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#incrementalgames — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #incrementalgames, aggregated by home.social.

  1. Been playing A Game About Feeding A Black Hole while doing rote testing.

    It's a mouse-movement interaction based incremental game in which you have to break up asteroids to feed them to a black hole.

    Anyway, I pretty immediately was compelled to fully clear the asteroid field into my hole because I started buying any modifiers to increase the number of asteroids and render this need impossible to fulfill.

    Fortunately, there was a gameplay and upgrade path that catered to this, and I even got a somewhat uncommon achievement for it.

    #HauntedGameReviews #IncrementalGames #LinuxGaming

  2. Lately I’ve realized that most of the games that really keep my attention are text-based ones.
    Right now my two favorites are EmpireMUD and Stellar Aeon.
    EmpireMUD scratches the classic MUD itch: exploring, crafting, character progression, and a world that feels alive and constantly evolving. It’s the kind of game where I can log in, explore a bit, discover something new, and slowly build my character over time.
    Stellar Aeon is very different but just as satisfying. It’s a text-driven space exploration and management game where you discover systems, expand influence, and watch a simulated universe unfold. It really hits that “systems interacting with systems” sweet spot that makes me want to keep experimenting.
    I also enjoy incremental games (things like Cookie Clicker, Trimps, ComputeClicker, etc.), but lately a lot of them feel very similar once you’ve played a bunch. I still enjoy them, but they don’t hold my attention the same way they used to.
    I’ve also looked at programming games and automation games, which seem like they should be perfect for me, but most of the ones I’ve found so far aren’t very accessible with screen readers.
    For context: I’m totally blind and use a screen reader, so text-based games tend to work best for me.
    Interestingly, a lot of audiogames actually don’t work well for me either, because many rely heavily on spatial audio or reaction timing.
    I’m definitely open to games that normally rely on audio if they have mods or modes where most information is available in text.
    Navigation can also be tricky. I can handle spatial navigation if a game provides helpful tools like:

    • coordinates
    • compass directions
    • map commands
    • “find” or “locate” commands
    • clear text descriptions of the environment

    Some MUDs do this really well, but many games unfortunately don’t include those kinds of tools.
    So I’m curious:
    If you enjoy text-based games, MUDs, incremental games, simulation games, or anything similar, what are you playing these days?
    I’m always interested in discovering new worlds to explore.
    #MUD #TextBasedGames #AccessibleGaming #BlindGamers #IncrementalGames #IndieGames #Gaming

  3. Lately I’ve realized that most of the games that really keep my attention are text-based ones.
    Right now my two favorites are EmpireMUD and Stellar Aeon.
    EmpireMUD scratches the classic MUD itch: exploring, crafting, character progression, and a world that feels alive and constantly evolving. It’s the kind of game where I can log in, explore a bit, discover something new, and slowly build my character over time.
    Stellar Aeon is very different but just as satisfying. It’s a text-driven space exploration and management game where you discover systems, expand influence, and watch a simulated universe unfold. It really hits that “systems interacting with systems” sweet spot that makes me want to keep experimenting.
    I also enjoy incremental games (things like Cookie Clicker, Trimps, ComputeClicker, etc.), but lately a lot of them feel very similar once you’ve played a bunch. I still enjoy them, but they don’t hold my attention the same way they used to.
    I’ve also looked at programming games and automation games, which seem like they should be perfect for me, but most of the ones I’ve found so far aren’t very accessible with screen readers.
    For context: I’m totally blind and use a screen reader, so text-based games tend to work best for me.
    Interestingly, a lot of audiogames actually don’t work well for me either, because many rely heavily on spatial audio or reaction timing.
    I’m definitely open to games that normally rely on audio if they have mods or modes where most information is available in text.
    Navigation can also be tricky. I can handle spatial navigation if a game provides helpful tools like:

    • coordinates
    • compass directions
    • map commands
    • “find” or “locate” commands
    • clear text descriptions of the environment

    Some MUDs do this really well, but many games unfortunately don’t include those kinds of tools.
    So I’m curious:
    If you enjoy text-based games, MUDs, incremental games, simulation games, or anything similar, what are you playing these days?
    I’m always interested in discovering new worlds to explore.
    #MUD #TextBasedGames #AccessibleGaming #BlindGamers #IncrementalGames #IndieGames #Gaming

  4. Lately I’ve realized that most of the games that really keep my attention are text-based ones.
    Right now my two favorites are EmpireMUD and Stellar Aeon.
    EmpireMUD scratches the classic MUD itch: exploring, crafting, character progression, and a world that feels alive and constantly evolving. It’s the kind of game where I can log in, explore a bit, discover something new, and slowly build my character over time.
    Stellar Aeon is very different but just as satisfying. It’s a text-driven space exploration and management game where you discover systems, expand influence, and watch a simulated universe unfold. It really hits that “systems interacting with systems” sweet spot that makes me want to keep experimenting.
    I also enjoy incremental games (things like Cookie Clicker, Trimps, ComputeClicker, etc.), but lately a lot of them feel very similar once you’ve played a bunch. I still enjoy them, but they don’t hold my attention the same way they used to.
    I’ve also looked at programming games and automation games, which seem like they should be perfect for me, but most of the ones I’ve found so far aren’t very accessible with screen readers.
    For context: I’m totally blind and use a screen reader, so text-based games tend to work best for me.
    Interestingly, a lot of audiogames actually don’t work well for me either, because many rely heavily on spatial audio or reaction timing.
    I’m definitely open to games that normally rely on audio if they have mods or modes where most information is available in text.
    Navigation can also be tricky. I can handle spatial navigation if a game provides helpful tools like:

    • coordinates
    • compass directions
    • map commands
    • “find” or “locate” commands
    • clear text descriptions of the environment

    Some MUDs do this really well, but many games unfortunately don’t include those kinds of tools.
    So I’m curious:
    If you enjoy text-based games, MUDs, incremental games, simulation games, or anything similar, what are you playing these days?
    I’m always interested in discovering new worlds to explore.
    #MUD #TextBasedGames #AccessibleGaming #BlindGamers #IncrementalGames #IndieGames #Gaming

  5. Lately I’ve realized that most of the games that really keep my attention are text-based ones.
    Right now my two favorites are EmpireMUD and Stellar Aeon.
    EmpireMUD scratches the classic MUD itch: exploring, crafting, character progression, and a world that feels alive and constantly evolving. It’s the kind of game where I can log in, explore a bit, discover something new, and slowly build my character over time.
    Stellar Aeon is very different but just as satisfying. It’s a text-driven space exploration and management game where you discover systems, expand influence, and watch a simulated universe unfold. It really hits that “systems interacting with systems” sweet spot that makes me want to keep experimenting.
    I also enjoy incremental games (things like Cookie Clicker, Trimps, ComputeClicker, etc.), but lately a lot of them feel very similar once you’ve played a bunch. I still enjoy them, but they don’t hold my attention the same way they used to.
    I’ve also looked at programming games and automation games, which seem like they should be perfect for me, but most of the ones I’ve found so far aren’t very accessible with screen readers.
    For context: I’m totally blind and use a screen reader, so text-based games tend to work best for me.
    Interestingly, a lot of audiogames actually don’t work well for me either, because many rely heavily on spatial audio or reaction timing.
    I’m definitely open to games that normally rely on audio if they have mods or modes where most information is available in text.
    Navigation can also be tricky. I can handle spatial navigation if a game provides helpful tools like:

    • coordinates
    • compass directions
    • map commands
    • “find” or “locate” commands
    • clear text descriptions of the environment

    Some MUDs do this really well, but many games unfortunately don’t include those kinds of tools.
    So I’m curious:
    If you enjoy text-based games, MUDs, incremental games, simulation games, or anything similar, what are you playing these days?
    I’m always interested in discovering new worlds to explore.
    #MUD #TextBasedGames #AccessibleGaming #BlindGamers #IncrementalGames #IndieGames #Gaming

  6. Lately I’ve realized that most of the games that really keep my attention are text-based ones.
    Right now my two favorites are EmpireMUD and Stellar Aeon.
    EmpireMUD scratches the classic MUD itch: exploring, crafting, character progression, and a world that feels alive and constantly evolving. It’s the kind of game where I can log in, explore a bit, discover something new, and slowly build my character over time.
    Stellar Aeon is very different but just as satisfying. It’s a text-driven space exploration and management game where you discover systems, expand influence, and watch a simulated universe unfold. It really hits that “systems interacting with systems” sweet spot that makes me want to keep experimenting.
    I also enjoy incremental games (things like Cookie Clicker, Trimps, ComputeClicker, etc.), but lately a lot of them feel very similar once you’ve played a bunch. I still enjoy them, but they don’t hold my attention the same way they used to.
    I’ve also looked at programming games and automation games, which seem like they should be perfect for me, but most of the ones I’ve found so far aren’t very accessible with screen readers.
    For context: I’m totally blind and use a screen reader, so text-based games tend to work best for me.
    Interestingly, a lot of audiogames actually don’t work well for me either, because many rely heavily on spatial audio or reaction timing.
    I’m definitely open to games that normally rely on audio if they have mods or modes where most information is available in text.
    Navigation can also be tricky. I can handle spatial navigation if a game provides helpful tools like:

    • coordinates
    • compass directions
    • map commands
    • “find” or “locate” commands
    • clear text descriptions of the environment

    Some MUDs do this really well, but many games unfortunately don’t include those kinds of tools.
    So I’m curious:
    If you enjoy text-based games, MUDs, incremental games, simulation games, or anything similar, what are you playing these days?
    I’m always interested in discovering new worlds to explore.
    #MUD #TextBasedGames #AccessibleGaming #BlindGamers #IncrementalGames #IndieGames #Gaming

  7. How is everyone doing this evening? I'm sitting in bed drinking my medical food shake, listening to music, with a few #IncrementalGames idling, and maybe doing a bit of #Python practice on #Codecademy.
    I'm not 100% yet, but I feel stronger than I've felt in a while. I don't particularly care for the taste of these shakes, but my mom and I are working on ways to improve them. It's also a relief not having to worry about whether food will stay down or whether I'm getting the nutrients I need.
    I'm also still using and enjoying #FastSM for #Mastodon on #Windows. It's been working well for me so far.
    Accessibility / tech note for fellow screen reader users:
    If you use #NVDA with #MicrosoftEdge (and possibly #GoogleChrome) and have been dealing with freezes or heavy lag, especially when you have multiple tabs or web apps open, check whether you have the BrowserNav add-on installed. I was experiencing some pretty severe freezes, sometimes to the point where NVDA would become unresponsive for minutes. Disabling BrowserNav made a noticeable difference for me right away, including being able to keep more tabs open without issues.
    #Accessibility #ScreenReaders #BlindTech #Disability #ChronicIllness #AssistiveTechnology #WebAccessibility
    @main @mastoblind

  8. Really hating on the incremental game genre at the moment. Was sick of it before it blew up. Feels more like coding for addiction loops than genuine attempts at making something entertaining. Just get a bad vibe off the whole thing. A fad that can't burn itself out soon enough!

    #gamedev #indiegames #indiedev #IncrementalGames