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#godotengine — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godotengine, aggregated by home.social.

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  1. Fighty Driver - Current Top score: 2949

    Think you can do better?
    1️⃣ Download full PC version for €2.99
    2️⃣ Set your best score
    3️⃣ Claim your place in Global Hall of Fame 🏆

    🚀 Play on Itch.io!
    beopenbefree.itch.io/fighty-dr

    #IndieGame #GameDev #GodotEngine #Arcade #Gaming #IndieDevs #RetroGaming

  2. Fighty Driver - Current Top score: 2949

    Think you can do better?
    1️⃣ Download full PC version for €2.99
    2️⃣ Set your best score
    3️⃣ Claim your place in Global Hall of Fame 🏆

    🚀 Play on Itch.io!
    beopenbefree.itch.io/fighty-dr

    #IndieGame #GameDev #GodotEngine #Arcade #Gaming #IndieDevs #RetroGaming

  3. finally got bigger npcs to consistently navigate their way into tight corridors when chasing player

    #gamedev #indiedev #godot #godotengine

  4. Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️

    I'll be tweaking the turn-based ECS workflow some more today! Also going to be a shorter stream because I want to watch the eclipse later! 🌑

    Come join me!

    www.twitch.tv/sorcerystory

    #gamedev #indiedev #godotengine

  5. Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️

    I'll be tweaking the turn-based ECS workflow some more today! Also going to be a shorter stream because I want to watch the eclipse later! 🌑

    Come join me!

    www.twitch.tv/sorcerystory

    #gamedev #indiedev #godotengine

  6. Most people know the Cogito template for ImSims, but you could also use it to make a fantasy game. Here's a quick test I did this morning.

    #GodotEngine #MadeWithGodot #CogitoForGodot #Cogito

  7. Most people know the Cogito template for ImSims, but you could also use it to make a fantasy game. Here's a quick test I did this morning.

    #GodotEngine #MadeWithGodot #CogitoForGodot #Cogito

  8. Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️

    Another week of ECS improvements! Still developing the turn-based workflow to add, remove, and change components of entities all at once!

    Come join me!

    www.twitch.tv/sorcerystory

    #gamedev #indiedev #godotengine

  9. Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️

    Another week of ECS improvements! Still developing the turn-based workflow to add, remove, and change components of entities all at once!

    Come join me!

    www.twitch.tv/sorcerystory

    #gamedev #indiedev #godotengine

  10. Directo cortito haciendo un juego de "BIM! A TOMAR POR SACO TU BARCO".

    👉 twitch.tv/rafalagoon

    Ayer empezamos a desarrollar un juego y hoy lo vamos a acabar.

    #gamedev #indiedev #godot #godotengine

  11. Directo cortito haciendo un juego de "BIM! A TOMAR POR SACO TU BARCO".

    👉 twitch.tv/rafalagoon

    Ayer empezamos a desarrollar un juego y hoy lo vamos a acabar.

    #gamedev #indiedev #godot #godotengine

  12. As it is so often, instead of actually working on my game, I had a silly idea, built it out and now I'm just looking at it for like 10 minutes. Gonna save this so I can build it into a bigger machine one day.

    #godotengine

  13. As it is so often, instead of actually working on my game, I had a silly idea, built it out and now I'm just looking at it for like 10 minutes. Gonna save this so I can build it into a bigger machine one day.

    #godotengine

  14. First proper Challenge level prototype run.

    Still no fanfares upon victory, still no finalized meshes, but the main functionality is all there. That's my mission for the next few days.

    #godotengine

  15. First proper Challenge level prototype run.

    Still no fanfares upon victory, still no finalized meshes, but the main functionality is all there. That's my mission for the next few days.

    #godotengine

  16. The wait for Godot is now shorter than ever. Godot 4.8 that is.

    Godot 4.8 have released Dev2 and Dev3 builds. We take a look at what new features are coming in the next version of #GodotEngine.

    gamefromscratch.com/godot-4-8-

    #gamedev #indiedev

  17. The wait for Godot is now shorter than ever. Godot 4.8 that is.

    Godot 4.8 have released Dev2 and Dev3 builds. We take a look at what new features are coming in the next version of #GodotEngine.

    gamefromscratch.com/godot-4-8-

    #gamedev #indiedev

  18. In Procedural GPU Patterns #GodotEngine #gamedev tutorial 5 we make our own little shader library and use it to create fractals from both sine waves and hashes.
    catlikecoding.com/godot/proced

  19. In Procedural GPU Patterns #GodotEngine #gamedev tutorial 5 we make our own little shader library and use it to create fractals from both sine waves and hashes.
    catlikecoding.com/godot/proced

  20. The latest sale ended with astonishing results 👀

    A huge thank you to all 83 contributors! ✨

    We’ll make sure the next updates are even better. Follow us on itchio to be notified when they launch 🚀

    playpug.itch.io/

    #godotengine #godot #gdscript #indiedev

  21. The latest sale ended with astonishing results 👀

    A huge thank you to all 83 contributors! ✨

    We’ll make sure the next updates are even better. Follow us on itchio to be notified when they launch 🚀

    playpug.itch.io/

    #godotengine #godot #gdscript #indiedev

  22. button_multiconfirm.gd got its first update.

    @gamesieve suggested a delay between clicks for reasons of accessibility and overly bouncy mouse switches (as a Logitech user, I can relate).

    So that's now there. Didn't even need a timer.

    #godotengine

    8bit-memories.com/projects/god

  23. button_multiconfirm.gd got its first update.

    @gamesieve suggested a delay between clicks for reasons of accessibility and overly bouncy mouse switches (as a Logitech user, I can relate).

    So that's now there. Didn't even need a timer.

    #godotengine

    8bit-memories.com/projects/god

  24. Hello, everyone! Let's create an effect that resembles boiling lava viewed from above, which can be useful for various top-down games. It's also a great demonstration of using four-dimensional noise and slicing it into three-dimensional layers, resulting in the characteristic flowing lava animation. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=95GQX3gms8o

  25. Hello, everyone! Let's create an effect that resembles boiling lava viewed from above, which can be useful for various top-down games. It's also a great demonstration of using four-dimensional noise and slicing it into three-dimensional layers, resulting in the characteristic flowing lava animation. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
    youtube.com/watch?v=95GQX3gms8o

  26. RE: toots.niark.nexus/@qaqelol/117

    Last day for the 20% off!!

    For $24 (instead of $30), you get:

    - 22 godot cheatsheets in 1 download
    - the cool all-in-one version of my guides!

    (You can also buy either one individually, like the All-in-One version at $16 instead of $20!!)

    itch.io/s/197727/2000-milestone

    #GameDev #Godot #Indie #GodotEngine

  27. RE: toots.niark.nexus/@qaqelol/117

    Last day for the 20% off!!

    For $24 (instead of $30), you get:

    - 22 godot cheatsheets in 1 download
    - the cool all-in-one version of my guides!

    (You can also buy either one individually, like the All-in-One version at $16 instead of $20!!)

    itch.io/s/197727/2000-milestone

    #GameDev #Godot #Indie #GodotEngine

  28. Godot Question:
    Is there any documentation about the Editor?
    Some of my Scripts are faded (e.g. Pine Tree)
    Also, the syntax colour s in Scripts doesn't seem consistent.
    There are a few other bits as well, and it makes it hard to know what is going on.

    How can I find what all of this means?

    #godot #gamedev #gdscript #godotengine

  29. Godot Question:
    Is there any documentation about the Editor?
    Some of my Scripts are faded (e.g. Pine Tree)
    Also, the syntax colour s in Scripts doesn't seem consistent.
    There are a few other bits as well, and it makes it hard to know what is going on.

    How can I find what all of this means?

    #godot #gamedev #gdscript #godotengine

  30. Back from holiday, I've finished a basic inventory! You can drag such windows around, and double-click to reset to default position. Starting to feel like a proper RPG 🤩 #GodotEngine

  31. I made a button class that requires multiple presses before emitting signal. Perfect for those "delete all game progress?" buttons.

    New Godot Recipe?
    Sure, why not! button_multiconfirm.gd now available: 8bit-memories.com/projects/god

    #godotengine #screenshotsaturday