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#lifesim — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #lifesim, aggregated by home.social.

  1. ↓ Full video link is in the description! ↓

    📌 Creature Collecting Cuteness! | Ova Magica
    🎞️ Watch full video at youtu.be/Bh0fum55MM8

    #OvaMagica #LifeSim #IndieGame #SponsoredAd #Gameplay #InAwe

  2. Released version 0.22.0 of #Lisien, formerly #LiSE, the state container and rules engine for systemically complex simulations like those by Maxis or Paradox. Put your game's state in Lisien, and forget that save files ever existed. clayote.itch.io/lisien/devlo... #gameDev #lifeSim #python

    v0.22.0 new export format, det...

  3. Version 0.18.0 of #Lisien, formerly #LiSE, the rules-based, time-traveling engine for life simulation games, has been released. clayote.itch.io/lisien/devlog/

    This release improves support for rules that make a lot of changes to the world. Most won't, so decide which ones will, and set the big property to True for those.

    #python #lifeSim #gameDev #customEngine

  4. Version 0.18.0 of #Lisien, formerly #LiSE, the rules-based, time-traveling engine for life simulation games, has been released. clayote.itch.io/lisien/devlog/

    This release improves support for rules that make a lot of changes to the world. Most won't, so decide which ones will, and set the big property to True for those.

    #python #lifeSim #gameDev #customEngine

  5. Version 0.18.0 of #Lisien, formerly #LiSE, the rules-based, time-traveling engine for life simulation games, has been released. clayote.itch.io/lisien/devlog/

    This release improves support for rules that make a lot of changes to the world. Most won't, so decide which ones will, and set the big property to True for those.

    #python #lifeSim #gameDev #customEngine

  6. Version 0.18.0 of #Lisien, formerly #LiSE, the rules-based, time-traveling engine for life simulation games, has been released. clayote.itch.io/lisien/devlog/

    This release improves support for rules that make a lot of changes to the world. Most won't, so decide which ones will, and set the big property to True for those.

    #python #lifeSim #gameDev #customEngine

  7. Version 0.18.0 of #Lisien, formerly #LiSE, the rules-based, time-traveling engine for life simulation games, has been released. clayote.itch.io/lisien/devlog/

    This release improves support for rules that make a lot of changes to the world. Most won't, so decide which ones will, and set the big property to True for those.

    #python #lifeSim #gameDev #customEngine