#gamedev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gamedev, aggregated by home.social.
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Gimme a word, that's it 1️⃣
#indiegame #gamedev #indiedev #videogames #puzzlegames #pixelart #wordle #quiz
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#CraftpixJam Day 3: Creating a 2D-Mining-Roguelite was not as productive as yesterday, but I started working on the upgrade shop. Using #GameMaker s new-ish UI-Layers for the first time, we'll see if I can find a good workflow.
#Craftpix #pixelart #gamedev #indiedev #gamejam -
🔴 I'm LIVE from 3 – 8 p.m. EDT TODAY @ --> twitch.tv/maerchen1313 <-- with 5+ hours of 21st-Century #Synth #Darkwave + #DarkElectro #music. Don't miss it! #Twitch #DJ #musicsky #radio #musiciansky #supportartists #musicchannel #gaming #LGBTQ #Vsky #art #chat #oc #cosplay #gamedev #darkwave #party
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🔴 I'm LIVE from 3 – 8 p.m. EDT TODAY @ --> twitch.tv/maerchen1313 <-- with 5+ hours of 21st-Century #Synth #Darkwave + #DarkElectro #music. Don't miss it! #Twitch #DJ #musicsky #radio #musiciansky #supportartists #musicchannel #gaming #LGBTQ #Vsky #art #chat #oc #cosplay #gamedev #darkwave #party
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🔴 I'm LIVE from 3 – 8 p.m. EDT TODAY @ --> twitch.tv/maerchen1313 <-- with 5+ hours of 21st-Century #Synth #Darkwave + #DarkElectro #music. Don't miss it! #Twitch #DJ #musicsky #radio #musiciansky #supportartists #musicchannel #gaming #LGBTQ #Vsky #art #chat #oc #cosplay #gamedev #darkwave #party
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🔴 I'm LIVE from 3 – 8 p.m. EDT TODAY @ --> twitch.tv/maerchen1313 <-- with 5+ hours of 21st-Century #Synth #Darkwave + #DarkElectro #music. Don't miss it! #Twitch #DJ #musicsky #radio #musiciansky #supportartists #musicchannel #gaming #LGBTQ #Vsky #art #chat #oc #cosplay #gamedev #darkwave #party
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🔴 I'm LIVE from 3 – 8 p.m. EDT TODAY @ --> twitch.tv/maerchen1313 <-- with 5+ hours of 21st-Century #Synth #Darkwave + #DarkElectro #music. Don't miss it! #Twitch #DJ #musicsky #radio #musiciansky #supportartists #musicchannel #gaming #LGBTQ #Vsky #art #chat #oc #cosplay #gamedev #darkwave #party
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Moving platforms level
#indiegame #gamedev #godot #pixelart #gaming -
#Input4j version 1.4.0 has just been released!
#GameDev #indiedev #videogames #IndieGameDev
https://github.com/gurkenlabs/input4j/releases/tag/1.4.0 -
I did it! After a lot of work, every single obtainable item in #Repixture can be placed as decoration now.
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Everyone! Book a meeting with me to talk about Castle Game Engine
Hey everyone! Use this Book a Meeting link to schedule a meeting with me (I'm Michalis Kamburelis, Castle Game Engine lead). Yes, I mean you. Do it right now.
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Introducing: the Item Wheels! 🔄
Map items to each item buttons, and then quickly select them in game with the shoulder buttons. You can also browse through them on the fly with a brief press!
Wishlist Knight George: https://store.steampowered.com/app/4305040/Knight_George/
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Garden Souls is a 2D action roguelite where you pick one of four Garden Princesses, chain stylish combos, craft builds, and adapt across corrupted floral biomes.
Sign up for the playtest: https://playtester.io/garden-souls
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Try The Tally, a PS2-style life sim demo where you work, shop, and bond with a dog in a mid-sized city, knowing every choice is counted before a 90-minute end.
Play the demo: https://playtester.io/the-tally
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Explore the Hudson’s endless hotel hallway in this horror demo, watching for subtle irregularities and choosing the right turns to avoid getting trapped forever.
Play the demo: https://playtester.io/enjoy-your-stay
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This week I made it so that players can easily see their previous runs in the codex section.
I also started working on showing character story bits that'll show when starting and winning a run (see crude temp art).
Star Spark on Steam: https://s.team/a/3639950
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Dimenshot is a demo melee-first boomer shooter FPS where parkour and aggression carry you through worlds themed around the Seven Deadly Sins, with guns as support tools.
Play the demo: https://playtester.io/dimenshot
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Try the Damage Numbers Go Brr! demo, a chill incremental auto battler where tiny hits snowball into absurd damage as you level up, defeat foes, and vibe to music
Play the demo: https://playtester.io/damage-numbers-go-brr
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A demo dark fairy-tale horror adventure inspired by Alice, where you wield strange powers to choose your path through a Wonderland that’s cute and cruel.
Play the demo: https://playtester.io/dont-return-to-wonderland
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Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️
eastpixel.itch.io/chimp
#nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel
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Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️
eastpixel.itch.io/chimp
#nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel
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Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️
eastpixel.itch.io/chimp
#nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel
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Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️
eastpixel.itch.io/chimp
#nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel
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A sci-fi simulation demo set in a toxic fog outpost where oxygen dwindles as you manage unstable survivors, spend scarce bandwidth, and decode unsettling deep signals.
Play the demo: https://playtester.io/deep-fog-signals
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One musician, one engine (Godot), 40 real rudiments, 10 languages, and a soundtrack composed & performed by me that follows your metronome's BPM live. Solo dev life is wild. #screenshotsaturday
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In this third-person survival horror finale, hunt for your kidnapped daughter using retrocognition, mirror powers and moths, in an Italian neo-giallo nightmare.
Sign up for the playtest: https://playtester.io/remothered-red-nuns-legacy
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Happy #screenshotsaturday !
Just finished putting together a lightning-style spell for Trace Root!
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I had to make some sounds for the demo, so I started by looking at my archived codes in the Unreal Engine MetaSound project when I was working in the winter. Back then, electricity was provided for 4 hours a day, so the laptop had accumulated a lot of sounds.
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@musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘➡️ Play for free via Steam: https://store.steampowered.com/app/1001860/Casual_Desktop_Game/
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5 ошибок, которые заставят игру на LibGDX тормозить
Эта статья не про геймдизайн, не про монетизацию, не про продвижение и не про то, почему ваша игра никому не нужна. Речь исключительно о технических ошибках при разработке игры на LibGDX , которые могут привести к низкому FPS, микрофризам, большому потреблению памяти, повышенному расходу батареи или проблемам при сборке под WebGL. Причём в первую очередь я говорю о мобильных играх и WebGL-версиях , которые запускаются непосредственно в браузере. На мощном десктопном компьютере многие из этих проблем могут быть практически незаметны. Я сам разрабатываю игры на LibGDX и периодически наступаю на разные грабли. Поэтому ниже не академический список оптимизаций, а вещи, на которые я бы обратил внимание уже в начале разработки.
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Our other goal at Gamescom 🤫
We want to make Steam bundles with games similar to ours! If you know some game that could fit the vibe, please tell us the name in the comments! 🙏Wishlist Knick Knack Stack ✨
https://store.steampowered.com/app/4456070/Knick_Knack_Stack/ -
The #QUAKE Rooftops Jam has a little over a week left and I still don't have an exit! #gamedev #leveldesign #lowpoly #screenshotsaturday
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Prototyping some planetary disasters, #screenshotsaturday #godot #gamedev #indiegames
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Towns are coming to #reformkingdom - this is a whole NPC-driven system that mirrors the players, and I think it's going to be really, really cool. They'll gather resources independently, craft independently, and any gaps they have, they'll request the player to fill.
UX not final, but it gets the job done 😁
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Sorry this isn't a polished video at all; I just did some very quick edits. This is the pathway to the cave, and the eventual boss fight. All a part of my very first ever dungeon! Still getting used to controller as well!
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Hey guys, little heasup. Seems like the Hero Printer isn't working properly on MacOS Tahoe. If you have been affected by freezing issues, please, read this:
https://tiopalada.itch.io/tiny-rpg-hero-printer/devlog/1653255/important-macos-tahoe-users
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Give me a linked word, just 1️⃣
#indiegame #gamedev #indiedev #videogames #puzzlegames #pixelart #wordle #quiz
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Build a Physarum (Slime Mold) Simulation from Scratch https://www.youtube.com/watch?v=TycQ31BgkIc
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I found that there was a lot of dead-space in the display, so I extended the chip array to be bigger. This should help bring the chips front-and-center.
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Understanding The Math Behind ReSTIR DI https://agraphicsguynotes.com/posts/understanding_the_math_behind_restir_di/
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New gameplay slice from The Slime King!
The slime leaves Nascent Grove and descends into the Echo Grotto: a place drowned in darkness. Luminous plants drop light orbs, and grabbing one lets the slime glow, revealing the path for a few seconds before the dark returns.
#ScreenshotSaturday #indiedev #gamedev #pixelart #madewithunity #cozygames
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New gameplay slice from The Slime King!
The slime leaves Nascent Grove and descends into the Echo Grotto: a place drowned in darkness. Luminous plants drop light orbs, and grabbing one lets the slime glow, revealing the path for a few seconds before the dark returns.
#ScreenshotSaturday #indiedev #gamedev #pixelart #madewithunity #cozygames
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New gameplay slice from The Slime King!
The slime leaves Nascent Grove and descends into the Echo Grotto: a place drowned in darkness. Luminous plants drop light orbs, and grabbing one lets the slime glow, revealing the path for a few seconds before the dark returns.
#ScreenshotSaturday #indiedev #gamedev #pixelart #madewithunity #cozygames
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New gameplay slice from The Slime King!
The slime leaves Nascent Grove and descends into the Echo Grotto: a place drowned in darkness. Luminous plants drop light orbs, and grabbing one lets the slime glow, revealing the path for a few seconds before the dark returns.
#ScreenshotSaturday #indiedev #gamedev #pixelart #madewithunity #cozygames
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Made some improvements to explosive plants. The pulsing animation after getting triggered by light is done in shader, basically:
sin(pow(phase, 2.5) * 5.0 * PI) * phase
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What an incredible week at Gamescom! Thanks to everyone who stopped by! 💚
And of course, a big thank you to the amazing team at @GamesBavaria for giving us the chance to be part of the Bavarian booth and for making all of this possible!Last but not least, of course, a big thank you to @tuxedocomputers for providing us with the necessary hardware!
We're still a bit knocked out, but very happy. See you next year! 😉
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The Witcher 4 Won't Look Like a Generic Unreal Engine 5 Game, Says CDPR https://www.techpowerup.com/352373/the-witcher-4-wont-look-like-a-generic-unreal-engine-5-game-says-cdpr
#witcher #unrealengine #gamedevelopment #indiedev #gamedev #ys #witcher4
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Version 0.8 of "2D Game Development: From Zero to Hero" is quite Rusty!
https://therealpenaz91.itch.io/2dgd-f0th/devlog/1653116/version-08-is-out-this-project-is-rusty
Thanks to everyone for their help and interest in the project!
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