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#homebrew — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #homebrew, aggregated by home.social.

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  1. Claude Invaders (2026) by Gimmee99 for Atari XL/XE. An experimental tweak that moves the score to the top row and overhauls cannon icons. 👾 Can your setup show that extra line, or does it get cut off?
    🎁 forums.atariage.com/topic/3896
    #homebrew #atari #xlxe #retro #game #claudeinvaders

  2. Claude Invaders (2026) by Gimmee99 for Atari XL/XE. An experimental tweak that moves the score to the top row and overhauls cannon icons. 👾 Can your setup show that extra line, or does it get cut off?
    🎁 forums.atariage.com/topic/3896
    #homebrew #atari #xlxe #retro #game #claudeinvaders

  3. Claude Invaders (2026) by Gimmee99 for Atari XL/XE. An experimental tweak that moves the score to the top row and overhauls cannon icons. 👾 Can your setup show that extra line, or does it get cut off?
    🎁 forums.atariage.com/topic/3896
    #homebrew #atari #xlxe #retro #game #claudeinvaders

  4. Claude Invaders (2026) by Gimmee99 for Atari XL/XE. An experimental tweak that moves the score to the top row and overhauls cannon icons. 👾 Can your setup show that extra line, or does it get cut off?
    🎁 forums.atariage.com/topic/3896
    #homebrew #atari #xlxe #retro #game #claudeinvaders

  5. Claude Invaders (2026) by Gimmee99 for Atari XL/XE. An experimental tweak that moves the score to the top row and overhauls cannon icons. 👾 Can your setup show that extra line, or does it get cut off?
    🎁 forums.atariage.com/topic/3896
    #homebrew #atari #xlxe #retro #game #claudeinvaders

  6. Runic 64 (2026) by Sal for Nintendo 64. A sorceress descends into a labyrinth, aided only by a suspicious merchant at every turn. Can her will match the trial? 🧙‍♀️🔮

    🎁 salvatoretosti.itch.io/runic-64
    #homebrew #nintendo64 #retro #game #runic64

  7. Runic 64 (2026) by Sal for Nintendo 64. A sorceress descends into a labyrinth, aided only by a suspicious merchant at every turn. Can her will match the trial? 🧙‍♀️🔮

    🎁 salvatoretosti.itch.io/runic-64
    #homebrew #nintendo64 #retro #game #runic64

  8. Runic 64 (2026) by Sal for Nintendo 64. A sorceress descends into a labyrinth, aided only by a suspicious merchant at every turn. Can her will match the trial? 🧙‍♀️🔮

    🎁 salvatoretosti.itch.io/runic-64
    #homebrew #nintendo64 #retro #game #runic64

  9. Runic 64 (2026) by Sal for Nintendo 64. A sorceress descends into a labyrinth, aided only by a suspicious merchant at every turn. Can her will match the trial? 🧙‍♀️🔮

    🎁 salvatoretosti.itch.io/runic-64
    #homebrew #nintendo64 #retro #game #runic64

  10. Runic 64 (2026) by Sal for Nintendo 64. A sorceress descends into a labyrinth, aided only by a suspicious merchant at every turn. Can her will match the trial? 🧙‍♀️🔮

    🎁 salvatoretosti.itch.io/runic-64
    #homebrew #nintendo64 #retro #game #runic64

  11. Jumpin'Claus (2026) by aitsch for VIC-20. A Christmas platformer written in pure Basic — collect gifts, dodge enemies, all on a stock console. ❄️🎁

    🎁 aitsch.itch.io/jumpinclaus

    #homebrew #vic20 #retro #game #jumpinclaus

  12. Jumpin'Claus (2026) by aitsch for VIC-20. A Christmas platformer written in pure Basic — collect gifts, dodge enemies, all on a stock console. ❄️🎁

    🎁 aitsch.itch.io/jumpinclaus

    #homebrew #vic20 #retro #game #jumpinclaus

  13. Jumpin'Claus (2026) by aitsch for VIC-20. A Christmas platformer written in pure Basic — collect gifts, dodge enemies, all on a stock console. ❄️🎁

    🎁 aitsch.itch.io/jumpinclaus

    #homebrew #vic20 #retro #game #jumpinclaus

  14. Jumpin'Claus (2026) by aitsch for VIC-20. A Christmas platformer written in pure Basic — collect gifts, dodge enemies, all on a stock console. ❄️🎁

    🎁 aitsch.itch.io/jumpinclaus

    #homebrew #vic20 #retro #game #jumpinclaus

  15. Jumpin'Claus (2026) by aitsch for VIC-20. A Christmas platformer written in pure Basic — collect gifts, dodge enemies, all on a stock console. ❄️🎁

    🎁 aitsch.itch.io/jumpinclaus

    #homebrew #vic20 #retro #game #jumpinclaus

  16. BlackJack (2026) by Gimmee99 for Atari XL/XE. A card demo that grew into a playable blackjack mini-game, built in Antic Mode 4 for colour-accurate suits and face cards. Can you beat the dealer?

    🎁 forums.atariage.com/topic/3914

    #homebrew #atari #xlxe #retro #game #blackjack

  17. BlackJack (2026) by Gimmee99 for Atari XL/XE. A card demo that grew into a playable blackjack mini-game, built in Antic Mode 4 for colour-accurate suits and face cards. Can you beat the dealer?

    🎁 forums.atariage.com/topic/3914

    #homebrew #atari #xlxe #retro #game #blackjack

  18. BlackJack (2026) by Gimmee99 for Atari XL/XE. A card demo that grew into a playable blackjack mini-game, built in Antic Mode 4 for colour-accurate suits and face cards. Can you beat the dealer?

    🎁 forums.atariage.com/topic/3914

    #homebrew #atari #xlxe #retro #game #blackjack

  19. BlackJack (2026) by Gimmee99 for Atari XL/XE. A card demo that grew into a playable blackjack mini-game, built in Antic Mode 4 for colour-accurate suits and face cards. Can you beat the dealer?

    🎁 forums.atariage.com/topic/3914

    #homebrew #atari #xlxe #retro #game #blackjack

  20. BlackJack (2026) by Gimmee99 for Atari XL/XE. A card demo that grew into a playable blackjack mini-game, built in Antic Mode 4 for colour-accurate suits and face cards. Can you beat the dealer?

    🎁 forums.atariage.com/topic/3914

    #homebrew #atari #xlxe #retro #game #blackjack

  21. Castle Smash (2026) by MilaSoft for VIC-20. Four castles, one screen, pure 6502 machine code. Catch fireballs on your shield, but holding them eats your own wall. Release for a screaming shot with spin. Up to three balls in play. Drones track with velocity lead and fight dirty. Last castle wins.

    💸 milasoft64.itch.io/castle-smas

    #homebrew #vic20 #retro #game #castlesmash

  22. Castle Smash (2026) by MilaSoft for VIC-20. Four castles, one screen, pure 6502 machine code. Catch fireballs on your shield, but holding them eats your own wall. Release for a screaming shot with spin. Up to three balls in play. Drones track with velocity lead and fight dirty. Last castle wins.

    💸 milasoft64.itch.io/castle-smas

    #homebrew #vic20 #retro #game #castlesmash

  23. Castle Smash (2026) by MilaSoft for VIC-20. Four castles, one screen, pure 6502 machine code. Catch fireballs on your shield, but holding them eats your own wall. Release for a screaming shot with spin. Up to three balls in play. Drones track with velocity lead and fight dirty. Last castle wins.

    💸 milasoft64.itch.io/castle-smas

    #homebrew #vic20 #retro #game #castlesmash

  24. Castle Smash (2026) by MilaSoft for VIC-20. Four castles, one screen, pure 6502 machine code. Catch fireballs on your shield, but holding them eats your own wall. Release for a screaming shot with spin. Up to three balls in play. Drones track with velocity lead and fight dirty. Last castle wins.

    💸 milasoft64.itch.io/castle-smas

    #homebrew #vic20 #retro #game #castlesmash

  25. Castle Smash (2026) by MilaSoft for VIC-20. Four castles, one screen, pure 6502 machine code. Catch fireballs on your shield, but holding them eats your own wall. Release for a screaming shot with spin. Up to three balls in play. Drones track with velocity lead and fight dirty. Last castle wins.

    💸 milasoft64.itch.io/castle-smas

    #homebrew #vic20 #retro #game #castlesmash

  26. Blitz (2026) by Atarius Maximus for Atari 2600. A 4K deathmatch where you jump, shoot, and dodge a moving barrier wall. One-player mode has an AI opponent that ignores the wall; two-player removes friendly collision but keeps the hazard. First to 10 wins.

    🎁 forums.atariage.com/topic/3917

    #homebrew #atari2600 #retro #game #blitz

  27. Blitz (2026) by Atarius Maximus for Atari 2600. A 4K deathmatch where you jump, shoot, and dodge a moving barrier wall. One-player mode has an AI opponent that ignores the wall; two-player removes friendly collision but keeps the hazard. First to 10 wins.

    🎁 forums.atariage.com/topic/3917

    #homebrew #atari2600 #retro #game #blitz

  28. Blitz (2026) by Atarius Maximus for Atari 2600. A 4K deathmatch where you jump, shoot, and dodge a moving barrier wall. One-player mode has an AI opponent that ignores the wall; two-player removes friendly collision but keeps the hazard. First to 10 wins.

    🎁 forums.atariage.com/topic/3917

    #homebrew #atari2600 #retro #game #blitz

  29. Blitz (2026) by Atarius Maximus for Atari 2600. A 4K deathmatch where you jump, shoot, and dodge a moving barrier wall. One-player mode has an AI opponent that ignores the wall; two-player removes friendly collision but keeps the hazard. First to 10 wins.

    🎁 forums.atariage.com/topic/3917

    #homebrew #atari2600 #retro #game #blitz

  30. Blitz (2026) by Atarius Maximus for Atari 2600. A 4K deathmatch where you jump, shoot, and dodge a moving barrier wall. One-player mode has an AI opponent that ignores the wall; two-player removes friendly collision but keeps the hazard. First to 10 wins.

    🎁 forums.atariage.com/topic/3917

    #homebrew #atari2600 #retro #game #blitz

  31. Geo's Adventures (2026) by G W I for Amiga AGA. This prologue gives you 30 rooms across 2 worlds of a long-lost platformer, resurrected from 1998 on the original Backbone engine. Curious to see what Episode One teased in 2027 might hold?
    💸 g-w-i.itch.io/geos-adventures
    #homebrew #amiga #aga #retro #game #geosadventures

  32. Geo's Adventures (2026) by G W I for Amiga AGA. This prologue gives you 30 rooms across 2 worlds of a long-lost platformer, resurrected from 1998 on the original Backbone engine. Curious to see what Episode One teased in 2027 might hold?
    💸 g-w-i.itch.io/geos-adventures
    #homebrew #amiga #aga #retro #game #geosadventures

  33. Geo's Adventures (2026) by G W I for Amiga AGA. This prologue gives you 30 rooms across 2 worlds of a long-lost platformer, resurrected from 1998 on the original Backbone engine. Curious to see what Episode One teased in 2027 might hold?
    💸 g-w-i.itch.io/geos-adventures
    #homebrew #amiga #aga #retro #game #geosadventures

  34. Geo's Adventures (2026) by G W I for Amiga AGA. This prologue gives you 30 rooms across 2 worlds of a long-lost platformer, resurrected from 1998 on the original Backbone engine. Curious to see what Episode One teased in 2027 might hold?
    💸 g-w-i.itch.io/geos-adventures
    #homebrew #amiga #aga #retro #game #geosadventures

  35. Geo's Adventures (2026) by G W I for Amiga AGA. This prologue gives you 30 rooms across 2 worlds of a long-lost platformer, resurrected from 1998 on the original Backbone engine. Curious to see what Episode One teased in 2027 might hold?
    💸 g-w-i.itch.io/geos-adventures
    #homebrew #amiga #aga #retro #game #geosadventures

  36. Urchin (2026) by furroy for Commodore 64. You're a street kid in 1920s London, light on your feet and lighter in the pocket. Eleven treasures to lift, a pawnshop that never asks — survive the winter through wit alone. 🏚️🧣

    💸 furroy.itch.io/urchin

    #homebrew #commodore64 #c64 #retro #game #urchin

  37. Urchin (2026) by furroy for Commodore 64. You're a street kid in 1920s London, light on your feet and lighter in the pocket. Eleven treasures to lift, a pawnshop that never asks — survive the winter through wit alone. 🏚️🧣

    💸 furroy.itch.io/urchin

    #homebrew #commodore64 #c64 #retro #game #urchin

  38. Urchin (2026) by furroy for Commodore 64. You're a street kid in 1920s London, light on your feet and lighter in the pocket. Eleven treasures to lift, a pawnshop that never asks — survive the winter through wit alone. 🏚️🧣

    💸 furroy.itch.io/urchin

    #homebrew #commodore64 #c64 #retro #game #urchin

  39. Urchin (2026) by furroy for Commodore 64. You're a street kid in 1920s London, light on your feet and lighter in the pocket. Eleven treasures to lift, a pawnshop that never asks — survive the winter through wit alone. 🏚️🧣

    💸 furroy.itch.io/urchin

    #homebrew #commodore64 #c64 #retro #game #urchin

  40. Urchin (2026) by furroy for Commodore 64. You're a street kid in 1920s London, light on your feet and lighter in the pocket. Eleven treasures to lift, a pawnshop that never asks — survive the winter through wit alone. 🏚️🧣

    💸 furroy.itch.io/urchin

    #homebrew #commodore64 #c64 #retro #game #urchin

  41. Snake Temple (2026) by Steven Don for Commodore 64. A maze-based adventure inspired by an Oric BASIC game. Originally built in 190 lines of BASIC, this version is a full 6502 assembly port running over 100 times faster. 🐍

    🎁 shdon.itch.io/snake-temple

    #homebrew #commodore64 #c64 #retro #game #snaketemple

  42. Snake Temple (2026) by Steven Don for Commodore 64. A maze-based adventure inspired by an Oric BASIC game. Originally built in 190 lines of BASIC, this version is a full 6502 assembly port running over 100 times faster. 🐍

    🎁 shdon.itch.io/snake-temple

    #homebrew #commodore64 #c64 #retro #game #snaketemple

  43. Snake Temple (2026) by Steven Don for Commodore 64. A maze-based adventure inspired by an Oric BASIC game. Originally built in 190 lines of BASIC, this version is a full 6502 assembly port running over 100 times faster. 🐍

    🎁 shdon.itch.io/snake-temple

    #homebrew #commodore64 #c64 #retro #game #snaketemple

  44. Snake Temple (2026) by Steven Don for Commodore 64. A maze-based adventure inspired by an Oric BASIC game. Originally built in 190 lines of BASIC, this version is a full 6502 assembly port running over 100 times faster. 🐍

    🎁 shdon.itch.io/snake-temple

    #homebrew #commodore64 #c64 #retro #game #snaketemple

  45. Snake Temple (2026) by Steven Don for Commodore 64. A maze-based adventure inspired by an Oric BASIC game. Originally built in 190 lines of BASIC, this version is a full 6502 assembly port running over 100 times faster. 🐍

    🎁 shdon.itch.io/snake-temple

    #homebrew #commodore64 #c64 #retro #game #snaketemple

  46. Ashen Relics (2026) by Mikebloke for Game Boy Advance. A match-3 puzzle where you channel Dark Souls while matching tiles as Sir Cael. Free ROM or play online.

    🎁 mikebloke.itch.io/ashen-relics

    #homebrew #gba #retro #game #ashenrelics

  47. Ashen Relics (2026) by Mikebloke for Game Boy Advance. A match-3 puzzle where you channel Dark Souls while matching tiles as Sir Cael. Free ROM or play online.

    🎁 mikebloke.itch.io/ashen-relics

    #homebrew #gba #retro #game #ashenrelics

  48. Ashen Relics (2026) by Mikebloke for Game Boy Advance. A match-3 puzzle where you channel Dark Souls while matching tiles as Sir Cael. Free ROM or play online.

    🎁 mikebloke.itch.io/ashen-relics

    #homebrew #gba #retro #game #ashenrelics

  49. Ashen Relics (2026) by Mikebloke for Game Boy Advance. A match-3 puzzle where you channel Dark Souls while matching tiles as Sir Cael. Free ROM or play online.

    🎁 mikebloke.itch.io/ashen-relics

    #homebrew #gba #retro #game #ashenrelics

  50. Ashen Relics (2026) by Mikebloke for Game Boy Advance. A match-3 puzzle where you channel Dark Souls while matching tiles as Sir Cael. Free ROM or play online.

    🎁 mikebloke.itch.io/ashen-relics

    #homebrew #gba #retro #game #ashenrelics

  51. Dino Jump (2026) by Animated ALex for ZX Spectrum — press M to jump cacti or duck pterodactyls. A coffee-break dino dash with no frills. 🦖☕

    🎁 animatedal.itch.io/dino-jump

    #homebrew #zxspectrum #retro #game #dinojump

  52. Dino Jump (2026) by Animated ALex for ZX Spectrum — press M to jump cacti or duck pterodactyls. A coffee-break dino dash with no frills. 🦖☕

    🎁 animatedal.itch.io/dino-jump

    #homebrew #zxspectrum #retro #game #dinojump

  53. Dino Jump (2026) by Animated ALex for ZX Spectrum — press M to jump cacti or duck pterodactyls. A coffee-break dino dash with no frills. 🦖☕

    🎁 animatedal.itch.io/dino-jump

    #homebrew #zxspectrum #retro #game #dinojump

  54. Dino Jump (2026) by Animated ALex for ZX Spectrum — press M to jump cacti or duck pterodactyls. A coffee-break dino dash with no frills. 🦖☕

    🎁 animatedal.itch.io/dino-jump

    #homebrew #zxspectrum #retro #game #dinojump

  55. Dino Jump (2026) by Animated ALex for ZX Spectrum — press M to jump cacti or duck pterodactyls. A coffee-break dino dash with no frills. 🦖☕

    🎁 animatedal.itch.io/dino-jump

    #homebrew #zxspectrum #retro #game #dinojump