to hide the mediocrity of the game itself.
7. GoldenEye 007 Print Ad
Bond, James Bond.When GoldenEye achieved both critical and financial success in movies, it revived the James Bond movie franchise big-time and Pierce Brosnan was easily accepted by the public as the newest Agent 007. Several months before the movie was even released, an official video game adaptation started development. After much revisions and hard adjustments, the project evolved into a first-person shooting game for the Nintendo 64 console titled GoldenEye 007. To promote the game, Nintendo came up with a 2-page print ad that cleverly showed Brosnan as James Bond on the left and displayed the screenshots and other details on the right. This ad was easily eye-catching and it made lots of gamers excited. As history showed, GoldenEye 007 got released in 1997 and became a huge critical and commercial success while also proving that first-person shooters on game consoles can be a lot of fun.
8. North American Sega Saturn Games Promo Print Ad
There definitely was something fun offered to gamers. Who could go wrong with titles like Tomb Raider, Nights into Dreams, Virtual On and Virtua Cop 2?As mentioned earlier, the Sega Saturn had a bad launch in America in 1995 which caused a lot of problems for the company. In 1996, Sega of America went on the offensive to really capture gamers’ attention by launching their Saturn games promo. The message of this 2-page print ad was very clear…Sega offered one free first-party game (limited to four specific games including Nights into Dreams) to those who bought two games (from a lineup of twelve specific titles). It should be noted that the Christmas season of 1996 was the most successful sales period of the Sega Saturn in America as gamers really responded to the promo. Even though some called this promo an act of desperation, nothing changes the fact that Sega succeeded during the most critical sales season of 1996.
+++++
Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #action #adventure #advert #advertisement #advertisements #advertising #adverts #Agent007 #Alabang #AlabangBlog #aliens #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Arkanoid #BlockbusterVideo #CarloCarrasco #CD #CDROM #ChaseHQ #ChaseHQII #ChaseHQIISpecialCriminalInvestigation #ChatGPT #cinema #CityOfMuntinlupa #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #DancingEyes #electronics #ElevatorAction #entertainment #entertainmentBlog #fantasy #feminist #FestivalMall #film #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #GoldenEye #GoldenEye007 #Google #GoogleSearch #handheldGaming #IBM #ID4 #IndependenceDay #IndependenceDayID4 #Instagram #Investagrams #JamesBond #Japan #LaraCroft #LegendOfKage #magazines #marketing #MegaCD #mobileGaming #movies #Muntinlupa #MuntinlupaCity #nakedWomen #Namco #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #Nippon #nostalgia #PCGames #PCGaming #Philippines #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Rare #Renegade #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaGenesis #SegaOfAmerica #SegaSaturn #sex #sexy #sexyWomen #shooter #SNES #socialMedia #SoutheastAsia #spaceTravel #SpecialCriminalInvestigation #SuperNES #SuperNintendoEntertainmentSystemSNES #Taito #technology #The1980s #The1990s #TombRaider #UFOs #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #VirtuaCop2 #VirtualOn #woke #women #WordPress #WordPressCom -
Hey, all! Do you think the Sega CD was nothing but FMV games? Let me dissuade with a look at 76 (really 78) of its most interesting non FMV titles along with a big look at games from Japan that we never got!
Link: https://youtu.be/HJA2ubd46E0
#segacd #megacd #retrogames #retrogaming #classicgames #16bit #classicgames #cdrom #rpg#jrpg #shmup
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Hey, all! Do you think the Sega CD was nothing but FMV games? Let me dissuade with a look at 76 (really 78) of its most interesting non FMV titles along with a big look at games from Japan that we never got!
Link: https://youtu.be/HJA2ubd46E0
#segacd #megacd #retrogames #retrogaming #classicgames #16bit #classicgames #cdrom #rpg#jrpg #shmup
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Relive the #PC #magazine cover disk era with 758-strong #InternetArchive.org #CDROM collection — 1.2TB treasure trove also includes #FloppyDisks from as early as 1993
A search uncovered over 1,500 #PCGamer software archives, thanks to a trove of floppy disk offerings from yesteryear. The total collection spans 1.2TB of material, according to the site.
Many of the #magazines are available to read, too
https://www.tomshardware.com/software/relive-the-pc-magazine-cover-disk-era-with-758-strong-archive-org-cd-rom-collection-1-2tb-treasure-trove-also-includes-floppy-disks-from-as-early-as-1993Wow that takes me back!
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Relive the #PC #magazine cover disk era with 758-strong #InternetArchive.org #CDROM collection — 1.2TB treasure trove also includes #FloppyDisks from as early as 1993
A search uncovered over 1,500 #PCGamer software archives, thanks to a trove of floppy disk offerings from yesteryear. The total collection spans 1.2TB of material, according to the site.
Many of the #magazines are available to read, too
https://www.tomshardware.com/software/relive-the-pc-magazine-cover-disk-era-with-758-strong-archive-org-cd-rom-collection-1-2tb-treasure-trove-also-includes-floppy-disks-from-as-early-as-1993Wow that takes me back!
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In its unwavering efforts to further #enshittify what remains of the free and open #internet, #google has kindly decided to bring back #AOL online! And this time you don't even need a #CDROM!
Those of you old enough to remember clueless relatives screaming for help to get on the *cough* "information superhighway" or even *shudder* Besenkammer-Boris' "Ich bin drin!" will be endlessly grateful.
For the youngsters, here's an illustration...
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In its unwavering efforts to further #enshittify what remains of the free and open #internet, #google has kindly decided to bring back #AOL online! And this time you don't even need a #CDROM!
Those of you old enough to remember clueless relatives screaming for help to get on the *cough* "information superhighway" or even *shudder* Besenkammer-Boris' "Ich bin drin!" will be endlessly grateful.
For the youngsters, here's an illustration...
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here’s an obscure bit of software preservation that has been completely forgotten:
i learned recently that back in the late 90s in North America, Kellogg’s partnered with MS to cross promote cereal and educational software. it was a ridiculously good deal: inside any box of cereal was a coupon for a $5 CD-ROM for the *full* version of a MS educational or reference program.
these were some of their flagship educational programs like Dinosaurs, Oceans, Explorapedia, Dangerous Creatures and Entertainment Pack 3. considering that these were $50-$60 at a couple of years earlier, it was a ridiculously good price.
i wonder how many kids unknowingly grew up with a Kellogg’s CD version of these, because their parents ordered copies from the cereal box?
#cdrom #multimedia #digiPres #softwarePreservation #win95 #macintosh #vintageApple
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here’s an obscure bit of software preservation that has been completely forgotten:
i learned recently that back in the late 90s in North America, Kellogg’s partnered with MS to cross promote cereal and educational software. it was a ridiculously good deal: inside any box of cereal was a coupon for a $5 CD-ROM for the *full* version of a MS educational or reference program.
these were some of their flagship educational programs like Dinosaurs, Oceans, Explorapedia, Dangerous Creatures and Entertainment Pack 3. considering that these were $50-$60 at a couple of years earlier, it was a ridiculously good price.
i wonder how many kids unknowingly grew up with a Kellogg’s CD version of these, because their parents ordered copies from the cereal box?
#cdrom #multimedia #digiPres #softwarePreservation #win95 #macintosh #vintageApple
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ther… there’s a lot going on in here, interplay. but i like where this is going.
source: cd-rom today magazine, aug/sept 1994
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ther… there’s a lot going on in here, interplay. but i like where this is going.
source: cd-rom today magazine, aug/sept 1994
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back in 1996 i was a year away from graduating from high school and deep into my cd-rom obsession
from 1994 onward, every month i bought a $12 copy of CD-ROM Today because it came with The Disc! - a coverdisc packed full of mac and pc demos and shareware
except for one issue. this issue. as the resident early Seinfeld hater of my people, i was also a proud Jim Carrey hater when he was at his peak.
i was so truly offended by the cover of this issue that i refused to buy it on principle.
a month later, I went back to my Coles bookstore to get my fix, and the magazine was gone from the shelves. i checked two other bookstores - it wasn’t out of stock; it had disappeared entirely. by september, it was clear that the magazine was never coming back, and i gave up looking for it. i was heartbroken - it was something i had counted on every month for years.
a few years ago i started buying every issue of the magazine i could find. it took months just to assemble a complete year’s worth of issues.
and then, this morning: I begrudgingly flip open the issue that i had refused to buy 30 years ago. a note from the editor explains that as of this issue, CD-ROM Today is ceasing publication, and forking into Boot magazine and MacAddict!
i would have been fucking overjoyed to know that i now had *two* cd-rom mags to buy! instead, when i saw MacAddict and Boot appear on the shelves, i just assumed they were inferior fly-by-night zines that would disappear after a few issues. 😭
#multimedia #cdrom #macintosh #vintageApple #msdos #dosGaming
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back in 1996 i was a year away from graduating from high school and deep into my cd-rom obsession
from 1994 onward, every month i bought a $12 copy of CD-ROM Today because it came with The Disc! - a coverdisc packed full of mac and pc demos and shareware
except for one issue. this issue. as the resident early Seinfeld hater of my people, i was also a proud Jim Carrey hater when he was at his peak.
i was so truly offended by the cover of this issue that i refused to buy it on principle.
a month later, I went back to my Coles bookstore to get my fix, and the magazine was gone from the shelves. i checked two other bookstores - it wasn’t out of stock; it had disappeared entirely. by september, it was clear that the magazine was never coming back, and i gave up looking for it. i was heartbroken - it was something i had counted on every month for years.
a few years ago i started buying every issue of the magazine i could find. it took months just to assemble a complete year’s worth of issues.
and then, this morning: I begrudgingly flip open the issue that i had refused to buy 30 years ago. a note from the editor explains that as of this issue, CD-ROM Today is ceasing publication, and forking into Boot magazine and MacAddict!
i would have been fucking overjoyed to know that i now had *two* cd-rom mags to buy! instead, when i saw MacAddict and Boot appear on the shelves, i just assumed they were inferior fly-by-night zines that would disappear after a few issues. 😭
#multimedia #cdrom #macintosh #vintageApple #msdos #dosGaming
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Hab' für euch gerade die GameStar CD-ROM aus 1/2001 ins Internet Archive hochgeladen. Darauf gab es damals eine Vollversion von Diablo, inkl. deutschem Handbuch im PDF-Format:
https://archive.org/details/gamestar_0101_diablo
Frohes Monsterkloppen! 😉
#Diablo #GameStar #CDROM #Win95 #Windows95 #Gaming #PCGaming #Retro #RetroGaming #Blizzard #90er #90s
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Hab' für euch gerade die GameStar CD-ROM aus 1/2001 ins Internet Archive hochgeladen. Darauf gab es damals eine Vollversion von Diablo, inkl. deutschem Handbuch im PDF-Format:
https://archive.org/details/gamestar_0101_diablo
Frohes Monsterkloppen! 😉
#Diablo #GameStar #CDROM #Win95 #Windows95 #Gaming #PCGaming #Retro #RetroGaming #Blizzard #90er #90s
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Und da is mir wieder so eine GameStar CD-ROM zugelaufen. Damals 2001 hätte ich das vermutlich einfach ignoriert, weil "einfach nur ein altes Spiel". Heute 2026, ist Diablo aber natürlich ein absoluter Retro Klassiker und 2001 auch schon ne ganze Weile her. Das Spiel läuft jedenfalls einwandfrei in 86Box und Windows 95. Und ein PDF-Handbuch ist auch noch mit auf der CD dabei. Nice! 😉
#Diablo #RetroGaming #PCGaming #90er #90s #GameStar #CDROM #Retro #Gaming #Windows #Blizzard
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Und da is mir wieder so eine GameStar CD-ROM zugelaufen. Damals 2001 hätte ich das vermutlich einfach ignoriert, weil "einfach nur ein altes Spiel". Heute 2026, ist Diablo aber natürlich ein absoluter Retro Klassiker und 2001 auch schon ne ganze Weile her. Das Spiel läuft jedenfalls einwandfrei in 86Box und Windows 95. Und ein PDF-Handbuch ist auch noch mit auf der CD dabei. Nice! 😉
#Diablo #RetroGaming #PCGaming #90er #90s #GameStar #CDROM #Retro #Gaming #Windows #Blizzard
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Yes! Ich konnte mir für meine Retro-Sammlung jetzt auch eine eigene Bonus-CD der GameStar 03/05 sichern. Bisschen zerkratzt, aber 2026 nimmt man ja, was man bekommen kann. Soweit ich weiß, war das hier der letzte physische Release des "Dirty Little Helper '98", bevor das Programm im Jahr danach endgültig eingestellt wurde.
Hier gibt's das ISO: https://archive.org/details/gamestar_0305-bonus
#Retro #RetroComputing #RetroGaming #GameStar #CDROM #DLH98 #DirtyLittleHelper #2000s #WindowsXP #WinXP #90s #90er
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Yes! Ich konnte mir für meine Retro-Sammlung jetzt auch eine eigene Bonus-CD der GameStar 03/05 sichern. Bisschen zerkratzt, aber 2026 nimmt man ja, was man bekommen kann. Soweit ich weiß, war das hier der letzte physische Release des "Dirty Little Helper '98", bevor das Programm im Jahr danach endgültig eingestellt wurde.
Hier gibt's das ISO: https://archive.org/details/gamestar_0305-bonus
#Retro #RetroComputing #RetroGaming #GameStar #CDROM #DLH98 #DirtyLittleHelper #2000s #WindowsXP #WinXP #90s #90er
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til the english term 'scuttlebutt' (as in: 'So, what's the scuttlebutt today?') originated from the Age of Sail. it has literally the same expressive meaning as water-cooler gossip.
thank you Stephen Biesty's Incredible Cross-Sections: Stowaway!
compare this to the wikipedia entry for scuttlebutt - a dry factual kernel: https://en.wikipedia.org/wiki/Scuttlebutt
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til the english term 'scuttlebutt' (as in: 'So, what's the scuttlebutt today?') originated from the Age of Sail. it has literally the same expressive meaning as water-cooler gossip.
thank you Stephen Biesty's Incredible Cross-Sections: Stowaway!
compare this to the wikipedia entry for scuttlebutt - a dry factual kernel: https://en.wikipedia.org/wiki/Scuttlebutt
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when i was a kid with my first 2x cd-rom drive, buying a cd-rom in a retail box was a $100+ CAD affair. so at my house that never happened.
all of my software on CD were either pack-ins that came with the computer, or from cheap multi-disc compilation packs like Sirius Software's 5ft10 pak.
one of those pack-ins was a copy of Encarta '94. it had a nondescript jewel case without cover art - just a green MS certificate of authenticity. i never knew what the retail box looked like, until today.
holy cow is it beautiful. the box is a hardcover flip-open activity book, designed for kidhands to pull open and rifle through. visually, it models the Dorling Kindersley UK educational books - I assume they did the graphic design.
the user manual is a thick kid friendly comic book. there's even a separate manual that teaches kids how to write a book report and *then* an entire section of proper citations and giving research credit.
MS was a big, big place in those days. its educational division was more or less walled off from the rest of the murderous beast, and it shows. this program is thoughtful, beautiful, and suffused with craftsmanship.
i'm right in the middle of retooling the Multimedia HyperGuide podcast, and now i have to do an episode on Encarta. it's so damned well made. in the mean time, feel free to listen to previous episodes here:
https://podcast.vga256.com -
when i was a kid with my first 2x cd-rom drive, buying a cd-rom in a retail box was a $100+ CAD affair. so at my house that never happened.
all of my software on CD were either pack-ins that came with the computer, or from cheap multi-disc compilation packs like Sirius Software's 5ft10 pak.
one of those pack-ins was a copy of Encarta '94. it had a nondescript jewel case without cover art - just a green MS certificate of authenticity. i never knew what the retail box looked like, until today.
holy cow is it beautiful. the box is a hardcover flip-open activity book, designed for kidhands to pull open and rifle through. visually, it models the Dorling Kindersley UK educational books - I assume they did the graphic design.
the user manual is a thick kid friendly comic book. there's even a separate manual that teaches kids how to write a book report and *then* an entire section of proper citations and giving research credit.
MS was a big, big place in those days. its educational division was more or less walled off from the rest of the murderous beast, and it shows. this program is thoughtful, beautiful, and suffused with craftsmanship.
i'm right in the middle of retooling the Multimedia HyperGuide podcast, and now i have to do an episode on Encarta. it's so damned well made. in the mean time, feel free to listen to previous episodes here:
https://podcast.vga256.com -
Lustig! Ich hab das originale Diablo natürlich auch schon seit Jahren in meiner Sammlung auf GOG.com, aber ich habs gerade auch nochmal hinbekommen, es unter 86Box und Windows 95 von einer alten Heft-CD der GameStar 1/2001 zum Laufen zu bringen. Gibt dem Ganzen nochmal extra Nostalgie-Punkte! 😎
#GameStar #HeftCD #Diablo #RetroGaming #Retro #Gaming #90s #CDROM #Win95 #Windows95 #PCGaming
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Lustig! Ich hab das originale Diablo natürlich auch schon seit Jahren in meiner Sammlung auf GOG.com, aber ich habs gerade auch nochmal hinbekommen, es unter 86Box und Windows 95 von einer alten Heft-CD der GameStar 1/2001 zum Laufen zu bringen. Gibt dem Ganzen nochmal extra Nostalgie-Punkte! 😎
#GameStar #HeftCD #Diablo #RetroGaming #Retro #Gaming #90s #CDROM #Win95 #Windows95 #PCGaming
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Retro Gaming Ads Blast – Part 42
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Space Duel Arcade Flyer
The front. The rear.When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.
2. Midway Auxiliary Show Monitor Print Ad
Did you experience watching arcade gameplay footage displayed on an overhead monitor?As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.
3. Sega Genesis North American Print Ad
Did this 1989 ad convince you to buy a Sega Genesis console?While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.
4. The Punisher NES Print Ad
Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?
5. Lethal Enforcers II: Gun Fighters Arcade Flyer
Did you enjoy this Lethal Enforcers sequel?After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.
6. Wipeout XL Print Ad
This is an ad and not an article.1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.
7. Nights into Dreams Print Ad
The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.
8. Super Mario 64 Print Ad
This one was simple, clean and yet memorable.What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #2DShooters #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Asteroids #AsteroidsDeluxe #Atari #Bally #CarloCarrasco #CD #CDROM #ChatGPT #cinema #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #cowboy #cowboys #CowboysAndIndians #crime #electronics #entertainment #entertainmentBlog #fantasy #film #FrankCastle #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #guns #handheldGaming #IBM #Instagram #Investagrams #Japan #Konami #LethalEnforcers #LethalEnforcers2TheWestern #LethalEnforcersIIGunFighters #magazines #marketing #MarvelComics #MegaCD #Midway #MidwayAuxiliaryShowMonitor #mobileGaming #movies #MTV #N64 #Namco #NaotoOhshima #Nickelodeon #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #NintendoPower #Nippon #nostalgia #OldWest #PCGames #PCGaming #platformGames #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Psygnosis #Rambo #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaOfAmerica #SegaSaturn #ShigeruMiyamoto #shooter #shooters #SNES #socialMedia #Sonic #SonicTeam #SonicTheHedgehog #SpaceDuel #spaceTravel #SuperMario64 #SuperNES #SuperNintendoEntertainmentSystemSNES #superhero #Taito #technology #The1980s #The1990s #ThePunisher #Tumblr #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #WipeoutXL #WordPress #WordPressCom #Xevious #YujiNaka -
catching up on important developments in the world of multimedia this morning with a 10/10 espresso
when i was 16 there was nothing more exciting than going to the Coles bookstore and dropping $10 on a new issue of CD-ROM Today! The coverdisc was dense with game demos, shareware, educational, reference and productivity applications. my love for edutainment games comes purely from its coverdisc.
best of all, it was a win+mac hybrid, so i could take it to school and play *different* games on the classroom mac LC. i can’t think of a single magazine that had such excellent well-rounded taste in every genre of multimedia
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catching up on important developments in the world of multimedia this morning with a 10/10 espresso
when i was 16 there was nothing more exciting than going to the Coles bookstore and dropping $10 on a new issue of CD-ROM Today! The coverdisc was dense with game demos, shareware, educational, reference and productivity applications. my love for edutainment games comes purely from its coverdisc.
best of all, it was a win+mac hybrid, so i could take it to school and play *different* games on the classroom mac LC. i can’t think of a single magazine that had such excellent well-rounded taste in every genre of multimedia
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it's hard to imagine that back in the mid-90s, the stiff and strait-laced MS had an entire department for making kids multimedia
their edutainment department was mostly independent of the rest of the monster, and produced some really unique educational software. Dinosaurs is one of their best - the combination of high production value, solid paleontological detail, and skeumorphic interfaces makes for a totally memorable experience.
i found this non-interactive demo buried in the program. i heard one of the former MS developers mention recently that scenes like these were built in Macromedia Director, and then nested within the program (built in C/C++) using a Director runtime.
you might notice the weird random b+w noise around the window, and in some of the background. that's a byproduct of the team using indexed palettes to handle the hundreds of compressed images. every single image was run through DeBabelizer to extract its index, and then averaged with other images to find shared colour palettes from 256 colours. the team had to make sure that the colour palette chosen never intruded into the "safe palette" used by the window frame, titlebar, and background. obviously, this one paletting error snuck past QA.
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it's hard to imagine that back in the mid-90s, the stiff and strait-laced MS had an entire department for making kids multimedia
their edutainment department was mostly independent of the rest of the monster, and produced some really unique educational software. Dinosaurs is one of their best - the combination of high production value, solid paleontological detail, and skeumorphic interfaces makes for a totally memorable experience.
i found this non-interactive demo buried in the program. i heard one of the former MS developers mention recently that scenes like these were built in Macromedia Director, and then nested within the program (built in C/C++) using a Director runtime.
you might notice the weird random b+w noise around the window, and in some of the background. that's a byproduct of the team using indexed palettes to handle the hundreds of compressed images. every single image was run through DeBabelizer to extract its index, and then averaged with other images to find shared colour palettes from 256 colours. the team had to make sure that the colour palette chosen never intruded into the "safe palette" used by the window frame, titlebar, and background. obviously, this one paletting error snuck past QA.
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Harry McCracken's article about the life and death of multimedia cd-roms provides a good retrospective of its glory days.
i wonder how many people today can remember a time when they did not have to be suspicious or skeptical about facts they were reading, because it was written by a team of editors with research and writing standards?
https://www.fastcompany.com/91128052/history-of-cd-roms-encarta-myst
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Harry McCracken's article about the life and death of multimedia cd-roms provides a good retrospective of its glory days.
i wonder how many people today can remember a time when they did not have to be suspicious or skeptical about facts they were reading, because it was written by a team of editors with research and writing standards?
https://www.fastcompany.com/91128052/history-of-cd-roms-encarta-myst
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Was ich an SimCity 2000 besonders schätze: Praktisch jede beliebige, billige SC2K CD-ROM für Windows enthält nebenbei auch eine komplette Fassung der DOS-Version mit allen Erweiterungen und Szenarien. Bei vielen anderen Spielen muss man die erst mühsam suchen.
Das Ganze läuft hier bei mir gerade einwandfrei in 86Box, PC-DOS 2000 und dem frisch installierten TEAC CD-ROM Treiber.
#DOSGaming #PCGaming #90s #90er #SimCity #SC2K #Maxis #RetroGaming #Retro #Tech #CDROM #Simulation #RetroComputing
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Was ich an SimCity 2000 besonders schätze: Praktisch jede beliebige, billige SC2K CD-ROM für Windows enthält nebenbei auch eine komplette Fassung der DOS-Version mit allen Erweiterungen und Szenarien. Bei vielen anderen Spielen muss man die erst mühsam suchen.
Das Ganze läuft hier bei mir gerade einwandfrei in 86Box, PC-DOS 2000 und dem frisch installierten TEAC CD-ROM Treiber.
#DOSGaming #PCGaming #90s #90er #SimCity #SC2K #Maxis #RetroGaming #Retro #Tech #CDROM #Simulation #RetroComputing
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Just added a TEAC CD-ROM diskette from 1997 to my collection of DOS drivers. This one needs about 14KB of memory, which is a bit more than other drivers, but still significantly smaller than what the Creative Labs CD drivers takes up. Not such a big deal, since I can still load it into the system's upper memory.
Link: https://archive.org/details/teac_20240914
#DOSGaming #MSDOS #Drivers #RetroComputing #Retro #PCGaming #90s #90er #IBMPC #CDROM
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Just added a TEAC CD-ROM diskette from 1997 to my collection of DOS drivers. This one needs about 14KB of memory, which is a bit more than other drivers, but still significantly smaller than what the Creative Labs CD drivers takes up. Not such a big deal, since I can still load it into the system's upper memory.
Link: https://archive.org/details/teac_20240914
#DOSGaming #MSDOS #Drivers #RetroComputing #Retro #PCGaming #90s #90er #IBMPC #CDROM
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Falls die jemand brauchen kann: Hier die GameStar Heft-CD aus 10/2004 mit ISO und 600dpi Scan:
https://archive.org/details/gamestar_1004
#GameStar #CDROM #Coverdisc #Retro #Gaming #RetroGaming #Cheats #2000s
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Falls die jemand brauchen kann: Hier die GameStar Heft-CD aus 10/2004 mit ISO und 600dpi Scan:
https://archive.org/details/gamestar_1004
#GameStar #CDROM #Coverdisc #Retro #Gaming #RetroGaming #Cheats #2000s
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@misty I think you should have a hashtag for easy memory:
e.g. #CDROM 💿 #LowSpeedRecording
+ #Misty #Archivist 🗜️ for name.And with that I'm taking you off notifications as that's my way of staying in touch with those that answer back but if they fizzle out after trying to take life for the win (inevitably deeper people work) I understand most can't #hack or can't risk that.
#Good work overall but more people work needed (#dev people, not just big or small #tech).
Comes a time for people. 🚪 -
@misty I think you should have a hashtag for easy memory:
e.g. #CDROM 💿 #LowSpeedRecording
+ #Misty #Archivist 🗜️ for name.And with that I'm taking you off notifications as that's my way of staying in touch with those that answer back but if they fizzle out after trying to take life for the win (inevitably deeper people work) I understand most can't #hack or can't risk that.
#Good work overall but more people work needed (#dev people, not just big or small #tech).
Comes a time for people. 🚪 -
Domingo dos vídeos: Cirurgia em um CRT!
https://retropolis.com.br/2026/04/19/domingo-dos-videos-cirurgia-em-um-crt/
#MundoRetro #486 #catarata #CDROM #CRT #DomingoDosVdeos #injeo #monitor #placa #recuperao #resina #Sony
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Domingo dos vídeos: Cirurgia em um CRT!
https://retropolis.com.br/2026/04/19/domingo-dos-videos-cirurgia-em-um-crt/
#MundoRetro #486 #catarata #CDROM #CRT #DomingoDosVdeos #injeo #monitor #placa #recuperao #resina #Sony
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So ein paar Bestseller Games CD-ROMs hätte ich da auch noch gefunden. 🤪😵💫😁
#RetroGaming #DOSGaming #PCGaming #Retro #90er #90s #Gaming #BestsellerGames #CDROM
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Das Bildbearbeitungsprogramm "Kai's Photo Soap" aus dem Jahre 1997 steht ab sofort im Internet Archive zum Download zur Verfügung. Die CD-ROM ist kompatibel mit Windows 95, NT 4.0 und... wenn ich das korrekt verstanden habe... Power Macintosh. Viel Spaß damit und frohe Osterfeiertage!
Link: https://archive.org/details/kais_photo_soap_de
#RetroComputing #Windows95 #Win95 #90s #90er #CDROM #Retro #Tech #Oldschool