home.social

#gamedesign — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamedesign, aggregated by home.social.

  1. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  2. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  3. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  4. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  5. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  6. 🎮✨ "Prince of Persia" was birthed from a desperate wish to make players feel like Indiana Jones sans the charm, relying heavily on pixelated doom to entertain. The Guardian's exposé on this 'classic' game reveals that #nostalgia is more profitable than actual innovation—who knew? 🙄🕹️
    theguardian.com/culture/2026/j #PrinceOfPersia #GamingIndustry #GameDesign #Innovation #RetroGaming #HackerNews #ngated

  7. "If you’ve got goblins living peacefully as servants of a sentient, hyper-intelligent gelatinous cube and its manticore concubine, find a plausible explanation for that bizarre arrangement."

    WATCH: youtube.com/watch?v=BO73oY5WzgM
    READ: ruckerworks.com/2026/04/what-m

    #DnD #DungeonMaster #WorldBuilding #AdventureDesign #RPGTips #Storytelling #GameDesign #FantasyRPG #ttrpg

  8. NEW: "What Makes a D&D Adventure Feel Real (Even When It's Fantasy)"

    This video and article explains why plausibility is the secret ingredient that makes even the most fantastical adventures feel real.

    WATCH: youtube.com/watch?v=BO73oY5WzgM
    READ: ruckerworks.com/2026/04/what-m

    #DnD #DungeonMaster #WorldBuilding #AdventureDesign #RPGTips #Storytelling #GameDesign #FantasyRPG #ttrpg

  9. Video and article coming out tomorrow THU April 2:

    The difference between a game that pulls you in and one that loses you can come down to one thing: does it make sense?

    Stay tuned!

    youtube.com/@ruckerworks/

    #DnD #DungeonMaster #WorldBuilding #AdventureDesign #RPGTips #Storytelling #GameDesign #FantasyRPG #ttrpg

  10. ZINDEX ENTRY SUBMISSION | Ness Kellin field research | Subject - Junkats
    More available in TTVG's Wild World
    Creature fully revealed Wednesday (Check BlO)
    #ttrpg #ttvg #indiedev #gamedesign #monsterdesign #fieldnotes #ecology #biomech #wildword #ttrpg #pixelart #fieldnote

  11. 𝗥𝗲𝗮𝗹 𝗾𝘂𝗶𝗰𝗸 — 𝘄𝗮𝗻𝗻𝗮 𝘀𝗲𝗲 𝗲𝘃𝗲𝗿𝘆𝘁𝗵𝗶𝗻𝗴 𝗥𝗼𝗼𝘀𝘁𝗲𝗿𝗰𝗮𝘁 𝗶𝗻 𝗼𝗻𝗲 𝗽𝗹𝗮𝗰𝗲? 👀
    No more hunting through bios, links, or posts. We finally made it easier.

    All our stuff, like games in the works, project updates, devlogs, contact pages, and every platform we’re active on, is now in one clean link.

    Tap our Linktree to explore: 👉 linktr.ee/roostercat.games

    #roostercat #indiedev #gamestudio #mobilegames #indiegamedev #gamedesign #indiegamestudio #gameart #gamedevelopers #supportindiedev

  12. Users: “How many animations are we going to have?”
    Me: YES.

    Finally got the hide-animation system for grid cells feeling right.
    Block icons will be category-based too to appeal to different player types; currently testing chess and animal sets.

    #Unity3d Unity2D #ShaderGraph #GameDev #TechArt #IndieDev #IndieGameDev #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #BuildInPublic #UnityUI #gamedevelopers #BlockPuzzle #uidesign

  13. Two Cypher books for 2026! Monte Cook Games enhances their toolbox system spanning fantasy to cyberpunk. Choosing a single genre per campaign? We don't like that level of focus 'round these parts. l.d20.ninja/574yat2d #MonteCookGames #CypherSystem #TabletopRPG #RPGNews #Crowdfunding #Numenera #TheStrange #OldGodsOfAppalachia #TTRPG #GamingNews #RPGCommunity #IndieRPG #GameDesign #RPGUpdate