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#gameart — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameart, aggregated by home.social.

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  1. The air is filled with a sweet and alluring scent unwillingly pulling you closer to the poisonous flower beds of this forsaken place... 🌸

    Numina Part II OUT NOW (link in bio)

    #gamedev #gameart #indiegame #jrpg #indiedev #ドット絵 #rpg #videogames

  2. I made a little fireball in Material Maker! I'd say the prototype works, now I want to re-make this in a pure Godot shader to optimize it...
    materialmaker.org/material?id=
    #MaterialMaker #Godot #GameArt

  3. Export Frame Animation in Blender and Turn It Into Texture Atlas (Creation of Flipbook Spread Sheet)
    youtube.com/watch?v=KprVKbvxlfA

    I made a tutorial! Give it a watch and please share it around if you find it useful. #b3d #gamedev #gameart

  4. I need to start working on proper art for "This Game" (considering names like Chiclemino or Gumoshi). I am going for a Taito-inspired look, colorful and away from current neon Tetris versions. No idea how I'm gonna make it... so I guess I'll open Aseprite and start drawing? UI kills me, I might get a commercial pack... #gamedev #gameart

  5. With the newest version of my model I learned new tricks for cel shaded textures.

    Here's my new way to get nice, sharp lines between colors with materials.

    🧵
    #gameart #npr #blender

  6. The air is filled with a sweet and alluring scent unwillingly pulling you closer to the poisonous flower beds of this forsaken place... 🌸

    Play Numina NOW store.steampowered.com/app/597

    #gamedev #gameart #indiegame #jrpg #indiedev #ドット絵 #rpg #videogames

  7. i love little dioramas and vignettes, and i also spend too much time playing kart racing games, so around the time Kirby Air Riders was announced, the top ride mode inspired me to start this series of go kart track dioramas.

    this first one features a figure-8 layout with a very realistic jump over the starting blocks, just like i remember from driving go-karts as a kid.

    #blender #3DArt #miniracetracks #gameart #whatkindofnerdspendstimedoingkartracertimetrials

  8. Can you imagine that there's more to this world than lonely snowscapes and this bitter cold? And... Could you imagine living there? In the world out there?

    Numina Part II OUT NOW store.steampowered.com/app/597

    #gamedev #gameart #indiegame #jrpg #indiedev #ドット絵

  9. The air is filled with a sweet and alluring scent unwillingly pulling you closer to the poisonous flower beds of this forsaken place... 🌸

    Play Numina NOW store.steampowered.com/app/597

    #gamedev #gameart #indiegame #jrpg #indiedev #ドット絵 #rpg #videogames

  10. I made some rusty pipes with #MaterialMaker and #Blender today. Wanted to exercise making atlasses/trimsheets with MIP bleed margins, and this one came out pretty ok. Not terrible, not great.

    There's 8 pipes on 1 texture space with a `0.08` of bleed margin per pipe.

    This means they don't develop ugly seams when zoomed out.

    Working like this is very tricky though, that's why they don't look amazing. Making perfectly seamless textures that aren't square is hard!

    #GameArt #3D #EnvironmentArt

  11. I am considering a major change to Hero Printer (tiopalada.itch.io/tiny-rpg-her). Tinting assets sucks, it makes very weird colours, hand picking individual colours from the palette producces better results, but it also multiplies how many sheets there are - making it prone to errors on my end. Am thinking on adding colour picking BUT with colour snapping/quantization, so everything stays within the Tiny RPG palette. Thoughts?

    #gamedev #gameart #gameassets #pixelart

  12. We are currently working on these characters for our virtual pet game. Once the pet we are raising completes its evolution, it will roam the desktop and collect gold.

    #gamedev #indiedev #steam #virtualpet #cat #gamedesign #unity #2d #gameart #marketing

  13. Can you imagine that there's more to this world than lonely snowscapes and this bitter cold? And... Could you imagine living there? In the world out there?

    Numina Part II OUT NOW store.steampowered.com/app/597

    #gamedev #gameart #indiegame #jrpg #indiedev #ドット絵

  14. Animated candle flame made in #MaterialMaker

    This could be put on a plane above a candle model and used in a game.

    materialmaker.org/material?id=

    materialmaker.org/material?id=

    It's probably too complicated to be very efficient, but hey! It looks gorgeous!

    You could always bake a flipbook from it!

    #TechnicalArt #GameArt #Shaders

  15. Holes in walls with real depth done using stencil buffer in #Godot 4.7.1.

    The only problem is walls cast shadows into the holes, so you have to change shadow bias, sacrificing contact shadows.

    This maybe could be fixed if the shadow casing could be reversed, but I coulkdn't figure that out just yet.

    Still - this might be a decent alternative to using parallax-occlusion-mapping on planes or decals, as it does not suffer from aliasing.

    #TechnicalArt #TechArt #GameArt #Shaders #Rendering

  16. 🧑‍💻 Are you an indie developer considering a Steam release, a commercial release? Great, me too!

    👋 My name is Janek and I do 100% free consultations for folks lost in the intricacies of releasing a successful product.

    🧵 No strings attached. I am simply invested in giving you free advice and turning your attention to things you might have not considered before.

    #indiedev #gamedev #unity3d #godotengine #visualnovel #gameart #programming #cplusplus #csharp #gdscript #python #renpy #pixelart

  17. I'm working on the new title screen for the sequel to Idosra: The Electric Renaissance! This time I drew the character art as a separate image, so she's pretty much done. Now I just need to illustrate the background.

    The big building in the background will be the "Temple of Idosra", which is mentioned in the first game.

    Illustration working in Krita! The 2P perspective tool is extremely helpful.

    #indiegamedev #indiedev #gamedev #gameart #krita