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#retrogame — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #retrogame, aggregated by home.social.

  1. @musicvsartstuff thank you for hosting another ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

  2. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  3. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  4. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  5. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  6. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  7. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  8. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  9. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  10. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  11. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  12. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  13. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  14. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  15. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  16. Toying with the idea of bringing back my retro Indie game highlight blog. The urge to write about my peers is back! But quick question... 1/2

    #gamedev #homebrew #retrogame #gameboy #nes #gbdev #nesdev #indieretro #gbstudio #pixelart #nesmaker #blog #community

  17. Check out the latest four workshop items for Casual Desktop Game! 💥

    Casual Desktop Game is a fan remake of the Desktop Destroyer game from the 90s, originally made by Miroslav Nemecek.

    The game features over 40 tools, blueprints, workshop integration, custom backgrounds and more! 😀

    steamcommunity.com/games/10018

  18. Aonic: The Green Hill Zone Demo is the first act of Sonic The Hedgehog converted to the #Commodore #Amiga 1200 by reassembler based on the original #Sega #Megadrive #Genesis assembly code.

    reassembler68k.itch.io/aonic

    #retrogame #retrogaming #sonicthehedgehogㅤㅤㅤ

  19. One of the overlooked aspects of physical NES development that I think is great is that more advanced games actually tend to weigh more than less advanced games (typically due to having bigger, more complicated, circuit boards and larger manuals.)

    There's something poetic about bigger games actually being heavier when you hold them in your hands.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  20. Example of an attack that doesn't hit right away. Currently it's setup to take two turns, but it can also be set to deploy and land in a later turn independently.

    #gamemaker #indiegame #screenshotsaturday #BotHacker #pixelart #robots #postapocalypse #RPG #fakemon #turnbased #gamedev #retrogame

  21. What's your favorite ? 🤔

    - 3D Pinball Space Cadet
    - Blobby Volley
    - DOOM
    - Quake III Arena

    You can play all of them on my website. 😀

    ➡️ danielbrendel.com

  22. I keep putting together wishlist #computerHardware builds

    • Top tier 128GB DDR4, gen 3 #Ryzen

    Decent. 3-5k USD for 1 gen newer. An improvement but, it's a waste. **I'd rather wait then spend 2x as much on a current gen #Threadripper #workstation**

    • Mini-ITX which has always intrigued me,
    • E-ATX Ryzen 9950X3D2

    All the i/o is m.2. They're buried under mobo heatsinks. I need PCI-E cards for #audioProduction, #ai acceleration. I'm fine w/RAID SATA III + USB storage

    Ideal:
    Fat #GPDPocket 5 w/replacable RAM & battery, MCIO, multi USB 4 & 3, BT6.2, WiFi 7, latest Ryzen ai 400-500, 512GB UFS4.1 for #Bazzite, [ #RetroGame OS], #UbuntuStudio, 100% sRGB, mech kb

  23. (more Linux and FOSS news in previous posts of thread)

    Classic 90s platformer Moon Child gets the source code released and a modern port:
    gamingonlinux.com/2026/04/clas

    Classic survival horror Alone in the Dark gets a cross-platform reimplementation with enhancements:
    gamingonlinux.com/2026/04/clas

    Godot 4.7 Will Finally Have HDR Output, Including On Linux With Wayland:
    phoronix.com/news/Godot-4.7-Wi

    Gitea 1.26 adds subpath archive download, OpenAPI rendering, Vite support & security fixes:
    alternativeto.net/news/2026/4/

    Vercel confirms it was hacked through a compromised third-party AI tool:
    alternativeto.net/news/2026/4/

    Grafana 13: improved dashboard suggestions & Data visualization tools:
    alternativeto.net/news/2026/4/

    Canonical finally gives Launchpad (a bit of) a glow-up:
    omgubuntu.co.uk/2026/04/ubuntu

    GCC Establishes Working Group To Decide On AI/LLM Policy:
    phoronix.com/news/GCC-Working-

    GCC 16 Compiler Nearly Ready For Release With Zen 6, AVX10.2, APX & Algol 68:
    phoronix.com/news/GCC-16.1-Com

    Vercel confirms it was hacked through a compromised third-party AI tool:
    alternativeto.net/news/2026/4/

    FosseryWeb progress report:
    I finished the Java Maps cheatsheet. Now I'm working on the Java Stacks and Queues cheatsheet, which is the last Java cheatsheet planned (at least for now), after that I'll move on to other stuff (writing contribution guide, Privacy Policy, etc.)
    fosseryweb.codeberg.page/@beta
    fosseryweb-min.codeberg.page/@
    (If you notice any incorrect information, typos etc., feel free to drop a comment.)

    Intel Ends Open Ecosystem Community/Evangelism, Archives Other Open-Source Projects:
    phoronix.com/news/Intel-Ends-O

    (more FOSS news in comments)

    #WeeklyNews #OpenSource #FOSSNews #OpenSourceNews #FOSS #News #MoonChild #AloneInTheDark #RetroGame #RetroGaming #Godot #Gitea #Vercel #Grafana #Launchpad #GCC #Vercel #FosseryWeb #FosseryWebMin #Java #JavaCheatsheet #Intel #Game #Gaming #FOSSGame #FOSSGaming #OpenSourceGame #Dev #Programming #Coding #Development #Compiler #GitHosting #FosseryTech

  24. The #3DO port of Primal Rage from 1995. The Beat 'em Up originally developed by #Atari Games for #arcades in 1994. New Old Stock at polyplay: polyplay.xyz/Primal-Rage_3
    #mint #NOS #GoldStar #fighting #retrogame

  25. LIVE is on! Come watch me lose my mind as I attempt to hatch a shiny Lapras more... again... help...

    thebearsden.live/akiko

    #vtuber #twitch #retrogame #shinyhunt