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#luanti — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #luanti, aggregated by home.social.

  1. I did it! After a lot of work, every single obtainable item in #Repixture can be placed as decoration now.

    #GameDev #Luanti #FreeSoftware #FOSS #OpenSource

  2. @autistics
    Announcement: #Voxelibre multiplayer casual game today (Sat) for 4 hours in the late afternoon to evening (North America). That's in about 5 hours from now.

    Voxelibre is a free and #OpenSource crafting and mining voxel game, available in the #luanti game engine. :blob_cat_heart:

    Damage has been turned off. People with #Autism, #ADHD or #AuDHD are invited. We also have a #Deltachat group for game-related discussion. More details here: docs.autis.toque.im/
    (You can join with pretty much any device which **isn't** an iPad/iPhone)

    #game #gaming #games

  3. microsoft
    طيّحت المشروع ال
    #FOSS
    #Minecraft #Luanti
    blog.luanti.org/2026/08/27/lua
    و
    #KDE #Linux
    يتقدّم لل
    #Beta
    متاعو
    blogs.kde.org/2026/08/31/this-
    كي العادة، كان ثمّة تعليق والا ملاحظة حطّوها كتعليق و ما تنساوش تعملولنا
    Follow
    على
    #Mastodon
    باش تجي مساعدة
    Live
    [email protected]
    #Linux #OpenSource #News #theLinuxEXP #BanisraeliContributors #tech

  4. #Repixture dev log: Placeable tools now show their jewels as well when they’re jeweled. Paint brushes also have become placeable.

    I am getting closer and closer to making *every* item in the game placeable. 🙂

    #GameDev #Luanti #FreeSoftware #FOSS #OpenSource

  5. Luanti in esecuzione su GhostBSD 25 (con X11 / Xlibre).
    Il gameplay è davvero fluido che non sfigura per nulla davanti al port Linux e Win.
    Voxelibre è stato aggiornato in queste settimane e la nuova versione è più pesante della precedente, perciò dovrò fare di nuovo un'altra registrazione sotto Linux più in avanti.

    @giochi
    @computer

    peertube.uno/w/3qQTfgCMMxKwfDU

    #bsd #freebsd #ghostbsd #luanti #pcgaming #pcgame #pcgames #xlibre #videogioco #videogiochi #voxelibre #minecraft

  6. These weeks in #FDroid (TWIF) post comes with a delay:

    * Basic 2.0 for everyone
    * if you see search issues do ping us
    * #Taler integration in 2.0
    * #Catima for your #Wear watch
    * @daniel 25 years of #XMPP
    * #GPSTest update
    * #StatusIM new app #ReproducibleBuilds
    * BTW we have #Luanti #Minetest FYI #KeepAndroidOpen
    + 104 more apps
    & 630 updated
    - 2 archived

    Scroll down: f-droid.org/2026/09/01/twif.ht

  7. Here Luanti running under GhostBSD.
    Good performance, very smooth.
    Voxelibre had a big update with the last release that weight more than the one I used for record the performance of Xlibre on Devuan, I need to remake the "test" soon or later.

    @XLibreDev

    peertube.uno/w/3qQTfgCMMxKwfDU

    #bsd #freebsd #ghostbsd #foss #luanti #pcgaming #pcgame

  8. Here Luanti running under GhostBSD.
    Good performance, very smooth.
    Voxelibre had a big update with the last release that weight more than the one I used for record the performance of Xlibre on Devuan, I need to remake the "test" soon or later.

    @XLibreDev

    peertube.uno/w/3qQTfgCMMxKwfDU

    #bsd #freebsd #ghostbsd #foss #luanti #pcgaming #pcgame

  9. Here Luanti running under GhostBSD.
    Good performance, very smooth.
    Voxelibre had a big update with the last release that weight more than the one I used for record the performance of Xlibre on Devuan, I need to remake the "test" soon or later.

    @XLibreDev

    peertube.uno/w/3qQTfgCMMxKwfDU

    #bsd #freebsd #ghostbsd #foss #luanti #pcgaming #pcgame

  10. Here Luanti running under GhostBSD.
    Good performance, very smooth.
    Voxelibre had a big update with the last release that weight more than the one I used for record the performance of Xlibre on Devuan, I need to remake the "test" soon or later.

    @XLibreDev

    peertube.uno/w/3qQTfgCMMxKwfDU

    #bsd #freebsd #ghostbsd #foss #luanti #pcgaming #pcgame

  11. #AtCraft - #Minetest

    - Importante: Em breve estaremos desativando endereço animetrom.ddns.net e novo tomará lugar animetrom.duckdns.org
    Tenha ciência que, quando muda, sai da lista publica o antigo e entra nov por isso parece que está off, mas não estará.

    #Luanti

  12. #AtCraft - #Minetest

    - Importante: Em breve estaremos desativando endereço animetrom.ddns.net e novo tomará lugar animetrom.duckdns.org
    Tenha ciência que, quando muda, sai da lista publica o antigo e entra nov por isso parece que está off, mas não estará.

    #Luanti

  13. #AtCraft - #Minetest

    - Importante: Em breve estaremos desativando endereço animetrom.ddns.net e novo tomará lugar animetrom.duckdns.org
    Tenha ciência que, quando muda, sai da lista publica o antigo e entra nov por isso parece que está off, mas não estará.

    #Luanti

  14. Greetings! It's #introduction time! Boosts are welcome!

    I am Andy Callisto, you can use my first name, last name, or both. I speak Ukrainian, English, and Interslavic, a #conlang that was made to be easily understood by Slavic people without prior learning. I enjoy translating things and have contributed to some #FOSS projects as a translator and reported bugs related to localization, and I hope that I'll be able to contribute as a programmer in near future as well! I use #freesoftware since 2022 and installed #Linux Mint on my main machine in 2024. I like computer games, some of my favorites are #RimWorld (700 hours!), #Luanti (formerly #Minetest) and #Wanderstop. I am #demisexual (#asexual / #ace) heteroromantic male («he/him» but won't be mad if you call me «they/them»), I support other #LGBTQ / #queer people, furries, and otherkin, I am against discrimination and authoritarianism, and I also don't like copyright very much, so I usually release my creations into #publicdomain.

    Feel free to say hi in DMs!

  15. @csgraves
    My current big project is the sandbox game #Repixture. My previous big project is a laser puzzle game, #Lazarr!
    I also contribute all over free software games (mostly translations).
    I am pretty big in the #Luanti community, both these games are Luanti games.

    More: wuzzy.codeberg.page/games/game

    I am always happy about new translators for my games.

  16. Version 2.2.3 of the laser-puzzle game #Lazarr! released!

    💬This is a translation update that completes the translation for Portuguese (Brazil). Minor translation updates are also provided for French and Spanish.

    #release #Luanti #game

    🌐 WWW: wuzzy.codeberg.page/Lazarr/

  17. (more Linux and FOSS news in previous posts of thread)

    PlayStation 3 emulator RPCS3 can now auto-configure games for you:
    gamingonlinux.com/2026/04/play

    Nintendo 64 emulator Gopher64 adds RetroAchievements support:
    gamingonlinux.com/2026/04/nint

    After years in development v8 of the factory management RTS Mindustry is out:
    gamingonlinux.com/2026/04/afte

    Open source RTS game Warzone 2100 version 4.7 brings major changes:
    gamingonlinux.com/2026/04/open

    TRX the open source re-implementation of Tomb Raider is making progress on Tomb Raider 3:
    gamingonlinux.com/2026/04/trx-

    Heroes of Might and Magic 2 project fheroes2 version 1.1.15 is out now:
    gamingonlinux.com/2026/04/hero

    Luanti (formerly Minetest) v5.15.2 brings critical security updates:
    gamingonlinux.com/2026/04/luan

    Sunshine Game Streaming Introduces Vulkan Video Encode Support:
    phoronix.com/news/Sunshine-v20

    Sentinel is an achievement watcher for non-Steam games on Linux:
    gamingonlinux.com/2026/04/sent

    SDL (Simple DirectMedia Layer) ban AI / LLM code contributions:
    gamingonlinux.com/2026/04/sdl-

    (more FOSS news in comments)

    #WeeklyNews #OpenSource #FOSSNews #OpenSourceNews #FOSS #News #PS3 #PlayStation #PlayStation3 #RPCS3 #Nintendo #Nintendo64 #Gopher64 #RetroAchievements #RTS #Mindustry #Warzone2100 #TRX #TombRaider #Fheroes2 #HeroesOfMightAndMagic2 #Luanti #Minetest #Sentinel #SDL #FOSSGaming #Gaming #Game #OpenSourceGame #FOSSGame #FosseryTech

  18. Just made two minor game releases:

    ▶️ #Lazarr! 2.2.1 (minor bugfixes, mostly the controls info when launching on mobile was sometimes bugged)

    ▶️ #Glitch 1.3.6 (new Finnish and Toki Pona translations)

    #Luanti #release #games

  19. The laser-puzzle game #Lazarr! also supports custom level packs. We have an official community level pack which got recently updated with 4 new levels.

    Here’s “Sky Treasure”, kindly contributed by Jacob Lifshay.

    #Game #PuzzleGame #Luanti

    🌐 content.luanti.org/packages/Wu

  20. 🏴‍☠️ ARR! Version 2.2.0 of the pirate-themed #laser #puzzle game #Lazarr! has been released! 🏴‍☠️

    Highlights:

    🦜 18 new levels (3 per difficulty)
    🦜 New blocks: Filter glass, one-way glass, dichroic mirrors
    🦜 Improved UI
    🦜 Improved touchscreen/mobile support

    🗒️ Full changelog: forum.luanti.org/viewtopic.php
    🌐 Homepage: wuzzy.codeberg.page/Lazarr/

    Enjoy! 🙂

    #release #game #PuzzleGame #Luanti

  21. And another level for #Lazarr! is finally complete.

    0 levels remain.

    Now testing and doing the final touches for the v2.2.0 release. I’m excited! 🙂

    #GameDev #Luanti

  22. Current state for the next level I’m building for #Lazarr!

    #GameDev #Luanti

  23. Another finished level for #Lazarr!

    Only one level remains for the upcoming 2.2.0 release.

    #GameDev #Luanti

  24. Ye olde Tavern.
    Another level for #Lazarr! complete.

    Only 2 more levels until the 2.2.0 release!

    #GameDev #Luanti

  25. Another level the upcoming version 2.2.0 of #Lazarr!, the pirate-themed laser puzzle game, completed!

    #GameDev #Luanti

  26. Building an experimental level in #Lazarr! and trying out different wall designs.

    Not sure if this level will make it into the official game in the end.

    #GameDev #Luanti

  27. The latest level in #Lazarr! will be called “Underground River” and feature the new filter glass panes which change the color of incoming lasers.

    4 levels remain.

    #GameDev #Luanti

  28. Another level for #Lazarr! complete: The Lighthouse. 5 levels remain.

    #GameDev #Luanti

  29. Moon’s watchful Eye.

    This is the title of my latest #Lazarr! level.

    6 levels to go.

    #GameDev #Luanti

  30. I’m happy to report the Ghost Ship level I’ve been working on for #Lazarr! is finally complete!

    7 levels to go.

    #Lazarr! #GameDev #Luanti

  31. It’s about time that #Lazarr! gets a level featuring a 💀 spooky 💀 old ghost ship.

    This is an early preview and heavily WIP and will likely become a complex level.

    #GameDev #Luanti

  32. Another level for #Lazarr! v2.2.0 completed (the laser puzzle game).

    #GameDev #Luanti

  33. #Mobile device support for #Lazarr! only existed on paper. It “worked” but was clunky. Until now.

    I’m happy to report that I fixed the biggest UI and controls issues on mobile.

    The UI now works on smaller screens, and the controls are less confusing.

    Short tap = punch/dig/take
    Long tap = place/interact

    Before, these controls were reversed which I found to be much less friendly.

    Also, thanks to #Luanti 5.15.1, performance of the game turned out to take a major boost.

    #GameDev #Luanti

  34. Current #Lazarr! level progress for v2.2.0:

    ▶️ Tutorial: 3/3
    ▶️ Very Easy: 1/3
    ▶️ Easy: 1/3
    ▶️ Medium: 3/3
    ▶️ Hard: 0/3
    ▶️ Very Hard: 0/3

    #GameDev #Luanti

  35. The level "Mystery Mist" is now complete!
    (for #Lazarr!, the pirate-themed laser #puzzle #game)

    #GameDev #Luanti