#godotengine — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #godotengine, aggregated by home.social.
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Cellular roguelike shooter 'Pathogenic' is a body-infecting good time https://www.gamingonlinux.com/2026/08/cellular-roguelike-shooter-pathogenic-is-a-body-infecting-good-time/
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Cellular roguelike shooter 'Pathogenic' is a body-infecting good time https://www.gamingonlinux.com/2026/08/cellular-roguelike-shooter-pathogenic-is-a-body-infecting-good-time/
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First look at player customization (colors) | SUPER SCORE
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Come hang out in the Discord server: https://discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #fps #godotengine #pcgaming #indieGame
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First look at player customization (colors) | SUPER SCORE
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Come hang out in the Discord server: https://discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #fps #godotengine #pcgaming #indieGame
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Join us today for our Godot Meetup @ c-base!
Thursday, 13 Aug 2026, 19:00-21:00
c-base e.V.
Rungestraße 20, Mitte, 10179 Berlinhttps://www.meetup.com/godot-user-group-berlin/events/315595033/
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Join us today for our Godot Meetup @ c-base!
Thursday, 13 Aug 2026, 19:00-21:00
c-base e.V.
Rungestraße 20, Mitte, 10179 Berlinhttps://www.meetup.com/godot-user-group-berlin/events/315595033/
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Fighty Driver - Current Top score: 2949
Think you can do better?
1️⃣ Download full PC version for €2.99
2️⃣ Set your best score
3️⃣ Claim your place in Global Hall of Fame 🏆🚀 Play on Itch.io!
https://beopenbefree.itch.io/fighty-driver#IndieGame #GameDev #GodotEngine #Arcade #Gaming #IndieDevs #RetroGaming
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Fighty Driver - Current Top score: 2949
Think you can do better?
1️⃣ Download full PC version for €2.99
2️⃣ Set your best score
3️⃣ Claim your place in Global Hall of Fame 🏆🚀 Play on Itch.io!
https://beopenbefree.itch.io/fighty-driver#IndieGame #GameDev #GodotEngine #Arcade #Gaming #IndieDevs #RetroGaming
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finally got bigger npcs to consistently navigate their way into tight corridors when chasing player
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Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️
I'll be tweaking the turn-based ECS workflow some more today! Also going to be a shorter stream because I want to watch the eclipse later! 🌑
Come join me!
www.twitch.tv/sorcerystory
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Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️
I'll be tweaking the turn-based ECS workflow some more today! Also going to be a shorter stream because I want to watch the eclipse later! 🌑
Come join me!
www.twitch.tv/sorcerystory
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#PixelOver 0.19 stable is out! Added the bezier shape and line objects.
For detailed changes : https://deakcor.itch.io/pixelover/devlog/1624727/pixelover-019-bezier-shapes-lines
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#PixelOver 0.19 stable is out! Added the bezier shape and line objects.
For detailed changes : https://deakcor.itch.io/pixelover/devlog/1624727/pixelover-019-bezier-shapes-lines
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Most people know the Cogito template for ImSims, but you could also use it to make a fantasy game. Here's a quick test I did this morning.
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Most people know the Cogito template for ImSims, but you could also use it to make a fantasy game. Here's a quick test I did this morning.
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Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️
Another week of ECS improvements! Still developing the turn-based workflow to add, remove, and change components of entities all at once!
Come join me!
www.twitch.tv/sorcerystory
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Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️
Another week of ECS improvements! Still developing the turn-based workflow to add, remove, and change components of entities all at once!
Come join me!
www.twitch.tv/sorcerystory
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Gamble your way out of a contract in the occult roulette roguelite deckbuilder 'Teufelskreis' https://www.gamingonlinux.com/2026/08/gamble-your-way-out-of-a-contract-in-the-occult-roulette-roguelite-deckbuilder-teufelskreis/
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Gamble your way out of a contract in the occult roulette roguelite deckbuilder 'Teufelskreis' https://www.gamingonlinux.com/2026/08/gamble-your-way-out-of-a-contract-in-the-occult-roulette-roguelite-deckbuilder-teufelskreis/
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Directo cortito haciendo un juego de "BIM! A TOMAR POR SACO TU BARCO".
👉 https://twitch.tv/rafalagoon
Ayer empezamos a desarrollar un juego y hoy lo vamos a acabar.
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Directo cortito haciendo un juego de "BIM! A TOMAR POR SACO TU BARCO".
👉 https://twitch.tv/rafalagoon
Ayer empezamos a desarrollar un juego y hoy lo vamos a acabar.
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As it is so often, instead of actually working on my game, I had a silly idea, built it out and now I'm just looking at it for like 10 minutes. Gonna save this so I can build it into a bigger machine one day.
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As it is so often, instead of actually working on my game, I had a silly idea, built it out and now I'm just looking at it for like 10 minutes. Gonna save this so I can build it into a bigger machine one day.
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First proper Challenge level prototype run.
Still no fanfares upon victory, still no finalized meshes, but the main functionality is all there. That's my mission for the next few days.
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First proper Challenge level prototype run.
Still no fanfares upon victory, still no finalized meshes, but the main functionality is all there. That's my mission for the next few days.
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The wait for Godot is now shorter than ever. Godot 4.8 that is.
Godot 4.8 have released Dev2 and Dev3 builds. We take a look at what new features are coming in the next version of #GodotEngine.
https://gamefromscratch.com/godot-4-8-dev2-and-dev3-releases/
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The wait for Godot is now shorter than ever. Godot 4.8 that is.
Godot 4.8 have released Dev2 and Dev3 builds. We take a look at what new features are coming in the next version of #GodotEngine.
https://gamefromscratch.com/godot-4-8-dev2-and-dev3-releases/
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In Procedural GPU Patterns #GodotEngine #gamedev tutorial 5 we make our own little shader library and use it to create fractals from both sine waves and hashes.
https://catlikecoding.com/godot/procedural-gpu-patterns/05-shader-library/ -
In Procedural GPU Patterns #GodotEngine #gamedev tutorial 5 we make our own little shader library and use it to create fractals from both sine waves and hashes.
https://catlikecoding.com/godot/procedural-gpu-patterns/05-shader-library/ -
The latest sale ended with astonishing results 👀
A huge thank you to all 83 contributors! ✨
We’ll make sure the next updates are even better. Follow us on itchio to be notified when they launch 🚀
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The latest sale ended with astonishing results 👀
A huge thank you to all 83 contributors! ✨
We’ll make sure the next updates are even better. Follow us on itchio to be notified when they launch 🚀
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button_multiconfirm.gd got its first update.
@gamesieve suggested a delay between clicks for reasons of accessibility and overly bouncy mouse switches (as a Logitech user, I can relate).
So that's now there. Didn't even need a timer.
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button_multiconfirm.gd got its first update.
@gamesieve suggested a delay between clicks for reasons of accessibility and overly bouncy mouse switches (as a Logitech user, I can relate).
So that's now there. Didn't even need a timer.
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Planning stream semaine 32 (2026) 🗓️
Note de service : 2 clés Steam sont à gagner durant le stream du mardi 😉
@Twitch @[email protected] @[email protected] @[email protected] @GameMaker @yoyogames @arduino @[email protected] #arduino @[email protected] @tag-godotengine @godotengine @[email protected] @steam #godot #godotengine #interview
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Hello, everyone! Let's create an effect that resembles boiling lava viewed from above, which can be useful for various top-down games. It's also a great demonstration of using four-dimensional noise and slicing it into three-dimensional layers, resulting in the characteristic flowing lava animation. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=95GQX3gms8o -
Hello, everyone! Let's create an effect that resembles boiling lava viewed from above, which can be useful for various top-down games. It's also a great demonstration of using four-dimensional noise and slicing it into three-dimensional layers, resulting in the characteristic flowing lava animation. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
https://www.youtube.com/watch?v=95GQX3gms8o -
RE: https://toots.niark.nexus/@qaqelol/117048630785178261
Last day for the 20% off!!
For $24 (instead of $30), you get:
- 22 godot cheatsheets in 1 download
- the cool all-in-one version of my guides!(You can also buy either one individually, like the All-in-One version at $16 instead of $20!!)
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RE: https://toots.niark.nexus/@qaqelol/117048630785178261
Last day for the 20% off!!
For $24 (instead of $30), you get:
- 22 godot cheatsheets in 1 download
- the cool all-in-one version of my guides!(You can also buy either one individually, like the All-in-One version at $16 instead of $20!!)
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Godot Question:
Is there any documentation about the Editor?
Some of my Scripts are faded (e.g. Pine Tree)
Also, the syntax colour s in Scripts doesn't seem consistent.
There are a few other bits as well, and it makes it hard to know what is going on.How can I find what all of this means?
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Godot Question:
Is there any documentation about the Editor?
Some of my Scripts are faded (e.g. Pine Tree)
Also, the syntax colour s in Scripts doesn't seem consistent.
There are a few other bits as well, and it makes it hard to know what is going on.How can I find what all of this means?
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Back from holiday, I've finished a basic inventory! You can drag such windows around, and double-click to reset to default position. Starting to feel like a proper RPG 🤩 #GodotEngine
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I made a button class that requires multiple presses before emitting signal. Perfect for those "delete all game progress?" buttons.
New Godot Recipe?
Sure, why not! button_multiconfirm.gd now available: https://8bit-memories.com/projects/godot-recipes/index.html