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#unreal — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #unreal, aggregated by home.social.

  1. Working more on this level and discovering new ways to create wall jump platforms and regular platforms that fit more naturally into the environment

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  2. Working more on this level and discovering new ways to create wall jump platforms and regular platforms that fit more naturally into the environment

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  3. Working more on this level and discovering new ways to create wall jump platforms and regular platforms that fit more naturally into the environment

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  4. Working more on this level and discovering new ways to create wall jump platforms and regular platforms that fit more naturally into the environment

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  5. Working more on this level and discovering new ways to create wall jump platforms and regular platforms that fit more naturally into the environment

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  6. One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  7. One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  8. One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  9. One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  10. One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  11. Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  12. Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  13. Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  14. Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  15. Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  16. While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  17. While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  18. While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  19. While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  20. While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  21. I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  22. I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  23. I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  24. I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  25. I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  26. Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  27. Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  28. Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  29. Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  30. Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  31. I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  32. I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  33. I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  34. I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  35. I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start

    #indiegame #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  36. I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more

    #indiegame
    #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  37. I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more

    #indiegame
    #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  38. I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more

    #indiegame
    #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  39. I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more

    #indiegame
    #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart

  40. I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more

    #indiegame
    #coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #ai #UnreaEngine5 #animation #shader #nature #coding #conceptart