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#zxspectrum — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #zxspectrum, aggregated by home.social.

  1. Nodes of Yesod (title speech) by Fred Gray

    ./n/NodesOfYesod.ay?#0
    Title: Nodes of Yesod (title speech)
    Author: Fred Gray
    #ZXSpectrum
    #chiptune

  2. Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
    👉 pulsayjuega.es/2026/09/03/un-c 🕹️ #retrogaming

  3. Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
    👉 pulsayjuega.es/2026/09/03/un-c 🕹️ #retrogaming

  4. Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
    👉 pulsayjuega.es/2026/09/03/un-c 🕹️ #retrogaming

  5. Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
    👉 pulsayjuega.es/2026/09/03/un-c 🕹️ #retrogaming

  6. Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
    👉 pulsayjuega.es/2026/09/03/un-c 🕹️ #retrogaming

  7. The ZX Spectrum Introduction Manual, cover art by John Harris, 1982

    This was the same year Tron was released, some ideas were probably already floating in the air. Neuromancer would follow in 1984, and Max Headroom in 1985.

    #cyberpunk #ZXSpectrum #Spectrum #speccy #retrocomputing

  8. The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.

    🎁 animatedal.itch.io/the-stone

    #homebrew #zxspectrum #retro #game #thestone

  9. The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.

    🎁 animatedal.itch.io/the-stone

    #homebrew #zxspectrum #retro #game #thestone

  10. The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.

    🎁 animatedal.itch.io/the-stone

    #homebrew #zxspectrum #retro #game #thestone

  11. The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.

    🎁 animatedal.itch.io/the-stone

    #homebrew #zxspectrum #retro #game #thestone

  12. The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.

    🎁 animatedal.itch.io/the-stone

    #homebrew #zxspectrum #retro #game #thestone

  13. Sword Slayer (128k title) by Mike Brown & Andy Severn

    ./s/SwordSlayer.ay
    Title: Sword Slayer (128k title)
    Author: Mike Brown & Andy Severn
    #ZXSpectrum
    #chiptune

  14. Sword Slayer (128k title) by Mike Brown & Andy Severn

    ./s/SwordSlayer.ay
    Title: Sword Slayer (128k title)
    Author: Mike Brown & Andy Severn
    #ZXSpectrum
    #chiptune

  15. Sword Slayer (128k title) by Mike Brown & Andy Severn

    ./s/SwordSlayer.ay
    Title: Sword Slayer (128k title)
    Author: Mike Brown & Andy Severn
    #ZXSpectrum
    #chiptune

  16. Sword Slayer (128k title) by Mike Brown & Andy Severn

    ./s/SwordSlayer.ay
    Title: Sword Slayer (128k title)
    Author: Mike Brown & Andy Severn
    #ZXSpectrum
    #chiptune

  17. Sword Slayer (128k title) by Mike Brown & Andy Severn

    ./s/SwordSlayer.ay
    Title: Sword Slayer (128k title)
    Author: Mike Brown & Andy Severn
    #ZXSpectrum
    #chiptune

  18. CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴

    🎁 adambient.itch.io/calirun

    #homebrew #zxspectrum #retro #game #calirun

  19. CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴

    🎁 adambient.itch.io/calirun

    #homebrew #zxspectrum #retro #game #calirun

  20. CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴

    🎁 adambient.itch.io/calirun

    #homebrew #zxspectrum #retro #game #calirun

  21. CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴

    🎁 adambient.itch.io/calirun

    #homebrew #zxspectrum #retro #game #calirun

  22. CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴

    🎁 adambient.itch.io/calirun

    #homebrew #zxspectrum #retro #game #calirun

  23. Eigenblitz (2026) by Adam Bient for ZX Spectrum.

    A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
    🎁 adambient.itch.io/eigenblitz

    #homebrew #zxspectrum #retro #game #eigenblitz

  24. Eigenblitz (2026) by Adam Bient for ZX Spectrum.

    A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
    🎁 adambient.itch.io/eigenblitz

    #homebrew #zxspectrum #retro #game #eigenblitz

  25. Eigenblitz (2026) by Adam Bient for ZX Spectrum.

    A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
    🎁 adambient.itch.io/eigenblitz

    #homebrew #zxspectrum #retro #game #eigenblitz

  26. Eigenblitz (2026) by Adam Bient for ZX Spectrum.

    A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
    🎁 adambient.itch.io/eigenblitz

    #homebrew #zxspectrum #retro #game #eigenblitz

  27. Eigenblitz (2026) by Adam Bient for ZX Spectrum.

    A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
    🎁 adambient.itch.io/eigenblitz

    #homebrew #zxspectrum #retro #game #eigenblitz

  28. Hoppin' Mad (title) by unknown

    ./h/HoppingMad.ay?#0
    Title: Hoppin' Mad (title)
    Author: unknown
    #ZXSpectrum
    #chiptune

  29. Hoppin' Mad (title) by unknown

    ./h/HoppingMad.ay?#0
    Title: Hoppin' Mad (title)
    Author: unknown
    #ZXSpectrum
    #chiptune

  30. Hoppin' Mad (title) by unknown

    ./h/HoppingMad.ay?#0
    Title: Hoppin' Mad (title)
    Author: unknown
    #ZXSpectrum
    #chiptune

  31. Hoppin' Mad (title) by unknown

    ./h/HoppingMad.ay?#0
    Title: Hoppin' Mad (title)
    Author: unknown
    #ZXSpectrum
    #chiptune

  32. Hoppin' Mad (title) by unknown

    ./h/HoppingMad.ay?#0
    Title: Hoppin' Mad (title)
    Author: unknown
    #ZXSpectrum
    #chiptune