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#sologames — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #sologames, aggregated by home.social.

  1. Wait... Print Days got competition?!

    Found the only thing that can excite me as much as printing new PnPs. And it’s the configurator behind Dynamic Print-and-Plays!

    Robin and Jack are back with their 3rd DPnP, and that’s all I’m talking about in my 137th newsletter issue:
    pnptime.beehiiv.com/p/print-da

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  2. Wait... Print Days got competition?!

    Found the only thing that can excite me as much as printing new PnPs. And it’s the configurator behind Dynamic Print-and-Plays!

    Robin and Jack are back with their 3rd DPnP, and that’s all I’m talking about in my 137th newsletter issue:
    pnptime.beehiiv.com/p/print-da

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  3. A cyberpunk 4X.
    A small ‘BIG’ game.
    And a solo that didn’t quite feel solo!

    Overclock took me to 2089, had me rebuilding a neural network with tons of moving parts that gave it this whole game-in-a-game feel, while constantly fighting against a threat that NEVER stops!

    After spending plenty of time in 2089, my review blog is finally LIVE!

    Read it here: pnptime.com/overclock-game-rev

    #printandplay #sologames #4xgames #cardgames #indiegames

  4. A cyberpunk 4X.
    A small ‘BIG’ game.
    And a solo that didn’t quite feel solo!

    Overclock took me to 2089, had me rebuilding a neural network with tons of moving parts that gave it this whole game-in-a-game feel, while constantly fighting against a threat that NEVER stops!

    After spending plenty of time in 2089, my review blog is finally LIVE!

    Read it here: pnptime.com/overclock-game-rev

    #printandplay #sologames #4xgames #cardgames #indiegames

  5. Branching pathways have fascinated me for more than 20 years.

    From Give Yourself Goosebumps to Netflix’s Black Mirror: Bandersnatch, and now, I’m seeing print-and-play games take that same concept in some VERY interesting directions!

    In my 136th newsletter issue, I’m looking at 4 PnPs that let me choose my path and shape the journey along the way!

    Read it here: pnptime.beehiiv.com/p/branchin

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  6. Branching pathways have fascinated me for more than 20 years.

    From Give Yourself Goosebumps to Netflix’s Black Mirror: Bandersnatch, and now, I’m seeing print-and-play games take that same concept in some VERY interesting directions!

    In my 136th newsletter issue, I’m looking at 4 PnPs that let me choose my path and shape the journey along the way!

    Read it here: pnptime.beehiiv.com/p/branchin

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  7. Branching pathways have fascinated me for more than 20 years.

    From Give Yourself Goosebumps to Netflix’s Black Mirror: Bandersnatch, and now, I’m seeing print-and-play games take that same concept in some VERY interesting directions!

    In my 136th newsletter issue, I’m looking at 4 PnPs that let me choose my path and shape the journey along the way!

    Read it here: pnptime.beehiiv.com/p/branchin

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  8. Branching pathways have fascinated me for more than 20 years.

    From Give Yourself Goosebumps to Netflix’s Black Mirror: Bandersnatch, and now, I’m seeing print-and-play games take that same concept in some VERY interesting directions!

    In my 136th newsletter issue, I’m looking at 4 PnPs that let me choose my path and shape the journey along the way!

    Read it here: pnptime.beehiiv.com/p/branchin

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  9. Branching pathways have fascinated me for more than 20 years.

    From Give Yourself Goosebumps to Netflix’s Black Mirror: Bandersnatch, and now, I’m seeing print-and-play games take that same concept in some VERY interesting directions!

    In my 136th newsletter issue, I’m looking at 4 PnPs that let me choose my path and shape the journey along the way!

    Read it here: pnptime.beehiiv.com/p/branchin

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  10. Long walks, plenty of experimenting, 18 maps... and one very ambitious PnP campaign!

    For my 12th Behind the Scenes issue, Myrto takes over to share how she and Spyros created Forgotten Paths, their upcoming solo dungeon crawler roll-and-write campaign.

    Read the full BTS issue in my 135th newsletter: pnptime.beehiiv.com/p/behind-f

    #printandplay #printandplaygames #sologames #dungeoncrawler #boardgames

  11. Long walks, plenty of experimenting, 18 maps... and one very ambitious PnP campaign!

    For my 12th Behind the Scenes issue, Myrto takes over to share how she and Spyros created Forgotten Paths, their upcoming solo dungeon crawler roll-and-write campaign.

    Read the full BTS issue in my 135th newsletter: pnptime.beehiiv.com/p/behind-f

    #printandplay #printandplaygames #sologames #dungeoncrawler #boardgames

  12. A contest closing + a campaign that just went live + a playthrough drop + a website revamp + a game designer back at it!

    A LOT is happening in the print-and-play space this week, and I'm here to share a few of the updates with you folks!

    Read all about it in my 134th newsletter issue:
    pnptime.beehiiv.com/p/latest-a

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  13. A contest closing + a campaign that just went live + a playthrough drop + a website revamp + a game designer back at it!

    A LOT is happening in the print-and-play space this week, and I'm here to share a few of the updates with you folks!

    Read all about it in my 134th newsletter issue:
    pnptime.beehiiv.com/p/latest-a

    #printandplay #printandplaygames #boardgames #sologames #indiegames

  14. Monday has turned into Print Day yet again, as I printed out a:
    Dungeon crawler × roll-and-write × solo campaign

    And those aren’t 3 games, but ONE!

    Get to know Forgotten Paths in my 133rd issue:
    pnptime.beehiiv.com/p/print-da

    #printandplay #dungeoncrawler #rollandwrite #sologames #indiegames

  15. Monday has turned into Print Day yet again, as I printed out a:
    Dungeon crawler × roll-and-write × solo campaign

    And those aren’t 3 games, but ONE!

    Get to know Forgotten Paths in my 133rd issue:
    pnptime.beehiiv.com/p/print-da

    #printandplay #dungeoncrawler #rollandwrite #sologames #indiegames

  16. Running out of room can be... fun?

    Apparently, VERY MUCH!

    My 132nd newsletter issue is all about that delicious little squeeze some games create when the playing space keeps shrinking and your options start getting tighter.

    Join me as I rave about 3 games with 3 very different kinds of squeeze!

    Read the issue here: pnptime.beehiiv.com/p/the-art-

    #printandplay #boardgames #sologames #indiegames #rollandwrite

  17. Running out of room can be... fun?

    Apparently, VERY MUCH!

    My 132nd newsletter issue is all about that delicious little squeeze some games create when the playing space keeps shrinking and your options start getting tighter.

    Join me as I rave about 3 games with 3 very different kinds of squeeze!

    Read the issue here: pnptime.beehiiv.com/p/the-art-

    #printandplay #boardgames #sologames #indiegames #rollandwrite

  18. “The trick to making a small game feel big isn't adding more stuff. It's making sure the things you have interact with each other in multiple ways.”

    The 11th Behind-the-Scenes issue has to be one of the most insightful ones to date!

    Get to know how Soliman turned a sprawling 4X experience into a 36-card game in Overclock.

    Link: pnptime.beehiiv.com/p/behind-o

    #printandplay #sologames #cardgames #indiegames #boardgames

  19. “The trick to making a small game feel big isn't adding more stuff. It's making sure the things you have interact with each other in multiple ways.”

    The 11th Behind-the-Scenes issue has to be one of the most insightful ones to date!

    Get to know how Soliman turned a sprawling 4X experience into a 36-card game in Overclock.

    Link: pnptime.beehiiv.com/p/behind-o

    #printandplay #sologames #cardgames #indiegames #boardgames

  20. Polyominoes x poker hands x engine building?!

    That’s one mechanical cocktail!

    Stoked to have played another gem from Florian, as I’ve been playing nothing but CENTI these past couple of days. It’s the third and final game I’ve tried from the PnP Bundle, which also features Echoes of Tomorrow and Rooftop Roses.

    Shared all my findings on CENTI in my 126th newsletter issue!

    Link: pnptime.beehiiv.com/p/tetris-x

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  21. Polyominoes x poker hands x engine building?!

    That’s one mechanical cocktail!

    Stoked to have played another gem from Florian, as I’ve been playing nothing but CENTI these past couple of days. It’s the third and final game I’ve tried from the PnP Bundle, which also features Echoes of Tomorrow and Rooftop Roses.

    Shared all my findings on CENTI in my 126th newsletter issue!

    Link: pnptime.beehiiv.com/p/tetris-x

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  22. Okay, I’m not gatekeeping this gem!

    If you listen to music while playing games (if not, YOU SHOULD!), check out my latest issue! I’ve unearthed an album full of loopable 16-bit tracks that's dope, at least to my ears!

    Link to my 123rd issue: pnptime.beehiiv.com/p/music-to

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  23. Okay, I’m not gatekeeping this gem!

    If you listen to music while playing games (if not, YOU SHOULD!), check out my latest issue! I’ve unearthed an album full of loopable 16-bit tracks that's dope, at least to my ears!

    Link to my 123rd issue: pnptime.beehiiv.com/p/music-to

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  24. Legacy of Yu

    I had one more loss I could take, so my only goal that game was to remove the barbarian fort.

    Managed to get a draw that let me defeat the fort after two hands. And then pushed the canal. Not having to deal with the fort, I managed to win the last game.

    Overall I had a good experience. I like that the campaign is resettable. If you are looking for a card based, resource management story game, I recommend it.

    #BoardGames #SoloGames #LegacyGames #LegacyOfYu

  25. Legacy of Yu Campaign report

    After two losses in a row, I got the hang of the game and won the next six. One more win would finish the campaign, but at this point it was too easy.

    So I used all three optional rules to increase the difficulty. Add in promo barbarian, start with two barbarians, start with two less cards in the deck.

    Proceeded to lose the next three games.

    1/2

    #BoardGames #SoloGames #LegacyGames #LegacyOfYu

  26. Played game 4/? of Legacy of Yu. Second victory in a row, after the initial two losses. It was a very close game, almost didn’t make it the final round. Not certain if I’ll be able to win the next one, it’ll be tough.

    Really enjoying this solo campaign game.

    #BoardGames #SoloGames #LegacyGames #LegacyOfYu

  27. Played my second game of Legacy of Yu.

    Once again overwhelmed by barbarians.

    Played my third game of Legacy of Yu. Focused on getting workers every turn. Built up resources after the third canal. Crushed it.

    Definitely enjoying this game. Recommended for an interesting solo campaign experience.

    #BoardGames #SoloGames #HistoricGames #LegacyGames #LegacyOfYu

  28. Played my first game of Legacy of Yu.

    Mistakes were made, I clearly needed a variety of resources. And more villagers. So many more workers.

    Was overrun by barbarians.

    A resettable solo legacy board game about constructing canals.

    Immediately want to try again.

    #BoardGames #SoloGames #HistoricGames #LegacyGames #LegacyOfYu