#homebrew — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #homebrew, aggregated by home.social.
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One thing I’ve always found crazy is how much more… impressive hobbyist projects seem to be nowadays. Every time I look on Reddit, Mastodon, Twitter, BlueSky, YouTube or Discord, I see some mod or homebrew game that makes me think “how the hell is this even possible?”
Super Mario Kart remade in Super Mario World? Sure.
Minecraft in Super Mario Odyssey? Why not.
Doom on the Atari Jaguar? Sure.
Super Mario 64 on GBA? How are there 2 of these?!
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Sea Mines (2026) by Marc Vittorini for Atari 2600. Sonar pulses, enemy fighters overhead, and mines lurking beneath the surface. Clear each zone before the countdown hits zero. Survive the crossfire, one detonation at a time.
💸 https://marc-vittorini.itch.io/sea-mines
#homebrew #atari2600 #retro #game #seamines
@marcvittorini -
Sea Mines (2026) by Marc Vittorini for Atari 2600. Sonar pulses, enemy fighters overhead, and mines lurking beneath the surface. Clear each zone before the countdown hits zero. Survive the crossfire, one detonation at a time.
💸 https://marc-vittorini.itch.io/sea-mines
#homebrew #atari2600 #retro #game #seamines
@marcvittorini -
Asteroid Dodger (2026) by C64_Universe for Commodore 64. Dodge asteroids and enemy ships in this fast-paced space shooter. The free demo is out now, with new features promised for the final build. 🚀💥
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Asteroid Dodger (2026) by C64_Universe for Commodore 64. Dodge asteroids and enemy ships in this fast-paced space shooter. The free demo is out now, with new features promised for the final build. 🚀💥
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Versión 0.5.0 de PS5 Payload Manager, un panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.5.0 de PS5 Payload Manager, un panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.5.0 de PS5 Payload Manager, un panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.5.0 de PS5 Payload Manager, un panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.5.0 de PS5 Payload Manager, un panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Homem Kueka (2026) by BARATA Software for Game Boy. A platformer born from old mIRC chatroom days on PTnet. Uses WAV and MIDI tunes, plus balloon jumps, trampolines, and a Wario-style dash. A learning project, not a masterpiece, but honest GB craft.
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Homem Kueka (2026) by BARATA Software for Game Boy. A platformer born from old mIRC chatroom days on PTnet. Uses WAV and MIDI tunes, plus balloon jumps, trampolines, and a Wario-style dash. A learning project, not a masterpiece, but honest GB craft.
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Test KORO on your PC/Phone:
- best for PCs: https://cyfrowynomada.com/pages/koro-beta-testing
- best for mobile phone: https://cdn.cyfrowynomada.com/games/koro/ -
Milo & Miko: Magic Blocks (2026) by devgb for Game Boy. A co-op action-puzzle game where a magician pup and a clever cat chase down enchanted stars across 100 levels. Push blocks, ride arrow tiles and teleport through 10 themed worlds, solo or with a friend sharing the same screen.
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Milo & Miko: Magic Blocks (2026) by devgb for Game Boy. A co-op action-puzzle game where a magician pup and a clever cat chase down enchanted stars across 100 levels. Push blocks, ride arrow tiles and teleport through 10 themed worlds, solo or with a friend sharing the same screen.
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Door 2 Door (2026) by 3li6 for Game Boy. A short game about hitting your daily sales quota as a door-to-door salesperson. Things in building 404 are not what they seem. Can you make the final sale or meet your demise?
🎁 https://3li6.itch.io/door2door
#homebrew #gb #gameboy #retro #game #door2door -
Door 2 Door (2026) by 3li6 for Game Boy. A short game about hitting your daily sales quota as a door-to-door salesperson. Things in building 404 are not what they seem. Can you make the final sale or meet your demise?
🎁 https://3li6.itch.io/door2door
#homebrew #gb #gameboy #retro #game #door2door -
Eidolon (2026) by Oshen7876 for Atari 2600. Outrun a pickup ghost through endless rooms but stay in one room too long and it gets too fast to escape. A debut that sticks to the bare essentials.
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Eidolon (2026) by Oshen7876 for Atari 2600. Outrun a pickup ghost through endless rooms but stay in one room too long and it gets too fast to escape. A debut that sticks to the bare essentials.
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PETSCII Dungeons & Droids (2026) by Ko-Ko (Kornel Kolma) for Plus/4 — a roguelike card battler in PETSCII art. Trapped in a robotic labyrinth with only a deck, a joystick and dice by your side. 12 core droids, 220+ mutant bosses.
🎁 https://ko-ko74.itch.io/petscii-dungeons-droids-commodore-plus4
#homebrew #plus4 #retro #game #petsciidungeonsdroids -
PETSCII Dungeons & Droids (2026) by Ko-Ko (Kornel Kolma) for Plus/4 — a roguelike card battler in PETSCII art. Trapped in a robotic labyrinth with only a deck, a joystick and dice by your side. 12 core droids, 220+ mutant bosses.
🎁 https://ko-ko74.itch.io/petscii-dungeons-droids-commodore-plus4
#homebrew #plus4 #retro #game #petsciidungeonsdroids -
PETSCII Dungeons & Droids (2026) by Ko-Ko (Kornel Kolma) for Plus/4 — a roguelike card battler in PETSCII art. Trapped in a robotic labyrinth with only a deck, a joystick and dice by your side. 12 core droids, 220+ mutant bosses.
🎁 https://ko-ko74.itch.io/petscii-dungeons-droids-commodore-plus4
#homebrew #plus4 #retro #game #petsciidungeonsdroids -
PETSCII Dungeons & Droids (2026) by Ko-Ko (Kornel Kolma) for Plus/4 — a roguelike card battler in PETSCII art. Trapped in a robotic labyrinth with only a deck, a joystick and dice by your side. 12 core droids, 220+ mutant bosses.
🎁 https://ko-ko74.itch.io/petscii-dungeons-droids-commodore-plus4
#homebrew #plus4 #retro #game #petsciidungeonsdroids -
PETSCII Dungeons & Droids (2026) by Ko-Ko (Kornel Kolma) for Plus/4 — a roguelike card battler in PETSCII art. Trapped in a robotic labyrinth with only a deck, a joystick and dice by your side. 12 core droids, 220+ mutant bosses.
🎁 https://ko-ko74.itch.io/petscii-dungeons-droids-commodore-plus4
#homebrew #plus4 #retro #game #petsciidungeonsdroids -
The Chimera (2026) by Zani Pixels for Game Boy Color. A dystopian shmup with puzzles where megacorps rule and AI runs wild. Can you survive the resource wars?
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The Chimera (2026) by Zani Pixels for Game Boy Color. A dystopian shmup with puzzles where megacorps rule and AI runs wild. Can you survive the resource wars?
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I have generally managed to use gcc on mac, but now it is all broken. So annoying.
The Man clang does not handle nested functions even gnu99, so I brew installed the native arm gcc, which is a good start.
But it cannot find err.h and no amount of googling is helping me find it. It should be standard clib stuff.
Any clues welcome - what formulae or whatever it is called do I need to install?
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I have generally managed to use gcc on mac, but now it is all broken. So annoying.
The Man clang does not handle nested functions even gnu99, so I brew installed the native arm gcc, which is a good start.
But it cannot find err.h and no amount of googling is helping me find it. It should be standard clib stuff.
Any clues welcome - what formulae or whatever it is called do I need to install?
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Versión 0.4.2 de PS5 Payload Manager, panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.4.2 de PS5 Payload Manager, panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.4.2 de PS5 Payload Manager, panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.4.2 de PS5 Payload Manager, panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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Versión 0.4.2 de PS5 Payload Manager, panel moderno basado en web para gestionar, importar y cargar automáticamente payloads en tu PS5 de forma sencilla: https://www.dekazeta.net/foro/files/file/4971-ps5-payload-manager/
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FIDATI. (2026) by charger0277 for Sega Genesis, not only C64. A damn hard platformer — every trap and trick you can learn. Floors lie, flags mislead, and your gun must be earned, not found.
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FIDATI (2026) by charger0277 for Commodore 64. A platformer that breaks its promises fairly — every trap and trick you can learn. Floors lie, flags mislead, and your gun must be earned, not found.
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FIDATI (2026) by charger0277 for Commodore 64. A platformer that breaks its promises fairly — every trap and trick you can learn. Floors lie, flags mislead, and your gun must be earned, not found.
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Vulgus (2026) by JOTD for Amiga AGA — a faithful 68000 transcode of Capcom’s 1984 arcade shooter. Fly, bomb, and laser your way through waves of enemies. We would love to see that for OCS :-)
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MONK.CC (2025) by BiscuitLocker for Game Boy Color. A handheld doppelgänger tale born from a single jam theme. Short, pixel-heavy, and quietly unsettling.
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MONK.CC (2025) by BiscuitLocker for Game Boy Color. A handheld doppelgänger tale born from a single jam theme. Short, pixel-heavy, and quietly unsettling.
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Pitfall II: Lost Caverns (2025) by 21bloques for Amstrad CPC faithfully adapts SEGA's 1984 arcade original from scratch. Can you guide Pitfall Harry through swamps, snakes and fire?
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Pitfall II: Lost Caverns (2025) by 21bloques for Amstrad CPC faithfully adapts SEGA's 1984 arcade original from scratch. Can you guide Pitfall Harry through swamps, snakes and fire?
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Pitfall II: Lost Caverns (2025) by 21bloques for Amstrad CPC faithfully adapts SEGA's 1984 arcade original from scratch. Can you guide Pitfall Harry through swamps, snakes and fire?
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Pitfall II: Lost Caverns (2025) by 21bloques for Amstrad CPC faithfully adapts SEGA's 1984 arcade original from scratch. Can you guide Pitfall Harry through swamps, snakes and fire?
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Pitfall II: Lost Caverns (2025) by 21bloques for Amstrad CPC faithfully adapts SEGA's 1984 arcade original from scratch. Can you guide Pitfall Harry through swamps, snakes and fire?