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#creaturedesign — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #creaturedesign, aggregated by home.social.

  1. I did not want a villain this week. The Remediant is still doing the job it was made for, and the tragedy is that it cannot tell a spill from the person wearing it. So the answer at the table is not to kill it. It is to get clean, fast, and hope there is time. I wanted a monster the party could think their way out of.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #DesignIntent

  2. I did not want a villain this week. The Remediant is still doing the job it was made for, and the tragedy is that it cannot tell a spill from the person wearing it. So the answer at the table is not to kill it. It is to get clean, fast, and hope there is time. I wanted a monster the party could think their way out of.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #DesignIntent

  3. I did not want a villain this week. The Remediant is still doing the job it was made for, and the tragedy is that it cannot tell a spill from the person wearing it. So the answer at the table is not to kill it. It is to get clean, fast, and hope there is time. I wanted a monster the party could think their way out of.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #DesignIntent

  4. I did not want a villain this week. The Remediant is still doing the job it was made for, and the tragedy is that it cannot tell a spill from the person wearing it. So the answer at the table is not to kill it. It is to get clean, fast, and hope there is time. I wanted a monster the party could think their way out of.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #DesignIntent

  5. CW: Explicit or potentially disturbing media

    Logo for the "worst scare" on for a client's YouTube horror video 💀

    Part two of a 2 part commission for "Beedee".

    #art #darkart #horror #horrorart #gore #spooky #spookyseason #bodyhorror #creature #creaturedesign #commission #vgen

  6. CW: Explicit or potentially disturbing media

    Logo for the "worst scare" on for a client's YouTube horror video 💀

    Part two of a 2 part commission for "Beedee".

    #art #darkart #horror #horrorart #gore #spooky #spookyseason #bodyhorror #creature #creaturedesign #commission #vgen

  7. "It was so gentle at first. It cleaned the spill right off the road. Then it found the fuel on my boot. I left the boot."

    — Unattributed survivor account, collapsed depot district

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #KoFi

  8. "It was so gentle at first. It cleaned the spill right off the road. Then it found the fuel on my boot. I left the boot."

    — Unattributed survivor account, collapsed depot district

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #KoFi

  9. "It was so gentle at first. It cleaned the spill right off the road. Then it found the fuel on my boot. I left the boot."

    — Unattributed survivor account, collapsed depot district

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #KoFi

  10. "It was so gentle at first. It cleaned the spill right off the road. Then it found the fuel on my boot. I left the boot."

    — Unattributed survivor account, collapsed depot district

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #KoFi

  11. Blunt force barely troubles it. Most poisons, acids, and radiation only feed it. It slips through grates and vents, splits off smaller masses to chase separate targets, and coats whatever is carrying the hazard.

    Cold slows it. Overfeeding destabilizes it. Getting clean ends the interest.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #KoFi #Patreon

  12. Blunt force barely troubles it. Most poisons, acids, and radiation only feed it. It slips through grates and vents, splits off smaller masses to chase separate targets, and coats whatever is carrying the hazard.

    Cold slows it. Overfeeding destabilizes it. Getting clean ends the interest.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #KoFi #Patreon

  13. Blunt force barely troubles it. Most poisons, acids, and radiation only feed it. It slips through grates and vents, splits off smaller masses to chase separate targets, and coats whatever is carrying the hazard.

    Cold slows it. Overfeeding destabilizes it. Getting clean ends the interest.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #KoFi #Patreon

  14. Blunt force barely troubles it. Most poisons, acids, and radiation only feed it. It slips through grates and vents, splits off smaller masses to chase separate targets, and coats whatever is carrying the hazard.

    Cold slows it. Overfeeding destabilizes it. Getting clean ends the interest.

    #TTRPG #TTRPGCommunity #IndieGameDev #WorldBuilding #CreatureDesign #GameDesign #KoFi #Patreon