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#madewithgodot — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #madewithgodot, aggregated by home.social.

  1. #PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  2. #PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  3. #PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  4. #PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  5. #PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  6. Mops & Mobs isn’t out yet, but our demo is already roaming the dungeon!

    If you’ve played it and had a good time, consider leaving us a review on Steam. It helps other dungeon dwellers find us and gives us a nice little boost, too.

    Steam: store.steampowered.com/app/306

    #dungeon #indiegame #indiedev #demo #gamedev #madewithgodot #dungeonsanddragons #dungeoncrawler #adventure #visualnovel

  7. #PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more...

    For detailed changes: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  8. #PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.

    For detailed changes and access to pre-releases:
    deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  9. #PixelOver 0.17.1 release candidate 1 is out! Improved bone system & mesh deformation. Rest/Pose toggle mode, multi-select for bones weight points.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  10. #PixelOver 0.17 release candidate 2 is out! With another round of bug fixes and great improvements for 3D objects using post-process shaders.

    For detailed changes and access to pre-releases:
    deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  11. Step into the eerie halls of The Night Museum! Manage the exhibits, survive the freaks, and unlock endless terror in this retro-inspired horror game.

    Wishlist now @steam:
    store.steampowered.com/app/345

    #indiehorror #retrohorror #wishlistwednesday #steamgames #madewithgodot

  12. #PixelOver 0.17 alpha 2 now live! Adding a very requested feature : per object shader, letting you for ex to add line to each image under a layer.

    For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  13. It was a busy end of the year but the migration to Godot 4 for #PixelOver is complete. And the first alpha is now live:
    deakcor.itch.io/pixelover/devl

    With that done, 2025 will bring many new features! Here the updated roadmap.

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  14. I wanted to keep you posted on #PixelOver migration to Godot 4. It was a lot of work, but the basic functionalities are now working (of course, there are still many fixes to make). First alpha version should come soon!

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  15. #PixelOver 0.16.1 update for canvas rework and export improvements released! Migration to Godot 4 is still ongoing, that is why there are fewer updates than usual.

    For detailed changes:
    deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev

  16. #PixelOver 0.16.1 release candidate 1 published! Rework of the canvas to make it more intuitive and improved export, way faster with more feedback.

    For detailed changes and access to pre-releases:
    deakcor.itch.io/pixelover/devl

    #GodotEngine #madewithgodot #indiedev #pixelart #gamedev