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#solodev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #solodev, aggregated by home.social.

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  1. The first moments when you meet a character are always special. That is why I put in some extra effort into making the first meeting with my second main character memorable! #gamedev #indiegame #solodev #mazestalker

  2. The first moments when you meet a character are always special. That is why I put in some extra effort into making the first meeting with my second main character memorable! #gamedev #indiegame #solodev #mazestalker

  3. Hello everyone,

    I have a huge favour to ask of you today, as my Kickstarter campaign for Magic Cauldron – Forgotten Island launches on 13 September. Please share the link across all your channels so that the game gets as much exposure as possible.

    The link to the Magic Cauldron – Forgotten Island Kickstarter campaign is as follows:

    kickstarter.com/projects/natmc

    Please share this link wherever you can.

    Thank you so much for your support.
    Manuel

    #kickstarter #indiegamedev #solodev #indiegame

  4. Hello everyone,

    I have a huge favour to ask of you today, as my Kickstarter campaign for Magic Cauldron – Forgotten Island launches on 13 September. Please share the link across all your channels so that the game gets as much exposure as possible.

    The link to the Magic Cauldron – Forgotten Island Kickstarter campaign is as follows:

    kickstarter.com/projects/natmc

    Please share this link wherever you can.

    Thank you so much for your support.
    Manuel

    #kickstarter #indiegamedev #solodev #indiegame

  5. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  6. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  7. I set up a kofi goal for this month. It would help me having less stress with the bills and how I will reach the end of the month, plus it would help me focus on my game as well 💙

    Thank you for your support 🙏
    #indiedev #indiegames #solodev #kofi #support

    ko-fi.com/owlnewworlds

  8. I set up a kofi goal for this month. It would help me having less stress with the bills and how I will reach the end of the month, plus it would help me focus on my game as well 💙

    Thank you for your support 🙏
    #indiedev #indiegames #solodev #kofi #support

    ko-fi.com/owlnewworlds

  9. A quickly made level to demo the level editor of my game - at about 4x the speed of what it took to make it.
    The game can be wishlisted on steam btw 😁: store.steampowered.com/app/395
    The demo version should be out within the next 4 to 6 weeks 🤞

    #gamedev #indiedev #solodev #raylib

  10. A quickly made level to demo the level editor of my game - at about 4x the speed of what it took to make it.
    The game can be wishlisted on steam btw 😁: store.steampowered.com/app/395
    The demo version should be out within the next 4 to 6 weeks 🤞

    #gamedev #indiedev #solodev #raylib

  11. There is consensus on the first WIP screenshot. I iterated on it and added the rewind use jauge on the side (instead of the NOKOMA letters in other screenshots). I kinda like it! What about you?
    #indiedev #solodev #gamedev #godot #madewithgodot

  12. There is consensus on the first WIP screenshot. I iterated on it and added the rewind use jauge on the side (instead of the NOKOMA letters in other screenshots). I kinda like it! What about you?
    #indiedev #solodev #gamedev #godot #madewithgodot

  13. I got a german pre-review here, it's so nice that a writer actually wants to write about something before it's a finished product: games-mag.de/2026/08/02/retro- #gamedev #indiegame #solodev

  14. I got a german pre-review here, it's so nice that a writer actually wants to write about something before it's a finished product: games-mag.de/2026/08/02/retro- #gamedev #indiegame #solodev

  15. [WIP] Really having a hard time finding the right UI... Any preference amongst those three versions, or any unexplored idea maybe? 😅 I suck at UI/UX and I'm confused lol
    #indiedev #solodev #gamedev #godot #madewithgodot

  16. [WIP] Really having a hard time finding the right UI... Any preference amongst those three versions, or any unexplored idea maybe? 😅 I suck at UI/UX and I'm confused lol
    #indiedev #solodev #gamedev #godot #madewithgodot

  17. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  18. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  19. There is always this moment where adjusting and adding details becomes almost obsessive, but couple of objects I use here have been in the game for a very long time and are not having the right level of detail, so I wanted to update them. Have fun finding them 😅
    #gamedev #indiedev #solodev #raylib

  20. There is always this moment where adjusting and adding details becomes almost obsessive, but couple of objects I use here have been in the game for a very long time and are not having the right level of detail, so I wanted to update them. Have fun finding them 😅
    #gamedev #indiedev #solodev #raylib

  21. Today, small UI improvements including unifying the button styles in game and menus. That's some improvements :)

    Stil some work to do, but better is already great :)

    #solodev #indiegame #indiedev #gamedev #screenshotsaturday #trains

  22. Went nearly 100km on the ol' bike today, to spend the rest of the day on music for some other people and also working on the #250boxchallenge for #drawabox. Halfway now. What a time to be alive.

    Feels like a crazy day. Is there anyone else out there juggling ridiculous stuff like this? To anyone reading; please let me know if you are that person or know someone, I'd love to be in touch.

    #cycling #triathlon #indiedev #solodev

  23. Went nearly 100km on the ol' bike today, to spend the rest of the day on music for some other people and also working on the #250boxchallenge for #drawabox. Halfway now. What a time to be alive.

    Feels like a crazy day. Is there anyone else out there juggling ridiculous stuff like this? To anyone reading; please let me know if you are that person or know someone, I'd love to be in touch.

    #cycling #triathlon #indiedev #solodev

  24. Finally completed the most important feature in the game (no) and yes, NOKOMA's first big update was renamed ARCADE BEYOND... for convenience, hmm.
    #indiedev #gamedev #solodev #puzzlegame #godot

  25. Finally completed the most important feature in the game (no) and yes, NOKOMA's first big update was renamed ARCADE BEYOND... for convenience, hmm.
    #indiedev #gamedev #solodev #puzzlegame #godot

  26. I could cry right now, I am so happy!
    Just got my first ever app approved by #Apple and my wife just clicked the button to get it published to the #AppStore

    Now we wait until we can see it to share it with the world =)

    #BabySteps #iPhone #Developer #SoloDev

  27. I could cry right now, I am so happy!
    Just got my first ever app approved by #Apple and my wife just clicked the button to get it published to the #AppStore

    Now we wait until we can see it to share it with the world =)

    #BabySteps #iPhone #Developer #SoloDev

  28. Before I forget: I will be at the gamescom (as a visitor) on the 29th; if you want to meet, let me know!

    #gamedev #gamescom #solodev

  29. Before I forget: I will be at the gamescom (as a visitor) on the 29th; if you want to meet, let me know!

    #gamedev #gamescom #solodev

  30. New prop for the harbor area. Just using the flat texture here and also only a few pixels. I find it so much fun to tweak gradients to fake light influences or dirt.

    #gamedev #indiedev #solodev #blender

  31. New prop for the harbor area. Just using the flat texture here and also only a few pixels. I find it so much fun to tweak gradients to fake light influences or dirt.

    #gamedev #indiedev #solodev #blender

  32. Far from perfect, but perfect is the enemy of getting things done; I will stop working on this now and use it for my Steampage (store.steampowered.com/app/395).
    Next task: Getting the demo properly working on the Steamdeck and signing up for the Steam Next Fest!

    #gamedev #indiedev #solodev #raylib #steam

  33. Far from perfect, but perfect is the enemy of getting things done; I will stop working on this now and use it for my Steampage (store.steampowered.com/app/395).
    Next task: Getting the demo properly working on the Steamdeck and signing up for the Steam Next Fest!

    #gamedev #indiedev #solodev #raylib #steam

  34. The level I posted earlier, but animated. I really enjoy watching them work together.

    #gamedev #indiedev #solodev #raylib

  35. The level I posted earlier, but animated. I really enjoy watching them work together.

    #gamedev #indiedev #solodev #raylib

  36. I made some more industrial decorative objects: mostly pipes and vents. Still learning more tricks when it comes to employing the uv-mapped color gradient technique.

    #gamedev #indiedev #solodev #raylib

  37. I made some more industrial decorative objects: mostly pipes and vents. Still learning more tricks when it comes to employing the uv-mapped color gradient technique.

    #gamedev #indiedev #solodev #raylib

  38. The scene for my trailer - now with a bit more decoration.
    Maybe I need a ship...

    #gamedev #indiedev #solodev #raylib

  39. The scene for my trailer - now with a bit more decoration.
    Maybe I need a ship...

    #gamedev #indiedev #solodev #raylib

  40. I'm adding a little animation on the title screen to display the update name. I REALLY like to extend the scope... 😅

    Please say I'm not the only one doing that! #indiedev #gamedev #solodev

  41. A bit more polish on the trailer video; I added an option into the game that speeds up the entire game playback by a lot (something that was suggested yesterday) - that shortens some parts quite a bit.

    #gamedev #indiedev #solodev #raylib #trailer

  42. Minor new addition: Progress indicator on the map for the node. Hopefully it will trigger the completionist players to keep playing when these are not all full 😏
    I know I would try...

    #gamedev #indiedev #solodev #raylib

  43. It's that time again... I need you! 🙏

    Any little bit of help is precious. But it's not only about money. You can play NOKOMA on your phone, like and repost stuff on socials, etc. It can be also very powerful 💙
    #indiedev #solodev #godotengine #koficreator

    ko-fi.com/owlnewworlds/goal