#blindgamers — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #blindgamers, aggregated by home.social.
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Lately I’ve realized that most of the games that really keep my attention are text-based ones.
Right now my two favorites are EmpireMUD and Stellar Aeon.
EmpireMUD scratches the classic MUD itch: exploring, crafting, character progression, and a world that feels alive and constantly evolving. It’s the kind of game where I can log in, explore a bit, discover something new, and slowly build my character over time.
Stellar Aeon is very different but just as satisfying. It’s a text-driven space exploration and management game where you discover systems, expand influence, and watch a simulated universe unfold. It really hits that “systems interacting with systems” sweet spot that makes me want to keep experimenting.
I also enjoy incremental games (things like Cookie Clicker, Trimps, ComputeClicker, etc.), but lately a lot of them feel very similar once you’ve played a bunch. I still enjoy them, but they don’t hold my attention the same way they used to.
I’ve also looked at programming games and automation games, which seem like they should be perfect for me, but most of the ones I’ve found so far aren’t very accessible with screen readers.
For context: I’m totally blind and use a screen reader, so text-based games tend to work best for me.
Interestingly, a lot of audiogames actually don’t work well for me either, because many rely heavily on spatial audio or reaction timing.
I’m definitely open to games that normally rely on audio if they have mods or modes where most information is available in text.
Navigation can also be tricky. I can handle spatial navigation if a game provides helpful tools like:- coordinates
- compass directions
- map commands
- “find” or “locate” commands
- clear text descriptions of the environment
Some MUDs do this really well, but many games unfortunately don’t include those kinds of tools.
So I’m curious:
If you enjoy text-based games, MUDs, incremental games, simulation games, or anything similar, what are you playing these days?
I’m always interested in discovering new worlds to explore.
#MUD #TextBasedGames #AccessibleGaming #BlindGamers #IncrementalGames #IndieGames #Gaming -
🎮 Decided to dive into Naga in #Hearthstone #Battlegrounds today for the first time—I've always overlooked them. But wow, did they deliver! Pulled off a flawless first-place finish and completely changed my perspective on this tribe in Battlegrounds. 🐍✨
I’ll admit, I don’t usually follow popular strategies or meta tactics. Maybe that’s why I rarely break past 5000 MMR. But there’s something so satisfying about carving out my own path and winning through effort and experimentation—no deck trackers or cookie-cutter strategies here.
Also, a big shoutout to the Hearthstone Access team for making Battlegrounds accessible for visually impaired players. It’s amazing to see games becoming more inclusive and letting more people enjoy what they have to offer. 👏
#Gaming #Accessibility #BlindGamers -
The Sightless Fighter's Guide to Knockout Kings 2003 has been amended to include a small, but very important, detail about choosing fighters. Also, the text file version is now in Markdown format.
Web: https://www.seedy.gq/retro-guides/SFG_KOK03.php
Text: https://www.seedy.gq/writing/SFG_KOK03.txt
#blind #BlindGamer #BlindGamers #disabled #DisabledGamer #DisabledGamers #RetroGame #RetroGames #VideoGame #VideoGames #WePlayToo #accessibility #a11y -
I was going through the A Hero's Call game score again today, and gods I forgot how utterly beautiful Alexia's theme is...
Text description of the song is in the reply.
https://www.youtube.com/watch?v=8v5vkKeMeNg
I want to start a #AGMusic hashtag, so that if people would like to, we can share are most beloved tracks from #AudioGames both old and new!
Lets get some nostalgia going in here yall!
#Audiogame
#AudioGaming
#BlindGamers
#BlindGaming
#blind
#VisuallyImpaired -
As yall have probably noticed, the freeware version of A Hero's Call currently has a couple of bugs, in a nostalgic throwback to the game's original release.
Just watch that original thread for updates, as Ian Reed is working on them and has already released a new version fixing the slow walking and NVDA SAPI crash issues. Remember, auto updating is gone, so you'll need to manually update from now on.
https://forum.audiogames.net/post/791170
#AudioGames
#blind
#VisuallyImpaired
#BlindGaming
#BlindGamers -
Amazing news today in #AudioGaming land as hit title "A Hero's Call", a fully voice acted RPG adventure game with high quality Binaural Audio from "Out of Sight Games" has just gone freeware!
So if you couldn't play it before, or if this is your first time hearing about it and you want to give it a try, now is your chance!
Please spread the good news!
https://forum.audiogames.net/post/791055/#p791055
#blind
#VisuallyImpaired
#AudioGames
#AudioGame
#BlindGaming
#BlindGamers
#AccessibleGaming
#DisabledGamers -
@rooktallon
This is by far the most complete and most often updated list of blind accessible android games available, but it will need to be translated from Brazilian Portuguese. Totally worth it though!
https://azurejoga.github.io/lista-de-jogos-atualizada-para-android-acessiveis
#blind
#VisuallyImpaired
#VI
#AndroidAccessibility
#Talkback
#jieshuo
#ScreenReaders
#ScreenReader
#AudioGame
#audiogames
#BlindGaming
#BlindGamers
#AccessibleGaming
#DisabledGaming #DisabledGamers
#accessibility
#A11Y
#access
#disability
#disabled -
If you're a sighted person wondering how us blind folk play video games while being blind, check out this article I wrote in 2018. #gaming #VideoGames #accessibility #blind #BlindGamers #DisabledGamers #GamersWithoutSight #WePlayToo https://www.seedy.gq/guides/A%20guide%20to%20playing%20video%20games%20without%20sight.php
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Anyone who would really like to be able to use unity better while disabled, or who knows a bit about code and just wants to explain what might make it easier for devs to integrate accessibility into their unity projects should check out this survey.
https://unitysoftware.co1.qualtrics.com/jfe/form/SV_ebqq9dSRjTb85Wm?channel=forum
#gamedev
#unitydev
#indiedev
#indiegamedev
#mobileappdevelopment
#appdev
#appdevelopers
#appdevelopment
#ux
#uxdesign
#DisabilityInUX
#disabilityinclusion
#blind
#blindgamers
#blindtech
#accessibility
#a11y
#accessible
#accessable
#accessability
#AccessibleGaming
#accessibletechnology