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#gameengine — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameengine, aggregated by home.social.

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  1. I still can’t believe this was made entirely inside Dreams on PS5. 🤯 The atmosphere, the voice acting, and the dialogue writing in this intro are next-level. This is what peak creativity looks like.
    Watch the full intro here: youtube.com/watch?v=eU-uNy_mmaI

    #DreamsPS5 #PS5Pro #GamingCommunity #IndieDev #Wrotmoore #freaksandgeeks #Bully #problemchild #rockstargames #aclockworkorange
    #ps5 #ps4 #pc #web #videogame #madeindreams #dreamsps4 #dreamsps5 #gameengine #games #fanmadegames #DreamsShowcase #indieg

  2. I still can’t believe this was made entirely inside Dreams on PS5. 🤯 The atmosphere, the voice acting, and the dialogue writing in this intro are next-level. This is what peak creativity looks like.
    Watch the full intro here: youtube.com/watch?v=eU-uNy_mmaI

    #DreamsPS5 #PS5Pro #GamingCommunity #IndieDev #Wrotmoore #freaksandgeeks #Bully #problemchild #rockstargames #aclockworkorange
    #ps5 #ps4 #pc #web #videogame #madeindreams #dreamsps4 #dreamsps5 #gameengine #games #fanmadegames #DreamsShowcase #indieg

  3. I fixed a bunch of issues with the avatar hair controller and morph animations in #WorldFabric, and made my recording app generally less annoying to use . Maybe I'll make some more YouTube videos about #gameengine tech soon. youtube.com/watch?v=iFz_i3BTWu8

  4. I fixed a bunch of issues with the avatar hair controller and morph animations in #WorldFabric, and made my recording app generally less annoying to use . Maybe I'll make some more YouTube videos about #gameengine tech soon. youtube.com/watch?v=iFz_i3BTWu8

  5. The survival rush is real! 💀🔥
    Check out this intense gameplay from the Untitled chase game [Remake] (Survivor Update) made entirely inside Dreams on PS5! 🎮✨
    Can anyone actually survive to the end, or is it game over for everyone? 😨 Watch the full video here:
    youtube.com/shorts/FVCO-fic6UQ

    #ps5 #ps4 #pc #web #videogame #madeindreams #dreamsps4 #dreamsps5 #gameengine #games #fanmadegames #DreamsShowcase #indiegames #ps5games #PlayStationDreams #PS5Dreams #GamingInDreams #ps4games #surrealgaming #nextlev

  6. The survival rush is real! 💀🔥
    Check out this intense gameplay from the Untitled chase game [Remake] (Survivor Update) made entirely inside Dreams on PS5! 🎮✨
    Can anyone actually survive to the end, or is it game over for everyone? 😨 Watch the full video here:
    youtube.com/shorts/FVCO-fic6UQ

    #ps5 #ps4 #pc #web #videogame #madeindreams #dreamsps4 #dreamsps5 #gameengine #games #fanmadegames #DreamsShowcase #indiegames #ps5games #PlayStationDreams #PS5Dreams #GamingInDreams #ps4games #surrealgaming #nextlev

  7. Taylor Monthly for July is now out! It's a little late but that's better than never I've heard.

    - My mental health
    - Windows fixes
    - Path issues
    - Taylor v0.5.0 progress

    taylormadetech.dev/2026/08/01/

    #MentalHealth #Blog #GameEngine #GameDev #Ruby

  8. Taylor Monthly for July is now out! It's a little late but that's better than never I've heard.

    - My mental health
    - Windows fixes
    - Path issues
    - Taylor v0.5.0 progress

    taylormadetech.dev/2026/08/01/

    #MentalHealth #Blog #GameEngine #GameDev #Ruby

  9. I built a simple collision constraint solver for 3D ball #physics to test my understanding. It's very stable with stacks, unlike my current engine. I believe this is the missing piece to making the physics in #WorldFabric actually good. #gamedev #gameengine

  10. I built a simple collision constraint solver for 3D ball #physics to test my understanding. It's very stable with stacks, unlike my current engine. I believe this is the missing piece to making the physics in #WorldFabric actually good. #gamedev #gameengine

  11. To fix GI light leaks through walls, my engine's probe grid now uses a BVH of the level to trace rays, flagging leaking probes and skipping their baking!
    #gamedev #indiedev #rendering #gameengine

  12. To fix GI light leaks through walls, my engine's probe grid now uses a BVH of the level to trace rays, flagging leaking probes and skipping their baking!
    #gamedev #indiedev #rendering #gameengine

  13. It's official, QJERG, our tiny but completely free and open-source game engine for making retro games that run in all web browsers, on all devices, in Javascript, is out!

    qweb.co.uk/blog/qweb-ltd-launc

    #FOSS #Javascript #GameEngine #Retro #GameDev #IndieDev #IndieGameDev

  14. It's official, QJERG, our tiny but completely free and open-source game engine for making retro games that run in all web browsers, on all devices, in Javascript, is out!

    qweb.co.uk/blog/qweb-ltd-launc

    #FOSS #Javascript #GameEngine #Retro #GameDev #IndieDev #IndieGameDev

  15. I postponed cubemap management in my engine for way too long, but I finally implemented it! ✨
    The engine now supports multiple localized cubemaps, featuring parallax-corrected reflections and smooth blending transitions between them.
    #gamedev #indiedev #rendering #gameengine

  16. I postponed cubemap management in my engine for way too long, but I finally implemented it! ✨
    The engine now supports multiple localized cubemaps, featuring parallax-corrected reflections and smooth blending transitions between them.
    #gamedev #indiedev #rendering #gameengine

  17. #P4STEngine 0.3.0-beta is live! 🚀

    **What changed?**
    Nuitka dropped & rollback to PyInstaller as backend for the P4STEngineCompiler (sorry for this, folks)

    There are also improved transparent overlay functions, better error handling, better window scaling on non-16:9 screens, and much more!

    Are you ready to build? palace4software.eu/p4ste

    Or look at the changes first? palace4software.eu/p4ste-docs/

    #Palace4Software #gamedev #GameEngine #PyGame #FLOSS #FOSS #gaming #indiedev #OpenSource

  18. #P4STEngine 0.3.0-beta is live! 🚀

    **What changed?**
    Nuitka dropped & rollback to PyInstaller as backend for the P4STEngineCompiler (sorry for this, folks)

    There are also improved transparent overlay functions, better error handling, better window scaling on non-16:9 screens, and much more!

    Are you ready to build? palace4software.eu/p4ste

    Or look at the changes first? palace4software.eu/p4ste-docs/

    #Palace4Software #gamedev #GameEngine #PyGame #FLOSS #FOSS #gaming #indiedev #OpenSource

  19. Conway's Game of Life running on #helios #ECS engine with 22,500 entities. Every cell is an entity, updated in real time. Fun stress test for iteration throughput, cache locality, and deterministic updates, and part of my MCSc #thesis project.

    #gamedev #cpp #ecs #gameoflife #gameengine

  20. I'm waiting for #Microsoft to announce an special #UnrealEngine5 partnership to power their next gen #XBOX games.

    If #AshaSharma does not do it, then I'll understand there is already one signed or there is no need.

    Nonetheless, the path of profitability at #MicrosoftGaming is to have a large contractor pools with a common language (UE).

    #Videogames #Gaming #Games #Unreal #UnrealEngine #UE5 #UnrealEngine6 #UE6 #GameEngine #Epic #EpicGames #Lumen #Nanite #SceneGraph #Verse

  21. I'm waiting for #Microsoft to announce an special #UnrealEngine5 partnership to power their next gen #XBOX games.

    If #AshaSharma does not do it, then I'll understand there is already one signed or there is no need.

    Nonetheless, the path of profitability at #MicrosoftGaming is to have a large contractor pools with a common language (UE).

    #Videogames #Gaming #Games #Unreal #UnrealEngine #UE5 #UnrealEngine6 #UE6 #GameEngine #Epic #EpicGames #Lumen #Nanite #SceneGraph #Verse

  22. Zoo level workflow update!
    Smoothed out the drag & drop system with a few UX improvements:
    • Anchor points to chain props (like pipes).
    • Highlight/darkening system for draggable objects.
    • Separated translation/rotation gizmos for clarity.

    #gamedev #indiedev #leveleditor #gameengine