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#virtualreality — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #virtualreality, aggregated by home.social.

  1. Omni One full-body VR is now available in Canada 🇨🇦🥽

    Jason looks at Virtuix’s 360° VR treadmill system, which lets players walk, run, crouch, and jump in virtual worlds while adding a fitness angle to VR gaming.

    cryovex.com/omni-one-full-body

    #VR #VirtualReality #Gaming #OmniOne #FitnessGaming

  2. Samsung’s Galaxy XR Is the Future of Wearables—Just Not VR Headsets

    Samsung’s Galaxy XR headset is not so much its own augmented reality experience but a promise of a…
    #NewsBeep #News #Virtualreality #AndroidXR #CA #Canada #galaxyxr #Samsung #Technology #TheNextInterface #VirtualReality #VR
    newsbeep.com/ca/667520/

  3. 👋
    From Sunday until Thursday the 21st, I’ll be in Zagreb speaking about #Metaverse, #VirtualReality, #AugmentedReality, and #Art.
    If you’re around, I’d be very happy to meet 😊

  4. 👋
    From Sunday until Thursday the 21st, I’ll be in Zagreb speaking about #Metaverse, #VirtualReality, #AugmentedReality, and #Art.
    If you’re around, I’d be very happy to meet 😊

  5. 👋
    From Sunday until Thursday the 21st, I’ll be in Zagreb speaking about #Metaverse, #VirtualReality, #AugmentedReality, and #Art.
    If you’re around, I’d be very happy to meet 😊

  6. #neu & #OpenAccess:
    "irtual Reality Exhibited: Interfacing Art, Games and Everyday Life"
    doi.org/10.14361/9783839407554
    "#VirtualReality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives. The contributors to this volume examine how VR is employed in contemporary art with regard to its technical …

  7. #neu & #OpenAccess:
    "irtual Reality Exhibited: Interfacing Art, Games and Everyday Life"
    doi.org/10.14361/9783839407554
    "#VirtualReality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives. The contributors to this volume examine …

  8. #neu & #OpenAccess:
    "irtual Reality Exhibited: Interfacing Art, Games and Everyday Life"
    doi.org/10.14361/9783839407554
    "#VirtualReality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives. The contributors to this volume examine …

  9. #neu & #OpenAccess:
    "irtual Reality Exhibited: Interfacing Art, Games and Everyday Life"
    doi.org/10.14361/9783839407554
    "#VirtualReality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives. The contributors to this volume examine …

  10. #neu & #OpenAccess:
    "irtual Reality Exhibited: Interfacing Art, Games and Everyday Life"
    doi.org/10.14361/9783839407554
    "#VirtualReality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives. The contributors to this volume examine how VR is employed in contemporary art with regard to its technical …

  11. Einen neuen Ansatz der digitalen #Tatortanalyse mit #KI und #VirtualReality präsentierte Julian Stockemer auf der Hannover Messe 2026. Seine Forschung ist Teil des Projekts TOPML – Trading off Non-Functional Properties of Machine learning (KI-Lab) von @mainzuniversity und #HochschuleMainz

    hs-mainz.de/news/digitale-tato