home.social

#blockbench — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #blockbench, aggregated by home.social.

fetched live
  1. slowly but surely making progress on this thing. I've never studied composition properly, so I hope this layout looks good so far!
    #blockbench #lowpoly #3dmodeling #pixelart #ドット絵

  2. A sneak peek at a little something I'm working on...
    #lowpoly #blockbench

  3. For my first Tiny Table Tuesday installment, I present to you this dusty drafting table and a little bench which I've been working on. (Modelled and textured in Blockbench)

    #tinytabletuesday #gamedev #Blockbench

  4. When the coding gets frustrating you find other ways to occupy that growth mindset... You learn another new app.

    #blockbench #lowpoly #3d #screenshotSaturday #indiedev #indiegame

  5. When the coding gets frustrating you find other ways to occupy that growth mindset... You learn another new app.

    #blockbench #lowpoly #3d #screenshotSaturday #indiedev #indiegame

  6. When the coding gets frustrating you find other ways to occupy that growth mindset... You learn another new app.

    #blockbench #lowpoly #3d #screenshotSaturday #indiedev #indiegame

  7. When the coding gets frustrating you find other ways to occupy that growth mindset... You learn another new app.

    #blockbench #lowpoly #3d #screenshotSaturday #indiedev #indiegame

  8. When you're playing around in BlockBench trying to make a console and your button combo summons hell...

    #lowpoly #pico8 #3d #blockbench #minecraft

  9. When you're playing around in BlockBench trying to make a console and your button combo summons hell...

    #lowpoly #pico8 #3d #blockbench #minecraft

  10. When you're playing around in BlockBench trying to make a console and your button combo summons hell...

    #lowpoly #pico8 #3d #blockbench #minecraft

  11. When you're playing around in BlockBench trying to make a console and your button combo summons hell...

    #lowpoly #pico8 #3d #blockbench #minecraft

  12. mwehehe >;3 #blockbench #bunny #badgearcade #fanart #meme #3dart #3ds

  13. CW: Sexually suggestive

    knew it (set as suggestive due to slightly dirty text)
    #blockbench #art #3dart

  14. @Sekerias
    Originally posted x.com/ArthurBn5/status/2067301

    Remake of the old Hunter model, from Half-Life 2: Episode Two, I had made several years ago.

    *Model available to download for free on my Ko-Fi page this Friday*

    #3d #pixelart #lowpoly #minecraft #blockbench #HalfLife

  15. heheheheheheheheheh its been (nearly) a year so here's a new one! featuring #peeb from how to be cool (a series of animations by @[email protected] ) because i wanted to do a render of her with a gun :3 #trans #transgender #pride #art #blockbench #art #3d

    RE: https://bsky.app/profile/did:plc:y6dfjxf6tvqlq4dlugti3rsm/post/3lsgzuqlbkc2u

  16. heheheheheheheheheh its been (nearly) a year so here's a new one! featuring #peeb from how to be cool (a series of animations by @[email protected] ) because i wanted to do a render of her with a gun :3 #trans #transgender #pride #art #blockbench #art #3d

    RE: https://bsky.app/profile/did:plc:y6dfjxf6tvqlq4dlugti3rsm/post/3lsgzuqlbkc2u

  17. heheheheheheheheheh its been (nearly) a year so here's a new one! featuring #peeb from how to be cool (a series of animations by @[email protected] ) because i wanted to do a render of her with a gun :3 #trans #transgender #pride #art #blockbench #art #3d

    RE: https://bsky.app/profile/did:plc:y6dfjxf6tvqlq4dlugti3rsm/post/3lsgzuqlbkc2u

  18. heheheheheheheheheh its been (nearly) a year so here's a new one! featuring #peeb from how to be cool (a series of animations by @[email protected] ) because i wanted to do a render of her with a gun :3 #trans #transgender #pride #art #blockbench #art #3d

    RE: https://bsky.app/profile/did:plc:y6dfjxf6tvqlq4dlugti3rsm/post/3lsgzuqlbkc2u

  19. Лол а це навіть не так то й погано виглядає))

    #blockbench

  20. Лол а це навіть не так то й погано виглядає))

    #blockbench

  21. Лол а це навіть не так то й погано виглядає))

    #blockbench

  22. Машинка готова, зайняло 26 годин

    в 3д можна покрутити отут skfb.ly/pKoAM

    #blockbench

  23. Машинка готова, зайняло 26 годин

    в 3д можна покрутити отут skfb.ly/pKoAM

    #blockbench

  24. Машинка готова, зайняло 26 годин

    в 3д можна покрутити отут skfb.ly/pKoAM

    #blockbench

  25. Машинка готова, зайняло 26 годин

    в 3д можна покрутити отут skfb.ly/pKoAM

    #blockbench

  26. Припаркований трактор

    #blockbench

  27. Припаркований трактор

    #blockbench

  28. Припаркований трактор

    #blockbench

  29. Припаркований трактор

    #blockbench

  30. One things that's been causing me headache with #Blockbench for the last hour has been that it seems to be really persistent about sticking to its "16 units per meter" grid.

    If I want to make a cube that is 10x10x10 units in size and create a texture that is "64 pixels per meter", it's going to get an 40x40 texture per face.

    And the "Edit UV size" window lets me change "Target UV size", which is 32x32 for this cube. What does that even mean?! I can't find an explanation for this term anywhere.

  31. One things that's been causing me headache with #Blockbench for the last hour has been that it seems to be really persistent about sticking to its "16 units per meter" grid.

    If I want to make a cube that is 10x10x10 units in size and create a texture that is "64 pixels per meter", it's going to get an 40x40 texture per face.

    And the "Edit UV size" window lets me change "Target UV size", which is 32x32 for this cube. What does that even mean?! I can't find an explanation for this term anywhere.

  32. One things that's been causing me headache with #Blockbench for the last hour has been that it seems to be really persistent about sticking to its "16 units per meter" grid.

    If I want to make a cube that is 10x10x10 units in size and create a texture that is "64 pixels per meter", it's going to get an 40x40 texture per face.

    And the "Edit UV size" window lets me change "Target UV size", which is 32x32 for this cube. What does that even mean?! I can't find an explanation for this term anywhere.

  33. Playing around with #Blockbench for an hour, it's certainly different from what I was starting to get used to with Blender, and I don't like different.

    But this really seems like it's what I should have been learning to use from the start. For my goals this seems perfect, with just the functions that I need.

    #Raw3D

  34. Playing around with #Blockbench for an hour, it's certainly different from what I was starting to get used to with Blender, and I don't like different.

    But this really seems like it's what I should have been learning to use from the start. For my goals this seems perfect, with just the functions that I need.

    #Raw3D

  35. Playing around with #Blockbench for an hour, it's certainly different from what I was starting to get used to with Blender, and I don't like different.

    But this really seems like it's what I should have been learning to use from the start. For my goals this seems perfect, with just the functions that I need.

    #Raw3D

  36. For 9 out of 10 people, #Blockbench is probably not an alternative to #Blender. But for low fidelity, PS1/Quake style #Raw3D models, this not just looks like it could do the job, it actually might even be considerably more accessible. It does modeling, texturing, rigging, and animating for Godot, Unity, and Unreal Engine.
    Despite the popularity with block games, it also does cylinders and spheres.

    blockbench.net/gallery

    I don't know about the AI code contribution policy, though.

  37. For 9 out of 10 people, #Blockbench is probably not an alternative to #Blender. But for low fidelity, PS1/Quake style #Raw3D models, this not just looks like it could do the job, it actually might even be considerably more accessible. It does modeling, texturing, rigging, and animating for Godot, Unity, and Unreal Engine.
    Despite the popularity with block games, it also does cylinders and spheres.

    blockbench.net/gallery

    I don't know about the AI code contribution policy, though.

  38. For 9 out of 10 people, #Blockbench is probably not an alternative to #Blender. But for low fidelity, PS1/Quake style #Raw3D models, this not just looks like it could do the job, it actually might even be considerably more accessible. It does modeling, texturing, rigging, and animating for Godot, Unity, and Unreal Engine.
    Despite the popularity with block games, it also does cylinders and spheres.

    blockbench.net/gallery

    I don't know about the AI code contribution policy, though.