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#blender3d — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #blender3d, aggregated by home.social.

  1. Do I know any badass Blender folks on here? Looking to commission some high-poly spaceship models.

    I have some existing models but they are pretty terrible.

  2. Sneak preview of a new kernel for the Chisel SDF 3D Blender add-on. Among the new features that will come with it are a 2D Boolean drawing system you can extrude to 3D SDF shapes.

    Chisel product page:
    superhivemarket.com/products/c

    Chisel docs:
    chisel.ezelar.com

    #SDF #3D #3DModeling #sculpture #3DRendering #CGI #graphics #editor #app #apps #tools #software #tech #technology #apple #Mac #macOS #linux #windows #tip #tips #Blender #Blender3D #B3D

  3. #blender3d supports scene preview in #VR out of the box, but no editing features. There is a free plug-in available that provides basic edit-mode and object-mode support, and a cheap one that provides puppeteering based animation features, but so far the use case I desperately want is unsupported: scupt-mode in VR.
  4. The floating platforms are starting to take shape. I’ve been testing some simple forms first and next step is to actually design them and make them interesting

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  5. for the process fans, I put up pics of the various tests and color schemes I tried before finalizing my cover artwork for the forthcoming Feral Netlife 2021-2023

    check them out here on Artstation! artstation.com/artwork/31bedB

    #albumart #coverart #Blender3D #WIP #digitalart #environmentart

  6. The final Spongebob Plankton.

    Modeled using the Chisel SDF 3D add-on for Blender.
    Finalized in Blender Sculpt Mode.
    Rendered using Cycles.
    Slightly post-processed in ArcBrush.

    #spongebob #design #artwork #sculpture #3DArt #illustration #digital #art #artist #arts #arte #designer #NoAI #3D #Blender3D #B3D #blender #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots

  7. And done(ish)! :adragnmlem:

    github.com/kytulendu/traces-ir

    Traces, the predecessor to Blender is compiled and working.

    Most utilities/programs source code is compile and run, although a few programs will require to compile on IRIX 6.2 as it require some functions that is not exist on IRIX 5.3 digital media libraries (I use IRIX 5.3 to compile due to ease of setup).

    Due to the software is for internal use in Neo-Geo, some software use hard-coded path and may not run if the file path it expect is not found.

    Can download the prebuild binaries and run it on your SGI (or an emulator) here github.com/kytulendu/traces-ir

    Have executable for both MIPS1 (R3000 CPU) and MIPS2 (R4000 CPU), the executable will require IRIX 5.3 or newer.

    #blender #blender3d #sgi #irix #silicongraphics #retrocomputing

  8. I think I'm reaching the end of the Plankton modeling stage. Converted the SDF model to a mesh to add and refine the hands. Hands can be modeled in SDF, but usually require a lot of hassle to avoid the fingers blending together.

    Used pure black and white vertex colors to serve as a material mask.

    #spongebob #design #artwork #sculpture #3DArt #illustration #digital #art #artist #arts #arte #designer #NoAI #3D #Blender3D #B3D #blender #DigitalArt #MastoArt #FediArt #MastodonArt #CreativeToots

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