#godot — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #godot, aggregated by home.social.
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A small gameplay teaser featuring one of the quests we have implemented. You are to infilitrate this part of the city in order to obtain a coveted item. It uses our light system to detect if the player has touched any areas and if so, forcibly ejects them. #rpg #gamedev #pixelart #godot #gaming #mana
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The LOGBOOK: Beneath the Storm demo is LIVE! Dive into the first murder case and unravel the truth beneath the sea.
Try the demo and wishlist the full game: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
Played it? Share your thoughts, impressions, or feedback in the replies or on social media! Your input helps shape the game.
Boosts appreciated.
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working on a disgusting evil tentacle attack sprite for a #godot tactics game we're making together at https://devpods.gg
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via @dotnet : .NET MAUI Moves to CoreCLR in .NET 11
https://ift.tt/kBL2ZRv
#dotnet11 #coreclr #dotnetmaui #maui #mobiledevelopment #net11preview4 #android #ios #mac Catalyst #xamarin #mono #unity #avalonia #unoPlatform #monogame #godot #nativeaot #r2r #pgo #dotn… -
via @dotnet : .NET MAUI Moves to CoreCLR in .NET 11
https://ift.tt/kBL2ZRv
#dotnet11 #coreclr #dotnetmaui #maui #mobiledevelopment #net11preview4 #android #ios #mac Catalyst #xamarin #mono #unity #avalonia #unoPlatform #monogame #godot #nativeaot #r2r #pgo #dotn… -
via @dotnet : .NET MAUI Moves to CoreCLR in .NET 11
https://ift.tt/kBL2ZRv
#dotnet11 #coreclr #dotnetmaui #maui #mobiledevelopment #net11preview4 #android #ios #mac Catalyst #xamarin #mono #unity #avalonia #unoPlatform #monogame #godot #nativeaot #r2r #pgo #dotn… -
via @dotnet : .NET MAUI Moves to CoreCLR in .NET 11
https://ift.tt/kBL2ZRv
#dotnet11 #coreclr #dotnetmaui #maui #mobiledevelopment #net11preview4 #android #ios #mac Catalyst #xamarin #mono #unity #avalonia #unoPlatform #monogame #godot #nativeaot #r2r #pgo #dotn… -
via @dotnet : .NET MAUI Moves to CoreCLR in .NET 11
https://ift.tt/kBL2ZRv
#dotnet11 #coreclr #dotnetmaui #maui #mobiledevelopment #net11preview4 #android #ios #mac Catalyst #xamarin #mono #unity #avalonia #unoPlatform #monogame #godot #nativeaot #r2r #pgo #dotn… -
I've taken 20% off my #MagicalGirl #DungeonCrawler, Minerva Labyrinth, on Itch and Steam until Monday. Free demo available 💖 💃 ⚔️
https://midnightspiregames.itch.io/minerva-labyrinth
https://store.steampowered.com/app/3520970/Minerva_Labyrinth/
#CRPG #DRPG #IndieDev #GameDev #SoloDev #IndieGame #IndieGames #RPG #VideoGames #Gaming #SoloDev #MinervaLabyrinth #Godot #GodotEngine #MadeWithGodot #GodotSteam #Blobber
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I've taken 20% off my #MagicalGirl #DungeonCrawler, Minerva Labyrinth, on Itch and Steam until Monday. Free demo available 💖 💃 ⚔️
https://midnightspiregames.itch.io/minerva-labyrinth
https://store.steampowered.com/app/3520970/Minerva_Labyrinth/
#CRPG #DRPG #IndieDev #GameDev #SoloDev #IndieGame #IndieGames #RPG #VideoGames #Gaming #SoloDev #MinervaLabyrinth #Godot #GodotEngine #MadeWithGodot #GodotSteam #Blobber
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I've taken 20% off my #MagicalGirl #DungeonCrawler, Minerva Labyrinth, on Itch and Steam until Monday. Free demo available 💖 💃 ⚔️
https://midnightspiregames.itch.io/minerva-labyrinth
https://store.steampowered.com/app/3520970/Minerva_Labyrinth/
#CRPG #DRPG #IndieDev #GameDev #SoloDev #IndieGame #IndieGames #RPG #VideoGames #Gaming #SoloDev #MinervaLabyrinth #Godot #GodotEngine #MadeWithGodot #GodotSteam #Blobber
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I've taken 20% off my #MagicalGirl #DungeonCrawler, Minerva Labyrinth, on Itch and Steam until Monday. Free demo available 💖 💃 ⚔️
https://midnightspiregames.itch.io/minerva-labyrinth
https://store.steampowered.com/app/3520970/Minerva_Labyrinth/
#CRPG #DRPG #IndieDev #GameDev #SoloDev #IndieGame #IndieGames #RPG #VideoGames #Gaming #SoloDev #MinervaLabyrinth #Godot #GodotEngine #MadeWithGodot #GodotSteam #Blobber
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I've taken 20% off my #MagicalGirl #DungeonCrawler, Minerva Labyrinth, on Itch and Steam until Monday. Free demo available 💖 💃 ⚔️
https://midnightspiregames.itch.io/minerva-labyrinth
https://store.steampowered.com/app/3520970/Minerva_Labyrinth/
#CRPG #DRPG #IndieDev #GameDev #SoloDev #IndieGame #IndieGames #RPG #VideoGames #Gaming #SoloDev #MinervaLabyrinth #Godot #GodotEngine #MadeWithGodot #GodotSteam #Blobber
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Ruby Radiance
Slowly building up the Town.
Got some basic Dialogic placeholder conversations.
I think I'll have a look at Weapons/Attacks next#gamedev #rpg #godot #roguelike #gdscript #rougelight #godotengine
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Ruby Radiance
Slowly building up the Town.
Got some basic Dialogic placeholder conversations.
I think I'll have a look at Weapons/Attacks next#gamedev #rpg #godot #roguelike #gdscript #rougelight #godotengine
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Ruby Radiance
Slowly building up the Town.
Got some basic Dialogic placeholder conversations.
I think I'll have a look at Weapons/Attacks next#gamedev #rpg #godot #roguelike #gdscript #rougelight #godotengine
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Ruby Radiance
Slowly building up the Town.
Got some basic Dialogic placeholder conversations.
I think I'll have a look at Weapons/Attacks next#gamedev #rpg #godot #roguelike #gdscript #rougelight #godotengine
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Ruby Radiance
Slowly building up the Town.
Got some basic Dialogic placeholder conversations.
I think I'll have a look at Weapons/Attacks next#gamedev #rpg #godot #roguelike #gdscript #rougelight #godotengine
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You can now play using only the mouse!
#gamedev #indiedev #indiegame #godot #godotengine #pixelart #minesweeper
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Ruby Radiance
I still can't reliably import Textures on my .glb files, but managed to mangle something together.
It seems that the "File is large on disk" was *actually* being caused by the Trimesh Collider!
Replace with a "Multiple Simplified" and the warning goes away.:(
#gamedev #godot #rpg #roguelike #gdscript #rougelight #godotengine
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Trying to make things a bit more varied. I've changed so many little things I'm not sure I can sum it up anymore 😅
One thing I'll need to rework is how I generate forest ground and trees. As of now, I generate forest ground areas, and then I spawn trees. These areas *could* spawn trees, but by chance sometimes no tree spawns there, and I end up with dead leaves without trees.
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🎬 The trailer for LOGBOOK: Beneath the Storm is here! Dive into a 17th-century maritime world of murder and mystery.
🔗 Watch the trailer: https://youtu.be/H-UC4n_TG5I?si=JZD3W0G7UrtH7J43🎮 Demo drops tomorrow: be ready to unravel the truth beneath the sea! ⚓
🔗 Wishlist now: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
#gamedev #indiegame #demo #wishlist #godot #steam -
🎬 The trailer for LOGBOOK: Beneath the Storm is here! Dive into a 17th-century maritime world of murder and mystery.
🔗 Watch the trailer: https://youtu.be/H-UC4n_TG5I?si=JZD3W0G7UrtH7J43🎮 Demo drops tomorrow: be ready to unravel the truth beneath the sea! ⚓
🔗 Wishlist now: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
#gamedev #indiegame #demo #wishlist #godot #steam -
🎬 The trailer for LOGBOOK: Beneath the Storm is here! Dive into a 17th-century maritime world of murder and mystery.
🔗 Watch the trailer: https://youtu.be/H-UC4n_TG5I?si=JZD3W0G7UrtH7J43🎮 Demo drops tomorrow: be ready to unravel the truth beneath the sea! ⚓
🔗 Wishlist now: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
#gamedev #indiegame #demo #wishlist #godot #steam -
🎬 The trailer for LOGBOOK: Beneath the Storm is here! Dive into a 17th-century maritime world of murder and mystery.
🔗 Watch the trailer: https://youtu.be/H-UC4n_TG5I?si=JZD3W0G7UrtH7J43🎮 Demo drops tomorrow: be ready to unravel the truth beneath the sea! ⚓
🔗 Wishlist now: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
#gamedev #indiegame #demo #wishlist #godot #steam -
🎬 The trailer for LOGBOOK: Beneath the Storm is here! Dive into a 17th-century maritime world of murder and mystery.
🔗 Watch the trailer: https://youtu.be/H-UC4n_TG5I?si=JZD3W0G7UrtH7J43🎮 Demo drops tomorrow: be ready to unravel the truth beneath the sea! ⚓
🔗 Wishlist now: https://store.steampowered.com/app/4407400/LOGBOOK_Beneath_the_Storm/
#gamedev #indiegame #demo #wishlist #godot #steam -
I rewrote the whole threading and caching backend. It is now robust and predictable. And most of all I can query the progress while it is processing - Which is nice when working with a library of > 250.000 files.
The gallery is now searchable.
The viewer now shows the original with color coded frames.Added an atlas editor where you can adjust the rows and cols and can generate frames based on this. It also removes empty frames.
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I am adding core features for a release on itch.io.
One of those is proper loading and saving your projects.
I built my own file dialog that allows to provide a regex filter for the filenames. It only shows files that match this filter and strips away the extension and a prefix.
This way I can only show my project files without showing anything else.
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I'll be joining "The Shorter The Better" GameJam on #itchio
Make a 5 minutes or less game, with a narrative.A fun challenge! I'll be streaming it on https://www.twitch.tv/timkrief I'll use #Godot
Hosted by @rafalagoon & @caliebre
Join the fun! #gameDev https://itch.io/jam/the-shorter-the-better
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Apart from the group courses at fixed times I'm running at Thinker's Meetup for 11+ year olds, I'm also currently doing online mentoring of #HomeEd individuals or groups who'd like to add #gamedev with #godot, #ComputerScience, or #InteractiveFiction to their activities (whether that's working towards a specific qualification or project based). Drop me a private message if you'd be interested.
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¡Directo *corto* de GameDev o lo que surja!
👉 https://twitch.tv/rafalagoon
Vamos a seguir con nuestro juego, pero antes vamos a hablar de la GameJam "The Shorter, The Better".
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Trade, work in progress
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Ruby Radiance
Godot
"The text-based scene at path "res://Assets/MeshTest/Inn/inn.tscn" is large on disk (530.3 KiB), likely because it has embedded binary data"
How to address this?
i imported the glb from a downloaded Blender file
I looked at the .tscn and it has some text in it. It seems to have references to the Textures (even though I have tried to remove them from the mesh)
Apparently I should "save the resources as their own file" HOW? -
⚔️ 150+ people have already joined the GOEDWARE GAME JAM: Boss Battle Edition 🔥
There is still time to join too, so jump in, build your boss battle idea and share it with our positive and supportive community.
🔗 https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamejam #indiegamedev #unity #unreal #godot
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⚔️ 150+ people have already joined the GOEDWARE GAME JAM: Boss Battle Edition 🔥
There is still time to join too, so jump in, build your boss battle idea and share it with our positive and supportive community.
🔗 https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamejam #indiegamedev #unity #unreal #godot
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⚔️ 150+ people have already joined the GOEDWARE GAME JAM: Boss Battle Edition 🔥
There is still time to join too, so jump in, build your boss battle idea and share it with our positive and supportive community.
🔗 https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamejam #indiegamedev #unity #unreal #godot
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⚔️ 150+ people have already joined the GOEDWARE GAME JAM: Boss Battle Edition 🔥
There is still time to join too, so jump in, build your boss battle idea and share it with our positive and supportive community.
🔗 https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamejam #indiegamedev #unity #unreal #godot
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⚔️ 150+ people have already joined the GOEDWARE GAME JAM: Boss Battle Edition 🔥
There is still time to join too, so jump in, build your boss battle idea and share it with our positive and supportive community.
🔗 https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamejam #indiegamedev #unity #unreal #godot
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Physical task of the day was some demolition work. The last remnants of the old ugly curb stones are history.
Next I need to dig 5 cm of depths and make a 1,5x1,5 meter foundation for the new floor stones. Since this is not a heavy load area the 5 cm are more than enough.
Now back to #godot 😎
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Sourcing background music and Im really digging this track by Ansimuz, from his free music on Itch.
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Since this year our meetup happens to be at the same time as the A Maze game festival, we are having a special A Maze Edition!
This is an open event and we will hang out at c-base afterwards, so it is fine to come late. -
Join us tomorrow for our Godot Meetup A Maze Edition @ c-base!
Thursday, 14 May 2026, 19:00-21:00
c-base e.V.
Rungestraße 20, Mitte, 10179 Berlinhttps://www.meetup.com/godot-user-group-berlin/events/313784407/
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I'm having some actual fun playing my game, buying maps with cheated gold and using them to find new islands. This core mechanic clearly works, even if it's super bare bones at this point.
I should really consider streaming some of this playtesting. There are some glaringly obvious problems I want to address first, but they are easy to fix. After that, I'll have no excuse to be shy anymore.
#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen
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I'm having some actual fun playing my game, buying maps with cheated gold and using them to find new islands. This core mechanic clearly works, even if it's super bare bones at this point.
I should really consider streaming some of this playtesting. There are some glaringly obvious problems I want to address first, but they are easy to fix. After that, I'll have no excuse to be shy anymore.
#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen
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I'm having some actual fun playing my game, buying maps with cheated gold and using them to find new islands. This core mechanic clearly works, even if it's super bare bones at this point.
I should really consider streaming some of this playtesting. There are some glaringly obvious problems I want to address first, but they are easy to fix. After that, I'll have no excuse to be shy anymore.
#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen
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I'm having some actual fun playing my game, buying maps with cheated gold and using them to find new islands. This core mechanic clearly works, even if it's super bare bones at this point.
I should really consider streaming some of this playtesting. There are some glaringly obvious problems I want to address first, but they are easy to fix. After that, I'll have no excuse to be shy anymore.
#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen
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I'm having some actual fun playing my game, buying maps with cheated gold and using them to find new islands. This core mechanic clearly works, even if it's super bare bones at this point.
I should really consider streaming some of this playtesting. There are some glaringly obvious problems I want to address first, but they are easy to fix. After that, I'll have no excuse to be shy anymore.
#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen
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Acabo de publicar 🚀 Path of Sorcerers v1.1.0 con unas cuantas novedades 😊
Podéis descargar/jugar el juego aquí: https://dhagames.itch.io/path-of-sorcerers-demo
Podéis leer el devlog en inglés aquí: https://dhagames.itch.io/path-of-sorcerers-demo/devlog/1521651/path-of-sorcerers-v110-demo
Y en español aquí: https://alcojor-comic.neocities.org/blog/path-of-sorcerers-v110