#madewithgodot — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #madewithgodot, aggregated by home.social.
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Mops & Mobs isn’t out yet, but our demo is already roaming the dungeon!
If you’ve played it and had a good time, consider leaving us a review on Steam. It helps other dungeon dwellers find us and gives us a nice little boost, too.
Steam: https://store.steampowered.com/app/3064340/Mops__Mobs_A_Sweeping_Dungeon_Adventure_Demo/
#dungeon #indiegame #indiedev #demo #gamedev #madewithgodot #dungeonsanddragons #dungeoncrawler #adventure #visualnovel
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Here's a new screenshot of "Deep Underground" map for my game, SUPER SCORE. Slightly different angle.
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Join Discord: https://discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #Multiplayer #fps #godotengine #godot4 #madewithgodot #pcgaming #indieGame
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Here's a new screenshot of "Deep Underground" map for my game, SUPER SCORE.
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Join Discord: https://discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #Multiplayer #fps #godotengine #godot4 #madewithgodot #pcgaming #indieGame
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Some have said, "It's FPS Trackmania!" - Love it!
Wishlist: https://store.steampowered.com/app/4531430/SUPER_SCORE/
Join the Discord: discord.gg/PzAh8rnvMM
#SuperScore #SteamGames #Game #GameDev #PCGames #WishlistNow #Multiplayer #fps #godotengine #godot4 #madewithgodot #pcgaming #indieGame
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We made a new Dev Diary
#4: A Library, Dithering, more translations and sounds!📺 https://www.youtube.com/watch?v=tufMME0uGDk
#indiedev #gamedev #indiegames #dungeon #madewithgodot #adventure
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Progress after almost 8 hours of streaming #GodotWildJam today!
I have a playable prototype. Feel free to try it:
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It's #WishlistWednesday and time to enter the dungeon once again!
Talk, clean up, decorate, investigate, explore
🧹💀👻 https://youtu.be/AH3lAQqDzO8
#indiegames #dungeon #narrativegames #adventure #indiedev #madewithgodot
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Listen up, fans of adventures, visual novels and narrative games: The @adventurex Steam event is on - and Mops & Mobs is part of it. We feature a reworked demo of our dungeon adventure!
🐸🧹💀 https://store.steampowered.com/sale/adventurex2025
#indiegames #dungeonsanddragons #narrativegames #indiedev #madewithgodot #godotengine #steam #adventuregame
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Update #4 for my roguelike demo!
Fixed a bunch of behind-the-scenes bugs today — smoother animations, better enemy collisions, and a new red flash when taking damage.
Not much new to show, but it all feels way better to play. Progress is slow (an hour a day if I’m lucky), but steady! ⚔️💀
#indiedev #gamedev #madewithgodot #godotengine #devlog #indiegames
#rpgdev #actionrpg #2Dgame #gamedevelopment #pixelart #soloindiedev -
It took me quite a bit to figure out some AI issues but it was down to a misunderstanding about how #beehave worked. Now I use two decorators to do an infinite loop after the player has been detected.
#godot #gamedev #indiedev #madewithgodot -
Enemy object has just been growing more and more which I find fun to look in on, when it eventually gets some proper geometry and animations I can only imagine how large it will get. I am using #Beehave for the AI which is a great free addon for #godot .
#indiedev #gamedev #madewithgodot -
It's #Screenshotsaturday! The pic of the week comes from the fantastic @Norrimo who does the 3D works for MOPS & MOBS! Chapter 2 with the carpenter's domain.
Dungeon Novel with Cards:
🧹Wishlist on Steam!#indiedev #visualnovel #cozyhorror #gamedev #madewithgodot #narrativegames #MopsundMobs #GameDevLog #storytelling
#cardgame
#dungeoncrawler -
I'm trying to get those overdraws removed. The initial thought was that after generating triangles for each #voxel, bottom triangles of the top voxel will have exactly same triangles as top triangles of the bottom voxel..
but no.. of course I had to generate them differently.
My options seem to be:
- generate matching topology of bottom/top faces, left/right, front/back
- figure out an algorithm to remove triangles that cover the same plane/face