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#retrogame — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #retrogame, aggregated by home.social.

  1. @musicvsartstuff thank you for hosting another ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

  2. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  3. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  4. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  5. @musicvsartstuff thank you for hosting another #ScreenshotSaturday ☺️
    And should anyone ever feel the need to release some angry steam during work, check out Casual Desktop Game. 🤘

    ➡️ Play for free via Steam: store.steampowered.com/app/100

    #gamedev #gamedevelopment #indiedev #retrogame #nostalgia

  6. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  7. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  8. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  9. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  10. #TodayInHistory 1996 - #Sony releases the Crash Bandicoot video game for the #PlayStation a platform game developed by Naughty Dog.

    The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. Crash aims to foil Cortex's plans for world domination. The game is played from a third-person perspective in which the camera trails behind Crash

    The game went on to sell over 6 million units, making it one of the best-selling PS games.

    #retrogame

  11. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  12. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  13. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  14. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  15. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  16. In the Castlevania universe gorgons look like cows, so does that mean they can be milked? Or do you just get Gorgonzola instead? Does Dracula have a farm of these somewhere outside the castle?

    These are the questions that keep me up at night.

    #Gaming #PCGaming #VideoGames #ShareYourGames #MastodonGaming #Retro #RetroGame #RetroGames #CastlevaniaCircleOfTheMoon #Metroidvania

  17. My very first #RetroGame guide, and my very first #VideoGame guide for that matter, the Sightless Fighter's Guide to Knockout Kings 2003, is out now! This guide aims to give you all the tools you'll need in order to play Knockout Kings 2003 as effectively as possible as a #blind player. #RetroGaming #KnockoutKings #KnockoutKings2003 #KOKings #KOK03 #GameCube #RetroGames #gaming #BlindGamers #WePlayToo #accessibility seedy.gq/writing/KOK03_Guide.t

  18. 𝐆𝐚𝐛𝐫𝐢𝐞𝐥 𝐊𝐧𝐢𝐠𝐡𝐭 : É𝐧𝐢𝐠𝐦𝐞 𝐞𝐧 𝐏𝐚𝐲𝐬 𝐜𝐚𝐭𝐡𝐚𝐫𝐞

    Cela fait déjà 23 ans que ce 3ème (et dernier😢) épisode est sorti en France.
    De mon point de vue moins marquant que ses deux prédécesseurs, il n'en demeure pas moins un incontournable du genre.

    #SierraOnLine #pointandclickadventuregame #pointandclick #adventure #adventuregames #retrogames #retrogaming #retrogamer #retrogame #sierragames #jeuxvideo #jeuxvidéo #90s #robertawilliams #janejensen