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#luanti — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #luanti, aggregated by home.social.

  1. 🐸 Two themed days for children and young people by Teckkids e.V. at FrOSCon!

    15 Aug: everything to do with the Luanti voxel game-building kit. Programme your own mods, design your own mobs in 3D, and try out games.
    16 Aug: Game programming with Python, Pygame and Ursina.

    For everyone from Year 4 up to around 16 years old. No prior knowledge required. Led by young tutors from @Teckids Contributions are voluntary.

    Information and registration:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #python

  2. 🐸 Two themed days for children and young people by Teckkids e.V. at FrOSCon!

    15 Aug: everything to do with the Luanti voxel game-building kit. Programme your own mods, design your own mobs in 3D, and try out games.
    16 Aug: Game programming with Python, Pygame and Ursina.

    For everyone from Year 4 up to around 16 years old. No prior knowledge required. Led by young tutors from @Teckids Contributions are voluntary.

    Information and registration:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #python

  3. 🐸 Two themed days for children and young people by Teckkids e.V. at FrOSCon!

    15 Aug: everything to do with the Luanti voxel game-building kit. Programme your own mods, design your own mobs in 3D, and try out games.
    16 Aug: Game programming with Python, Pygame and Ursina.

    For everyone from Year 4 up to around 16 years old. No prior knowledge required. Led by young tutors from @Teckids Contributions are voluntary.

    Information and registration:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #python

  4. 🐸 Two themed days for children and young people by Teckkids e.V. at FrOSCon!

    15 Aug: everything to do with the Luanti voxel game-building kit. Programme your own mods, design your own mobs in 3D, and try out games.
    16 Aug: Game programming with Python, Pygame and Ursina.

    For everyone from Year 4 up to around 16 years old. No prior knowledge required. Led by young tutors from @Teckids Contributions are voluntary.

    Information and registration:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #python

  5. 🐸 Two themed days for children and young people by Teckkids e.V. at FrOSCon!

    15 Aug: everything to do with the Luanti voxel game-building kit. Programme your own mods, design your own mobs in 3D, and try out games.
    16 Aug: Game programming with Python, Pygame and Ursina.

    For everyone from Year 4 up to around 16 years old. No prior knowledge required. Led by young tutors from @Teckids Contributions are voluntary.

    Information and registration:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #python

  6. 🐸 Zwei Thementage für Kinder und Jugendliche vom Teckkids e.V. auf der FrOSCon!

    15. August: alles rund um den Voxel-Spielebaukasten Luanti. Eigene Mods programmieren, eigene Mobs in 3D gestalten, Spiele ausprobieren.
    16. August: Spieleprogrammierung mit Python, Pygame und Ursina.

    Für alle ab der 4. Klasse bis etwa 16 Jahre. Vorkenntnisse braucht niemand. Angeleitet von jungen Tutor*innen von @Teckids Kosten frei wählbar.

    Infos und Anmeldung:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #Python

  7. 🐸 Zwei Thementage für Kinder und Jugendliche vom Teckkids e.V. auf der FrOSCon!

    15. August: alles rund um den Voxel-Spielebaukasten Luanti. Eigene Mods programmieren, eigene Mobs in 3D gestalten, Spiele ausprobieren.
    16. August: Spieleprogrammierung mit Python, Pygame und Ursina.

    Für alle ab der 4. Klasse bis etwa 16 Jahre. Vorkenntnisse braucht niemand. Angeleitet von jungen Tutor*innen von @Teckids Kosten frei wählbar.

    Infos und Anmeldung:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #Python

  8. 🐸 Zwei Thementage für Kinder und Jugendliche vom Teckkids e.V. auf der FrOSCon!

    15. August: alles rund um den Voxel-Spielebaukasten Luanti. Eigene Mods programmieren, eigene Mobs in 3D gestalten, Spiele ausprobieren.
    16. August: Spieleprogrammierung mit Python, Pygame und Ursina.

    Für alle ab der 4. Klasse bis etwa 16 Jahre. Vorkenntnisse braucht niemand. Angeleitet von jungen Tutor*innen von @Teckids Kosten frei wählbar.

    Infos und Anmeldung:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #Python

  9. 🐸 Zwei Thementage für Kinder und Jugendliche vom Teckkids e.V. auf der FrOSCon!

    15. August: alles rund um den Voxel-Spielebaukasten Luanti. Eigene Mods programmieren, eigene Mobs in 3D gestalten, Spiele ausprobieren.
    16. August: Spieleprogrammierung mit Python, Pygame und Ursina.

    Für alle ab der 4. Klasse bis etwa 16 Jahre. Vorkenntnisse braucht niemand. Angeleitet von jungen Tutor*innen von @Teckids Kosten frei wählbar.

    Infos und Anmeldung:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #Python

  10. 🐸 Zwei Thementage für Kinder und Jugendliche vom Teckkids e.V. auf der FrOSCon!

    15. August: alles rund um den Voxel-Spielebaukasten Luanti. Eigene Mods programmieren, eigene Mobs in 3D gestalten, Spiele ausprobieren.
    16. August: Spieleprogrammierung mit Python, Pygame und Ursina.

    Für alle ab der 4. Klasse bis etwa 16 Jahre. Vorkenntnisse braucht niemand. Angeleitet von jungen Tutor*innen von @Teckids Kosten frei wählbar.

    Infos und Anmeldung:
    teckids.org/blog/2026/06/frogl

    #FrogLabs #Luanti #Python

  11. I am trying to convince folks on #JMA to add another #CTF server to the network. I am hoping I could get a big enough VPS from #BoxyBSD then run the #gameserver on #freebsd

    The main objectives I have is evaluating FreeBSD to run a #Luanti gameserver. Some sources indicate that FreeBSD has better networking and IO management than #Linux. So this case might apply.

    Other than that, we'll also have a secondary CTF server in the case main server is full or laggy.

    Edit: I uploaded a screenshot. It is a poor red medic with a bounty on their head right before we cook him :))))

    #opensource #foss #fossgaming #gaming #runbsd #bsd #luantictf #minetestctf #minetest_ctf

  12. I am trying to convince folks on #JMA to add another #CTF server to the network. I am hoping I could get a big enough VPS from #BoxyBSD then run the #gameserver on #freebsd

    The main objectives I have is evaluating FreeBSD to run a #Luanti gameserver. Some sources indicate that FreeBSD has better networking and IO management than #Linux. So this case might apply.

    Other than that, we'll also have a secondary CTF server in the case main server is full or laggy.

    Edit: I uploaded a screenshot. It is a poor red medic with a bounty on their head right before we cook him :))))

    #opensource #foss #fossgaming #gaming #runbsd #bsd #luantictf #minetestctf #minetest_ctf

  13. I am trying to convince folks on #JMA to add another #CTF server to the network. I am hoping I could get a big enough VPS from #BoxyBSD then run the #gameserver on #freebsd

    The main objectives I have is evaluating FreeBSD to run a #Luanti gameserver. Some sources indicate that FreeBSD has better networking and IO management than #Linux. So this case might apply.

    Other than that, we'll also have a secondary CTF server in the case main server is full or laggy.

    Edit: I uploaded a screenshot. It is a poor red medic with a bounty on their head right before we cook him :))))

    #opensource #foss #fossgaming #gaming #runbsd #bsd #luantictf #minetestctf #minetest_ctf

  14. I am trying to convince folks on #JMA to add another #CTF server to the network. I am hoping I could get a big enough VPS from #BoxyBSD then run the #gameserver on #freebsd

    The main objectives I have is evaluating FreeBSD to run a #Luanti gameserver. Some sources indicate that FreeBSD has better networking and IO management than #Linux. So this case might apply.

    Other than that, we'll also have a secondary CTF server in the case main server is full or laggy.

    Edit: I uploaded a screenshot. It is a poor red medic with a bounty on their head right before we cook him :))))

    #opensource #foss #fossgaming #gaming #runbsd #bsd #luantictf #minetestctf #minetest_ctf

  15. I am trying to convince folks on #JMA to add another #CTF server to the network. I am hoping I could get a big enough VPS from #BoxyBSD then run the #gameserver on #freebsd

    The main objectives I have is evaluating FreeBSD to run a #Luanti gameserver. Some sources indicate that FreeBSD has better networking and IO management than #Linux. So this case might apply.

    Other than that, we'll also have a secondary CTF server in the case main server is full or laggy.

    Edit: I uploaded a screenshot. It is a poor red medic with a bounty on their head right before we cook him :))))

    #opensource #foss #fossgaming #gaming #runbsd #bsd #luantictf #minetestctf #minetest_ctf

  16. @csgraves
    My current big project is the sandbox game #Repixture. My previous big project is a laser puzzle game, #Lazarr!
    I also contribute all over free software games (mostly translations).
    I am pretty big in the #Luanti community, both these games are Luanti games.

    More: wuzzy.codeberg.page/games/game

    I am always happy about new translators for my games.

  17. @csgraves
    My current big project is the sandbox game #Repixture. My previous big project is a laser puzzle game, #Lazarr!
    I also contribute all over free software games (mostly translations).
    I am pretty big in the #Luanti community, both these games are Luanti games.

    More: wuzzy.codeberg.page/games/game

    I am always happy about new translators for my games.

  18. @csgraves
    My current big project is the sandbox game #Repixture. My previous big project is a laser puzzle game, #Lazarr!
    I also contribute all over free software games (mostly translations).
    I am pretty big in the #Luanti community, both these games are Luanti games.

    More: wuzzy.codeberg.page/games/game

    I am always happy about new translators for my games.

  19. @csgraves
    My current big project is the sandbox game #Repixture. My previous big project is a laser puzzle game, #Lazarr!
    I also contribute all over free software games (mostly translations).
    I am pretty big in the #Luanti community, both these games are Luanti games.

    More: wuzzy.codeberg.page/games/game

    I am always happy about new translators for my games.

  20. @csgraves
    My current big project is the sandbox game #Repixture. My previous big project is a laser puzzle game, #Lazarr!
    I also contribute all over free software games (mostly translations).
    I am pretty big in the #Luanti community, both these games are Luanti games.

    More: wuzzy.codeberg.page/games/game

    I am always happy about new translators for my games.

  21. @autistics
    Announcement: #Voxelibre multiplayer casual game today (Sat) for 4 hours in the late afternoon to evening (North America). That's in about 5.25 hours from now.

    Voxelibre is a free and #OpenSource #Minecraft clone. More details here: docs.autis.toque.im/

    Damage has been turned off. People with #Autism, #ADHD or #AuDHD are invited.

    This week, we have some map contributions from @Catwoman69y2k . Much appreciated! The 1st map shows where the "Origin" is (the crosshairs; the point where one first "spawns"). The "Owl" region has the most buildings (there's more than what is labelled) and train tracks connecting everything. The second map is the "Owl" region zoomed in. Train tracks connect each place shown. Vast regions still remain unexplored, and boating around is recommended to do that exploring (eg. bring a friend and boat together).

    #luanti #game #gaming #games

  22. @autistics
    Announcement: #Voxelibre multiplayer casual game today (Sat) for 4 hours in the late afternoon to evening (North America). That's in about 5.25 hours from now.

    Voxelibre is a free and #OpenSource #Minecraft clone. More details here: docs.autis.toque.im/

    Damage has been turned off. People with #Autism, #ADHD or #AuDHD are invited.

    This week, we have some map contributions from @Catwoman69y2k . Much appreciated! The 1st map shows where the "Origin" is (the crosshairs; the point where one first "spawns"). The "Owl" region has the most buildings (there's more than what is labelled) and train tracks connecting everything. The second map is the "Owl" region zoomed in. Train tracks connect each place shown. Vast regions still remain unexplored, and boating around is recommended to do that exploring (eg. bring a friend and boat together).

    #luanti #game #gaming #games

  23. @autistics
    Announcement: #Voxelibre multiplayer casual game today (Sat) for 4 hours in the late afternoon to evening (North America). That's in about 5.25 hours from now.

    Voxelibre is a free and #OpenSource #Minecraft clone. More details here: docs.autis.toque.im/

    Damage has been turned off. People with #Autism, #ADHD or #AuDHD are invited.

    This week, we have some map contributions from @Catwoman69y2k . Much appreciated! The 1st map shows where the "Origin" is (the crosshairs; the point where one first "spawns"). The "Owl" region has the most buildings (there's more than what is labelled) and train tracks connecting everything. The second map is the "Owl" region zoomed in. Train tracks connect each place shown. Vast regions still remain unexplored, and boating around is recommended to do that exploring (eg. bring a friend and boat together).

    #luanti #game #gaming #games

  24. @autistics
    Announcement: #Voxelibre multiplayer casual game today (Sat) for 4 hours in the late afternoon to evening (North America). That's in about 5.25 hours from now.

    Voxelibre is a free and #OpenSource #Minecraft clone. More details here: docs.autis.toque.im/

    Damage has been turned off. People with #Autism, #ADHD or #AuDHD are invited.

    This week, we have some map contributions from @Catwoman69y2k . Much appreciated! The 1st map shows where the "Origin" is (the crosshairs; the point where one first "spawns"). The "Owl" region has the most buildings (there's more than what is labelled) and train tracks connecting everything. The second map is the "Owl" region zoomed in. Train tracks connect each place shown. Vast regions still remain unexplored, and boating around is recommended to do that exploring (eg. bring a friend and boat together).

    #luanti #game #gaming #games

  25. @autistics
    Announcement: #Voxelibre multiplayer casual game today (Sat) for 4 hours in the late afternoon to evening (North America). That's in about 5.25 hours from now.

    Voxelibre is a free and #OpenSource #Minecraft clone. More details here: docs.autis.toque.im/

    Damage has been turned off. People with #Autism, #ADHD or #AuDHD are invited.

    This week, we have some map contributions from @Catwoman69y2k . Much appreciated! The 1st map shows where the "Origin" is (the crosshairs; the point where one first "spawns"). The "Owl" region has the most buildings (there's more than what is labelled) and train tracks connecting everything. The second map is the "Owl" region zoomed in. Train tracks connect each place shown. Vast regions still remain unexplored, and boating around is recommended to do that exploring (eg. bring a friend and boat together).

    #luanti #game #gaming #games

  26. @makeratschool @tim @stogromi

    Klar: einfach auf den Server von @minetestbildung gehen blogs.rpi-virtuell.de/minetest
    und mit /mods schauen, was wir da so am Laufen haben.

    Manche Mods sind natürlich auch individuell programmiert ua von @Dirkfried
    #luanti #minetest

  27. @makeratschool @tim @stogromi

    Klar: einfach auf den Server von @minetestbildung gehen blogs.rpi-virtuell.de/minetest
    und mit /mods schauen, was wir da so am Laufen haben.

    Manche Mods sind natürlich auch individuell programmiert ua von @Dirkfried
    #luanti #minetest

  28. @makeratschool @tim @stogromi

    Klar: einfach auf den Server von @minetestbildung gehen blogs.rpi-virtuell.de/minetest
    und mit /mods schauen, was wir da so am Laufen haben.

    Manche Mods sind natürlich auch individuell programmiert ua von @Dirkfried
    #luanti #minetest

  29. @makeratschool @tim @stogromi

    Klar: einfach auf den Server von @minetestbildung gehen blogs.rpi-virtuell.de/minetest
    und mit /mods schauen, was wir da so am Laufen haben.

    Manche Mods sind natürlich auch individuell programmiert ua von @Dirkfried
    #luanti #minetest

  30. @makeratschool @tim @stogromi

    Klar: einfach auf den Server von @minetestbildung gehen blogs.rpi-virtuell.de/minetest
    und mit /mods schauen, was wir da so am Laufen haben.

    Manche Mods sind natürlich auch individuell programmiert ua von @Dirkfried
    #luanti #minetest

  31. #AtCraft
    - Nosso segundo servidor, #Mineclonia, está sendo desenvolvido e meu querido amigo @pixelzone está preparando diversas novidades como novos #mobs, #estruturas etc...

    Aguardem excelentes novidades em breve!

    #Luanti #Minetest

  32. #AtCraft
    - Nosso segundo servidor, #Mineclonia, está sendo desenvolvido e meu querido amigo @pixelzone está preparando diversas novidades como novos #mobs, #estruturas etc...

    Aguardem excelentes novidades em breve!

    #Luanti #Minetest

  33. #AtCraft
    - Nosso segundo servidor, #Mineclonia, está sendo desenvolvido e meu querido amigo @pixelzone está preparando diversas novidades como novos #mobs, #estruturas etc...

    Aguardem excelentes novidades em breve!

    #Luanti #Minetest

  34. Pessoal, sei que vocês querem saber por que o #Brazucas #Luanti está #offline por tanto tempo. O motivo é que [estou pouco-a-pouco modificando](gitlab.com/luno_luanti/minertr) os mods de salvamento de arquivo para salvarem e abrirem de forma mais segura.

    Isso evitar que o Brazucas quebre, como ocorreu neste dois ultimos meses. **Prometo que logo-logo o Brazucas vai ficar online novamente.

  35. #Minestory conference 2026 - A culmination of a year's work by participating classes where pupils reconstruct heritage sites within #Luanti

    blog.luanti.org/2026/07/23/min

    #OpenSource

  36. #Minestory conference 2026 - A culmination of a year's work by participating classes where pupils reconstruct heritage sites within #Luanti

    blog.luanti.org/2026/07/23/min

    #OpenSource

  37. #Minestory conference 2026 - A culmination of a year's work by participating classes where pupils reconstruct heritage sites within #Luanti

    blog.luanti.org/2026/07/23/min

    #OpenSource

  38. #Minestory conference 2026 - A culmination of a year's work by participating classes where pupils reconstruct heritage sites within #Luanti

    blog.luanti.org/2026/07/23/min

    #OpenSource

  39. #Minestory conference 2026 - A culmination of a year's work by participating classes where pupils reconstruct heritage sites within #Luanti

    blog.luanti.org/2026/07/23/min

    #OpenSource