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#gamedesign — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamedesign, aggregated by home.social.

  1. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  2. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  3. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  4. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  5. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  6. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  7. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  8. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  9. 📣 Announcing the judging panel for the 2026 Toxify Game Design Challenge!

    🧐 This panel of experts in game design and/or trauma-informed practices will score & critique the games submitted by this year's Finalists. Winning games will share a $10,000 USD prize pool.

    📆 The Finalists will submit their completed #toxify games by July 28th.

    🌐 toxify.org/judges/index.html#j

    #gamedesign #gamedev #contest #indiegame #TraumaInformed #nonprofit #games #toxic #GameStudies #prevention #GameJournalism #VideoGames #education #manosphere #ToxicRelationships #noAI

  10. [P] I've been obsessed with the parable of the dragon and her slayers my whole life, because nothing does more to epitomise the nature of the average. "What do I do with the other? I haven't the imagination to comprehend them. Their lack of sameness to us scares me. But they have rssource, and worse, by existing they steal resource from us. I could murder then and take their resource... Yes! That's what I'll do!"

    #osychology #actuallyautistic #spyrothedragon #dragons #gamedev #gamedesign

    -5

  11. [P] Toys for Bob is looking pretty autistic right now—and I never mean that in a bad way. It might be fun to wax poetic about why dragons inspire neurodivergence so much, but I know exactly why. Special interest. The ddraig represents the ultimate otherness, something derived from dreams and wonder. It takes a typically average sort of mind to not be inspired, to think "Okay, how do I kill it?" instead.

    #osychology #actuallyautistic #spyrothedragon #dragons #gamedev #gamedesign

    -1

  12. I’m continuing to work on the game and have already managed to implement a few mechanics along with some visuals🎮✨
    There’s still plenty to improve, but I really wanted to get it to a point where I have something to show🚀

    youtu.be/-f-6qkC7lsc

    #gamedev #indiegamedev #indiegame #devlog #pixelart #2dgame #platformer #puzzlegame #adventuregame #gamedesign #leveldesign #workinprogress #wip #cozygame #cutegame #fantasygame #mushroomgame

  13. Designers!
    When you run a playtest of your game, do you change rules in the middle of playing?

    [example reasons are examples ;) ]

    #boardgames #tabletopGames #ttrpg #ttrpgs #gameDesign #boardGameDesign #tabletopGameDesign