#zxspectrum — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #zxspectrum, aggregated by home.social.
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Nodes of Yesod (title speech) by Fred Gray
./n/NodesOfYesod.ay?#0
Title: Nodes of Yesod (title speech)
Author: Fred Gray
#ZXSpectrum
#chiptune -
Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
👉 https://pulsayjuega.es/2026/09/03/un-castillo-lleno-de-bichos-en-proton-keep-para-spectrum/ 🕹️ #retrogaming -
Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
👉 https://pulsayjuega.es/2026/09/03/un-castillo-lleno-de-bichos-en-proton-keep-para-spectrum/ 🕹️ #retrogaming -
Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
👉 https://pulsayjuega.es/2026/09/03/un-castillo-lleno-de-bichos-en-proton-keep-para-spectrum/ 🕹️ #retrogaming -
Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
👉 https://pulsayjuega.es/2026/09/03/un-castillo-lleno-de-bichos-en-proton-keep-para-spectrum/ 🕹️ #retrogaming -
Ready64 nos trae Proton Keep, un juego de plataformas para #ZXSpectrum y acción que nos mete en los pasillos de un castillo lleno de bichos que hay que ir despachando
👉 https://pulsayjuega.es/2026/09/03/un-castillo-lleno-de-bichos-en-proton-keep-para-spectrum/ 🕹️ #retrogaming -
ZX Spectrum Microdrive and Interface 1 Manual
Cover art by John Harris, 1983
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The ZX Spectrum Introduction Manual, cover art by John Harris, 1982
This was the same year Tron was released, some ideas were probably already floating in the air. Neuromancer would follow in 1984, and Max Headroom in 1985.
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The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.
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The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.
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The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.
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The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.
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The Stone (2026) by Animated ALex for ZX Spectrum. Falling stones speed up as you shoot them. Can you crack the 42 point high score? Simple, tense, pure arcade pressure.
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Sword Slayer (128k title) by Mike Brown & Andy Severn
./s/SwordSlayer.ay
Title: Sword Slayer (128k title)
Author: Mike Brown & Andy Severn
#ZXSpectrum
#chiptune -
Sword Slayer (128k title) by Mike Brown & Andy Severn
./s/SwordSlayer.ay
Title: Sword Slayer (128k title)
Author: Mike Brown & Andy Severn
#ZXSpectrum
#chiptune -
Sword Slayer (128k title) by Mike Brown & Andy Severn
./s/SwordSlayer.ay
Title: Sword Slayer (128k title)
Author: Mike Brown & Andy Severn
#ZXSpectrum
#chiptune -
Sword Slayer (128k title) by Mike Brown & Andy Severn
./s/SwordSlayer.ay
Title: Sword Slayer (128k title)
Author: Mike Brown & Andy Severn
#ZXSpectrum
#chiptune -
Sword Slayer (128k title) by Mike Brown & Andy Severn
./s/SwordSlayer.ay
Title: Sword Slayer (128k title)
Author: Mike Brown & Andy Severn
#ZXSpectrum
#chiptune -
CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴
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CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴
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CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴
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CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴
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CaliRun (2026) by Adam Bient for ZX Spectrum. An OutRun-inspired racer built in Sinclair BASIC, with a Z80 machine code scroll routine packed into DATA statements for that LCD-style colour-only look. 🏎️🌴
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Eigenblitz (2026) by Adam Bient for ZX Spectrum.
A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
🎁 https://adambient.itch.io/eigenblitz -
Eigenblitz (2026) by Adam Bient for ZX Spectrum.
A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
🎁 https://adambient.itch.io/eigenblitz -
Eigenblitz (2026) by Adam Bient for ZX Spectrum.
A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
🎁 https://adambient.itch.io/eigenblitz -
Eigenblitz (2026) by Adam Bient for ZX Spectrum.
A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
🎁 https://adambient.itch.io/eigenblitz -
Eigenblitz (2026) by Adam Bient for ZX Spectrum.
A Sinclair BASIC take on the VIC-20 classic Blitz, rebuilt for the Spectrum. Fly left to right, bomb buildings one row at a time, and avoid a nasty crash. One bomb at a time, every storey counts.
🎁 https://adambient.itch.io/eigenblitz -
#sinclairuser , september 1986
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#sinclairuser , september 1986
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#sinclairuser , september 1986
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#sinclairuser , september 1986
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#sinclairuser , september 1986
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A Sinclair QL of the future, by Rick Dickinson
"Concept model of a vertical computer for next generation QL"
https://www.polymathperspective.com/index.php?p=3149#Sinclair #QL #SinclairQL #ZXSpectrum #Spectrum #retrocomputing
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A Sinclair QL of the future, by Rick Dickinson
"Concept model of a vertical computer for next generation QL"
https://www.polymathperspective.com/index.php?p=3149#Sinclair #QL #SinclairQL #ZXSpectrum #Spectrum #retrocomputing
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A Sinclair QL of the future, by Rick Dickinson
"Concept model of a vertical computer for next generation QL"
https://www.polymathperspective.com/index.php?p=3149#Sinclair #QL #SinclairQL #ZXSpectrum #Spectrum #retrocomputing
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A Sinclair QL of the future, by Rick Dickinson
"Concept model of a vertical computer for next generation QL"
https://www.polymathperspective.com/index.php?p=3149#Sinclair #QL #SinclairQL #ZXSpectrum #Spectrum #retrocomputing
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A Sinclair QL of the future, by Rick Dickinson
"Concept model of a vertical computer for next generation QL"
https://www.polymathperspective.com/index.php?p=3149#Sinclair #QL #SinclairQL #ZXSpectrum #Spectrum #retrocomputing
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Any idea what's that number 18?
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Any idea what's that number 18?
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Any idea what's that number 18?
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Any idea what's that number 18?
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Any idea what's that number 18?
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Hoppin' Mad (title) by unknown
./h/HoppingMad.ay?#0
Title: Hoppin' Mad (title)
Author: unknown
#ZXSpectrum
#chiptune -
Hoppin' Mad (title) by unknown
./h/HoppingMad.ay?#0
Title: Hoppin' Mad (title)
Author: unknown
#ZXSpectrum
#chiptune -
Hoppin' Mad (title) by unknown
./h/HoppingMad.ay?#0
Title: Hoppin' Mad (title)
Author: unknown
#ZXSpectrum
#chiptune -
Hoppin' Mad (title) by unknown
./h/HoppingMad.ay?#0
Title: Hoppin' Mad (title)
Author: unknown
#ZXSpectrum
#chiptune -
Hoppin' Mad (title) by unknown
./h/HoppingMad.ay?#0
Title: Hoppin' Mad (title)
Author: unknown
#ZXSpectrum
#chiptune -
Gotta try Tetris 2 for the ZX Spectrum 😄
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Gotta try Tetris 2 for the ZX Spectrum 😄