home.social

#printandplay — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #printandplay, aggregated by home.social.

fetched live
  1. Monday has turned into Print Day yet again, as I printed out a:
    Dungeon crawler × roll-and-write × solo campaign

    And those aren’t 3 games, but ONE!

    Get to know Forgotten Paths in my 133rd issue:
    pnptime.beehiiv.com/p/print-da

    #printandplay #dungeoncrawler #rollandwrite #sologames #indiegames

  2. Running out of room can be... fun?

    Apparently, VERY MUCH!

    My 132nd newsletter issue is all about that delicious little squeeze some games create when the playing space keeps shrinking and your options start getting tighter.

    Join me as I rave about 3 games with 3 very different kinds of squeeze!

    Read the issue here: pnptime.beehiiv.com/p/the-art-

    #printandplay #boardgames #sologames #indiegames #rollandwrite

  3. “The trick to making a small game feel big isn't adding more stuff. It's making sure the things you have interact with each other in multiple ways.”

    The 11th Behind-the-Scenes issue has to be one of the most insightful ones to date!

    Get to know how Soliman turned a sprawling 4X experience into a 36-card game in Overclock.

    Link: pnptime.beehiiv.com/p/behind-o

    #printandplay #sologames #cardgames #indiegames #boardgames

  4. 3 game concepts that tickled my brain lately?

    HERE YOU GO:
    1. Opponent Parasitism
    2. Failing Forward
    3. Deliberate Stress Provocation

    Curious which games featured these concepts? Read my 130th newsletter issue to find out!

    Link: pnptime.beehiiv.com/p/3-game-c

    #printandplay #gamedesign #boardgames #indiegames #boardgamegeek

  5. Monday? Nope, it's PRINT DAY!

    And I printed two games that couldn’t be further apart.

    One takes me to the year 2089 to rebuild humanity’s planetary neural network before a rogue program wipes it out, while the other makes me form a band of magical Bards waiting to get their big break at a festival!

    Curious? Get to know both games in my 129th newsletter issue!

    Link: pnptime.beehiiv.com/p/monday-n

    #printandplay #cardgames #rpg #indiegames #boardgamegeek

  6. A side-scrolling digital game with a PnP version?

    That’s a first!

    Say hello to Chimi, the blue-hoodied protagonist of my latest project, Fireworks Fiasco!

    Get to know about it in my 128th issue.

    Link: pnptime.beehiiv.com/p/a-platfo

    #printandplay #gamedev #pixelart #platformer #indiegames

  7. A, E, I, O, U… and sometimes Y!

    I’m a BIG fan of social deduction games, and if you are too, Someone’s Y is absolutely one to check out.

    It’s one of the four games in the MILLRAT Pack, and I’ve been playing it with my friends lately.

    Read my full game review to find out what we discovered:

    pnptime.com/someones-y-game-re

    #printandplay #partygames #gamenight #socialdeduction #boardgames

  8. Did you know there’s a one-page RPG jam happening over on itch.io?

    Itch has always been a gem in my eyes, whether it’s print-and-plays, digital games, or excellent tracks to have on while playing. And now... a PnP jam!

    Explore the 200+ entries in the One-Page RPG Jam 2026, find all the deets in my 127th newsletter issue!

    Link: pnptime.beehiiv.com/p/a-one-pa

    #printandplay #rpg #ttrpg #boardgamegeek #indiegames

  9. Polyominoes x poker hands x engine building?!

    That’s one mechanical cocktail!

    Stoked to have played another gem from Florian, as I’ve been playing nothing but CENTI these past couple of days. It’s the third and final game I’ve tried from the PnP Bundle, which also features Echoes of Tomorrow and Rooftop Roses.

    Shared all my findings on CENTI in my 126th newsletter issue!

    Link: pnptime.beehiiv.com/p/tetris-x

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  10. Here’s a thought-provoking one for you folks!

    What do you guys think?

    A few of you have been replying to my newsletter emails with some pretty interesting questions lately, so I responded to a few of them in my 125th issue!

    Link: pnptime.beehiiv.com/p/is-it-ro

    #rollandwrite #printandplay #boardgamegeek #indiegames #boardgames

  11. A race to... plant flowers? YES!

    Roll-and-write meets turf war as Chris Backe is back with yet another gem, Rooftop Roses! It’s part of the first-ever PnP Bundle by Florian Fiedler and Chris.

    Get to know about the game in my 124th newsletter issue!

    Link: pnptime.beehiiv.com/p/a-race-t

    #printandplay #boardgamegeek #indiegames #boardgames #rollandwrite

  12. Okay, I’m not gatekeeping this gem!

    If you listen to music while playing games (if not, YOU SHOULD!), check out my latest issue! I’ve unearthed an album full of loopable 16-bit tracks that's dope, at least to my ears!

    Link to my 123rd issue: pnptime.beehiiv.com/p/music-to

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  13. “...this has been one of those bucket list experiences, getting my own game into other people’s hands.”

    My 10th Behind the Scenes issue is a special one, as Alec walks us through how Echoes of Tomorrow came to life, from its earliest prototypes to becoming the winner of the first-ever PnP Bundle contest!

    Read it here: pnptime.beehiiv.com/p/behind-e

    #printandplay #pnpbundle #boardgamegeek #indiegames #boardgames

  14. This Print Day feels extra special!

    I’ve been waiting to get my hands on one of these games ever since the PnP Bundle contest launched earlier this year. And now it’s here, joined by two others in PnP Bundle #1!

    In my 121st newsletter issue, I’m revealing the trio and sharing why each one has me stoked.

    Link: pnptime.beehiiv.com/p/another-

    #printandplay #pnpbundle #boardgamegeek #indiegames #boardgames

  15. So, what exactly makes a game great?

    For my 120th issue, I wrote about the elements that come together to make a game feel special, and a lovely little print-and-play project that seems to have covered all grounds!

    Link: pnptime.beehiiv.com/p/the-maki

    #printandplay #cardgames #boardgamegeek #indiegames #boardgames

  16. A dice that’s NOT random? Is that even possible?

    Well... time to find out how PRNG and controlled randomness can add a whole new angle to game design in my 119th newsletter issue!

    Link: pnptime.beehiiv.com/p/a-dice-t

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  17. 'Tas, where are them DPnPs?'

    To those who asked me about it lately, here's your answer in my 118th newsletter issue.

    Get to know about the 3rd Dynamic Print-and-Play that's set to launch in...

    Read the newsletter to find out? 😉

    Link: pnptime.beehiiv.com/p/where-ar

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  18. The finale has a name.
    Episode 5: Echoes, the last chapter of The Secret of Langton Manor, releases this Halloween. Everything the saga has opened, the silent clocks, the footprints, the tree beneath the house, will be answered.

    Full announcement and cover reveal: bromelain.mobi/blog/news/episo

    #printandplay #escaperoom #boardgames #indiegame

  19. I started writing down my progress of converting #Maleghast to a #printandplay format here: dbzer0.com/blog/magnagothica-m on my own (underutilized) blog.

    This piece is elaborating on how I translated the units to a poker-chip format.

    I'll be writing the next few pieces soon.

    #boardgames #wargames

  20. Verdict’s out, folks!

    In my previous issue, I walked through the story behind my Medieval methods of crafting PnP cards, and frankly... I expected some wrath from the PnP connoisseurs.

    But did I get axed, though? 🤔

    Shared it all in my 117th newsletter issue: pnptime.beehiiv.com/p/pnpers-h

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  21. Imagine being a drunk pirate in the middle of the sea.

    Add to that a whirling Maelstrom about to consume everything around it.

    And you’re willing to risk it all for treasure and RUM!

    Roll 4 Rum is BACK as Roll 4 MORE Rum! Read my blog to know my take on the game with its revised artwork, inclusion of captains, special crews, and stuff that will flip your fortune & reward you for special quests.

    Link: pnptime.com/roll-4-more-rum-ga

    #printandplay #rollandwrite #boardgamegeek #indiegames #boardgames

  22. I have a confession to make...

    And it’s about print-and-plays (duh), but NOT about game design...

    This one is more about what happens AFTER I print them out.

    Do the math? 😉

    Read about it in my 115th issue: pnptime.beehiiv.com/p/confessi

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  23. A maze. A villain. A bunch of trapped innocent critters.

    A game where bedtime is survival!

    Say hello to 7 To Midnight, where you're a superhero trying to save critters from becoming Zumoffa's dinner by putting them to sleep. Do you have what it takes to make your way through the maze and save the day in 7 minutes?

    Read my review on this cute horror card game: pnptime.com/7-to-midnight-game

    #printandplay #cardgames #boardgamegeek #indiegames #boardgames

  24. Just published my 9th Behind the Scenes issue!

    One of my favorite parts of doing these interviews is not just learning how games come to life, but also seeing how the creators behind them evolve and adapt with time.

    Huge thanks to Florian Fiedler for sharing the story behind Roll 4 MORE Rum!

    In case you missed it, the game just went live on Gamefound.

    Read the issue here: pnptime.beehiiv.com/p/behind-r

    #printandplay #rollandwrite #boardgamegeek #indiegames #boardgames

  25. Up for TONS of fresh PnPs?

    BGG’s 2026 Solitaire Print and Play Contest is LIVE, and I’ve already seen 40 promising entries, including this little gem shown in the image!

    Read all about it in my 114th issue: pnptime.beehiiv.com/p/a-feast-

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  26. A Behind the Scenes issue featuring FOUR games?

    Dive into the story behind the MILLRAT Pack, a set of 4 party games tailored to light up your game nights.

    A free game is also up for grabs 😉

    Link: pnptime.beehiiv.com/p/behind-t

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  27. Any guesses which game I printed? 😅

    After “visually” playing Roll 4 Rum since 2024, I’m so glad to finally have its successor, Roll 4 MORE Rum, on my table!

    Read my 112th newsletter issue to know all about it: pnptime.beehiiv.com/p/yet-anot

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  28. What are the little things that make a PnP feel special for you?

    Not talking about the genre or mechanics. But the extra bits around the game.

    In my 111th newsletter issue, I’m talking about 4 little big wins that make print-and-play games even better for me. Any guesses?

    Link: pnptime.beehiiv.com/p/the-litt

    #printandplay #sologames #boardgamegeek #indiegames #boardgames

  29. Cute horror game. Gorgeous artwork. Add to that a comic book packed with lore.

    Could I resist the urge to interview the mind behind such a game?

    Absolutely not.

    Enjoy the 7th Behind the Scenes issue, where I reached out to Bob Whitely to know about the story behind 7 To Midnight.

    Get to know about the game’s origin, the world behind it, and the villain waiting near the Midnight Gate.

    Read here: pnptime.beehiiv.com/p/behind-7

    #printandplay #sologames #boardgamegeek #indiegames #boardgames