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#krita — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #krita, aggregated by home.social.

  1. Bon, cela devrait convenir, mais c'est un peu long ces hachures...

    Should do it but those hatchings are time consuming...

    #jdr #ttrpg #fantasy #Mars #wip
    #elzevir #krita #alternatehistory

  2. Bon, cela devrait convenir, mais c'est un peu long ces hachures...

    Should do it but those hatchings are time consuming...

    #jdr #ttrpg #fantasy #Mars #wip
    #elzevir #krita #alternatehistory

  3. Bon, cela devrait convenir, mais c'est un peu long ces hachures...

    Should do it but those hatchings are time consuming...

    #jdr #ttrpg #fantasy #Mars #wip
    #elzevir #krita #alternatehistory

  4. Bon, cela devrait convenir, mais c'est un peu long ces hachures...

    Should do it but those hatchings are time consuming...

    #jdr #ttrpg #fantasy #Mars #wip
    #elzevir #krita #alternatehistory

  5. Now,what do you say?
    A recent comm i did for Nyaffy! Had a lot of fun painting the different mood,perspective and lighting on this one!

    #furry #anthro #scalie #dragon #kobold #fantasy #dnd #pathfinder #daggerheart #rpg #ttrpg #krita #artwork #art #digitalart

  6. Now,what do you say?
    A recent comm i did for Nyaffy! Had a lot of fun painting the different mood,perspective and lighting on this one!

    #furry #anthro #scalie #dragon #kobold #fantasy #dnd #pathfinder #daggerheart #rpg #ttrpg #krita #artwork #art #digitalart

  7. Now,what do you say?
    A recent comm i did for Nyaffy! Had a lot of fun painting the different mood,perspective and lighting on this one!

    #furry #anthro #scalie #dragon #kobold #fantasy #dnd #pathfinder #daggerheart #rpg #ttrpg #krita #artwork #art #digitalart

  8. yo is anyone else noticing the being EXTREMELY slow today?

    anytime I open a file or a new one it takes like 15 seconds before you can even draw on the canvas, and if i want to use another tool it takes another 15 seconds before I can use it

    last time I used it it was just fine— between then and now I didn’t even update krita itself.

    and yes I did reset the app to its original config; no difference

  9. yo is anyone else noticing the #krita #flatpak being EXTREMELY slow today?

    anytime I open a file or a new one it takes like 15 seconds before you can even draw on the canvas, and if i want to use another tool it takes another 15 seconds before I can use it

    last time I used it it was just fine— between then and now I didn’t even update krita itself.

    and yes I did reset the app to its original config; no difference

    #digitalart #Linux

  10. yo is anyone else noticing the #krita #flatpak being EXTREMELY slow today?

    anytime I open a file or a new one it takes like 15 seconds before you can even draw on the canvas, and if i want to use another tool it takes another 15 seconds before I can use it

    last time I used it it was just fine— between then and now I didn’t even update krita itself.

    and yes I did reset the app to its original config; no difference

    #digitalart #Linux

  11. I'm really really glad I listened to my own experience with such things and didn't upgrade #krita until I'd finished reformatting Brace for Impact. The new features are all lovely but the UX on the new text dialogue desperately needs some love and I'm tripping over it so much doing a few minor bits of text formatting this morning.

    (Specifically, the issues lie in places like the font selection dialogue, such as being able to mousewheel through fonts to see them applied on the actual selected text like we could before, and being able to reliably select a font by typing the first part of its name. Wild that so many settings are hidden behind needing to add them to the dialogue manually too, and there's a lot of wasted space in a panel I'm already struggling to find space for on my screen. My suggestion to the designers would be to take a look at how CSP lays out its text options panel. It's ugly and dense but everything's at your fingertips.)

    The KDE bug tracker is a big sticking point here too. I had to sign up for an account before I could even browse open bugs, and I don't see any obvious way to see what issues have been accepted, taken up, or fixed in the dev branch.

  12. I'm really really glad I listened to my own experience with such things and didn't upgrade #krita until I'd finished reformatting Brace for Impact. The new features are all lovely but the UX on the new text dialogue desperately needs some love and I'm tripping over it so much doing a few minor bits of text formatting this morning.

    (Specifically, the issues lie in places like the font selection dialogue, such as being able to mousewheel through fonts to see them applied on the actual selected text like we could before, and being able to reliably select a font by typing the first part of its name. Wild that so many settings are hidden behind needing to add them to the dialogue manually too, and there's a lot of wasted space in a panel I'm already struggling to find space for on my screen. My suggestion to the designers would be to take a look at how CSP lays out its text options panel. It's ugly and dense but everything's at your fingertips.)

    The KDE bug tracker is a big sticking point here too. I had to sign up for an account before I could even browse open bugs, and I don't see any obvious way to see what issues have been accepted, taken up, or fixed in the dev branch.

  13. I'm really really glad I listened to my own experience with such things and didn't upgrade #krita until I'd finished reformatting Brace for Impact. The new features are all lovely but the UX on the new text dialogue desperately needs some love and I'm tripping over it so much doing a few minor bits of text formatting this morning.

    (Specifically, the issues lie in places like the font selection dialogue, such as being able to mousewheel through fonts to see them applied on the actual selected text like we could before, and being able to reliably select a font by typing the first part of its name. Wild that so many settings are hidden behind needing to add them to the dialogue manually too, and there's a lot of wasted space in a panel I'm already struggling to find space for on my screen. My suggestion to the designers would be to take a look at how CSP lays out its text options panel. It's ugly and dense but everything's at your fingertips.)

    The KDE bug tracker is a big sticking point here too. I had to sign up for an account before I could even browse open bugs, and I don't see any obvious way to see what issues have been accepted, taken up, or fixed in the dev branch.

  14. ✨ G'MIC ▶️ 3.7.6◀️ just dropped!

    Under the hood: a faster math expression evaluator + cleaner Makefile & CMakeLists.txt. A minor release with meaningful improvements!

    #GREYC #CNRS #ENSICAEN #UNICAEN #GMIC #OpenSource #GIMP #Krita

  15. ✨ G'MIC ▶️ 3.7.6◀️ just dropped!

    Under the hood: a faster math expression evaluator + cleaner Makefile & CMakeLists.txt. A minor release with meaningful improvements!

    #GREYC #CNRS #ENSICAEN #UNICAEN #GMIC #OpenSource #GIMP #Krita

  16. ✨ G'MIC ▶️ 3.7.6◀️ just dropped!

    Under the hood: a faster math expression evaluator + cleaner Makefile & CMakeLists.txt. A minor release with meaningful improvements!

    #GREYC #CNRS #ENSICAEN #UNICAEN #GMIC #OpenSource #GIMP #Krita

  17. ✨ G'MIC ▶️ 3.7.6◀️ just dropped!

    Under the hood: a faster math expression evaluator + cleaner Makefile & CMakeLists.txt. A minor release with meaningful improvements!

    #GREYC #CNRS #ENSICAEN #UNICAEN #GMIC #OpenSource #GIMP #Krita

  18. ✨ G'MIC ▶️ 3.7.6◀️ just dropped!

    Under the hood: a faster math expression evaluator + cleaner Makefile & CMakeLists.txt. A minor release with meaningful improvements!

    #GREYC #CNRS #ENSICAEN #UNICAEN #GMIC #OpenSource #GIMP #Krita

  19. So, what kind of things will be covered in our new "Making 2D Game Assets" course for 11-16 year olds?

    Example 1: Use layers and a simple art style (pixel art is great for this) to quickly create expressive characters in #krita. Is this just a prototype? Or will the style grow on you get refined? Either way, you can carry on actually making your game. Meet Pixel Dood and his brother Squarilino Dood.

  20. So, what kind of things will be covered in our new "Making 2D Game Assets" course for 11-16 year olds?

    Example 1: Use layers and a simple art style (pixel art is great for this) to quickly create expressive characters in #krita. Is this just a prototype? Or will the style grow on you get refined? Either way, you can carry on actually making your game. Meet Pixel Dood and his brother Squarilino Dood.

  21. So, what kind of things will be covered in our new "Making 2D Game Assets" course for 11-16 year olds?

    Example 1: Use layers and a simple art style (pixel art is great for this) to quickly create expressive characters in #krita. Is this just a prototype? Or will the style grow on you get refined? Either way, you can carry on actually making your game. Meet Pixel Dood and his brother Squarilino Dood.

  22. So, what kind of things will be covered in our new "Making 2D Game Assets" course for 11-16 year olds?

    Example 1: Use layers and a simple art style (pixel art is great for this) to quickly create expressive characters in #krita. Is this just a prototype? Or will the style grow on you get refined? Either way, you can carry on actually making your game. Meet Pixel Dood and his brother Squarilino Dood.

  23. So, what kind of things will be covered in our new "Making 2D Game Assets" course for 11-16 year olds?

    Example 1: Use layers and a simple art style (pixel art is great for this) to quickly create expressive characters in #krita. Is this just a prototype? Or will the style grow on you get refined? Either way, you can carry on actually making your game. Meet Pixel Dood and his brother Squarilino Dood.

  24. I just discovered #Krita's colourise tool... and here I've been colouring the fill bucket and touching up with the brush like a sucker. 🤦‍♂️
  25. I just discovered #Krita's colourise tool... and here I've been colouring the fill bucket and touching up with the brush like a sucker. 🤦‍♂️
  26. I just discovered #Krita's colourise tool... and here I've been colouring the fill bucket and touching up with the brush like a sucker. 🤦‍♂️
  27. I just discovered #Krita's colourise tool... and here I've been colouring the fill bucket and touching up with the brush like a sucker. 🤦‍♂️
  28. I just discovered #Krita's colourise tool... and here I've been colouring the fill bucket and touching up with the brush like a sucker. 🤦‍♂️
  29. Today #mermay picture... big #moon!

    I imagined water in this place as shallow and that #mermaid touching the bottom. For some reason during creating it I felt this character should be male, I don't know why.

    #drawing #art #MastoArt #CreativeToots #krita #ArtWithOpenSource #merfolk

  30. Today #mermay picture... big #moon!

    I imagined water in this place as shallow and that #mermaid touching the bottom. For some reason during creating it I felt this character should be male, I don't know why.

    #drawing #art #MastoArt #CreativeToots #krita #ArtWithOpenSource #merfolk

  31. Today #mermay picture... big #moon!

    I imagined water in this place as shallow and that #mermaid touching the bottom. For some reason during creating it I felt this character should be male, I don't know why.

    #drawing #art #MastoArt #CreativeToots #krita #ArtWithOpenSource #merfolk

  32. Today #mermay picture... big #moon!

    I imagined water in this place as shallow and that #mermaid touching the bottom. For some reason during creating it I felt this character should be male, I don't know why.

    #drawing #art #MastoArt #CreativeToots #krita #ArtWithOpenSource #merfolk

  33. Today #mermay picture... big #moon!

    I imagined water in this place as shallow and that #mermaid touching the bottom. For some reason during creating it I felt this character should be male, I don't know why.

    #drawing #art #MastoArt #CreativeToots #krita #ArtWithOpenSource #merfolk

  34. Here are also some WIP & detail images of Resolute Raccoon :blobcat: (For a better view, click on the 1:1 button on the right upper corner! )

    #art #mastoart #fediart #krita #blender3d