#indiegamedev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #indiegamedev, aggregated by home.social.
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RM Resource Manager 1.4 is out! 🎉
Two big improvements for RPG Maker devs:
🔍 Plugin Parameter Support – the analyzer now picks up asset references from your Plugin Manager config
📁 Improved Sorting – unused files grouped by resource type & sorted alphabetically
Clean up your project assets faster than ever! ✨👉 https://starlit.itch.io/rmrm
#rpgmaker #gamedev #IndieGameDev #IndieDev #RPGMakerMZ #GameTools #ItchIO
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RM Resource Manager 1.4 is out! 🎉
Two big improvements for RPG Maker devs:
🔍 Plugin Parameter Support – the analyzer now picks up asset references from your Plugin Manager config
📁 Improved Sorting – unused files grouped by resource type & sorted alphabetically
Clean up your project assets faster than ever! ✨👉 https://starlit.itch.io/rmrm
#rpgmaker #gamedev #IndieGameDev #IndieDev #RPGMakerMZ #GameTools #ItchIO
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RM Resource Manager 1.4 is out! 🎉
Two big improvements for RPG Maker devs:
🔍 Plugin Parameter Support – the analyzer now picks up asset references from your Plugin Manager config
📁 Improved Sorting – unused files grouped by resource type & sorted alphabetically
Clean up your project assets faster than ever! ✨👉 https://starlit.itch.io/rmrm
#rpgmaker #gamedev #IndieGameDev #IndieDev #RPGMakerMZ #GameTools #ItchIO
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RM Resource Manager 1.4 is out! 🎉
Two big improvements for RPG Maker devs:
🔍 Plugin Parameter Support – the analyzer now picks up asset references from your Plugin Manager config
📁 Improved Sorting – unused files grouped by resource type & sorted alphabetically
Clean up your project assets faster than ever! ✨👉 https://starlit.itch.io/rmrm
#rpgmaker #gamedev #IndieGameDev #IndieDev #RPGMakerMZ #GameTools #ItchIO
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RM Resource Manager 1.4 is out! 🎉
Two big improvements for RPG Maker devs:
🔍 Plugin Parameter Support – the analyzer now picks up asset references from your Plugin Manager config
📁 Improved Sorting – unused files grouped by resource type & sorted alphabetically
Clean up your project assets faster than ever! ✨👉 https://starlit.itch.io/rmrm
#rpgmaker #gamedev #IndieGameDev #IndieDev #RPGMakerMZ #GameTools #ItchIO
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All characters are hand-crafted by a fine arts teacher who is also a gamer. The art of Whisper of the Veil is truly unique.
https://whisper-of-the-veil.netlify.app
#IndieGameDev #IndieGamersUnite #GameDevelopment #RPGMakerMV #VideoGames #PixelArt
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All characters are hand-crafted by a fine arts teacher who is also a gamer. The art of Whisper of the Veil is truly unique.
https://whisper-of-the-veil.netlify.app
#IndieGameDev #IndieGamersUnite #GameDevelopment #RPGMakerMV #VideoGames #PixelArt
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Die Bewegung der Kugeln auf den Bahnen funktioniert weitgehend. Als nächstes sind Schalter und Belohnungen zum Einsammeln dran. Und Brücken.. 😀
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Die Bewegung der Kugeln auf den Bahnen funktioniert weitgehend. Als nächstes sind Schalter und Belohnungen zum Einsammeln dran. Und Brücken.. 😀
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Die Bewegung der Kugeln auf den Bahnen funktioniert weitgehend. Als nächstes sind Schalter und Belohnungen zum Einsammeln dran. Und Brücken.. 😀
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Die Bewegung der Kugeln auf den Bahnen funktioniert weitgehend. Als nächstes sind Schalter und Belohnungen zum Einsammeln dran. Und Brücken.. 😀
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Die Bewegung der Kugeln auf den Bahnen funktioniert weitgehend. Als nächstes sind Schalter und Belohnungen zum Einsammeln dran. Und Brücken.. 😀
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Things were going well — the party reached the stairs together. And now... the key burns, the darkness pours out, and Tharn draws his sword. No one knows what happens next. Would you lend the story an idea? Morndur is a free, async collaborative RPG where your prose shapes the narrative. Please write a contribution to decide their fate. #Morndur #InteractiveFiction #DarkFantasy #AsyncRPG #IndieGameDev https://morndur.com
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Introducing PSoXide: an all-in-one #PSXdev environment #retrodev #PlayStation1 #ps1 #retrogaming #programming #coding #gamedev #indiegamedev #lowpoly
(Properly) Introducing PSoXide... -
Introducing PSoXide: an all-in-one #PSXdev environment #retrodev #PlayStation1 #ps1 #retrogaming #programming #coding #gamedev #indiegamedev #lowpoly
(Properly) Introducing PSoXide... -
Introducing PSoXide: an all-in-one #PSXdev environment #retrodev #PlayStation1 #ps1 #retrogaming #programming #coding #gamedev #indiegamedev #lowpoly
(Properly) Introducing PSoXide... -
Introducing PSoXide: an all-in-one #PSXdev environment #retrodev #PlayStation1 #ps1 #retrogaming #programming #coding #gamedev #indiegamedev #lowpoly
(Properly) Introducing PSoXide... -
Introducing PSoXide: an all-in-one #PSXdev environment #retrodev #PlayStation1 #ps1 #retrogaming #programming #coding #gamedev #indiegamedev #lowpoly
(Properly) Introducing PSoXide... -
the stone door does not open. it waits. while you turned away, the drowned halls deepened. silence is a heavy thing in the sunless hold. a new chapter has fallen into the dark. the weight of stone presses against the silence. do you dare step closer to the threshold?
#Morndur #InteractiveFiction #DarkFantasy #AsyncRPG #IndieGameDev
https://morndur.com/chapter/4 -
Things were going well. Edrin and Tharn navigated the stairs together, but now the story stalls at a sealed tomb door. This is a game where you write the next chapter to shape the tale. The water rises and the key burns; what do you do next? Write 100-500 words to push the narrative forward. #Morndur #InteractiveFiction #DarkFantasy #AsyncRPG #IndieGameDev https://morndur.com
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Die Kugeln bewegen sich jetzt schon teilweise entlang der Bahn. Die Startvorrichtung sieht auch besser aus, eine Feder drückt sich leicht beim Start der Kugel zusammen. Ich will noch viele von solchen Details einbauen. Hier bewegt sich was, dort blinkt was auf, Zahnräder.. vielleicht in bisschen in Richtung Steampunk 😀
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Die Kugeln bewegen sich jetzt schon teilweise entlang der Bahn. Die Startvorrichtung sieht auch besser aus, eine Feder drückt sich leicht beim Start der Kugel zusammen. Ich will noch viele von solchen Details einbauen. Hier bewegt sich was, dort blinkt was auf, Zahnräder.. vielleicht in bisschen in Richtung Steampunk 😀
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Die Kugeln bewegen sich jetzt schon teilweise entlang der Bahn. Die Startvorrichtung sieht auch besser aus, eine Feder drückt sich leicht beim Start der Kugel zusammen. Ich will noch viele von solchen Details einbauen. Hier bewegt sich was, dort blinkt was auf, Zahnräder.. vielleicht in bisschen in Richtung Steampunk 😀
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Die Kugeln bewegen sich jetzt schon teilweise entlang der Bahn. Die Startvorrichtung sieht auch besser aus, eine Feder drückt sich leicht beim Start der Kugel zusammen. Ich will noch viele von solchen Details einbauen. Hier bewegt sich was, dort blinkt was auf, Zahnräder.. vielleicht in bisschen in Richtung Steampunk 😀
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Die Kugeln bewegen sich jetzt schon teilweise entlang der Bahn. Die Startvorrichtung sieht auch besser aus, eine Feder drückt sich leicht beim Start der Kugel zusammen. Ich will noch viele von solchen Details einbauen. Hier bewegt sich was, dort blinkt was auf, Zahnräder.. vielleicht in bisschen in Richtung Steampunk 😀
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The Knocking Stone
Cycle 3 of Morndur is live.
You hear. It is not a sound that enters through the ear, but a vibration that settles in the marrow.#Morndur #InteractiveFiction #DarkFantasy #AsyncRPG #IndieGameDev
https://morndur.com/chapter/3 -
What is the Blight? Where did it come from? Why does Zoe feel connected to it? The answers wait in the dark.
https://whisper-of-the-veil.netlify.app
#IndieGamersUnite #RPG #RPGGame #IndieGaming #IndieGameDev #IndieRPG
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⚔️ Submission deadline reached! 🔚
We received 49 amazing entries for the GOEDWARE GAME JAM: Boss Battle Edition. Huge thanks to everyone who joined!
Go check out the games and all the boss battles here: https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamedev #gamejam #indiegamedev #bossbattle #indiedev #unity #godot #unreal
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⚔️ Submission deadline reached! 🔚
We received 49 amazing entries for the GOEDWARE GAME JAM: Boss Battle Edition. Huge thanks to everyone who joined!
Go check out the games and all the boss battles here: https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamedev #gamejam #indiegamedev #bossbattle #indiedev #unity #godot #unreal
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⚔️ Submission deadline reached! 🔚
We received 49 amazing entries for the GOEDWARE GAME JAM: Boss Battle Edition. Huge thanks to everyone who joined!
Go check out the games and all the boss battles here: https://itch.io/jam/goedware-game-jam-boss-battle-edition
#goedwaregamejam #gamedev #gamejam #indiegamedev #bossbattle #indiedev #unity #godot #unreal
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Commander X16 Shinobi Gets a New Dev Update
#CommanderX16 #Shinobi #RetroGaming #RetroComputing #IndieGameDev #8BitGaming #AndyMcCall
https://theoasisbbs.com/commander-x16-shinobi-gets-a-new-dev-update/?fsp_sid=7269 -
Commander X16 Shinobi Gets a New Dev Update
#CommanderX16 #Shinobi #RetroGaming #RetroComputing #IndieGameDev #8BitGaming #AndyMcCall
https://theoasisbbs.com/commander-x16-shinobi-gets-a-new-dev-update/?fsp_sid=7269 -
Commander X16 Shinobi Gets a New Dev Update
#CommanderX16 #Shinobi #RetroGaming #RetroComputing #IndieGameDev #8BitGaming #AndyMcCall
https://theoasisbbs.com/commander-x16-shinobi-gets-a-new-dev-update/?fsp_sid=7269 -
Commander X16 Shinobi Gets a New Dev Update
#CommanderX16 #Shinobi #RetroGaming #RetroComputing #IndieGameDev #8BitGaming #AndyMcCall
https://theoasisbbs.com/commander-x16-shinobi-gets-a-new-dev-update/?fsp_sid=7269 -
Commander X16 Shinobi Gets a New Dev Update
#CommanderX16 #Shinobi #RetroGaming #RetroComputing #IndieGameDev #8BitGaming #AndyMcCall
https://theoasisbbs.com/commander-x16-shinobi-gets-a-new-dev-update/?fsp_sid=7269 -
A great resource of player movement code. It's using Pico-8 as the engine but the fundamentals will work in any language.
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Are incremental games still cool? If so, check mine out! If not - disregard!
Wishlist on Steam!
https://store.steampowered.com/app/4677370/Just_Keep_Defending_And_Mining/
https://www.youtube.com/shorts/do3AXUrMUKI
#incremental #defending #screenshotsaturday #steam #indiegamedev #indiegame
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Über eine gerade Strecke kann die Kugel schon rollen, aber nur von unten, Kurven gehen noch gar nicht. 🙂 🪩
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Über eine gerade Strecke kann die Kugel schon rollen, aber nur von unten, Kurven gehen noch gar nicht. 🙂 🪩
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Über eine gerade Strecke kann die Kugel schon rollen, aber nur von unten, Kurven gehen noch gar nicht. 🙂 🪩
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Über eine gerade Strecke kann die Kugel schon rollen, aber nur von unten, Kurven gehen noch gar nicht. 🙂 🪩
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Über eine gerade Strecke kann die Kugel schon rollen, aber nur von unten, Kurven gehen noch gar nicht. 🙂 🪩
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A 2.5d racer outrun/radracer style experiment where instead of a sprite for a car, we have a 3D model. The road and the sky are shaders wrapped around the car (for reflections) and shifts via parallax effect. The player doesn't move, the world moves around the player #ScreenshotSaturday #indiegamedev #godot
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A 2.5d racer outrun/radracer style experiment where instead of a sprite for a car, we have a 3D model. The road and the sky are shaders wrapped around the car (for reflections) and shifts via parallax effect. The player doesn't move, the world moves around the player #ScreenshotSaturday #indiegamedev #godot
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A 2.5d racer outrun/radracer style experiment where instead of a sprite for a car, we have a 3D model. The road and the sky are shaders wrapped around the car (for reflections) and shifts via parallax effect. The player doesn't move, the world moves around the player #ScreenshotSaturday #indiegamedev #godot
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A 2.5d racer outrun/radracer style experiment where instead of a sprite for a car, we have a 3D model. The road and the sky are shaders wrapped around the car (for reflections) and shifts via parallax effect. The player doesn't move, the world moves around the player #ScreenshotSaturday #indiegamedev #godot
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2023 ➡️ 2026
Making games is hard.
Sometimes I beat myself up for not getting more done.
Images like this help me visualize: there has been real progress.
I hope things are going well with you. Good luck with your game or whatever you're passionate about 🛠️
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2023 ➡️ 2026
Making games is hard.
Sometimes I beat myself up for not getting more done.
Images like this help me visualize: there has been real progress.
I hope things are going well with you. Good luck with your game or whatever you're passionate about 🛠️
-
2023 ➡️ 2026
Making games is hard.
Sometimes I beat myself up for not getting more done.
Images like this help me visualize: there has been real progress.
I hope things are going well with you. Good luck with your game or whatever you're passionate about 🛠️