#retrogame — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #retrogame, aggregated by home.social.
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#Linux #Retrogame
Jetzt 'ne runde Spaceinvaders (clone) 👾 -
The #Konami #MSX game Treasure of Usas got a #commodore #Amiga port by Hoffman
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The most impressive thing you will see today is the intro of Another World remade for #ZXSpectrum
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The most impressive thing you will see today is the intro of Another World remade for #ZXSpectrum
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The most impressive thing you will see today is the intro of Another World remade for #ZXSpectrum
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The most impressive thing you will see today is the intro of Another World remade for #ZXSpectrum
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The most impressive thing you will see today is the intro of Another World remade for #ZXSpectrum
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@musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘➡️ Play for free via Steam: https://store.steampowered.com/app/1001860/Casual_Desktop_Game/
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@musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘➡️ Play for free via Steam: https://store.steampowered.com/app/1001860/Casual_Desktop_Game/
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@musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘➡️ Play for free via Steam: https://store.steampowered.com/app/1001860/Casual_Desktop_Game/
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@musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘➡️ Play for free via Steam: https://store.steampowered.com/app/1001860/Casual_Desktop_Game/
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@musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘➡️ Play for free via Steam: https://store.steampowered.com/app/1001860/Casual_Desktop_Game/
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#TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.
The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash
The game went on to sell over 6 million units, making it one of the best-selling PS games.
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#TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.
The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash
The game went on to sell over 6 million units, making it one of the best-selling PS games.
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#TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.
The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash
The game went on to sell over 6 million units, making it one of the best-selling PS games.
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#TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.
The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash
The game went on to sell over 6 million units, making it one of the best-selling PS games.
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#TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.
The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash
The game went on to sell over 6 million units, making it one of the best-selling PS games.
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In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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One of the overlooked aspects of physical NES development that I think is great is that more advanced games actually tend to weigh more than less advanced games (typically due to having bigger, more complicated, circuit boards and larger manuals.)
There's something poetic about bigger games actually being heavier when you hold them in your hands.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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I still think one of the best compliments I've gotten for my physical NES releases is having (not just one person) tell me that my games smell authentic. That opening the boxes actually brought back childhood Xmas memories.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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I fixed a sequence break in Even Goblins Fall In Love by moving one of the shopkeepers from this town to a different town.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday
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The main combat mechanic of Even Goblins Fall In Love, our indie NES JRPG, is applying doses of status effects on enemies.
The final dose type, BLAST, explodes all applied doses for direct damage.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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It may not look like it, but this treasure chest caused a bad bug at the end of the game. It's fixed now.
I won't show the bug here right now though because *spoilers*.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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With the limited space of a 64 KB ROM, find ways to reuse assets and mix palettes is a vital skills for adding visual variety to the dungeons of Even Goblins Fall In Love, our indie NES JRPG.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday
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Yet another bunch of the creatures you will encounter in Even Goblins Fall In Love, an upcoming indie JRPG for the NES.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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Finished fixing bugs from the last QA run of Even Goblins Fall In Love, our indie NES JRPG.
Now it's time for another round of parameter tuning followed by another QA run.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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This creature implements a lot of sequence break protection for Even Goblins Fall In Love, our indie NES JRPG.
It varies it's behavior based on the player having certain key pieces of equipment.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday
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Tired of the own-nothing, unaffordable RAM future?
Buy new games for old tech. Do not surrender your future.https://skyboygames.itch.io/gunhawk
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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Indiana Jones (TM) and the Fate of Atlantis (1992) featured a playable intro 🕹️ 💥
#rtogcwt #retrogaming #retrocomputing #retrogames #retrogamer #retrogame #lucasarts #indy #indianajones #fateofatlantis -
Each gear slot has 4 options. The player gets the first gear option in each slot by default, so we can ignore those when generating passwords only have to save 3 bits of data per gear slot.
Retro #gamedev can be such a rush.
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The end of a game's dev cycle produces some of the most interesting bugs.
I just fixed a bug where the last piece of equipment in each gear category for Even Goblins would disappear after loading from a password save.#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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More of the creatures you will encounter in Even Goblins Fall In Love, an upcoming indie JRPG for the NES.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday
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This is a sampling of some of the creatures you will encounter in Even Goblins Fall In Love, an upcoming indie JRPG for the NES.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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Recently finished a complete playthrough of the latest version of Even Goblins (all the way from beginning to end) and I have a slew of tweaks and bugfixes on my task list now.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro
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The Double Dose Potion is one of the stronger items in Even Goblins Fall In Love. It doubles the dose of applied status effects for the next attack Lin makes.
In this case, Lin applies SHOCK to an enemy and the enemy remains affected by SHOCK despite recovering from one of the applied doses.
#indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro #screenshotsaturday
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(more Linux and FOSS news in previous posts of thread)
Classic 90s platformer Moon Child gets the source code released and a modern port:
https://www.gamingonlinux.com/2026/04/classic-90s-platformer-moon-child-gets-the-source-code-released-and-a-modern-port/Classic survival horror Alone in the Dark gets a cross-platform reimplementation with enhancements:
https://www.gamingonlinux.com/2026/04/classic-survival-horror-alone-in-the-dark-gets-a-cross-platform-reimplementation-with-enhancements/Godot 4.7 Will Finally Have HDR Output, Including On Linux With Wayland:
https://www.phoronix.com/news/Godot-4.7-With-HDRGitea 1.26 adds subpath archive download, OpenAPI rendering, Vite support & security fixes:
https://alternativeto.net/news/2026/4/gitea-1-26-adds-subpath-archive-download-openapi-rendering-vite-support-and-security-fixes/Vercel confirms it was hacked through a compromised third-party AI tool:
https://alternativeto.net/news/2026/4/vercel-confirms-it-was-hacked-through-a-compromised-third-party-ai-tool/Grafana 13: improved dashboard suggestions & Data visualization tools:
https://alternativeto.net/news/2026/4/grafana-13-improved-dashboard-suggestions-and-data-visualization-tools/Canonical finally gives Launchpad (a bit of) a glow-up:
https://www.omgubuntu.co.uk/2026/04/ubuntu-launchpad-website-revampGCC Establishes Working Group To Decide On AI/LLM Policy:
https://www.phoronix.com/news/GCC-Working-Group-AI-PolicyGCC 16 Compiler Nearly Ready For Release With Zen 6, AVX10.2, APX & Algol 68:
https://www.phoronix.com/news/GCC-16.1-Coming-SoonVercel confirms it was hacked through a compromised third-party AI tool:
https://alternativeto.net/news/2026/4/vercel-confirms-it-was-hacked-through-a-compromised-third-party-ai-tool/FosseryWeb progress report:
I finished the Java Maps cheatsheet. Now I'm working on the Java Stacks and Queues cheatsheet, which is the last Java cheatsheet planned (at least for now), after that I'll move on to other stuff (writing contribution guide, Privacy Policy, etc.)
https://fosseryweb.codeberg.page/@beta/cheatsheets/java/maps.html
https://fosseryweb-min.codeberg.page/@beta/cheatsheets/java/maps.html
(If you notice any incorrect information, typos etc., feel free to drop a comment.)Intel Ends Open Ecosystem Community/Evangelism, Archives Other Open-Source Projects:
https://www.phoronix.com/news/Intel-Ends-OSS-Evangelism-Repos(more FOSS news in comments)
#WeeklyNews #OpenSource #FOSSNews #OpenSourceNews #FOSS #News #MoonChild #AloneInTheDark #RetroGame #RetroGaming #Godot #Gitea #Vercel #Grafana #Launchpad #GCC #Vercel #FosseryWeb #FosseryWebMin #Java #JavaCheatsheet #Intel #Game #Gaming #FOSSGame #FOSSGaming #OpenSourceGame #Dev #Programming #Coding #Development #Compiler #GitHosting #FosseryTech
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Today I decided to tell you about the game The Last Support 🎮
Just like No More Energy, it was made in three days for a game jam. In this game, you play as a dwarf who must defend the last pillar holding the entire fortress together 🛡️
You can play it here: https://iskropixel.itch.io/the-last-support#indiegame #indiedev #pixelart #pixelgame #arcadegame #actiongame #fantasygame #dwarfgame #retrogame #2dgame #pixelgraphics #gamejam #minijam #godotengine #indiegames #browsergame #itchio
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Today I decided to tell you about the game The Last Support 🎮
Just like No More Energy, it was made in three days for a game jam. In this game, you play as a dwarf who must defend the last pillar holding the entire fortress together 🛡️
You can play it here: https://iskropixel.itch.io/the-last-support#indiegame #indiedev #pixelart #pixelgame #arcadegame #actiongame #fantasygame #dwarfgame #retrogame #2dgame #pixelgraphics #gamejam #minijam #godotengine #indiegames #browsergame #itchio
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Today I decided to tell you about the game The Last Support 🎮
Just like No More Energy, it was made in three days for a game jam. In this game, you play as a dwarf who must defend the last pillar holding the entire fortress together 🛡️
You can play it here: https://iskropixel.itch.io/the-last-support#indiegame #indiedev #pixelart #pixelgame #arcadegame #actiongame #fantasygame #dwarfgame #retrogame #2dgame #pixelgraphics #gamejam #minijam #godotengine #indiegames #browsergame #itchio
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Today I decided to tell you about the game The Last Support 🎮
Just like No More Energy, it was made in three days for a game jam. In this game, you play as a dwarf who must defend the last pillar holding the entire fortress together 🛡️
You can play it here: https://iskropixel.itch.io/the-last-support#indiegame #indiedev #pixelart #pixelgame #arcadegame #actiongame #fantasygame #dwarfgame #retrogame #2dgame #pixelgraphics #gamejam #minijam #godotengine #indiegames #browsergame #itchio
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Today I decided to tell you about the game The Last Support 🎮
Just like No More Energy, it was made in three days for a game jam. In this game, you play as a dwarf who must defend the last pillar holding the entire fortress together 🛡️
You can play it here: https://iskropixel.itch.io/the-last-support#indiegame #indiedev #pixelart #pixelgame #arcadegame #actiongame #fantasygame #dwarfgame #retrogame #2dgame #pixelgraphics #gamejam #minijam #godotengine #indiegames #browsergame #itchio
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Super-Mario-Bros-Remastered-Public - is a remake of the original 'Super Mario Bros.' games.
Features new levels, custom modes, new characters, level editor/custom level system, etc.
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public
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Meet me and some #RetroComputing #hackers at the #VintageComputing assembly on this years #39C3 in Hamburg!
We will present some historcial running machines #AnalogSynthesizer patching, #AnalogComputer tinkering (with a #Vectrex as an #oscilloscope), and #BASIC #CodeGolf and #RetroGame workshops!
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#Nintendo #PopoNana #IceClimber
#RetroGame #Nintendinho #Nes🎮
Title Ice Climber
Publisher - Nintendo
Platform - Nintendo
Year - 1985 -
Nesse jogo, os personagens Popo (ポポ) e Nana (ナナ), conhecidos como Ice Climbers, aventuram-se em 32 montanhas cobertas de gelo para recuperar vegetais roubados de um condor gigante.
#Nintendo #PopoNana #EscaladorDeGelo
#RetroGame #Nintendinho #Nes🎮