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#starcitizen — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #starcitizen, aggregated by home.social.

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  1. Star Citizen’s Latest Livestream Showed Many Bugs, Performance Issues

    image via ca.pcmag.com

    Star Citizen developer Cloud Imperium Games hosted a livestream of its latest early access version of the game, and it all went horribly wrong, as PC Gamer reports. Despite being played by the people making the game, hosted on private servers with no network latency, the game suffered from performance issues and bugs, preventing the team from finishing the event.

    https://ca.pcmag.com/pc-games/17510/star-citizens-latest-livestream-showed-many-bugs-performance-issues
    #bugs #demo #disaster #earlyAccess #gaming #starCitizen
  2. A transmissão ao vivo da Cloud Imperium Games para mostrar o progresso de Star Citizen virou um desastre: após 14 anos de desenvolvimento e mais de US$ 1 bilhão (cerca de R$ 5,5 bi) arrecadados via crowdfunding, o jogo apareceu cheio de bugs básicos. Em uma build privada que deveria ser a mais polida, desenvolvedores não conseguiam nem recarregar armas e trocavam farpas passivo-agressivas entre si.

    O corte abrupto da live deixou a comunidade em choque... #StarCitizen

  3. Fallisce la presentazione di Star Citizen: l’evento Siege of Orison su server interni mostra frame rate critici, IA bloccata e un crash totale. Nuovi dubbi sulla stabilità del progetto di Chris Roberts.

    #StarCitizen #CloudImperiumGames #gamingnews #Notizievideogiochi #GiochiPC

  4. Ouch “ The developers kept running into bugs that showed the game is indeed broken. Eventually, the frustrations among the developers grew, and they started becoming passive-aggressive with each other before opting to just pull the plug on the stream altogether.” #starcitizen ign.com/articles/star-citizen-

  5. #StarCitizen is being destroyed in the gaming news cycle, even from Moist Critical & others.

    Much of that was Elliot, of course it was, but Jared's behavior was also so unexpectedly bad.

    And then there's the game bugging so badly on their internal servers.

    They also have Squadron 42 to sell, theoretically. I've never believed that was coming this year, granted, but this will absolutely be connected to their live stream. "The same people who" etc

    And I'm just like welp :dumpster_fire_gif: 🍷

  6. i think its actually the very first time ever that i use the word

    "cringe"

    at all. in my whole life, and problably wouldnt need the word for the next 30or so years again.

    kotaku.com/star-citizen-live-s

    watch the scenery at the end, pay attention to the gestures and the faces.

    if i understood them right, they were working on this since january.
    what a fucking joke.

    #starcitizen

  7. #StarCitizen players even use interviews from specialized magazines to use as sources for the wiki.

    We find the info. All of it. Everywhere.

    starcitizen.tools/Help:Contents

  8. Anyone got a referral code for #StarCitizen Someone described it as a more approachable Eve and now I'm intrigued.

  9. A new template has been deployed on the wiki for all the #StarCitizen systems for now.

  10. Awhile back I had the date of February 25th come to mind for the to-be-announced release date of SQ42.

    We know that there's a ship that's supposed to release with SQ42, but that there's been a delay on its release.

    Which is all to say that this list caught my attention.

    "Liberator" : starcitizen.tools/Liberator

    Anyway, it was just a curious observation.

    #SQ42 #StarCitizen

  11. It grew rather silent on matrix.to/#/#bekomotion:matrix / matrix.famkos.net where we dabble in simulated cockpits, flight sim, space pew pew with DIY home cockpits for games like #EliteDangerous, #StarCitizen, #X4Foundations, #AceCombat and others 🤓

    Only a bunch survived the Discord Exodus anyway 😥

    matrix.to/#/#aerospace-space:h has some more spaces ott of
    #SimPit #HomeCockpit #FlightSim btw - so where are my fellow #gaming / #simulation nerds?