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#pimax — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #pimax, aggregated by home.social.

  1. FotoVorschlag: 'Straßenkunst ohne Graffitti'

    Big Tomato Splash, vom Künstler Pimax

    gesehen 2019 in Paris

    #FotoVorschlag #Pimax #Paris #Kunst #Art

  2. First Look: Pimax Dream Air Lighthouse hands-on impressions

    Today, I host another guest post by Rob Cole, who had the opportunity to review the Pimax Dream…
    #NewsBeep #News #Virtualreality #CA #Canada #pimax #review #Technology #VirtualReality #VR
    newsbeep.com/ca/606261/

  3. First Look: Pimax Dream Air Lighthouse hands-on impressions

    Today, I host another guest post by Rob Cole, who had the opportunity to review the Pimax Dream…
    #NewsBeep #News #Virtualreality #pimax #review #Technology #UK #UnitedKingdom #VirtualReality #VR
    newsbeep.com/uk/532548/

  4. I don't think I've mentioned this yet but I've been using Fedora (KDE Plasma) as my daily for weeks now and it's been great.

    All the programs I use regularly or intend to use once I learn them better all run natively on Linux. All but a select few games work on Linux natively or through Wine. Like, there's quite literally no reason to go back to using Windows 11 and I am so much happier for it.

    The games I have not had luck running on Linux are #DCS (Digital Combat Simulator) and Escape from #Tarkov. DCS is a tremendous headache to get running. A friend of mine and I are investigating because it's technically possible to get working. I think...

    However, Tarkov requires BattlEye anti-cheat to function, which requires Windows. So far the Tarkov devs have said they'll eventually get around to implementing Linux compatibility but they've given no timeline and aren't great at keeping promises.

    With peripherals I've hit two snags.

    My #Pimax Crystal Light #VR headset does not work on Linux. I don't even know how to get it working, but as far as I can tell it isn't possible. Drivers and software are all Windows dependent. Pimax promised Linux support as recently as a few months ago but there's no timeline for when they'll actually implement that. From what I understand SteamVR is buggy on Linux but technically works (?) so idk how to proceed.

    My #MOZA #AB9 force-feedback base requires a piece of software called MOZA Cockpit to operate. And while I can open it just fine, the software doesn't recognize my AB9 base or joystick through it. This is despite the fact the joystick is recognized by Gamepad Tester online and through the terminal (Konsole on Fedora). It seems some folks have gotten their force-feedback wheels to work but I've seen nothing about my AB9 base, not even as a shifter let alone a flight stick. So again, don't know how to proceed.

    The only reason I maintain a Windows 11 install is due to Tarkov, VR games, and using my force-feedback flight stick for flight sims (like DCS, Il2, etc).

    #linux #fedora #linuxgaming

  5. I don't think I've mentioned this yet but I've been using Fedora (KDE Plasma) as my daily for weeks now and it's been great.

    All the programs I use regularly or intend to use once I learn them better all run natively on Linux. All but a select few games work on Linux natively or through Wine. Like, there's quite literally no reason to go back to using Windows 11 and I am so much happier for it.

    The games I have not had luck running on Linux are #DCS (Digital Combat Simulator) and Escape from #Tarkov. DCS is a tremendous headache to get running. A friend of mine and I are investigating because it's technically possible to get working. I think...

    However, Tarkov requires BattlEye anti-cheat to function, which requires Windows. So far the Tarkov devs have said they'll eventually get around to implementing Linux compatibility but they've given no timeline and aren't great at keeping promises.

    With peripherals I've hit two snags.

    My #Pimax Crystal Light #VR headset does not work on Linux. I don't even know how to get it working, but as far as I can tell it isn't possible. Drivers and software are all Windows dependent. Pimax promised Linux support as recently as a few months ago but there's no timeline for when they'll actually implement that. From what I understand SteamVR is buggy on Linux but technically works (?) so idk how to proceed.

    My #MOZA #AB9 force-feedback base requires a piece of software called MOZA Cockpit to operate. And while I can open it just fine, the software doesn't recognize my AB9 base or joystick through it. This is despite the fact the joystick is recognized by Gamepad Tester online and through the terminal (Konsole on Fedora). It seems some folks have gotten their force-feedback wheels to work but I've seen nothing about my AB9 base, not even as a shifter let alone a flight stick. So again, don't know how to proceed.

    The only reason I maintain a Windows 11 install is due to Tarkov, VR games, and using my force-feedback flight stick for flight sims (like DCS, Il2, etc).

    #linux #fedora #linuxgaming

  6. I don't think I've mentioned this yet but I've been using Fedora (KDE Plasma) as my daily for weeks now and it's been great.

    All the programs I use regularly or intend to use once I learn them better all run natively on Linux. All but a select few games work on Linux natively or through Wine. Like, there's quite literally no reason to go back to using Windows 11 and I am so much happier for it.

    The games I have not had luck running on Linux are #DCS (Digital Combat Simulator) and Escape from #Tarkov. DCS is a tremendous headache to get running. A friend of mine and I are investigating because it's technically possible to get working. I think...

    However, Tarkov requires BattlEye anti-cheat to function, which requires Windows. So far the Tarkov devs have said they'll eventually get around to implementing Linux compatibility but they've given no timeline and aren't great at keeping promises.

    With peripherals I've hit two snags.

    My #Pimax Crystal Light #VR headset does not work on Linux. I don't even know how to get it working, but as far as I can tell it isn't possible. Drivers and software are all Windows dependent. Pimax promised Linux support as recently as a few months ago but there's no timeline for when they'll actually implement that. From what I understand SteamVR is buggy on Linux but technically works (?) so idk how to proceed.

    My #MOZA #AB9 force-feedback base requires a piece of software called MOZA Cockpit to operate. And while I can open it just fine, the software doesn't recognize my AB9 base or joystick through it. This is despite the fact the joystick is recognized by Gamepad Tester online and through the terminal (Konsole on Fedora). It seems some folks have gotten their force-feedback wheels to work but I've seen nothing about my AB9 base, not even as a shifter let alone a flight stick. So again, don't know how to proceed.

    The only reason I maintain a Windows 11 install is due to Tarkov, VR games, and using my force-feedback flight stick for flight sims (like DCS, Il2, etc).

    #linux #fedora #linuxgaming

  7. I don't think I've mentioned this yet but I've been using Fedora (KDE Plasma) as my daily for weeks now and it's been great.

    All the programs I use regularly or intend to use once I learn them better all run natively on Linux. All but a select few games work on Linux natively or through Wine. Like, there's quite literally no reason to go back to using Windows 11 and I am so much happier for it.

    The games I have not had luck running on Linux are #DCS (Digital Combat Simulator) and Escape from #Tarkov. DCS is a tremendous headache to get running. A friend of mine and I are investigating because it's technically possible to get working. I think...

    However, Tarkov requires BattlEye anti-cheat to function, which requires Windows. So far the Tarkov devs have said they'll eventually get around to implementing Linux compatibility but they've given no timeline and aren't great at keeping promises.

    With peripherals I've hit two snags.

    My #Pimax Crystal Light #VR headset does not work on Linux. I don't even know how to get it working, but as far as I can tell it isn't possible. Drivers and software are all Windows dependent. Pimax promised Linux support as recently as a few months ago but there's no timeline for when they'll actually implement that. From what I understand SteamVR is buggy on Linux but technically works (?) so idk how to proceed.

    My #MOZA #AB9 force-feedback base requires a piece of software called MOZA Cockpit to operate. And while I can open it just fine, the software doesn't recognize my AB9 base or joystick through it. This is despite the fact the joystick is recognized by Gamepad Tester online and through the terminal (Konsole on Fedora). It seems some folks have gotten their force-feedback wheels to work but I've seen nothing about my AB9 base, not even as a shifter let alone a flight stick. So again, don't know how to proceed.

    The only reason I maintain a Windows 11 install is due to Tarkov, VR games, and using my force-feedback flight stick for flight sims (like DCS, Il2, etc).

    #linux #fedora #linuxgaming

  8. I don't think I've mentioned this yet but I've been using Fedora (KDE Plasma) as my daily for weeks now and it's been great.

    All the programs I use regularly or intend to use once I learn them better all run natively on Linux. All but a select few games work on Linux natively or through Wine. Like, there's quite literally no reason to go back to using Windows 11 and I am so much happier for it.

    The games I have not had luck running on Linux are #DCS (Digital Combat Simulator) and Escape from #Tarkov. DCS is a tremendous headache to get running. A friend of mine and I are investigating because it's technically possible to get working. I think...

    However, Tarkov requires BattlEye anti-cheat to function, which requires Windows. So far the Tarkov devs have said they'll eventually get around to implementing Linux compatibility but they've given no timeline and aren't great at keeping promises.

    With peripherals I've hit two snags.

    My #Pimax Crystal Light #VR headset does not work on Linux. I don't even know how to get it working, but as far as I can tell it isn't possible. Drivers and software are all Windows dependent. Pimax promised Linux support as recently as a few months ago but there's no timeline for when they'll actually implement that. From what I understand SteamVR is buggy on Linux but technically works (?) so idk how to proceed.

    My #MOZA #AB9 force-feedback base requires a piece of software called MOZA Cockpit to operate. And while I can open it just fine, the software doesn't recognize my AB9 base or joystick through it. This is despite the fact the joystick is recognized by Gamepad Tester online and through the terminal (Konsole on Fedora). It seems some folks have gotten their force-feedback wheels to work but I've seen nothing about my AB9 base, not even as a shifter let alone a flight stick. So again, don't know how to proceed.

    The only reason I maintain a Windows 11 install is due to Tarkov, VR games, and using my force-feedback flight stick for flight sims (like DCS, Il2, etc).

    #linux #fedora #linuxgaming

  9. Inside the sphere: How Eight360 is revolutionising virtual training and immersive simulation

    Virtual reality has long pushed the boundaries of simulation, but New Zealand’s Eight360 has taken immersion to an entirely new orbit. Its groundbreaking NOVA platform – a fully motion-controlled, transparent sphere – delivers true physical sensation and haptic feedback for users navigating complex virtual environments for NZ Defense Force. Now, that same technology is being deployed by Texas A&M University’s ASTRO Lab, where researchers are developing ultra high-fidelity, physically accurate simulations of the Moon and Mars.

    instinctivelyreal.com/2025/11/

  10. 【Pimax】期間限定キャンペーン実施中! 手持ちのVRヘッドセットと乗り換えると「Pimax Crystal Light」が15,000円割引に
    moguravr.com/pimax-crystal-lig

    #moguravr #Pimax #Pimax_Crystal_Light #Pimax_Crystal_Light #Pimax

  11. My experience with VR so far

    Like with most things tech related, my time trying VR has been very weird. I had a lot of strange technical difficulties that had to get sorted out.

    Not only is this my first VR headset, but this is my first time ever experiencing VR. So there’s a lot to say about my experience with that.

    The headset itself is large but not overly so. It weighs on your head like a hard hat or bicycle helmet does: present but not heavy or uncomfortable. When the straps adjusted correctly it’s well balanced on your head. It never felt front heavy to me.

    The headset seemed to track just fine.* Precision with the two controllers was pretty good. No jitter or drift that I can see.

    Passthrough uses the B&W tracking cameras to “see” so visual quality is poor but you can see the individual keys on the keyboard but the letters are illegible.

    The arterial cable wasn’t an issue for me. Just let it hang from behind my head. Didn’t feel “tied down” or uncomfortable, even while standing. Just be mindful of where you place it.

    My main gripe is with the facial cushion. It’s rather thin so I’ll grab the Pimax “comfort kit” when it’s available.

    On day 1 the headset was pretty much plug & play. Got VRChat up and running in short time. Never had any issues with tracking while in the game.

    On day 2, I tried DCS VR. That was a mistake. Had a ton of random issues that needed to be ironed out, from bad tracking to view centring audio issues.

    As for me, someone new to VR, navigating in VRChat was a lot to take in. Very cool but I was sweating and could tell I was riding the line between being fine and being nauseated. Eventually it became too much had to take it off or risk throwing up. I spent a day or two recovering.

    Trying DCS VR, I experienced some very mild vertigo at first given I spawned mid-air but in the end I was able to enjoy my time (as much as I could) before becoming tired of the almost nonstop issues. But physically, I felt fine. No nausea. Just trying to get used to the experience.

    I have no other point of comparison so it’s hard to give an opinion, but the Pimax Crystal Light seems like a solid piece of kit. It plays nice with VR optimized games and offers a visually impressive experience for a fair price.

    DCS VR, on the other paw, is very user unfriendly but VERY cool.

    While cool visually, it seems clear to me that unless DCS becomes a more VR friendly game, I’m going to continue using my IR head tracker. It’s just way more convenient and reliable, and while visually “flat”, everything is much higher definition.

    I’ll have to give VRChat another go but so far I’m pleased with my purchase.

    #VR #DCS #VRChat #Pimax #CrystalLight

  12. My experience with VR so far

    Like with most things tech related, my time trying VR has been very weird. I had a lot of strange technical difficulties that had to get sorted out.

    Not only is this my first VR headset, but this is my first time ever experiencing VR. So there’s a lot to say about my experience with that.

    The headset itself is large but not overly so. It weighs on your head like a hard hat or bicycle helmet does: present but not heavy or uncomfortable. When the straps adjusted correctly it’s well balanced on your head. It never felt front heavy to me.

    The headset seemed to track just fine.* Precision with the two controllers was pretty good. No jitter or drift that I can see.

    Passthrough uses the B&W tracking cameras to “see” so visual quality is poor but you can see the individual keys on the keyboard but the letters are illegible.

    The arterial cable wasn’t an issue for me. Just let it hang from behind my head. Didn’t feel “tied down” or uncomfortable, even while standing. Just be mindful of where you place it.

    My main gripe is with the facial cushion. It’s rather thin so I’ll grab the Pimax “comfort kit” when it’s available.

    On day 1 the headset was pretty much plug & play. Got VRChat up and running in short time. Never had any issues with tracking while in the game.

    On day 2, I tried DCS VR. That was a mistake. Had a ton of random issues that needed to be ironed out, from bad tracking to view centring audio issues.

    As for me, someone new to VR, navigating in VRChat was a lot to take in. Very cool but I was sweating and could tell I was riding the line between being fine and being nauseated. Eventually it became too much had to take it off or risk throwing up. I spent a day or two recovering.

    Trying DCS VR, I experienced some very mild vertigo at first given I spawned mid-air but in the end I was able to enjoy my time (as much as I could) before becoming tired of the almost nonstop issues. But physically, I felt fine. No nausea. Just trying to get used to the experience.

    I have no other point of comparison so it’s hard to give an opinion, but the Pimax Crystal Light seems like a solid piece of kit. It plays nice with VR optimized games and offers a visually impressive experience for a fair price.

    DCS VR, on the other paw, is very user unfriendly but VERY cool.

    While cool visually, it seems clear to me that unless DCS becomes a more VR friendly game, I’m going to continue using my IR head tracker. It’s just way more convenient and reliable, and while visually “flat”, everything is much higher definition.

    I’ll have to give VRChat another go but so far I’m pleased with my purchase.

    #VR #DCS #VRChat #Pimax #CrystalLight

  13. My experience with VR so far

    Like with most things tech related, my time trying VR has been very weird. I had a lot of strange technical difficulties that had to get sorted out.

    Not only is this my first VR headset, but this is my first time ever experiencing VR. So there’s a lot to say about my experience with that.

    The headset itself is large but not overly so. It weighs on your head like a hard hat or bicycle helmet does: present but not heavy or uncomfortable. When the straps adjusted correctly it’s well balanced on your head. It never felt front heavy to me.

    The headset seemed to track just fine.* Precision with the two controllers was pretty good. No jitter or drift that I can see.

    Passthrough uses the B&W tracking cameras to “see” so visual quality is poor but you can see the individual keys on the keyboard but the letters are illegible.

    The arterial cable wasn’t an issue for me. Just let it hang from behind my head. Didn’t feel “tied down” or uncomfortable, even while standing. Just be mindful of where you place it.

    My main gripe is with the facial cushion. It’s rather thin so I’ll grab the Pimax “comfort kit” when it’s available.

    On day 1 the headset was pretty much plug & play. Got VRChat up and running in short time. Never had any issues with tracking while in the game.

    On day 2, I tried DCS VR. That was a mistake. Had a ton of random issues that needed to be ironed out, from bad tracking to view centring audio issues.

    As for me, someone new to VR, navigating in VRChat was a lot to take in. Very cool but I was sweating and could tell I was riding the line between being fine and being nauseated. Eventually it became too much had to take it off or risk throwing up. I spent a day or two recovering.

    Trying DCS VR, I experienced some very mild vertigo at first given I spawned mid-air but in the end I was able to enjoy my time (as much as I could) before becoming tired of the almost nonstop issues. But physically, I felt fine. No nausea. Just trying to get used to the experience.

    I have no other point of comparison so it’s hard to give an opinion, but the Pimax Crystal Light seems like a solid piece of kit. It plays nice with VR optimized games and offers a visually impressive experience for a fair price.

    DCS VR, on the other paw, is very user unfriendly but VERY cool.

    While cool visually, it seems clear to me that unless DCS becomes a more VR friendly game, I’m going to continue using my IR head tracker. It’s just way more convenient and reliable, and while visually “flat”, everything is much higher definition.

    I’ll have to give VRChat another go but so far I’m pleased with my purchase.

    #VR #DCS #VRChat #Pimax #CrystalLight

  14. My experience with VR so far

    Like with most things tech related, my time trying VR has been very weird. I had a lot of strange technical difficulties that had to get sorted out.

    Not only is this my first VR headset, but this is my first time ever experiencing VR. So there’s a lot to say about my experience with that.

    The headset itself is large but not overly so. It weighs on your head like a hard hat or bicycle helmet does: present but not heavy or uncomfortable. When the straps adjusted correctly it’s well balanced on your head. It never felt front heavy to me.

    The headset seemed to track just fine.* Precision with the two controllers was pretty good. No jitter or drift that I can see.

    Passthrough uses the B&W tracking cameras to “see” so visual quality is poor but you can see the individual keys on the keyboard but the letters are illegible.

    The arterial cable wasn’t an issue for me. Just let it hang from behind my head. Didn’t feel “tied down” or uncomfortable, even while standing. Just be mindful of where you place it.

    My main gripe is with the facial cushion. It’s rather thin so I’ll grab the Pimax “comfort kit” when it’s available.

    On day 1 the headset was pretty much plug & play. Got VRChat up and running in short time. Never had any issues with tracking while in the game.

    On day 2, I tried DCS VR. That was a mistake. Had a ton of random issues that needed to be ironed out, from bad tracking to view centring audio issues.

    As for me, someone new to VR, navigating in VRChat was a lot to take in. Very cool but I was sweating and could tell I was riding the line between being fine and being nauseated. Eventually it became too much had to take it off or risk throwing up. I spent a day or two recovering.

    Trying DCS VR, I experienced some very mild vertigo at first given I spawned mid-air but in the end I was able to enjoy my time (as much as I could) before becoming tired of the almost nonstop issues. But physically, I felt fine. No nausea. Just trying to get used to the experience.

    I have no other point of comparison so it’s hard to give an opinion, but the Pimax Crystal Light seems like a solid piece of kit. It plays nice with VR optimized games and offers a visually impressive experience for a fair price.

    DCS VR, on the other paw, is very user unfriendly but VERY cool.

    While cool visually, it seems clear to me that unless DCS becomes a more VR friendly game, I’m going to continue using my IR head tracker. It’s just way more convenient and reliable, and while visually “flat”, everything is much higher definition.

    I’ll have to give VRChat another go but so far I’m pleased with my purchase.

    #VR #DCS #VRChat #Pimax #CrystalLight

  15. My experience with VR so far

    Like with most things tech related, my time trying VR has been very weird. I had a lot of strange technical difficulties that had to get sorted out.

    Not only is this my first VR headset, but this is my first time ever experiencing VR. So there’s a lot to say about my experience with that.

    The headset itself is large but not overly so. It weighs on your head like a hard hat or bicycle helmet does: present but not heavy or uncomfortable. When the straps adjusted correctly it’s well balanced on your head. It never felt front heavy to me.

    The headset seemed to track just fine.* Precision with the two controllers was pretty good. No jitter or drift that I can see.

    Passthrough uses the B&W tracking cameras to “see” so visual quality is poor but you can see the individual keys on the keyboard but the letters are illegible.

    The arterial cable wasn’t an issue for me. Just let it hang from behind my head. Didn’t feel “tied down” or uncomfortable, even while standing. Just be mindful of where you place it.

    My main gripe is with the facial cushion. It’s rather thin so I’ll grab the Pimax “comfort kit” when it’s available.

    On day 1 the headset was pretty much plug & play. Got VRChat up and running in short time. Never had any issues with tracking while in the game.

    On day 2, I tried DCS VR. That was a mistake. Had a ton of random issues that needed to be ironed out, from bad tracking to view centring audio issues.

    As for me, someone new to VR, navigating in VRChat was a lot to take in. Very cool but I was sweating and could tell I was riding the line between being fine and being nauseated. Eventually it became too much had to take it off or risk throwing up. I spent a day or two recovering.

    Trying DCS VR, I experienced some very mild vertigo at first given I spawned mid-air but in the end I was able to enjoy my time (as much as I could) before becoming tired of the almost nonstop issues. But physically, I felt fine. No nausea. Just trying to get used to the experience.

    I have no other point of comparison so it’s hard to give an opinion, but the Pimax Crystal Light seems like a solid piece of kit. It plays nice with VR optimized games and offers a visually impressive experience for a fair price.

    DCS VR, on the other paw, is very user unfriendly but VERY cool.

    While cool visually, it seems clear to me that unless DCS becomes a more VR friendly game, I’m going to continue using my IR head tracker. It’s just way more convenient and reliable, and while visually “flat”, everything is much higher definition.

    I’ll have to give VRChat another go but so far I’m pleased with my purchase.

    #VR #DCS #VRChat #Pimax #CrystalLight