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#pixel-art — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #pixel-art, aggregated by home.social.

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  1. Never ask:
    1. A woman her age
    2. A man his salary
    3. An indie developer for the game's release date!

    ... But seriously, we are working on the game very hard (that's why we haven't been posting lately). Hopefully we can finish the game before the world literally melts. 😭
    #indiegames #pixelart #gaming #gamedev

  2. Never ask:
    1. A woman her age
    2. A man his salary
    3. An indie developer for the game's release date!

    ... But seriously, we are working on the game very hard (that's why we haven't been posting lately). Hopefully we can finish the game before the world literally melts. 😭
    #indiegames #pixelart #gaming #gamedev

  3. Did you know? 🤔

    patreon.com/V3X3D

    I have loads of exclusives on my Patreon, monthly exclusive releases/updates! ❤️

    Some previews below! 😄

    #pixelart #ドット絵 #gamedev #indiedev

  4. Happy birthday to Harrison Ford, born on this day in 1942 🎂 Here's a pixel art portrait of him as the one and only Indiana Jones. Fortune and glory, kid.
    #pixelart #pixelartist #8bitart #indianajones #harrisonford

  5. Happy birthday to Harrison Ford, born on this day in 1942 🎂 Here's a pixel art portrait of him as the one and only Indiana Jones. Fortune and glory, kid.
    #pixelart #pixelartist #8bitart #indianajones #harrisonford

  6. Furry Game Jam is going well so far! I made the hardest part. I'm going for a platformer! The final result will be available on itch.io and will be playable from your browser! Have a little preview

    Everything is done by me and myself. #NoAI

    Made with #godotengine

    #gamejam #catgirl #solodev #pixelart #chiptune

  7. Last Wednesday I had the honor to present #PocketCollection at #UXHHRoundtable at Fishlabs. I had a lot of fun – thanks for the invitation! And also thank you for listening on site and via Teams call and asking so many questions! 💛 #retro #pixelart #gameboy #gbstudio // photos by Karsten Lenz and René Deutschmann // cc @uxHH

  8. Last Wednesday I had the honor to present #PocketCollection at #UXHHRoundtable at Fishlabs. I had a lot of fun – thanks for the invitation! And also thank you for listening on site and via Teams call and asking so many questions! 💛 #retro #pixelart #gameboy #gbstudio // photos by Karsten Lenz and René Deutschmann // cc @uxHH

  9. Oh, how lovely. Praise Hotoke.

    Azama from Fire Emblem Fates, commissioned by LemonCarrots via VGen!
    #pixelart #ドット絵 #fanart #nintendo

  10. Oh, how lovely. Praise Hotoke.

    Azama from Fire Emblem Fates, commissioned by LemonCarrots via VGen!
    #pixelart #ドット絵 #fanart #nintendo

  11. if you've forgotten your ice axe, a penguin's beak will still work! 🐧

    #indiedev #gamedev #pixelart #platformer

  12. if you've forgotten your ice axe, a penguin's beak will still work! 🐧

    #indiedev #gamedev #pixelart #platformer

  13. My font "Enter Input" has new input prompts! ❤️

    v3x3d.itch.io/enter-input

    New additions such as "Start" and "Select" buttons!
    Minimal input prompts for devs! 😄

    #pixelart #ドット絵 #gamedev #indiedev

  14. drawing quick pixel arts every day until i improve at art, day 1: how do i even title this

    this one took around 36 minutes, aiming to shorten that time


    #QuickPixels #PixelArt #Art #AnubiArts
  15. drawing quick pixel arts every day until i improve at art, day 1: how do i even title this

    this one took around 36 minutes, aiming to shorten that time


    #QuickPixels #PixelArt #Art #AnubiArts
  16. 🚟 Wuppertal-Community: Wollen wir auf dem Canvas 2026 eine Schwebebahn malen?

    "Canvas — A collaborative annual pixel placing event for the Fediverse!":
    https://canvas.fediverse.events/

    Muss ja nicht riesig, sein aber irgendwo eine kleine Schebebahn wäre schön!
    Wer würde mitmachen?

    Hier eine kleine Anleitung, wie das mit dem Canvas funktioniert:
    https://feddit.org/comment/13813879
    und hier plant die deutschsprachige Lemmy-Instanz feddit.org ihr Werk:
    https://feddit.org/post/30213552

    Hier gibt es ein
    Tool for coordinating artwork placement

    #Fediverse #Canvas2026 #Canvas #Pixelart #Wuppertal #Schwebebahn
    @[email protected]

  17. Coffee Talk Tokyo: Brews and Banter in Chilled Visual Novel ☕

    To our surprise, Toge Production’s excellent lo-fi Coffee Talk series of visual novels has really done it for us so far. The first one launched in 2020 and now, six years on, we have Coffee Talk Tokyo.

    It launched in May 2026 on all consoles and PC. Another visual novel with a linear narrative, it’s set in Tokyo (believe it or not) and offers some late-night café ownership fun and games.

    The Joys of Casual Chitchat in Coffee Talk Tokyo

    Yeah, so the first Coffee Talk was a surprise thing for us. We gave it a go in 2022 and fell head over heels for it, with its dialogue heavy focus on fantasy characters chatting in a café.

    The also great Coffee Talk Episode 2: Hibiscus & Butterfly and carried on the story and was even better.

    Now it’s the turn of Tokyo. The big change here is the game is set in a different city across July and August of 2026, but keeps its fantasy setting. You take control of a barista of the late night café, deal with customers, listen to their bitching and complaining, then make them the occasional drink.

    Oh, but the customers are the likes of ghosts, pixies, strange hamster-men hybrids, and cyborg type dudes. It does along like this.

    An incredibly slow paced game, then, one you’re supposed to savour. Your customers arrive in store, start to chat, offload some random problem on you, then you make them a drink.

    Where this becomes great is down to the strong writing. Anna Winterstein has handled the script for Coffee Talk Tokyo and there’s some genuinely fun, moving, and relatable things going on amongst the various characters.

    You can empathise with them, make them a drink, and it’s all rather chilled out. Especially with the low-fi soundtrack beats the game offers by composer Andrew Jeremy.

    It’s more great stuff and we really enjoyed it (again). You can help shape various endings by getting orders right, too, so there’s replayability here, but the main focus is just relaxing and seeing people/pixies/ghosts discuss their problems. All across around six to seven hours of gameplay/reading.

    Coffee Therapy would’ve been another suitable name for this series.

    But if there is a problem here, it’s how the game’s structure is exactly the same as the previous two entries. That’s grand if all you want is more Coffee Talk, but the trilogy doesn’t really offer anything different across three games.

    Plus, we don’t know what we’re doing wrong, but it seems impossible to get customer orders right. In the other games we’d been doing them deliberately wrong as we found that very amusing, but here we tried to do them right.

    Yet the ingredients never seem to be available… wtf, man!?!

    Whatever, Coffee Talk Tokyo may only deliver more of the same, except with a new story, but as the series is so lo-fi chilled out it’s not a big problem.

    #Coffee #CoffeeTalk #CoffeeTalkTokyo #Cute #Fantasy #Fun #gaming #IndieGames #Lifestyle #pixelArt #relaxing #TogeProductions #Tokyo #visualNovel