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#retrogame — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #retrogame, aggregated by home.social.

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  1. I still think one of the best compliments I've gotten for my physical NES releases is having (not just one person) tell me that my games smell authentic. That opening the boxes actually brought back childhood Xmas memories.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  2. I still think one of the best compliments I've gotten for my physical NES releases is having (not just one person) tell me that my games smell authentic. That opening the boxes actually brought back childhood Xmas memories.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  3. I still think one of the best compliments I've gotten for my physical NES releases is having (not just one person) tell me that my games smell authentic. That opening the boxes actually brought back childhood Xmas memories.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  4. I still think one of the best compliments I've gotten for my physical NES releases is having (not just one person) tell me that my games smell authentic. That opening the boxes actually brought back childhood Xmas memories.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  5. I still think one of the best compliments I've gotten for my physical NES releases is having (not just one person) tell me that my games smell authentic. That opening the boxes actually brought back childhood Xmas memories.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  6. I fixed a sequence break in Even Goblins Fall In Love by moving one of the shopkeepers from this town to a different town.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday

  7. I fixed a sequence break in Even Goblins Fall In Love by moving one of the shopkeepers from this town to a different town.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday

  8. I fixed a sequence break in Even Goblins Fall In Love by moving one of the shopkeepers from this town to a different town.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday

  9. I fixed a sequence break in Even Goblins Fall In Love by moving one of the shopkeepers from this town to a different town.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday

  10. I fixed a sequence break in Even Goblins Fall In Love by moving one of the shopkeepers from this town to a different town.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday

  11. Check out my new retro web game called Wreckers where you steer a lighthouse beam to warn away ships and sharks and save mermaids! triptych.github.io/wreckers/ #webgame #retrogame #mobilefriendly

  12. Check out my new retro web game called Wreckers where you steer a lighthouse beam to warn away ships and sharks and save mermaids! triptych.github.io/wreckers/ #webgame #retrogame #mobilefriendly

  13. Check out my new retro web game called Wreckers where you steer a lighthouse beam to warn away ships and sharks and save mermaids! triptych.github.io/wreckers/ #webgame #retrogame #mobilefriendly

  14. Check out my new retro web game called Wreckers where you steer a lighthouse beam to warn away ships and sharks and save mermaids! triptych.github.io/wreckers/ #webgame #retrogame #mobilefriendly

  15. Check out my new retro web game called Wreckers where you steer a lighthouse beam to warn away ships and sharks and save mermaids! triptych.github.io/wreckers/ #webgame #retrogame #mobilefriendly

  16. The main combat mechanic of Even Goblins Fall In Love, our indie NES JRPG, is applying doses of status effects on enemies.

    The final dose type, BLAST, explodes all applied doses for direct damage.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  17. The main combat mechanic of Even Goblins Fall In Love, our indie NES JRPG, is applying doses of status effects on enemies.

    The final dose type, BLAST, explodes all applied doses for direct damage.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  18. The main combat mechanic of Even Goblins Fall In Love, our indie NES JRPG, is applying doses of status effects on enemies.

    The final dose type, BLAST, explodes all applied doses for direct damage.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  19. The main combat mechanic of Even Goblins Fall In Love, our indie NES JRPG, is applying doses of status effects on enemies.

    The final dose type, BLAST, explodes all applied doses for direct damage.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  20. The main combat mechanic of Even Goblins Fall In Love, our indie NES JRPG, is applying doses of status effects on enemies.

    The final dose type, BLAST, explodes all applied doses for direct damage.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  21. Never-before-seen clip of King Graham pulling up to Hagatha's cave on his seahorse ride. She's not impressed, so he leaves. 🧙‍♀️

    #retrogame #kingsquest

  22. Never-before-seen clip of King Graham pulling up to Hagatha's cave on his seahorse ride. She's not impressed, so he leaves. 🧙‍♀️

    #retrogame #kingsquest

  23. Never-before-seen clip of King Graham pulling up to Hagatha's cave on his seahorse ride. She's not impressed, so he leaves. 🧙‍♀️

    #retrogame #kingsquest

  24. Never-before-seen clip of King Graham pulling up to Hagatha's cave on his seahorse ride. She's not impressed, so he leaves. 🧙‍♀️

    #retrogame #kingsquest

  25. Never-before-seen clip of King Graham pulling up to Hagatha's cave on his seahorse ride. She's not impressed, so he leaves. 🧙‍♀️

    #retrogame #kingsquest