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#shmup — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #shmup, aggregated by home.social.

  1. So, I had been dreading something like this coming my way in #SHMUPtember

    Aero Fighters for the #SNES is a port of an arcade game that is, for lack of a better word, intense. Before i could be led into a false sense of security with this one, the first stage blind-sided me with some cheap shots and intense bullet patterns.

    Not quite bullet hell, but weaving through spread shots is not for the faint of heart.

    The game is solid, and I was grateful for having bombs that can provide temporary reprieve and some invulnerability time. A luxury i was missing from the older Aleste games

    The game has 8 playable characters, and two secret characters, all who have unique weaponry and differences in movement speed

    When the game is not breaking your legs, forcing you to pump continues into it, the entire game is about 20 minutes long. So it doesn't take long to get into the groove and learn some patterns and strategies.

    And when you do beat it, it feels like quite the accomplishment

    #SHMUP

  2. Looking for PC games like Paperboy, Desert Strike, and SWIV — players and devs, please help

    Hey everyone. I’m hunting for games on PC (especially Steam) that capture the feel of three old favorites: Paperboy** — ride a route, throw stuff, dodge chaos in the street, score-chasing, “one more run” arcade loopDesert Strike** — isometric chopper action, mission objectives, rescue/destroy targets, managing fuel/ammo/armorSWIV** — top-down/vertically scrolling shooter with ground + air vehicles, tight arcade shooting, that Silkworm-style chaos Not looking for a 1:1 remake. I […]

    gamerpauly.wordpress.com/2026/

  3. Looking for PC games like Paperboy, Desert Strike, and SWIV — players and devs, please help

    Hey everyone. I’m hunting for games on PC (especially Steam) that capture the feel of three old favorites: Paperboy** — ride a route, throw stuff, dodge chaos in the street, score-chasing, “one more run” arcade loopDesert Strike** — isometric chopper action, mission objectives, rescue/destroy targets, managing fuel/ammo/armorSWIV** — top-down/vertically scrolling shooter with ground + air vehicles, tight arcade shooting, that Silkworm-style chaos Not looking for a 1:1 remake. I […]

    gamerpauly.wordpress.com/2026/

  4. Looking for PC games like Paperboy, Desert Strike, and SWIV — players and devs, please help

    Hey everyone. I’m hunting for games on PC (especially Steam) that capture the feel of three old favorites: Paperboy** — ride a route, throw stuff, dodge chaos in the street, score-chasing, “one more run” arcade loopDesert Strike** — isometric chopper action, mission objectives, rescue/destroy targets, managing fuel/ammo/armorSWIV** — top-down/vertically scrolling shooter with ground + air vehicles, tight arcade shooting, that Silkworm-style chaos Not looking for a 1:1 remake. I […]

    gamerpauly.wordpress.com/2026/

  5. Looking for PC games like Paperboy, Desert Strike, and SWIV — players and devs, please help

    Hey everyone. I’m hunting for games on PC (especially Steam) that capture the feel of three old favorites: Paperboy** — ride a route, throw stuff, dodge chaos in the street, score-chasing, “one more run” arcade loopDesert Strike** — isometric chopper action, mission objectives, rescue/destroy targets, managing fuel/ammo/armorSWIV** — top-down/vertically scrolling shooter with ground + air vehicles, tight arcade shooting, that Silkworm-style chaos Not looking for a 1:1 remake. I […]

    gamerpauly.wordpress.com/2026/

  6. Looking for PC games like Paperboy, Desert Strike, and SWIV — players and devs, please help

    Hey everyone. I’m hunting for games on PC (especially Steam) that capture the feel of three old favorites: Paperboy** — ride a route, throw stuff, dodge chaos in the street, score-chasing, “one more run” arcade loopDesert Strike** — isometric chopper action, mission objectives, rescue/destroy targets, managing fuel/ammo/armorSWIV** — top-down/vertically scrolling shooter with ground + air vehicles, tight arcade shooting, that Silkworm-style chaos Not looking for a 1:1 remake. I […]

    gamerpauly.wordpress.com/2026/

  7. Because of course the Japanese pilot in #AeroFighters shoots Kunai out of his ship.

    He is fashioned after a Ninja, but... I dunno, all the other base weapons come across a bit plain and generic against the guy who shoots knives out of his fighter.

    #SHMUP #SNES

  8. After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?

    It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.

    Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.

    But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.

    Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.

    Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!

    All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.

    #SHMUPtember #NES

  9. After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?

    It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.

    Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.

    But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.

    Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.

    Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!

    All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.

    #SHMUPtember #NES

  10. After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?

    It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.

    Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.

    But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.

    Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.

    Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!

    All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.

    #SHMUPtember #NES

  11. After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?

    It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.

    Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.

    But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.

    Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.

    Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!

    All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.

    #SHMUPtember #NES

  12. After playing Aleste, it was kinda nice to play an easier #SHMUP though, what I will say about Legendary Wings, is that it was perhaps too easy?

    It combines top down and side scrolling gameplay, and two weapons, a main gun and bombs for targets on the ground.

    Despite this... There was a distinct lack of variety in this game, with all the sub-bosses and main bosses effectively being the same.

    But for what it is, it was still an enjoyable game despite some jank with taking damage temporarily removing your collision for a second, meaning you can clip into and get stuck into walls.

    Artistically the game is bizarre as well, with Egyptian motifs, tech bases and even weird fleshy horror caves.

    Though, one thing I will say, the box art of the man with wings, flying past a weird large yellow head in the ground is absolutely not a lie!

    All in all, it is nothing particularly special, but it is a nice breezy play at about 30 - 40 minute for a run.

    #SHMUPtember #NES

  13. Today I looked it up and I am convinced: #StarFox is a #shmup.

    In both #StarFox and classic #ShootEmUps like #RType, the #player controls the same two axes, left, right, up and down. The #game moves you forward automatically in both cases, whether the screen scrolls sideways or into the depth.

    A true "rail #shooter" would be something like #VirtuaCop, where you have zero movement #control and only aim. #StarFox gives you full freedom on two axes. The label "rail shooter" is simply inaccurate.

    #StarFox is a #3D shmup. That is all.

    #Gaming #RetroGaming #SNES #Nintendo #GameDesign #Arcade #LinuxGamer

  14. The demo disc for Thunder Force V is hiding all kinds of interesting differences from the game's final version — see what Bo Bayles found in his latest Under the Microscope:

    segasaturnshiro.com/2025/08/13

    #sega #saturn #segasaturn #retrogaming #retrogames #videogames #shmup #stg #shooter #tecnosoft #thunderforce

  15. Got the Normal 1cc (6 initial lives) with Yuuka tonight as well! Surprisingly she's easier to clear with than Marisa for me... ​:gyate_yuuka_rember:​ That should be all 4 characters in Mystic Square cleared and their Extra stages unlocked. Can confirm the Mima Extra replay/demo being unlocked (can be seen by holding left and right arrow keys on the title screen while waiting for demo) as well ​:mimahappy:​

    #Touhou #PC98Touhou #PC98 #TH05 #MysticSquare #1cc #shmup

    RE:
    https://makai.chaotic.ninja/notes/a8k0e8a7mx

  16. Touhou 5 Normal 1cc (6 initial lives) with Marisa. Just Yuuka left and I can unlock and view the Mima extra stage replay within the game! (yeah that's my motivation for clearing all four characters lol) ​:aethr_yukkuri_marisa:​

    #Touhou #PC98Touhou #PC98 #TH05 #MysticSquare #1cc #shmup

  17. Finally doing some more work on #PrismWarriors, gonna try and finish the Stage 5 boss this weekend. Also gave the lives icon an outline to make it stand out more.

    #TIC80 #gamedev #indiedev #ScreenshotSaturday #8bit #BulletHell #danmaku #shmup

  18. youtu.be/B2AFGnGMeb0

    Podría decir que por la banda sonora, por lo bonitos que son muchos patrones, por la gran satisfacción al llegar un poco más lejos o sacar ese 1cc, por hacerme entrar en "la zona", por ir directo al grano sin matchmaking ni cinemáticas.

    Pero simple y llanamente creo que soy masoca y ya :ablobdundundun:

    #shmup #danmaku #bullethell #touhou #stg #shooter#matamarcianos

  19. 83 - Blazing Star, NeoGeo
    Quitando la irritante voz que suena cada vez que coges un powerup, es uno de mis matamarcianos favoritos. Muchas naves para elegir y niveles variadisimos.

    #blazingstar #neogeo #arcade #NintendoSwitch #hamster #videojuegos #retro #snk #stg #shmup #RetroGames #recreativas #retrogaming