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  1. … Already altered something in a list. 😅

    Replaced the Rambo game for the Commodore 64 with Henry's House, also for the Commodore 64. Such a charming little game, entirely made by a sixteen years old solo dev in 1984. 💪

    retrovania-vgjunk.blogspot.com

    #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #commodore #Commodore64 #C64 #1980s #tech #technology #vintage #nostalgia #digital #DigitalArt

  2. … Already altered something in a list. 😅

    Replaced the Rambo game for the Commodore 64 with Henry's House, also for the Commodore 64. Such a charming little game, entirely made by a sixteen years old solo dev in 1984. 💪

    retrovania-vgjunk.blogspot.com

    #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #commodore #Commodore64 #C64 #1980s #tech #technology #vintage #nostalgia #digital #DigitalArt

  3. A 480p snapshot of me and our coder Reinier van Vliet, taken with an early digital camera, attached to a Silicon Graphics computer in 1995, not long before we started developing Moon Child for Windows.

    Gotta love the scan lines and chromatic aberration. 🙂

    #TeamHoi #MoonChild #GameDev #gaming #games #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #SiliconGraphics #computing #1990s #tech #technology #vintage #nostalgia #digital

  4. A 480p snapshot of me and our coder Reinier van Vliet, taken with an early digital camera, attached to a Silicon Graphics computer in 1995, not long before we started developing Moon Child for Windows.

    Gotta love the scan lines and chromatic aberration. 🙂

    #TeamHoi #MoonChild #GameDev #gaming #games #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #SiliconGraphics #computing #1990s #tech #technology #vintage #nostalgia #digital

  5. A tribute to the first arcade machine I ever saw: Space Invaders. I was mesmerized by its light and magic. It sparked my interest in games, and later I became one of the first game developers in the Netherlands. 💚

    #PixelArt #isometric #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #retro #history #vintage #nostalgia #DigitalArt #graphics #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

  6. A tribute to the first arcade machine I ever saw: Space Invaders. I was mesmerized by its light and magic. It sparked my interest in games, and later I became one of the first game developers in the Netherlands. 💚

    #PixelArt #isometric #TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #retro #history #vintage #nostalgia #DigitalArt #graphics #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

  7. I realized that Moon Child's manual (CD-ROM inlay) hadn't been scanned yet, so I added it to the MC Archive.

    The backside made me chuckle. The publisher arranged a photo shoot, and the photographer insisted we should have a serious popstar expression. 😆

    From left to right: me, Ramon and Reinier. 🙂

    MC Archive:
    archive.org/details/MoonChildG

    #TeamHoi #MoonChild #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #commodore #amiga #GraphicDesign

  8. I realized that Moon Child's manual (CD-ROM inlay) hadn't been scanned yet, so I added it to the MC Archive.

    The backside made me chuckle. The publisher arranged a photo shoot, and the photographer insisted we should have a serious popstar expression. 😆

    From left to right: me, Ramon and Reinier. 🙂

    MC Archive:
    archive.org/details/MoonChildG

    #TeamHoi #MoonChild #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #commodore #amiga #GraphicDesign