#boardgamedesign — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #boardgamedesign, aggregated by home.social.
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I just received a first look at the art for #sheaf by Bea Olayvar! It's happening! I'm so excited :D
#cardgame #cardgamedesign #prototype #boardgames #boardgamedesign
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I just received a first look at the art for #sheaf by Bea Olayvar! It's happening! I'm so excited :D
#cardgame #cardgamedesign #prototype #boardgames #boardgamedesign
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no one has said anything about the actual gameplay, only that i'm unethical for using AI art on a prototype (i guess game design is reserved for graphical artists or deep pockets?).
well, jokes on them. i ain't gonna be gatekeeped! because i remade all the cards using public domain art!
surely, the good people giving me shit will now try the game and give me solid feedback; surely! right? ...right???
#sheaf #boardgames #cardgames #boardgamedesign #cardgamedesign
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no one has said anything about the actual gameplay, only that i'm unethical for using AI art on a prototype (i guess game design is reserved for graphical artists or deep pockets?).
well, jokes on them. i ain't gonna be gatekeeped! because i remade all the cards using public domain art!
sure, the game might look a bit ass now. but at least these guys will test my game. they will, right? right??
#sheaf #boardgames #cardgames #boardgamedesign #cardgamedesign #gamedesign
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no one has said anything about the actual gameplay, only that i'm unethical for using AI art on a prototype (i guess game design is reserved for graphical artists or deep pockets?).
well, jokes on them. i ain't gonna be gatekeeped! because i remade all the cards using public domain art!
surely, the good people giving me shit will now try the game and give me solid feedback; surely! right? ...right???
#sheaf #boardgames #cardgames #boardgamedesign #cardgamedesign
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no one has said anything about the actual gameplay, only that i'm unethical for using AI art on a prototype (i guess game design is reserved for graphical artists or deep pockets?).
well, jokes on them. i ain't gonna be gatekeeped! because i remade all the cards using public domain art!
surely, the good people giving me shit will now try the game and give me solid feedback; surely! right? ...right???
#sheaf #boardgames #cardgames #boardgamedesign #cardgamedesign
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:BoostOK: Board game design meetup: Join us at ThinkTank Adelaide on
Saturday, September 19th,
12:30-17:00
The Ed Castle, 233 Currie St Adelaide. -
:BoostOK: Board game design meetup: Join us at ThinkTank Adelaide on
Saturday, September 19th,
12:30-17:00
The Ed Castle, 233 Currie St Adelaide. -
:BoostOK: Board game design meetup: Join us at ThinkTank Adelaide on
Saturday, September 19th,
12:30-17:00
The Ed Castle, 233 Currie St Adelaide. -
:BoostOK: Board game design meetup: Join us at ThinkTank Adelaide on
Saturday, September 19th,
12:30-17:00
The Ed Castle, 233 Currie St Adelaide. -
A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
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A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
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A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
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A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
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Weekend question for the history-minded: what's the most random fact you know about the Congress of Vienna? Obscure, strange, barely-sourced — all welcome, no bad answers. I'm designing a board game about the Congress, so I'm genuinely collecting these.
#History #CongressOfVienna #BoardGameDesign -
Weekend question for the history-minded: what's the most random fact you know about the Congress of Vienna? Obscure, strange, barely-sourced — all welcome, no bad answers. I'm designing a board game about the Congress, so I'm genuinely collecting these.
#History #CongressOfVienna #BoardGameDesign -
Weekend question for the history-minded: what's the most random fact you know about the Congress of Vienna? Obscure, strange, barely-sourced — all welcome, no bad answers. I'm designing a board game about the Congress, so I'm genuinely collecting these.
#History #CongressOfVienna #BoardGameDesign -
Weekend question for the history-minded: what's the most random fact you know about the Congress of Vienna? Obscure, strange, barely-sourced — all welcome, no bad answers. I'm designing a board game about the Congress, so I'm genuinely collecting these.
#History #CongressOfVienna #BoardGameDesign -
RE: https://mastodon.social/@EmpyClaw/117128753115903739
Interesting results!
Early on, no one was choosing nightmare witch. I suspect those folks probably saw the painting for my book cover and figured “well if someone here isn’t a nightmare witch, I don’t know who is”.
But 50% of you are correct! There’s no generous gourmand in Horns of Shadow and Gold. Although I was thinking about a card I made for a board game once 😉
#scribesandmakers #writing #boardgames #boardgamedesign #art #painting
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RE: https://mastodon.social/@EmpyClaw/117128753115903739
Interesting results!
Early on, no one was choosing nightmare witch. I suspect those folks probably saw the painting for my book cover and figured “well if someone here isn’t a nightmare witch, I don’t know who is”.
But 50% of you are correct! There’s no generous gourmand in Horns of Shadow and Gold. Although I was thinking about a card I made for a board game once 😉
#scribesandmakers #writing #boardgames #boardgamedesign #art #painting
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RE: https://mastodon.social/@EmpyClaw/117128753115903739
Interesting results!
Early on, no one was choosing nightmare witch. I suspect those folks probably saw the painting for my book cover and figured “well if someone here isn’t a nightmare witch, I don’t know who is”.
But 50% of you are correct! There’s no generous gourmand in Horns of Shadow and Gold. Although I was thinking about a card I made for a board game once 😉
#scribesandmakers #writing #boardgames #boardgamedesign #art #painting
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RE: https://mastodon.social/@EmpyClaw/117128753115903739
Interesting results!
Early on, no one was choosing nightmare witch. I suspect those folks probably saw the painting for my book cover and figured “well if someone here isn’t a nightmare witch, I don’t know who is”.
But 50% of you are correct! There’s no generous gourmand in Horns of Shadow and Gold. Although I was thinking about a card I made for a board game once 😉
#scribesandmakers #writing #boardgames #boardgamedesign #art #painting
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Earlier this year I presented Chronicles of Elodia at Terminal City Tabletop Convention 2026, a game about building your life from an orphan to becoming a princess! This is still very much a work in progress but it was super fun to show off!
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In high school, history — especially the Congress of Vienna — was the subject I could reliably sleep through. Years later it became an obsession, and now I'm designing a board game about it, emotionally invested in 200-year-old gossip.
What would your younger self refuse to believe about who you are now? -
In high school, history — especially the Congress of Vienna — was the subject I could reliably sleep through. Years later it became an obsession, and now I'm designing a board game about it, emotionally invested in 200-year-old gossip.
What would your younger self refuse to believe about who you are now? -
In high school, history — especially the Congress of Vienna — was the subject I could reliably sleep through. Years later it became an obsession, and now I'm designing a board game about it, emotionally invested in 200-year-old gossip.
What would your younger self refuse to believe about who you are now? -
In high school, history — especially the Congress of Vienna — was the subject I could reliably sleep through. Years later it became an obsession, and now I'm designing a board game about it, emotionally invested in 200-year-old gossip.
What would your younger self refuse to believe about who you are now? -
Content note: political violence.
The die sent Faces of Vienna to Romania — and to Tudor Vladimirescu: in Vienna during the Congress with no seat at the table, killed seven years later by his own allies on a charge no one ever proved.
I keep this series light. This one I couldn't. A story about betrayal, and how hard it is to say who betrayed whom.
Full essay: https://wanderingpine.games/of-whatever-nation-you-may-be/ -
Content note: political violence.
The die sent Faces of Vienna to Romania — and to Tudor Vladimirescu: in Vienna during the Congress with no seat at the table, killed seven years later by his own allies on a charge no one ever proved.
I keep this series light. This one I couldn't. A story about betrayal, and how hard it is to say who betrayed whom.
Full essay: https://wanderingpine.games/of-whatever-nation-you-may-be/ -
Content note: political violence.
The die sent Faces of Vienna to Romania — and to Tudor Vladimirescu: in Vienna during the Congress with no seat at the table, killed seven years later by his own allies on a charge no one ever proved.
I keep this series light. This one I couldn't. A story about betrayal, and how hard it is to say who betrayed whom.
Full essay: https://wanderingpine.games/of-whatever-nation-you-may-be/ -
Content note: political violence.
The die sent Faces of Vienna to Romania — and to Tudor Vladimirescu: in Vienna during the Congress with no seat at the table, killed seven years later by his own allies on a charge no one ever proved.
I keep this series light. This one I couldn't. A story about betrayal, and how hard it is to say who betrayed whom.
Full essay: https://wanderingpine.games/of-whatever-nation-you-may-be/ -
A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
-
A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
-
A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
-
A short reintroduction. I'm designing Vienna 1814: Waltz of Nations — a board game about the Congress of Vienna seen from the side history classes tend to skip: salons, gossip, romance, intrigue and social ambition, played through real historical figures. Still in development, and I'm sharing the process openly as it slowly becomes playable.
-
Today's journey into the 19th century took me to an old peasant barn.
Fitting, in a way — I'm designing a game set in the aristocratic salons of the Congress of Vienna, but most of our ancestors, mine included, were common folk. My great-great-grandfather was a miller in eastern Poland.
Old wood and roof hay do something no research note can: for a moment you really are back in the early 1800s. Then your back reminds you it's 2026.
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Today's journey into the 19th century took me to an old peasant barn.
Fitting, in a way — I'm designing a game set in the aristocratic salons of the Congress of Vienna, but most of our ancestors, mine included, were common folk. My great-great-grandfather was a miller in eastern Poland.
Old wood and roof hay do something no research note can: for a moment you really are back in the early 1800s. Then your back reminds you it's 2026.
-
Today's journey into the 19th century took me to an old peasant barn.
Fitting, in a way — I'm designing a game set in the aristocratic salons of the Congress of Vienna, but most of our ancestors, mine included, were common folk. My great-great-grandfather was a miller in eastern Poland.
Old wood and roof hay do something no research note can: for a moment you really are back in the early 1800s. Then your back reminds you it's 2026.
-
Today's journey into the 19th century took me to an old peasant barn.
Fitting, in a way — I'm designing a game set in the aristocratic salons of the Congress of Vienna, but most of our ancestors, mine included, were common folk. My great-great-grandfather was a miller in eastern Poland.
Old wood and roof hay do something no research note can: for a moment you really are back in the early 1800s. Then your back reminds you it's 2026.
-
Travelling to Zamość and around for a few days, so a small photo series begins: at least one image a day, each connected to some strand of 19th-century history — not always the Congress of Vienna, though this corner of Europe was reshaped by it in 1815. Sometimes design research just means going for a walk.
#History #CongressOfVienna #Zamosc #BoardGameDesign -
Travelling to Zamość and around for a few days, so a small photo series begins: at least one image a day, each connected to some strand of 19th-century history — not always the Congress of Vienna, though this corner of Europe was reshaped by it in 1815. Sometimes design research just means going for a walk.
#History #CongressOfVienna #Zamosc #BoardGameDesign -
Travelling to Zamość and around for a few days, so a small photo series begins: at least one image a day, each connected to some strand of 19th-century history — not always the Congress of Vienna, though this corner of Europe was reshaped by it in 1815. Sometimes design research just means going for a walk.
#History #CongressOfVienna #Zamosc #BoardGameDesign -
Travelling to Zamość and around for a few days, so a small photo series begins: at least one image a day, each connected to some strand of 19th-century history — not always the Congress of Vienna, though this corner of Europe was reshaped by it in 1815. Sometimes design research just means going for a walk.
#History #CongressOfVienna #Zamosc #BoardGameDesign -
My nephew has been working on analog games for the past 10 years, having studied game design at Laurier University.
He's $184 away from his Kickstarter target for his original game "Sealed Monstas".
If you like deck construction board games, check out his kickstarter page at https://www.kickstarter.com/projects/robertdurant/sealed-monstas
Please boost and support a young #Canadian game designer!
#BoardGame
#Kickstarter
#Crowdfunding
#TabletopGames
#DeckBuilder
#CardGame
#BoardGameGeek
#StrategyGame
#IndieBoardGames
#GameDesigner
#BoardGameDesign
#Playtesting
#SupportIndie
#NewBoardGame
#TabletopGaming -
My nephew has been working on analog games for the past 10 years, having studied game design at Laurier University.
He's $184 away from his Kickstarter target for his original game "Sealed Monstas".
If you like deck construction board games, check out his kickstarter page at https://www.kickstarter.com/projects/robertdurant/sealed-monstas
Please boost and support a young #Canadian game designer!
#BoardGame
#Kickstarter
#Crowdfunding
#TabletopGames
#DeckBuilder
#CardGame
#BoardGameGeek
#StrategyGame
#IndieBoardGames
#GameDesigner
#BoardGameDesign
#Playtesting
#SupportIndie
#NewBoardGame
#TabletopGaming -
My nephew has been working on analog games for the past 10 years, having studied game design at Laurier University.
He's $184 away from his Kickstarter target for his original game "Sealed Monstas".
If you like deck construction board games, check out his kickstarter page at https://www.kickstarter.com/projects/robertdurant/sealed-monstas
Please boost and support a young #Canadian game designer!
#BoardGame
#Kickstarter
#Crowdfunding
#TabletopGames
#DeckBuilder
#CardGame
#BoardGameGeek
#StrategyGame
#IndieBoardGames
#GameDesigner
#BoardGameDesign
#Playtesting
#SupportIndie
#NewBoardGame
#TabletopGaming -
My nephew has been working on analog games for the past 10 years, having studied game design at Laurier University.
He's $184 away from his Kickstarter target for his original game "Sealed Monstas".
If you like deck construction board games, check out his kickstarter page at https://www.kickstarter.com/projects/robertdurant/sealed-monstas
Please boost and support a young #Canadian game designer!
#BoardGame
#Kickstarter
#Crowdfunding
#TabletopGames
#DeckBuilder
#CardGame
#BoardGameGeek
#StrategyGame
#IndieBoardGames
#GameDesigner
#BoardGameDesign
#Playtesting
#SupportIndie
#NewBoardGame
#TabletopGaming -
Something for the Coffee, part two: the Sachertorte. Famous origin — 1832, a 16-year-old apprentice, an improvised dessert for Prince Metternich. Almost certainly a myth built later by the baker's son to sell imperial nostalgia; the man himself placed it in the 1840s, elsewhere. The lesson I keep relearning while designing Vienna 1814: the best food stories are usually the ones someone polished after the fact.
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Something for the Coffee, part two: the Sachertorte. Famous origin — 1832, a 16-year-old apprentice, an improvised dessert for Prince Metternich. Almost certainly a myth built later by the baker's son to sell imperial nostalgia; the man himself placed it in the 1840s, elsewhere. The lesson I keep relearning while designing Vienna 1814: the best food stories are usually the ones someone polished after the fact.
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Something for the Coffee, part two: the Sachertorte. Famous origin — 1832, a 16-year-old apprentice, an improvised dessert for Prince Metternich. Almost certainly a myth built later by the baker's son to sell imperial nostalgia; the man himself placed it in the 1840s, elsewhere. The lesson I keep relearning while designing Vienna 1814: the best food stories are usually the ones someone polished after the fact.
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Something for the Coffee, part two: the Sachertorte. Famous origin — 1832, a 16-year-old apprentice, an improvised dessert for Prince Metternich. Almost certainly a myth built later by the baker's son to sell imperial nostalgia; the man himself placed it in the 1840s, elsewhere. The lesson I keep relearning while designing Vienna 1814: the best food stories are usually the ones someone polished after the fact.
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One sentence dev diary: when players keep instinctively choosing which spheres to visit and in what order, maybe the real design lesson is to stop correcting them and start listening.
#BoardGameDesign #GameDesign #DevDiary -
Si vous voulez tester cette pépite (en formation), on a un super module TableTopSimulator et on est très sympas donc faites signe ! 🥰
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Si vous voulez tester cette pépite (en formation), on a un super module TableTopSimulator et on est très sympas donc faites signe ! 🥰
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Si vous voulez tester cette pépite (en formation), on a un super module TableTopSimulator et on est très sympas donc faites signe ! 🥰
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Si vous voulez tester cette pépite (en formation), on a un super module TableTopSimulator et on est très sympas donc faites signe ! 🥰
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Design Diaries – In Medias Res – Entry 1
Maybe I'll just hit right off with a definition: in me·di·as res in-ˈme-dē-əs-ˈrās -ˈmē-dē-əs-ˈrēz : in or into the middle of a narrative or plot https://www.merriam-webster.com/dictionary/in%20medias%20res The hero of the story is already in the thick of it. Maybe running from some big bads. Maybe the cards didn't fall like she needed it to fall? And you, dear reader, are dropped right in the middle of it. Last year, maybe more, the idea for a game came a […]https://wrinkleinsilveradventures.com/2026/06/23/design-diaries-in-medias-res-entry-1/
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Design Diaries – In Medias Res – Entry 1
Maybe I'll just hit right off with a definition: in me·di·as res in-ˈme-dē-əs-ˈrās -ˈmē-dē-əs-ˈrēz : in or into the middle of a narrative or plot https://www.merriam-webster.com/dictionary/in%20medias%20res The hero of the story is already in the thick of it. Maybe running from some big bads. Maybe the cards didn't fall like she needed it to fall? And you, dear reader, are dropped right in the middle of it. Last year, maybe more, the idea for a game came a […]https://wrinkleinsilveradventures.com/2026/06/23/design-diaries-in-medias-res-entry-1/
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Design Diaries – In Medias Res – Entry 1
Maybe I'll just hit right off with a definition: in me·di·as res in-ˈme-dē-əs-ˈrās -ˈmē-dē-əs-ˈrēz : in or into the middle of a narrative or plot https://www.merriam-webster.com/dictionary/in%20medias%20res The hero of the story is already in the thick of it. Maybe running from some big bads. Maybe the cards didn't fall like she needed it to fall? And you, dear reader, are dropped right in the middle of it. Last year, maybe more, the idea for a game came a […]https://wrinkleinsilveradventures.com/2026/06/23/design-diaries-in-medias-res-entry-1/
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Design Diaries – In Medias Res – Entry 1
Maybe I'll just hit right off with a definition: in me·di·as res in-ˈme-dē-əs-ˈrās -ˈmē-dē-əs-ˈrēz : in or into the middle of a narrative or plot https://www.merriam-webster.com/dictionary/in%20medias%20res The hero of the story is already in the thick of it. Maybe running from some big bads. Maybe the cards didn't fall like she needed it to fall? And you, dear reader, are dropped right in the middle of it. Last year, maybe more, the idea for a game came a […]https://wrinkleinsilveradventures.com/2026/06/23/design-diaries-in-medias-res-entry-1/