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#gamedesign — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamedesign, aggregated by home.social.

  1. Threat rating stays low by design — this isn't a boss fight. Speed and a disappearing act handle most encounters before combat starts. The one exception: corner it, or threaten whoever it's bonded to, and it stops leaving.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #KoFi #Patreon

  2. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  3. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  4. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  5. "Descent Mission Archive" is a custom level archive made for the Descent 1, Descent 2, Descent 3, D2X-XL and Overload communities. It's important to have these archives so the work of people is preserved:

    sectorgame.com/dxma/

    #VideoGames #GameDesign #Descent #GameAssets

  6. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  7. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  8. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.

  9. Are #IndieGames Developing a Gambling Problem?

    thisweekinvideogames.com/featu

    > Gambling-themed #roguelikes are helping #indiedev hit the jackpot.

    This article goes deep on the #gamedesign mechanics that make games feel addictive, and their ethical implications.

    I've explored these topics in the context of #instructionaldesign and #gamification where they affect #motivation, #persistence with hard tasks, and #grit.