#square-enix — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #square-enix, aggregated by home.social.
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Nintendo Bomb Threat Case Leads to Another Arrest in Japan
Nintendo’s Security Concerns Grow After Repeated Threats The arrest comes after …
#Japan #JP #Kyoto #bombthreats #FinalFantasyXIV #kyotonews #news #Nintendo #NintendoHeadquarters #NintendoLive2024 #Nintendo'sBombThreatProblem #Nintendo'sSecurityConcerns #splatoon3 #SplatoonKoshien2023NationalFinals #squareenix #StarwingParadox #京都 #京都府
https://www.alojapan.com/1486286/nintendo-bomb-threat-case-leads-to-another-arrest-in-japan/ -
https://www.alojapan.com/1486286/nintendo-bomb-threat-case-leads-to-another-arrest-in-japan/ Nintendo Bomb Threat Case Leads to Another Arrest in Japan #BombThreats #FinalFantasyXIV #Japan #Kyoto #KyotoNews #news #Nintendo #NintendoHeadquarters #NintendoLive2024 #Nintendo'sBombThreatProblem #Nintendo'sSecurityConcerns #Splatoon3 #SplatoonKoshien2023NationalFinals #SquareEnix #StarwingParadox #京都 #京都府 Nintendo’s Security Concerns Grow After Repeated Threats The arrest comes after Nintendo faced another high-profile threat ca
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https://www.alojapan.com/1486286/nintendo-bomb-threat-case-leads-to-another-arrest-in-japan/ Nintendo Bomb Threat Case Leads to Another Arrest in Japan #BombThreats #FinalFantasyXIV #Japan #Kyoto #KyotoNews #news #Nintendo #NintendoHeadquarters #NintendoLive2024 #Nintendo'sBombThreatProblem #Nintendo'sSecurityConcerns #Splatoon3 #SplatoonKoshien2023NationalFinals #SquareEnix #StarwingParadox #京都 #京都府 Nintendo’s Security Concerns Grow After Repeated Threats The arrest comes after Nintendo faced another high-profile threat ca
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Every Major Final Fantasy Logo Explained [The Definitive Edition]
https://www.youtube.com/watch?v=G6D2hrpXlvs
About this video:
#FinalFantasy #SquareEnix #FinalFantasyUnion -
With step-by-step directions and beautiful photos, learn to make iconic in-game foods with Final Fantasy XIV: The Official Cookbook Buy it now: amzn.to/49JdBob #Games #SquareEnix #FinalFantasy #FF14 #Food #Travel #TV #Blog #Books #Photography #Art #GameDev #FoodSky #BookSky #GamingSky #PromoSky
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With step-by-step directions and beautiful photos, learn to make iconic in-game foods with Final Fantasy XIV: The Official Cookbook Buy it now: amzn.to/49JdBob #Games #SquareEnix #FinalFantasy #FF14 #Food #Travel #TV #Blog #Books #Photography #Art #GameDev #FoodSky #BookSky #GamingSky #PromoSky
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With step-by-step directions and beautiful photos, learn to make iconic in-game foods with Final Fantasy XIV: The Official Cookbook Buy it now: amzn.to/49JdBob #Games #SquareEnix #FinalFantasy #FF14 #Food #Travel #TV #Blog #Books #Photography #Art #GameDev #FoodSky #BookSky #GamingSky #PromoSky
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With step-by-step directions and beautiful photos, learn to make iconic in-game foods with Final Fantasy XIV: The Official Cookbook Buy it now: amzn.to/49JdBob #Games #SquareEnix #FinalFantasy #FF14 #Food #Travel #TV #Blog #Books #Photography #Art #GameDev #FoodSky #BookSky #GamingSky #PromoSky
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Durante la Final Fantasy XIV Fan Festival 2026 di Anaheim, il Director e Producer Naoki Yoshida ha confermato una versione Nintendo Switch 2.
https://n2s.altervista.org/final-fantasy-xiv-arrivera-su-nintendo-switch-2/
#NintendoSwitch2 #Switch2 #FinalFantasy #SquareEnix #FinalFantasyXIV #FinalFantasyXIVOnline
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Durante la Final Fantasy XIV Fan Festival 2026 di Anaheim, il Director e Producer Naoki Yoshida ha confermato una versione Nintendo Switch 2.
https://n2s.altervista.org/final-fantasy-xiv-arrivera-su-nintendo-switch-2/
#NintendoSwitch2 #Switch2 #FinalFantasy #SquareEnix #FinalFantasyXIV #FinalFantasyXIVOnline
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Durante la Final Fantasy XIV Fan Festival 2026 di Anaheim, il Director e Producer Naoki Yoshida ha confermato una versione Nintendo Switch 2.
https://n2s.altervista.org/final-fantasy-xiv-arrivera-su-nintendo-switch-2/
#NintendoSwitch2 #Switch2 #FinalFantasy #SquareEnix #FinalFantasyXIV #FinalFantasyXIVOnline
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Dragon Quest creator thinks AI pals are "not just a convenient tool, but a friend to each individual player"
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Dragon Quest creator thinks AI pals are "not just a convenient tool, but a friend to each individual player"
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Dragon Quest creator thinks AI pals are "not just a convenient tool, but a friend to each individual player"
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Dragon Quest creator thinks AI pals are "not just a convenient tool, but a friend to each individual player"
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Is It Almost Dragon Quest 12 Time? Pray to Yuji Horii and the Big Slime in the Sky
Image: Push Square A 40th anniversary Dragon Quest livestream will take place later this month, on 27th May…
#NewsBeep #News #US #USA #UnitedStates #UnitedStatesOfAmerica #Technology #DragonQuest #PS5 #SquareEnix
https://www.newsbeep.com/us/634156/ -
Is It Almost Dragon Quest 12 Time? Pray to Yuji Horii and the Big Slime in the Sky
Image: Push Square A 40th anniversary Dragon Quest livestream will take place later this month, on 27th May…
#NewsBeep #News #US #USA #UnitedStates #UnitedStatesOfAmerica #Technology #DragonQuest #PS5 #SquareEnix
https://www.newsbeep.com/us/634156/ -
https://www.europesays.com/be-nl/59370/ Volgende Dragon Quest-game wordt aangekondigd op 27 mei #BE #België #Belgium #DQ #DragonQuest #Science #ScienceAndTechnology #ScienceAndTechnology #SquareEnix #Technologie #Technology #Wetenschap #WetenschapEnTechnologie #WetenschapTechnologie #YujiHorii
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Welcome to Aether Vanguards. We're a Free Company based on Louisoix [Chaos].
Open to new players and veteran players however welcoming people who want to talk all things Square Enix
For more information, join our discord:
t.co/fiqbQuHrkq -
https://www.wacoca.com/anime/1998811/ TVアニメ『片田舎のおっさん、剣聖になる』第2期、2026年7月8日より放送開始! キービジュアル&PV第3弾が公開 – eeo Media(イーオメディア) #2026年夏アニメ #Anime #AnimeNews #SQUAREENIX(スクウェア・エニックス) #アニメ #アニメ最新情報 #新作アニメ #片田舎のおっさん、剣聖になる
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https://www.wacoca.com/anime/1998811/ TVアニメ『片田舎のおっさん、剣聖になる』第2期、2026年7月8日より放送開始! キービジュアル&PV第3弾が公開 – eeo Media(イーオメディア) #2026年夏アニメ #Anime #AnimeNews #SQUAREENIX(スクウェア・エニックス) #アニメ #アニメ最新情報 #新作アニメ #片田舎のおっさん、剣聖になる
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DRAGON QUEST ENTRA EN EL WORLD VIDEO GAME HALL OF FAME
https://powerups.es/dragon-quest-entra-en-el-world-video-game-hall-of-fame/
#Noticias #DragonQuest #SquareEnix #WorldVideoGameHallOfFame
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DRAGON QUEST ENTRA EN EL WORLD VIDEO GAME HALL OF FAME
https://powerups.es/dragon-quest-entra-en-el-world-video-game-hall-of-fame/
#Noticias #DragonQuest #SquareEnix #WorldVideoGameHallOfFame
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DRAGON QUEST ENTRA EN EL WORLD VIDEO GAME HALL OF FAME
https://powerups.es/dragon-quest-entra-en-el-world-video-game-hall-of-fame/
#Noticias #DragonQuest #SquareEnix #WorldVideoGameHallOfFame
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DRAGON QUEST ENTRA EN EL WORLD VIDEO GAME HALL OF FAME
https://powerups.es/dragon-quest-entra-en-el-world-video-game-hall-of-fame/
#Noticias #DragonQuest #SquareEnix #WorldVideoGameHallOfFame
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Dragon Quest Inducted Into World Video Game Hall of Fame at Strong National Museum of Play
https://fed.brid.gy/r/https://noisypixel.net/dragon-quest-world-video-game-hall-of-fame-induction/
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https://www.wacoca.com/media/649504/ TVアニメ『片田舎のおっさん、剣聖になる』第2期、2026年7月8日より放送開始! キービジュアル&PV第3弾が公開 – eeo Media(イーオメディア) #2026年夏アニメ #SQUAREENIX(スクウェア・エニックス) #television #tv #TVPrograms #テレビ #テレビ番組 #片田舎のおっさん、剣聖になる
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https://www.wacoca.com/media/649504/ TVアニメ『片田舎のおっさん、剣聖になる』第2期、2026年7月8日より放送開始! キービジュアル&PV第3弾が公開 – eeo Media(イーオメディア) #2026年夏アニメ #SQUAREENIX(スクウェア・エニックス) #television #tv #TVPrograms #テレビ #テレビ番組 #片田舎のおっさん、剣聖になる
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https://www.wacoca.com/media/649504/ TVアニメ『片田舎のおっさん、剣聖になる』第2期、2026年7月8日より放送開始! キービジュアル&PV第3弾が公開 – eeo Media(イーオメディア) #2026年夏アニメ #SQUAREENIX(スクウェア・エニックス) #television #tv #TVPrograms #テレビ #テレビ番組 #片田舎のおっさん、剣聖になる
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https://www.wacoca.com/media/649504/ TVアニメ『片田舎のおっさん、剣聖になる』第2期、2026年7月8日より放送開始! キービジュアル&PV第3弾が公開 – eeo Media(イーオメディア) #2026年夏アニメ #SQUAREENIX(スクウェア・エニックス) #television #tv #TVPrograms #テレビ #テレビ番組 #片田舎のおっさん、剣聖になる
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https://www.europesays.com/es/537358/ Filtrado el nombre y fecha aproximada de Final Fantasy VII Remake Parte 3 junto a más sorpresas #Ciencia #CienciaYTecnología #CienciaYtecnología #ES #España #FinalFantasy #NintendoSwitch2 #Science #ScienceAndTechnology #ScienceAndTechnology #Spain #SquareEnix #Technology #Tecnología
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Paranormasight director Takanari Ishiyama believes high-quality indie games are helping smaller projects from big publishers
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Paranormasight director Takanari Ishiyama believes high-quality indie games are helping smaller projects from big publishers
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Paranormasight director Takanari Ishiyama believes high-quality indie games are helping smaller projects from big publishers
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Video: Final Fantasy VII Rebirth Side-By-Side Graphics Comparison (Switch 2, Xbox Series S, PS5)
Square Enix is bringing Final Fantasy VII Rebirth to the Switch 2 this June, and in case you…
#NewsBeep #News #Technology #FinalFantasy #GB #NintendoSwitch2 #SquareEnix #UK #UnitedKingdom #UpcomingReleases #Videos
https://www.newsbeep.com/uk/568847/ -
What To Watch On YouTube Right Now – Part 136
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Parasite Eve Revisited– If you were fortunate enough to have played the horror-themed Japanese role-playing game (JRPG) Parasite Eve on PlayStation in 1998, be thankful you did because there is no certainty that the Parasite Eve franchise of games will be revived anytime soon due to legal obstacles and disagreements between Square Enix and PE’s creator Hideaki Sena. That said, I found this in-depth and extensive retrospective video about the 1998 game and I encourage you all to watch it.
https://youtu.be/D_4aWG6TTfo?si=yuYqhLuoaMEwLRm6
#2 Food Courts In Japan Getting Fancy – Have you ever tried eating in a food court while visiting Japan? While food courts in many countries have the typical set-up of chairs and tables with many food/beverage joints present and ready to sell something affordable to customers, there are a few food courts of Japan getting fancier and more unique. Watch and learn from the Nippon TV video below.
https://youtu.be/84sGQUFEJoM?si=YcUDnGbhV6M2D0dz
#3 The 1995 Mortal Kombat Animated Feature Revisited – In the mid-1990s, live-action film adaptations of popular fighting games were released in cinemas. While the movies of Street Fighter and Double Dragon failed in the cinemas, the live-action Mortal Kombat movie of 1995 succeeded commercially and was mostly approved by the fans. But before the MK film was released, there was actually a prequel animated movie titled Mortal Kombat: The Journey Legends released straight to video in April 1995. If you want to discover the animated Mortal Kombat without having to invest anything on it, go watch the GoodBadFlicks retrospective video of it below. It’s an entertaining watch!
https://youtu.be/gehcSV6funo?si=D_xH_1SA0MYuVib6
#4 Another Batman Returns Retrospective By Minty Comedic Arts – Minty Comedic Arts made another retrospective video about a version of Batman Returns that most people have not seen. This one covers the original plans of having Robin in the 1992 movie, the casting shifts and scenes that were edited or removed entirely from the film’s theatrical release. If you are a fan of the movie, or a Batman fan or you simply enjoy superhero movies, then this video is a must-see!
https://youtu.be/UucIAhvpqQ0?si=Poi-mmsm1zaYWHHc
#5 Assorted Blade Runner Reaction Videos – Have you ever seen the 1982 science fiction detective movie Blade Runner starring Harrison Ford? I did and it definitely is not the thrilling adventure that the movie’s official poster made people think it would be. It’s more of suspense, intrigue and atmosphere, and the movie was deliberately paced between slow and medium speed to effectively tell its story. For some people, it is a futuristic-looking crawler while others admired it. Not only that, there are multiple versions of the movie released. Considering its reputation, it is not surprising that Blade Runner was featured in many movie reaction videos and I found the ones that are entertaining to watch. Watch the videos below.
https://youtu.be/OE0axQrlOmk?si=FvcT2iOFwoSblUuC
https://youtu.be/bgsFHMzfRFQ?si=zAFt_g36–_AM-Ma
https://youtu.be/zDWUX9DsWBc?si=mzPlOC4Oo_67N7JG
https://youtu.be/yZ6fBDv-sWM?si=MX3vFQAKdQBts5Or
https://youtu.be/kBJV4n8VpG8?si=k8Nj8x9R7fEO0f-H
https://youtu.be/_0IMyu1fogE?si=7rFWrh4dZxquxbQ2
https://youtu.be/ouSt3Xi7O0s?si=Ykzo1-ysuzquKGEk
#6 Ranting For Vengeance Slams Upcoming Resident Evil Movie – Let us be very clear here. Resident Evil is one of the most popular video game franchises of all time with many of its games ending up as commercial and critical blockbusters. When it comes to live-action movie adaptations of Resident Evil, those films ended up as action-packed vehicles of Milla Jovovich with selected Resident Evil characters like Jill Valentine, Claire Redfield, Chris Redfield and Leon Kennedy ending up as token characters on the big screen. Now there is a new Resident Evil live-action movie coming up and it clearly is not faithful to the games and its bad quality production values are dead giveaways. Recently Ranting For Vengeance posted a video slamming the new RE movie and I encourage you to watch it now.
https://youtu.be/dfM1I44hPx4?si=ypC-H9gj_Uq9sHuR
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #amusement #animation #Asia #assassin #AyaBrea #Batman #BatmanReturns #BladeRunner #Blog #CarloCarrasco #Catwoman #ChatGPT #ChrisRedfield #CineBinge #cinema #ClaireRedfield #comicBook #comicBooks #comics #comicsBlog #crossover #entertainment #entertainmentBlog #Facebook #fightingGames #film #food #foodCourt #fun #geek #GoodBadFlicks #Google #GoogleSearch #HarrisonFord #HideakiSena #horror #Inclusion #Instagram #Japan #JapaneseRPGJRPG #JillValentine #LeonKennedy #MillaJovovich #MintyComedicArts #MortalKombat #MortalKombatTheJourneyBegins #movies #mustSee #mustWatch #Nippon #NipponTV #nostalgia #onlineVideos #ParasiteEve #PlayStation #PopcornInBed #RantingForVengeance #reboot #ResidentEvil #RetroGaming #Reviews #rolePlayingGameRPG #RPG #sciFi #scienceFiction #socialMedia #SquareEnix #superhero #TBRSchmitt #The1980s #The1990s #TotallyWhatever #Tumblr #Twitter #UnitedStates #UnitedStatesOfAmericaUSA #USA #video #videoBlog #videoGames #videos #Vigilante #VKunia #WhatToWatchOnYouTube #woke #WordPress #WordPressCom #YouMeAndTheMovies #YouTube #YouTuber #YouTubers -
What To Watch On YouTube Right Now – Part 136
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Parasite Eve Revisited– If you were fortunate enough to have played the horror-themed Japanese role-playing game (JRPG) Parasite Eve on PlayStation in 1998, be thankful you did because there is no certainty that the Parasite Eve franchise of games will be revived anytime soon due to legal obstacles and disagreements between Square Enix and PE’s creator Hideaki Sena. That said, I found this in-depth and extensive retrospective video about the 1998 game and I encourage you all to watch it.
https://youtu.be/D_4aWG6TTfo?si=yuYqhLuoaMEwLRm6
#2 Food Courts In Japan Getting Fancy – Have you ever tried eating in a food court while visiting Japan? While food courts in many countries have the typical set-up of chairs and tables with many food/beverage joints present and ready to sell something affordable to customers, there are a few food courts of Japan getting fancier and more unique. Watch and learn from the Nippon TV video below.
https://youtu.be/84sGQUFEJoM?si=YcUDnGbhV6M2D0dz
#3 The 1995 Mortal Kombat Animated Feature Revisited – In the mid-1990s, live-action film adaptations of popular fighting games were released in cinemas. While the movies of Street Fighter and Double Dragon failed in the cinemas, the live-action Mortal Kombat movie of 1995 succeeded commercially and was mostly approved by the fans. But before the MK film was released, there was actually a prequel animated movie titled Mortal Kombat: The Journey Legends released straight to video in April 1995. If you want to discover the animated Mortal Kombat without having to invest anything on it, go watch the GoodBadFlicks retrospective video of it below. It’s an entertaining watch!
https://youtu.be/gehcSV6funo?si=D_xH_1SA0MYuVib6
#4 Another Batman Returns Retrospective By Minty Comedic Arts – Minty Comedic Arts made another retrospective video about a version of Batman Returns that most people have not seen. This one covers the original plans of having Robin in the 1992 movie, the casting shifts and scenes that were edited or removed entirely from the film’s theatrical release. If you are a fan of the movie, or a Batman fan or you simply enjoy superhero movies, then this video is a must-see!
https://youtu.be/UucIAhvpqQ0?si=Poi-mmsm1zaYWHHc
#5 Assorted Blade Runner Reaction Videos – Have you ever seen the 1982 science fiction detective movie Blade Runner starring Harrison Ford? I did and it definitely is not the thrilling adventure that the movie’s official poster made people think it would be. It’s more of suspense, intrigue and atmosphere, and the movie was deliberately paced between slow and medium speed to effectively tell its story. For some people, it is a futuristic-looking crawler while others admired it. Not only that, there are multiple versions of the movie released. Considering its reputation, it is not surprising that Blade Runner was featured in many movie reaction videos and I found the ones that are entertaining to watch. Watch the videos below.
https://youtu.be/OE0axQrlOmk?si=FvcT2iOFwoSblUuC
https://youtu.be/bgsFHMzfRFQ?si=zAFt_g36–_AM-Ma
https://youtu.be/zDWUX9DsWBc?si=mzPlOC4Oo_67N7JG
https://youtu.be/yZ6fBDv-sWM?si=MX3vFQAKdQBts5Or
https://youtu.be/kBJV4n8VpG8?si=k8Nj8x9R7fEO0f-H
https://youtu.be/_0IMyu1fogE?si=7rFWrh4dZxquxbQ2
https://youtu.be/ouSt3Xi7O0s?si=Ykzo1-ysuzquKGEk
#6 Ranting For Vengeance Slams Upcoming Resident Evil Movie – Let us be very clear here. Resident Evil is one of the most popular video game franchises of all time with many of its games ending up as commercial and critical blockbusters. When it comes to live-action movie adaptations of Resident Evil, those films ended up as action-packed vehicles of Milla Jovovich with selected Resident Evil characters like Jill Valentine, Claire Redfield, Chris Redfield and Leon Kennedy ending up as token characters on the big screen. Now there is a new Resident Evil live-action movie coming up and it clearly is not faithful to the games and its bad quality production values are dead giveaways. Recently Ranting For Vengeance posted a video slamming the new RE movie and I encourage you to watch it now.
https://youtu.be/dfM1I44hPx4?si=ypC-H9gj_Uq9sHuR
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #amusement #animation #Asia #assassin #AyaBrea #Batman #BatmanReturns #BladeRunner #Blog #CarloCarrasco #Catwoman #ChatGPT #ChrisRedfield #CineBinge #cinema #ClaireRedfield #comicBook #comicBooks #comics #comicsBlog #crossover #entertainment #entertainmentBlog #Facebook #fightingGames #film #food #foodCourt #fun #geek #GoodBadFlicks #Google #GoogleSearch #HarrisonFord #HideakiSena #horror #Inclusion #Instagram #Japan #JapaneseRPGJRPG #JillValentine #LeonKennedy #MillaJovovich #MintyComedicArts #MortalKombat #MortalKombatTheJourneyBegins #movies #mustSee #mustWatch #Nippon #NipponTV #nostalgia #onlineVideos #ParasiteEve #PlayStation #PopcornInBed #RantingForVengeance #reboot #ResidentEvil #RetroGaming #Reviews #rolePlayingGameRPG #RPG #sciFi #scienceFiction #socialMedia #SquareEnix #superhero #TBRSchmitt #The1980s #The1990s #TotallyWhatever #Tumblr #Twitter #UnitedStates #UnitedStatesOfAmericaUSA #USA #video #videoBlog #videoGames #videos #Vigilante #VKunia #WhatToWatchOnYouTube #woke #WordPress #WordPressCom #YouMeAndTheMovies #YouTube #YouTuber #YouTubers -
What To Watch On YouTube Right Now – Part 136
Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.
Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?
I recommend you check out the following videos I found.
#1 Parasite Eve Revisited– If you were fortunate enough to have played the horror-themed Japanese role-playing game (JRPG) Parasite Eve on PlayStation in 1998, be thankful you did because there is no certainty that the Parasite Eve franchise of games will be revived anytime soon due to legal obstacles and disagreements between Square Enix and PE’s creator Hideaki Sena. That said, I found this in-depth and extensive retrospective video about the 1998 game and I encourage you all to watch it.
https://youtu.be/D_4aWG6TTfo?si=yuYqhLuoaMEwLRm6
#2 Food Courts In Japan Getting Fancy – Have you ever tried eating in a food court while visiting Japan? While food courts in many countries have the typical set-up of chairs and tables with many food/beverage joints present and ready to sell something affordable to customers, there are a few food courts of Japan getting fancier and more unique. Watch and learn from the Nippon TV video below.
https://youtu.be/84sGQUFEJoM?si=YcUDnGbhV6M2D0dz
#3 The 1995 Mortal Kombat Animated Feature Revisited – In the mid-1990s, live-action film adaptations of popular fighting games were released in cinemas. While the movies of Street Fighter and Double Dragon failed in the cinemas, the live-action Mortal Kombat movie of 1995 succeeded commercially and was mostly approved by the fans. But before the MK film was released, there was actually a prequel animated movie titled Mortal Kombat: The Journey Legends released straight to video in April 1995. If you want to discover the animated Mortal Kombat without having to invest anything on it, go watch the GoodBadFlicks retrospective video of it below. It’s an entertaining watch!
https://youtu.be/gehcSV6funo?si=D_xH_1SA0MYuVib6
#4 Another Batman Returns Retrospective By Minty Comedic Arts – Minty Comedic Arts made another retrospective video about a version of Batman Returns that most people have not seen. This one covers the original plans of having Robin in the 1992 movie, the casting shifts and scenes that were edited or removed entirely from the film’s theatrical release. If you are a fan of the movie, or a Batman fan or you simply enjoy superhero movies, then this video is a must-see!
https://youtu.be/UucIAhvpqQ0?si=Poi-mmsm1zaYWHHc
#5 Assorted Blade Runner Reaction Videos – Have you ever seen the 1982 science fiction detective movie Blade Runner starring Harrison Ford? I did and it definitely is not the thrilling adventure that the movie’s official poster made people think it would be. It’s more of suspense, intrigue and atmosphere, and the movie was deliberately paced between slow and medium speed to effectively tell its story. For some people, it is a futuristic-looking crawler while others admired it. Not only that, there are multiple versions of the movie released. Considering its reputation, it is not surprising that Blade Runner was featured in many movie reaction videos and I found the ones that are entertaining to watch. Watch the videos below.
https://youtu.be/OE0axQrlOmk?si=FvcT2iOFwoSblUuC
https://youtu.be/bgsFHMzfRFQ?si=zAFt_g36–_AM-Ma
https://youtu.be/zDWUX9DsWBc?si=mzPlOC4Oo_67N7JG
https://youtu.be/yZ6fBDv-sWM?si=MX3vFQAKdQBts5Or
https://youtu.be/kBJV4n8VpG8?si=k8Nj8x9R7fEO0f-H
https://youtu.be/_0IMyu1fogE?si=7rFWrh4dZxquxbQ2
https://youtu.be/ouSt3Xi7O0s?si=Ykzo1-ysuzquKGEk
#6 Ranting For Vengeance Slams Upcoming Resident Evil Movie – Let us be very clear here. Resident Evil is one of the most popular video game franchises of all time with many of its games ending up as commercial and critical blockbusters. When it comes to live-action movie adaptations of Resident Evil, those films ended up as action-packed vehicles of Milla Jovovich with selected Resident Evil characters like Jill Valentine, Claire Redfield, Chris Redfield and Leon Kennedy ending up as token characters on the big screen. Now there is a new Resident Evil live-action movie coming up and it clearly is not faithful to the games and its bad quality production values are dead giveaways. Recently Ranting For Vengeance posted a video slamming the new RE movie and I encourage you to watch it now.
https://youtu.be/dfM1I44hPx4?si=ypC-H9gj_Uq9sHuR
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#1980s #1990s #amusement #animation #Asia #assassin #AyaBrea #Batman #BatmanReturns #BladeRunner #Blog #CarloCarrasco #Catwoman #ChatGPT #ChrisRedfield #CineBinge #cinema #ClaireRedfield #comicBook #comicBooks #comics #comicsBlog #crossover #entertainment #entertainmentBlog #Facebook #fightingGames #film #food #foodCourt #fun #geek #GoodBadFlicks #Google #GoogleSearch #HarrisonFord #HideakiSena #horror #Inclusion #Instagram #Japan #JapaneseRPGJRPG #JillValentine #LeonKennedy #MillaJovovich #MintyComedicArts #MortalKombat #MortalKombatTheJourneyBegins #movies #mustSee #mustWatch #Nippon #NipponTV #nostalgia #onlineVideos #ParasiteEve #PlayStation #PopcornInBed #RantingForVengeance #reboot #ResidentEvil #RetroGaming #Reviews #rolePlayingGameRPG #RPG #sciFi #scienceFiction #socialMedia #SquareEnix #superhero #TBRSchmitt #The1980s #The1990s #TotallyWhatever #Tumblr #Twitter #UnitedStates #UnitedStatesOfAmericaUSA #USA #video #videoBlog #videoGames #videos #Vigilante #VKunia #WhatToWatchOnYouTube #woke #WordPress #WordPressCom #YouMeAndTheMovies #YouTube #YouTuber #YouTubers -
https://www.europesays.com/es/533789/ La parte 3 de Final Fantasy VII Remake exprimirá aún más las posibilidades de Nintendo Switch 2 #Ciencia #CienciaYTecnología #CienciaYtecnología #ES #España #FinalFantasy #NintendoSwitch2 #Science #ScienceAndTechnology #ScienceAndTechnology #Spain #SquareEnix #Technology #Tecnología
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Final Fantasy VI Has A Dark Secret Nobody Talks About
https://www.youtube.com/watch?v=Arqeg3TMbio
About this video:
#FinalFantasy #SquareEnix #FinalFantasyUnion -
https://www.europesays.com/be-nl/55925/ Capcoms eerste lokalisatieoperatie voor spellen was Tom Shiraiwa als eenmansshow #Arcade #BE #België #Belgium #Capcom #gaming #informations #interview #Japan #lokalisatie #MonsterHunter #Nieuws #overzichten #Science #ScienceAndTechnology #ScienceAndTechnology #Shiraiwa #SquareEnix #StreetFighter #Technologie #Technology #testrapporten #Tom #vertaling #Wetenschap #WetenschapEnTechnologie #WetenschapTechnologie
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We may not have seen anything of Final Fantasy 7 Remake Part 3 yet, but co-director Hamaguchi has already completed "over 40 full playthroughs"
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Final Fantasy VII Remake Intergrade: Brilliant Update of 1997 Classic ☄️
It took us much longer than expected to get to the Final Fantasy VII Remake (Intergrade). A big update by Square Enix of the legendary FFVII on the PlayStation, it’s a fan favourite from the series and its epic themes were ideal for a big overhaul.
Remake launched in 2020 as an action role-playing game, at first on PS4 before making its way to the PC. Finally, in January 2026, there were ports for the Nintendo Switch and Xbox consoles.
We got the Switch 2 version and happily dove on it. What we found was a heavily cinematic idealised title, but one that can often be a wonder (even if it occasionally mires itself in some AAA tedium).
The Emotive Sweep of Final Fantasy VII Remake Intergrade
[youtube=https://www.youtube.com/watch?v=-uv3Zd6LO8s&w=723&h=407]Squaresoft launched Final Fantasy VII in 1997. The company became Square Enix in 2003 after merging with the developer Enix. Even though the FF series continues to this day, the peak years are considered the SNES outings and then FFVII on the PlayStation.
As FFVII is one of our favourite games. We first got to play it on the PC port in 1998 and fell in love with it.
As an RPG, its epic story and dramatic characters, amazing soundtrack, and everything else just swept us along with the whole shingdig. Although the original’s blocky graphics show their age, they have a real charm to them.
[youtube=https://www.youtube.com/watch?v=utVE4aUKYuY&w=723&h=407]Once the news of the long-awaited remake was announce, we were worried Square would do AAA trope stuff for the sake of graphics snobs who wanted a graphical overhaul.
However, Final Fantasy VII Remake is much more than just a graphics update. It’s a very impressive reimagining of the original story, with new arcs, complexities, game mechanics, and characterisation. Frankly, within hours we were swept along with it all and think the remake is a total triumph. A magnificent beast!
FFVII Remake Overhauls (and improves) the Iconic Narrative
[youtube=https://www.youtube.com/watch?v=xOA5GwRcBks&w=723&h=407]The great thing Square has done here is do much more than modernise the graphics. The dev has also given the genuinely brilliant, emotive story a big update and expanded on the concepts of the 1997 original.
Some of the updates are subtle, others major, but on the whole these are all very well done. And show that Remake is much more than a pandering to graphics snobs wailing about a lack of 60fps.
As pretty as the game now looks, what kept us coming back to Remake night after night for three hour runs is that story.
The Remake is a trilogy, with the second installment launched in February 2024, and the third outing is due for release in 2026 or 2027. This first outing focusses in on what’s about a one to three hour segment in the original game, where players are in the radical eco-terrorist movement AVALANCHE.
In the metropolis city of Midgar, you take control of the mercenary Cloud Strife. He’s hired as a one-off to blow up a reactor in the megacorporation of Shinra. He’s initially just out for money, but soon gets drawn into a sprawling story of love, loss, grief, and environmental collapse.
For us, that was our favourite bit of the original game. The opening hour is magnificent.
For Remake, the entire first installment is an expansion of Cloud’s time in Midgar. Brilliant! A full 30 hours or so of that opening segment, so there’s nothing to complain about from us.
It’s genuinely one of the best video game narratives out there. We’ve been critical of video game narratives in general on Professional Moron, mainly in modern AAA games as they’re often so poorly done. AAA games are like having to watch a terrible movie.
But FFVII Remake Intergrade is largely a big success. It helps that the story from 30 years ago was already there, but the expansions of plot and themes are done intelligently and with great compassion.
Central to that is Cloud’s friendship with a young lady called Aerith, a brilliant human being who stands as a beacon of light amongst the economic collapse and corruption of Shinra.
The CRUNCH of the Gameplay and Those Melancholic Moments
[youtube=https://www.youtube.com/watch?v=elBvGD9qujk&w=723&h=407]The original FFVII merged a combat system alongside the deep and emotive storyline, plus a genuine sense of melancholia. It’s a game about capitalism destroying the world, with the head of Shinra a cold and calculating psychopath.
Away from the story, which is what drives the game, Remake offers a fleshed out combat system. Square Enix has been great here and offered all sorts of difficulty settings to accommodate for different playing types.
Before you begin, you can set things to be super tough or super easy. It’s really welcoming and allows everyone to experience the game the way they want to (something devs like Team Cherry need to keep in mind).
Combat is good fun, but can get a bit repetitive. Plus, the gameplay experience is surprisingly linear, alongside some of the more tedious AAA game tropes added into the mix. Mainly in the form of side quests, which are just the usual “I’ve lost several chickens, go and collect the chickens” filler. For us, it added little to the experience other than fleshing out the game length artificially.
Some of the dialogue and voice acting can be cringeworthy, too, but the whole it’s well done. Even the comically oversexualised Tifa, in the most revealing outfit imaginable, has a clearly defined character. She’s a great human being, compassionate and confident.
Players are also always encouraged, led by Square Enix at regular turns, to just stop and bask in life’s moments.
Its philosophical in that reach, expecting you to think of your own existence and sense of mortality. FFVII is about several very brave people putting their precious lives to one side in the name of something greater.
As the player, you’re very much part of that. Living out the dramatic experience.
And the glorious thing about Final Fantasy VII Remake Intergrade? This is part one of a trilogy. The game fully deserves this treatment, a masterpiece of gaming modernised in the best possible way.
And a Nod to FFVII Remake’s Musical Overhaul
[youtube=https://www.youtube.com/watch?v=3zboO7UCUE8&w=723&h=407]On a final note, we’ve done a full feature on Final Fantasy VII Remake’s soundtrack. Remake offers a big reimagining of the original 1997 score, updated by the composers Masashi Hamauzu and Mitsuto Suzuki.
The composer for the 1997 original score, Nobuo Uematsu, made one contribution. Otherwise, the work includes new arrangements of his brilliant work 30 years ago.
Credit to the team and what they’ve done here, faithfully recreating classic old pieces whilst fleshing out the main soundtrack with new compositions. It’s a vast score, too, with over 150 pieces and totalling eight hours in length. Square Enix’s official soundtrack release is a seven CD set!
They weren’t messing around with this whole project. Everyone involved put in maximum effort to build on the legacy of the original and from the music to the core gameplay, everything is rather magnificent.
#FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #FinalFantasyVIIRemakeIntergrade #gaming #Lifestyle #RetroGaming #RPG #SquareEnix #VideoGames -
Final Fantasy VII Remake Intergrade: Brilliant Update of 1997 Classic ☄️
It took us much longer than expected to get to the Final Fantasy VII Remake (Intergrade). A big update by Square Enix of the legendary FFVII on the PlayStation, it’s a fan favourite from the series and its epic themes were ideal for a big overhaul.
Remake launched in 2020 as an action role-playing game, at first on PS4 before making its way to the PC. Finally, in January 2026, there were ports for the Nintendo Switch and Xbox consoles.
We got the Switch 2 version and happily dove on it. What we found was a heavily cinematic idealised title, but one that can often be a wonder (even if it occasionally mires itself in some AAA tedium).
The Emotive Sweep of Final Fantasy VII Remake Intergrade
[youtube https://www.youtube.com/watch?v=-uv3Zd6LO8s?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Squaresoft launched Final Fantasy VII in 1997. The company became Square Enix in 2003 after merging with the developer Enix. Even though the FF series continues to this day, the peak years are considered the SNES outings and then FFVII on the PlayStation.
As FFVII is one of our favourite games. We first got to play it on the PC port in 1998 and fell in love with it.
As an RPG, its epic story and dramatic characters, amazing soundtrack, and everything else just swept us along with the whole shingdig. Although the original’s blocky graphics show their age, they have a real charm to them.
[youtube https://www.youtube.com/watch?v=utVE4aUKYuY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Once the news of the long-awaited remake was announce, we were worried Square would do AAA trope stuff for the sake of graphics snobs who wanted a graphical overhaul.
However, Final Fantasy VII Remake is much more than just a graphics update. It’s a very impressive reimagining of the original story, with new arcs, complexities, game mechanics, and characterisation. Frankly, within hours we were swept along with it all and think the remake is a total triumph. A magnificent beast!
FFVII Remake Overhauls (and improves) the Iconic Narrative
[youtube https://www.youtube.com/watch?v=xOA5GwRcBks?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The great thing Square has done here is do much more than modernise the graphics. The dev has also given the genuinely brilliant, emotive story a big update and expanded on the concepts of the 1997 original.
Some of the updates are subtle, others major, but on the whole these are all very well done. And show that Remake is much more than a pandering to graphics snobs wailing about a lack of 60fps.
As pretty as the game now looks, what kept us coming back to Remake night after night for three hour runs is that story.
The Remake is a trilogy, with the second installment launched in February 2024, and the third outing is due for release in 2026 or 2027. This first outing focusses in on what’s about a one to three hour segment in the original game, where players are in the radical eco-terrorist movement AVALANCHE.
In the metropolis city of Midgar, you take control of the mercenary Cloud Strife. He’s hired as a one-off to blow up a reactor in the megacorporation of Shinra. He’s initially just out for money, but soon gets drawn into a sprawling story of love, loss, grief, and environmental collapse.
For us, that was our favourite bit of the original game. The opening hour is magnificent.
For Remake, the entire first installment is an expansion of Cloud’s time in Midgar. Brilliant! A full 30 hours or so of that opening segment, so there’s nothing to complain about from us.
It’s genuinely one of the best video game narratives out there. We’ve been critical of video game narratives in general on Professional Moron, mainly in modern AAA games as they’re often so poorly done. AAA games are like having to watch a terrible movie.
But FFVII Remake Intergrade is largely a big success. It helps that the story from 30 years ago was already there, but the expansions of plot and themes are done intelligently and with great compassion.
Central to that is Cloud’s friendship with a young lady called Aerith, a brilliant human being who stands as a beacon of light amongst the economic collapse and corruption of Shinra.
The CRUNCH of the Gameplay and Those Melancholic Moments
[youtube https://www.youtube.com/watch?v=elBvGD9qujk?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The original FFVII merged a combat system alongside the deep and emotive storyline, plus a genuine sense of melancholia. It’s a game about capitalism destroying the world, with the head of Shinra a cold and calculating psychopath.
Away from the story, which is what drives the game, Remake offers a fleshed out combat system. Square Enix has been great here and offered all sorts of difficulty settings to accommodate for different playing types.
Before you begin, you can set things to be super tough or super easy. It’s really welcoming and allows everyone to experience the game the way they want to (something devs like Team Cherry need to keep in mind).
Combat is good fun, but can get a bit repetitive. Plus, the gameplay experience is surprisingly linear, alongside some of the more tedious AAA game tropes added into the mix. Mainly in the form of side quests, which are just the usual “I’ve lost several chickens, go and collect the chickens” filler. For us, it added little to the experience other than fleshing out the game length artificially.
Some of the dialogue and voice acting can be cringeworthy, too, but the whole it’s well done. Even the comically oversexualised Tifa, in the most revealing outfit imaginable, has a clearly defined character. She’s a great human being, compassionate and confident.
Players are also always encouraged, led by Square Enix at regular turns, to just stop and bask in life’s moments.
Its philosophical in that reach, expecting you to think of your own existence and sense of mortality. FFVII is about several very brave people putting their precious lives to one side in the name of something greater.
As the player, you’re very much part of that. Living out the dramatic experience.
And the glorious thing about Final Fantasy VII Remake Intergrade? This is part one of a trilogy. The game fully deserves this treatment, a masterpiece of gaming modernised in the best possible way.
And a Nod to FFVII Remake’s Musical Overhaul
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]On a final note, we’ve done a full feature on Final Fantasy VII Remake’s soundtrack. Remake offers a big reimagining of the original 1997 score, updated by the composers Masashi Hamauzu and Mitsuto Suzuki.
The composer for the 1997 original score, Nobuo Uematsu, made one contribution. Otherwise, the work includes new arrangements of his brilliant work 30 years ago.
Credit to the team and what they’ve done here, faithfully recreating classic old pieces whilst fleshing out the main soundtrack with new compositions. It’s a vast score, too, with over 150 pieces and totalling eight hours in length. Square Enix’s official soundtrack release is a seven CD set!
They weren’t messing around with this whole project. Everyone involved put in maximum effort to build on the legacy of the original and from the music to the core gameplay, everything is rather magnificent.
#FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #FinalFantasyVIIRemakeIntergrade #gaming #Lifestyle #RetroGaming #RPG #SquareEnix #VideoGames -
Final Fantasy VII Remake Intergrade: Brilliant Update of 1997 Classic ☄️
It took us much longer than expected to get to the Final Fantasy VII Remake (Intergrade). A big update by Square Enix of the legendary FFVII on the PlayStation, it’s a fan favourite from the series and its epic themes were ideal for a big overhaul.
Remake launched in 2020 as an action role-playing game, at first on PS4 before making its way to the PC. Finally, in January 2026, there were ports for the Nintendo Switch and Xbox consoles.
We got the Switch 2 version and happily dove on it. What we found was a heavily cinematic idealised title, but one that can often be a wonder (even if it occasionally mires itself in some AAA tedium).
The Emotive Sweep of Final Fantasy VII Remake Intergrade
[youtube https://www.youtube.com/watch?v=-uv3Zd6LO8s?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Squaresoft launched Final Fantasy VII in 1997. The company became Square Enix in 2003 after merging with the developer Enix. Even though the FF series continues to this day, the peak years are considered the SNES outings and then FFVII on the PlayStation.
As FFVII is one of our favourite games. We first got to play it on the PC port in 1998 and fell in love with it.
As an RPG, its epic story and dramatic characters, amazing soundtrack, and everything else just swept us along with the whole shingdig. Although the original’s blocky graphics show their age, they have a real charm to them.
[youtube https://www.youtube.com/watch?v=utVE4aUKYuY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Once the news of the long-awaited remake was announce, we were worried Square would do AAA trope stuff for the sake of graphics snobs who wanted a graphical overhaul.
However, Final Fantasy VII Remake is much more than just a graphics update. It’s a very impressive reimagining of the original story, with new arcs, complexities, game mechanics, and characterisation. Frankly, within hours we were swept along with it all and think the remake is a total triumph. A magnificent beast!
FFVII Remake Overhauls (and improves) the Iconic Narrative
[youtube https://www.youtube.com/watch?v=xOA5GwRcBks?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The great thing Square has done here is do much more than modernise the graphics. The dev has also given the genuinely brilliant, emotive story a big update and expanded on the concepts of the 1997 original.
Some of the updates are subtle, others major, but on the whole these are all very well done. And show that Remake is much more than a pandering to graphics snobs wailing about a lack of 60fps.
As pretty as the game now looks, what kept us coming back to Remake night after night for three hour runs is that story.
The Remake is a trilogy, with the second installment launched in February 2024, and the third outing is due for release in 2026 or 2027. This first outing focusses in on what’s about a one to three hour segment in the original game, where players are in the radical eco-terrorist movement AVALANCHE.
In the metropolis city of Midgar, you take control of the mercenary Cloud Strife. He’s hired as a one-off to blow up a reactor in the megacorporation of Shinra. He’s initially just out for money, but soon gets drawn into a sprawling story of love, loss, grief, and environmental collapse.
For us, that was our favourite bit of the original game. The opening hour is magnificent.
For Remake, the entire first installment is an expansion of Cloud’s time in Midgar. Brilliant! A full 30 hours or so of that opening segment, so there’s nothing to complain about from us.
It’s genuinely one of the best video game narratives out there. We’ve been critical of video game narratives in general on Professional Moron, mainly in modern AAA games as they’re often so poorly done. AAA games are like having to watch a terrible movie.
But FFVII Remake Intergrade is largely a big success. It helps that the story from 30 years ago was already there, but the expansions of plot and themes are done intelligently and with great compassion.
Central to that is Cloud’s friendship with a young lady called Aerith, a brilliant human being who stands as a beacon of light amongst the economic collapse and corruption of Shinra.
The CRUNCH of the Gameplay and Those Melancholic Moments
[youtube https://www.youtube.com/watch?v=elBvGD9qujk?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The original FFVII merged a combat system alongside the deep and emotive storyline, plus a genuine sense of melancholia. It’s a game about capitalism destroying the world, with the head of Shinra a cold and calculating psychopath.
Away from the story, which is what drives the game, Remake offers a fleshed out combat system. Square Enix has been great here and offered all sorts of difficulty settings to accommodate for different playing types.
Before you begin, you can set things to be super tough or super easy. It’s really welcoming and allows everyone to experience the game the way they want to (something devs like Team Cherry need to keep in mind).
Combat is good fun, but can get a bit repetitive. Plus, the gameplay experience is surprisingly linear, alongside some of the more tedious AAA game tropes added into the mix. Mainly in the form of side quests, which are just the usual “I’ve lost several chickens, go and collect the chickens” filler. For us, it added little to the experience other than fleshing out the game length artificially.
Some of the dialogue and voice acting can be cringeworthy, too, but the whole it’s well done. Even the comically oversexualised Tifa, in the most revealing outfit imaginable, has a clearly defined character. She’s a great human being, compassionate and confident.
Players are also always encouraged, led by Square Enix at regular turns, to just stop and bask in life’s moments.
Its philosophical in that reach, expecting you to think of your own existence and sense of mortality. FFVII is about several very brave people putting their precious lives to one side in the name of something greater.
As the player, you’re very much part of that. Living out the dramatic experience.
And the glorious thing about Final Fantasy VII Remake Intergrade? This is part one of a trilogy. The game fully deserves this treatment, a masterpiece of gaming modernised in the best possible way.
And a Nod to FFVII Remake’s Musical Overhaul
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]On a final note, we’ve done a full feature on Final Fantasy VII Remake’s soundtrack. Remake offers a big reimagining of the original 1997 score, updated by the composers Masashi Hamauzu and Mitsuto Suzuki.
The composer for the 1997 original score, Nobuo Uematsu, made one contribution. Otherwise, the work includes new arrangements of his brilliant work 30 years ago.
Credit to the team and what they’ve done here, faithfully recreating classic old pieces whilst fleshing out the main soundtrack with new compositions. It’s a vast score, too, with over 150 pieces and totalling eight hours in length. Square Enix’s official soundtrack release is a seven CD set!
They weren’t messing around with this whole project. Everyone involved put in maximum effort to build on the legacy of the original and from the music to the core gameplay, everything is rather magnificent.
#FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #FinalFantasyVIIRemakeIntergrade #gaming #Lifestyle #RetroGaming #RPG #SquareEnix #VideoGames -
Final Fantasy VII Remake Intergrade: Brilliant Update of 1997 Classic ☄️
It took us much longer than expected to get to the Final Fantasy VII Remake (Intergrade). A big update by Square Enix of the legendary FFVII on the PlayStation, it’s a fan favourite from the series and its epic themes were ideal for a big overhaul.
Remake launched in 2020 as an action role-playing game, at first on PS4 before making its way to the PC. Finally, in January 2026, there were ports for the Nintendo Switch and Xbox consoles.
We got the Switch 2 version and happily dove on it. What we found was a heavily cinematic idealised title, but one that can often be a wonder (even if it occasionally mires itself in some AAA tedium).
The Emotive Sweep of Final Fantasy VII Remake Intergrade
[youtube https://www.youtube.com/watch?v=-uv3Zd6LO8s?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Squaresoft launched Final Fantasy VII in 1997. The company became Square Enix in 2003 after merging with the developer Enix. Even though the FF series continues to this day, the peak years are considered the SNES outings and then FFVII on the PlayStation.
As FFVII is one of our favourite games. We first got to play it on the PC port in 1998 and fell in love with it.
As an RPG, its epic story and dramatic characters, amazing soundtrack, and everything else just swept us along with the whole shingdig. Although the original’s blocky graphics show their age, they have a real charm to them.
[youtube https://www.youtube.com/watch?v=utVE4aUKYuY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Once the news of the long-awaited remake was announce, we were worried Square would do AAA trope stuff for the sake of graphics snobs who wanted a graphical overhaul.
However, Final Fantasy VII Remake is much more than just a graphics update. It’s a very impressive reimagining of the original story, with new arcs, complexities, game mechanics, and characterisation. Frankly, within hours we were swept along with it all and think the remake is a total triumph. A magnificent beast!
FFVII Remake Overhauls (and improves) the Iconic Narrative
[youtube https://www.youtube.com/watch?v=xOA5GwRcBks?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The great thing Square has done here is do much more than modernise the graphics. The dev has also given the genuinely brilliant, emotive story a big update and expanded on the concepts of the 1997 original.
Some of the updates are subtle, others major, but on the whole these are all very well done. And show that Remake is much more than a pandering to graphics snobs wailing about a lack of 60fps.
As pretty as the game now looks, what kept us coming back to Remake night after night for three hour runs is that story.
The Remake is a trilogy, with the second installment launched in February 2024, and the third outing is due for release in 2026 or 2027. This first outing focusses in on what’s about a one to three hour segment in the original game, where players are in the radical eco-terrorist movement AVALANCHE.
In the metropolis city of Midgar, you take control of the mercenary Cloud Strife. He’s hired as a one-off to blow up a reactor in the megacorporation of Shinra. He’s initially just out for money, but soon gets drawn into a sprawling story of love, loss, grief, and environmental collapse.
For us, that was our favourite bit of the original game. The opening hour is magnificent.
For Remake, the entire first installment is an expansion of Cloud’s time in Midgar. Brilliant! A full 30 hours or so of that opening segment, so there’s nothing to complain about from us.
It’s genuinely one of the best video game narratives out there. We’ve been critical of video game narratives in general on Professional Moron, mainly in modern AAA games as they’re often so poorly done. AAA games are like having to watch a terrible movie.
But FFVII Remake Intergrade is largely a big success. It helps that the story from 30 years ago was already there, but the expansions of plot and themes are done intelligently and with great compassion.
Central to that is Cloud’s friendship with a young lady called Aerith, a brilliant human being who stands as a beacon of light amongst the economic collapse and corruption of Shinra.
The CRUNCH of the Gameplay and Those Melancholic Moments
[youtube https://www.youtube.com/watch?v=elBvGD9qujk?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The original FFVII merged a combat system alongside the deep and emotive storyline, plus a genuine sense of melancholia. It’s a game about capitalism destroying the world, with the head of Shinra a cold and calculating psychopath.
Away from the story, which is what drives the game, Remake offers a fleshed out combat system. Square Enix has been great here and offered all sorts of difficulty settings to accommodate for different playing types.
Before you begin, you can set things to be super tough or super easy. It’s really welcoming and allows everyone to experience the game the way they want to (something devs like Team Cherry need to keep in mind).
Combat is good fun, but can get a bit repetitive. Plus, the gameplay experience is surprisingly linear, alongside some of the more tedious AAA game tropes added into the mix. Mainly in the form of side quests, which are just the usual “I’ve lost several chickens, go and collect the chickens” filler. For us, it added little to the experience other than fleshing out the game length artificially.
Some of the dialogue and voice acting can be cringeworthy, too, but the whole it’s well done. Even the comically oversexualised Tifa, in the most revealing outfit imaginable, has a clearly defined character. She’s a great human being, compassionate and confident.
Players are also always encouraged, led by Square Enix at regular turns, to just stop and bask in life’s moments.
Its philosophical in that reach, expecting you to think of your own existence and sense of mortality. FFVII is about several very brave people putting their precious lives to one side in the name of something greater.
As the player, you’re very much part of that. Living out the dramatic experience.
And the glorious thing about Final Fantasy VII Remake Intergrade? This is part one of a trilogy. The game fully deserves this treatment, a masterpiece of gaming modernised in the best possible way.
And a Nod to FFVII Remake’s Musical Overhaul
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]On a final note, we’ve done a full feature on Final Fantasy VII Remake’s soundtrack. Remake offers a big reimagining of the original 1997 score, updated by the composers Masashi Hamauzu and Mitsuto Suzuki.
The composer for the 1997 original score, Nobuo Uematsu, made one contribution. Otherwise, the work includes new arrangements of his brilliant work 30 years ago.
Credit to the team and what they’ve done here, faithfully recreating classic old pieces whilst fleshing out the main soundtrack with new compositions. It’s a vast score, too, with over 150 pieces and totalling eight hours in length. Square Enix’s official soundtrack release is a seven CD set!
They weren’t messing around with this whole project. Everyone involved put in maximum effort to build on the legacy of the original and from the music to the core gameplay, everything is rather magnificent.
#FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #FinalFantasyVIIRemakeIntergrade #gaming #Lifestyle #RetroGaming #RPG #SquareEnix #VideoGames -
Tribute to the Final Fantasy VII Soundtrack
The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.
Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.
The Brilliance of the Original and Remake FFVII Score
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.
Masashi Hamauzu and Mitsuto Suzuki were lead composers for the Square Enix FFVII Remake game update.
But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.
[youtube https://www.youtube.com/watch?v=C26ce8io87A?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.
[youtube https://www.youtube.com/watch?v=9096F2tkwBA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.
FFVII ramped up the drama, focussing in on the sense of real urgency the story has.
Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.
But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.
[youtube https://www.youtube.com/watch?v=aL4ozVMDmEg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.
We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.
FFVII Live in Concert
[youtube https://www.youtube.com/watch?v=rXUq2EGCROg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.
[youtube https://www.youtube.com/watch?v=ZByFNFmaZV4?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.
These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.
[youtube https://www.youtube.com/watch?v=58AKAHEdbBI?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.
This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.
FFVII Chillout Music Zone
[youtube https://www.youtube.com/watch?v=y9tuE8CeWyA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.
#ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames -
Tribute to the Final Fantasy VII Soundtrack
The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.
Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.
The Brilliance of the Original and Remake FFVII Score
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.
Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.
But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.
[youtube https://www.youtube.com/watch?v=C26ce8io87A?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.
[youtube https://www.youtube.com/watch?v=9096F2tkwBA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.
FFVII ramped up the drama, focussing in on the sense of real urgency the story has.
Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.
But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.
[youtube https://www.youtube.com/watch?v=aL4ozVMDmEg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.
We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.
FFVII Live in Concert
[youtube https://www.youtube.com/watch?v=rXUq2EGCROg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.
[youtube https://www.youtube.com/watch?v=ZByFNFmaZV4?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.
These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.
[youtube https://www.youtube.com/watch?v=58AKAHEdbBI?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.
This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.
FFVII Chillout Music Zone
[youtube https://www.youtube.com/watch?v=y9tuE8CeWyA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.
#ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames -
Tribute to the Final Fantasy VII Soundtrack
The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.
Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.
The Brilliance of the Original and Remake FFVII Score
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.
Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.
But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.
[youtube https://www.youtube.com/watch?v=C26ce8io87A?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.
[youtube https://www.youtube.com/watch?v=9096F2tkwBA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.
FFVII ramped up the drama, focussing in on the sense of real urgency the story has.
Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.
But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.
[youtube https://www.youtube.com/watch?v=aL4ozVMDmEg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.
We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.
FFVII Live in Concert
[youtube https://www.youtube.com/watch?v=rXUq2EGCROg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.
[youtube https://www.youtube.com/watch?v=ZByFNFmaZV4?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.
These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.
[youtube https://www.youtube.com/watch?v=58AKAHEdbBI?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.
This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.
FFVII Chillout Music Zone
[youtube https://www.youtube.com/watch?v=y9tuE8CeWyA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.
#ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames -
Tribute to the Final Fantasy VII Soundtrack
The music behind Japanese developer Square’s Final Fantasy series is legendary. Never more so than on Final Fantasy VII (1997), which was remade for a 2020 launch and had a score overhaul.
Nobuo Uematsu composed all the music for this iconic game, regularly regarded as one of the greatest of all time, and certainly in our top 10 games ever. The music is a huge part of that, taking in many neoclassical themes and expanding them as the game’s plot reaches surprisingly dramatic heft.
The Brilliance of the Original and Remake FFVII Score
[youtube https://www.youtube.com/watch?v=3zboO7UCUE8?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The rearranged soundtrack is some eight hours long and has over 150 pieces. That means there’s a lot to choose from and some of the beautiful new piano pieces we couldn’t even find, lost amongst the mass of excellence compositions.
Masashi Hamauzu and Mitsuto Suzuki were lead composers for the FFVII Remake update.
But the core of original composer Uematsu’s work is very much there, just expanded upon. Below you can hear how video game music often sounded back in the 1990s. Excellent work given the technological limitations of the day.
[youtube https://www.youtube.com/watch?v=C26ce8io87A?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]That’s the Mako Reactor music from the FFVII 1997 original, below is the same piece arranged on an orchestral front for the 2020 Remake.
[youtube https://www.youtube.com/watch?v=9096F2tkwBA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Back in the early 1990s, Squaresoft (now Square Enix) had already worked out the importance of a great game soundtrack. You only have to listen to the Secret of Mana (1994) score to hear that.
FFVII ramped up the drama, focussing in on the sense of real urgency the story has.
Then there are the emotive pieces, many of them involving the ultimately tragic figure of Aerith. Big spoiler here, but quite early into the original game she’s killed by the antagonist Sephiroth.
But as much of the game has this sense of melancholia, the central characters in a desperate bid to save the planet from an destructive megacorporation, the music is frequently contemplative. The characters are locked in that battle, yet are frequently reminded of the beauty of the world they’re trying to protect.
[youtube https://www.youtube.com/watch?v=aL4ozVMDmEg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]The Remake is a sprawling work, but the incredible thing about Uematsu’s original 1997 soundtrack is it can still hold its own against a full orchestral reworking.
We’re sure there are plenty of FFVII fans who still prefer the PlayStation original. But there’s no denying the work across Remake is often fantastic, vast in its scope, and encompassing the very best of what video games have to offer the world.
FFVII Live in Concert
[youtube https://www.youtube.com/watch?v=rXUq2EGCROg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]In February 2026, Square Enix uploaded to its official music channel a live concert of various FFVII pieces. The full orchestral treatment.
[youtube https://www.youtube.com/watch?v=ZByFNFmaZV4?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]A lot of the musical themes surrounding the Aerith character are just excellent. She represents a character of hope and spiritual mystery, someone assured in herself and seemingly aware of her fate.
These themes are typically piano-driven, really getting to the core of FFVII’s emotional experience. As she does, ultimately, represent a figure of loss and grief.
[youtube https://www.youtube.com/watch?v=58AKAHEdbBI?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Nobuo Uematsu’s score is undoubtedly one of the best from video game history. It’s one of those scores that makes the game what it is. FFVII just wouldn’t be anywhere near as good if the music wasn’t on this level.
This is why, for us, it’s possible to play the 1997 original with its blocky pre-rendered graphics and have no issue with that. It’s powered along by this music and the emotive, impressive depth of the story is represented so well by Uematsu’s feel for a cosmic sense of impending revolution.
FFVII Chillout Music Zone
[youtube https://www.youtube.com/watch?v=y9tuE8CeWyA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en&autohide=2&wmode=transparent&w=723&h=407]Oh, hello! You made it to the bottom of the feature. Ambient Cinematics has kindly created a full chillout zone (three hours of it) for the FFVII score. If you need some sleep inspiration, or just want to relax a little, then this is what you want to listen to.
#ClassicalMusic #FFVII #FFVIIRemake #FinalFantasy #FinalFantasyVII #FinalFantasyVIIRemake #gaming #Lifestyle #Music #neoclassical #NobuoUematsu #SquareEnix #Squaresoft #VideoGames -
https://www.europesays.com/be-fr/94175/ Le réalisateur de Final Fantasy VII Remake Part 3 a effectué « 40 playthroughs complets » de la conclusion de la trilogie #2027 #annonce #BE #BEFr #Belgique #Belgium #DateDeSortie #FFVIIRebirth #FFVIIRemake #FinalFantasyVII #Hamaguchi #InformationsSurDesOrdinateursPortatifs #NintendoSwitch2 #nouvelles #Playthroughs #rapport #RemakePart3 #révélation #revues #Science #ScienceAndTechnology #Sciences #SciencesEtTechnologies #SquareEnix #Technologies #Technology #test
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https://www.wacoca.com/media/?p=646202 SQUARE ENIX MUSIC DISCORD Sound of Spring 2026 Share Campaign | NEWS | SQUARE ENIX MUSIC #CD #music #SQUAREENIX #ゲーム音楽 #サウンドトラック #サントラ #スクウェア・エニックス #スクエニ #音楽
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https://www.wacoca.com/media/?p=646202 SQUARE ENIX MUSIC DISCORD Sound of Spring 2026 Share Campaign | NEWS | SQUARE ENIX MUSIC #CD #music #SQUAREENIX #ゲーム音楽 #サウンドトラック #サントラ #スクウェア・エニックス #スクエニ #音楽
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https://www.wacoca.com/media/?p=646202 SQUARE ENIX MUSIC DISCORD Sound of Spring 2026 Share Campaign | NEWS | SQUARE ENIX MUSIC #CD #music #SQUAREENIX #ゲーム音楽 #サウンドトラック #サントラ #スクウェア・エニックス #スクエニ #音楽
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‘Final Fantasy 7 Rebirth’ e ‘Final Fantasy 14’ chegam ao Nintendo Switch 2 no segundo semestre
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https://www.europesays.com/at/135302/ Square Enix setzt auf Innovationen zur Rettung von ‚Final Fantasy XIV‘ #AT #Austria #Community #FinalFantasy #gaming #Innovation #Österreich #Science #Science&Technology #SquareEnix #Technik #Technology #Wissenschaft #Wissenschaft&Technik
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Welcome to Aether Vanguards. We're a Free Company based on Louisoix [Chaos].
Open to new players and veteran players however welcoming people who want to talk all things Square Enix
For more information, join our discord:
t.co/fiqbQuHrkq -
New consumer survey finds exclusives are the number one reason people play on a console, but is there more to it than that?
https://fed.brid.gy/r/https://www.eurogamer.net/video-game-survey-exclusives-41-percent
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New consumer survey finds exclusives are the number one reason people play on a console, but is there more to it than that?
https://web.brid.gy/r/https://www.eurogamer.net/video-game-survey-exclusives-41-percent
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New consumer survey finds exclusives are the number one reason people play on a console, but is there more to it than that?
https://web.brid.gy/r/https://www.eurogamer.net/video-game-survey-exclusives-41-percent