#madewithunreal — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #madewithunreal, aggregated by home.social.
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One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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A small progress update from the level I am currently building. I am really happy with how this section is shaping up so far
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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Added a crouching animation that I completely forgot to make before. I also adjusted the launch move so the two work better together
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more
#indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart -
There’s now sound when you clean a checkpoint, along with some extra particle effects
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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Keep an eye out for hidden items and powerups along the way
#indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart
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Campfire Close-up: Details Matter 🔥
A work in progress render from upcoming asset pack containing 808 assets. What do you think?
YT link: https://youtube.com/shorts/JJ8Jq0mQy8E
#MadeWithUnreal #UnrealEngine #UE5 #UE4 #lowpoly #gameasset #indiedev #nature #b3d #ScreenshotSaturday #GameArt #VolumetricLighting #AssetPack
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Bird's Eye View: Ruins Revealed 🛕
Unreal Engine render from upcoming "Low Poly Nature" asset pack containing 808 assets.
What do you think?
YT link: https://youtube.com/shorts/dnn-yvgkF3o
#MadeWithUnreal #UnrealEngine #UE5 #UE4 #lowpoly #gameasset #indiedev #nature #b3d #ScreenshotSaturday #GameArt #VolumetricLighting #WIP #AssetPack
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🛕 Journey Update: Experimented with an isometric angle today. The ruins, surrounded by nature, tell a story I’m eager to share.
#MadeWithUnreal #UnrealEngine #UE5 #UE4 #lowpoly #gameasset #indiedev #nature #b3d #ScreenshotSaturday #GameArt #VolumetricLighting #WIP #AssetPack
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Low Poly Nature: Mountains' Majestic Glow 🏞️
YT link: https://youtube.com/shorts/_T8U5apXeRA
#MadeWithUnreal #UnrealEngine #UE5 #UE4 #lowpoly #gameasset #indiedev #nature #b3d #GameArt #VolumetricLighting #AssetPack
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🌄 As I weave together the demo map, these ruins emerged, framed perfectly by the luminescent mountains behind.
#MadeWithUnreal #UnrealEngine #UE5 #UE4 #lowpoly #gameasset #indiedev #nature #b3d #ScreenshotSaturday #GameArt #VolumetricLighting