#shmup — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #shmup, aggregated by home.social.
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Because of course the Japanese pilot in #AeroFighters shoots Kunai out of his ship.
He is fashioned after a Ninja, but... I dunno, all the other base weapons come across a bit plain and generic against the guy who shoots knives out of his fighter.
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After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?
It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.
Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.
But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.
Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.
Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!
All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.
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After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?
It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.
Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.
But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.
Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.
Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!
All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.
-
After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?
It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.
Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.
But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.
Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.
Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!
All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.
-
After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?
It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.
Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.
But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.
Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.
Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!
All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.
-
After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?
It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.
Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.
But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.
Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.
Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!
All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.
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After some absolute sweaty gameplay, I have finally beaten #Aleste 2 on the #MSX
Playing this game on Oni difficulty is not recommended in the slightest. Even on Hito difficulty the game is a challenge. Perhaps for those who are quite experienced with SHMUPs will find this would be reasonable breeze, but I often found myself in ridiculous death spirals at times and leaking lives because having no power-ups forces you to play aggressively evasive until you recover.
Thankfully, your dying explosion functions a bit like a bomb, allowing you to thin out some of the enemies and bullets on screen.
I swear, if it wasn't for weapon 6, which is a grenade style weapon that could neutralise certain enemy bullets your normal weapons couldn't, I probably would have not gotten anywhere near the end of this one.
The funniest part of the game, is that after beating the final boss, you given 50,000,000 points, which gives you about 60 lives!
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After some absolute sweaty gameplay, I have finally beaten #Aleste 2 on the #MSX
Playing this game on Oni difficulty is not recommended in the slightest. Even on Hito difficulty the game is a challenge. Perhaps for those who are quite experienced with SHMUPs will find this would be reasonable breeze, but I often found myself in ridiculous death spirals at times and leaking lives because having no power-ups forces you to play aggressively evasive until you recover.
Thankfully, your dying explosion functions a bit like a bomb, allowing you to thin out some of the enemies and bullets on screen.
I swear, if it wasn't for weapon 6, which is a grenade style weapon that could neutralise certain enemy bullets your normal weapons couldn't, I probably would have not gotten anywhere near the end of this one.
The funniest part of the game, is that after beating the final boss, you given 50,000,000 points, which gives you about 60 lives!
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After some absolute sweaty gameplay, I have finally beaten #Aleste 2 on the #MSX
Playing this game on Oni difficulty is not recommended in the slightest. Even on Hito difficulty the game is a challenge. Perhaps for those who are quite experienced with SHMUPs will find this would be reasonable breeze, but I often found myself in ridiculous death spirals at times and leaking lives because having no power-ups forces you to play aggressively evasive until you recover.
Thankfully, your dying explosion functions a bit like a bomb, allowing you to thin out some of the enemies and bullets on screen.
I swear, if it wasn't for weapon 6, which is a grenade style weapon that could neutralise certain enemy bullets your normal weapons couldn't, I probably would have not gotten anywhere near the end of this one.
The funniest part of the game, is that after beating the final boss, you given 50,000,000 points, which gives you about 60 lives!
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After some absolute sweaty gameplay, I have finally beaten #Aleste 2 on the #MSX
Playing this game on Oni difficulty is not recommended in the slightest. Even on Hito difficulty the game is a challenge. Perhaps for those who are quite experienced with SHMUPs will find this would be reasonable breeze, but I often found myself in ridiculous death spirals at times and leaking lives because having no power-ups forces you to play aggressively evasive until you recover.
Thankfully, your dying explosion functions a bit like a bomb, allowing you to thin out some of the enemies and bullets on screen.
I swear, if it wasn't for weapon 6, which is a grenade style weapon that could neutralise certain enemy bullets your normal weapons couldn't, I probably would have not gotten anywhere near the end of this one.
The funniest part of the game, is that after beating the final boss, you given 50,000,000 points, which gives you about 60 lives!
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After some absolute sweaty gameplay, I have finally beaten #Aleste 2 on the #MSX
Playing this game on Oni difficulty is not recommended in the slightest. Even on Hito difficulty the game is a challenge. Perhaps for those who are quite experienced with SHMUPs will find this would be reasonable breeze, but I often found myself in ridiculous death spirals at times and leaking lives because having no power-ups forces you to play aggressively evasive until you recover.
Thankfully, your dying explosion functions a bit like a bomb, allowing you to thin out some of the enemies and bullets on screen.
I swear, if it wasn't for weapon 6, which is a grenade style weapon that could neutralise certain enemy bullets your normal weapons couldn't, I probably would have not gotten anywhere near the end of this one.
The funniest part of the game, is that after beating the final boss, you given 50,000,000 points, which gives you about 60 lives!
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Nova Swarm is a new #shmup on #Steam with a fun loop of quick plays and chasing high scores. Check out my impressions and interview with the developer on making his first game:
https://timbowmanmedia.com/2026/06/15/nova-swarm-impressions-and-interview-one-more-run/
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Chrome Horizon Demo Shows a Fast C64 Shooter Built in C
#Commodore64 #C64 #ChromeHorizon #Oscar64 #Shmup #RetroGaming #GameDev #SIDMusic
https://theoasisbbs.com/chrome-horizon-demo-shows-a-fast-c64-shooter-built-in-c/?fsp_sid=4208 -
Episódio 172 – Dossiê Namco – Parte A
https://retropolis.com.br/2026/03/04/episodio-172-dossie-namco-parte-a/
#Podcast #Arcade #Bosconian #celofane #compile #DigDug #Fantastic #ForceFeedback #Galaga #Galaxian #GeeBee #Hydlide #mappy #microcomputador #MsPacMan #namco #Namcot #NES #Nintendo #Pacman #papel #PCEngine #podcast #PolePosition #Puckman #rallyx #Retrocomputao #retrogaming #Retrpolis #RidgeRacer #shmup #Splatterhouse #TESoft #Taito #videogame #Xevious
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Gaurodan (2025) (Shoot Em Up) (PC) [GAMEPLAY] [EN] [HD]
#freegame #Gaurodan #PC #2025 #shmup #jgo #johnnygameover #videogame #gameplay #games #gaming #freetoplay #Locomalito
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Got the Normal 1cc (6 initial lives) with Yuuka tonight as well! Surprisingly she's easier to clear with than Marisa for me... :gyate_yuuka_rember: That should be all 4 characters in Mystic Square cleared and their Extra stages unlocked. Can confirm the Mima Extra replay/demo being unlocked (can be seen by holding left and right arrow keys on the title screen while waiting for demo) as well :mimahappy:
#Touhou #PC98Touhou #PC98 #TH05 #MysticSquare #1cc #shmup
RE: https://makai.chaotic.ninja/notes/a8k0e8a7mx -
Touhou 5 Normal 1cc (6 initial lives) with Marisa. Just Yuuka left and I can unlock and view the Mima extra stage replay within the game! (yeah that's my motivation for clearing all four characters lol) :aethr_yukkuri_marisa:
#Touhou #PC98Touhou #PC98 #TH05 #MysticSquare #1cc #shmup -
Super Hydorah (2018) (Shoot Em Up) (Nintendo Switch) [GAMEPLAY] [FR] [HD]
YT : https://www.youtube.com/watch?v=Ca_xMugXz0A
#switch #superhydorah #nintendoswitch #2018 #shmup #videogame #games #gaming #gameplay #locomalito #abylightstudios #gryzor87
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Finally doing some more work on #PrismWarriors, gonna try and finish the Stage 5 boss this weekend. Also gave the lives icon an outline to make it stand out more.
#TIC80 #gamedev #indiedev #ScreenshotSaturday #8bit #BulletHell #danmaku #shmup
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Podría decir que por la banda sonora, por lo bonitos que son muchos patrones, por la gran satisfacción al llegar un poco más lejos o sacar ese 1cc, por hacerme entrar en "la zona", por ir directo al grano sin matchmaking ni cinemáticas.
Pero simple y llanamente creo que soy masoca y ya :ablobdundundun:
#shmup #danmaku #bullethell #touhou #stg #shooter#matamarcianos