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#vram — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #vram, aggregated by home.social.

  1. #Sony prüft offenbar, die #PlayStation6 nur mit 24 statt bis zu 32 GB #VRAM auszustatten. Die durch den KI-Boom explodierten Speicherpreise zwingen den Konzern wohl zu Einschnitten bei der nächsten Konsole #PS6 winfuture.de/news,158679.html?

  2. #Sony prüft offenbar, die #PlayStation6 nur mit 24 statt bis zu 32 GB #VRAM auszustatten. Die durch den KI-Boom explodierten Speicherpreise zwingen den Konzern wohl zu Einschnitten bei der nächsten Konsole #PS6 winfuture.de/news,158679.html?

  3. #Sony prüft offenbar, die #PlayStation6 nur mit 24 statt bis zu 32 GB #VRAM auszustatten. Die durch den KI-Boom explodierten Speicherpreise zwingen den Konzern wohl zu Einschnitten bei der nächsten Konsole #PS6 winfuture.de/news,158679.html?

  4. #Sony prüft offenbar, die #PlayStation6 nur mit 24 statt bis zu 32 GB #VRAM auszustatten. Die durch den KI-Boom explodierten Speicherpreise zwingen den Konzern wohl zu Einschnitten bei der nächsten Konsole #PS6 winfuture.de/news,158679.html?

  5. #Sony prüft offenbar, die #PlayStation6 nur mit 24 statt bis zu 32 GB #VRAM auszustatten. Die durch den KI-Boom explodierten Speicherpreise zwingen den Konzern wohl zu Einschnitten bei der nächsten Konsole #PS6 winfuture.de/news,158679.html?

  6. GRAPHICS CARDS DEBATE HEATS UP: VRAM EMERGES AS CRITICAL FACTOR

    Gamers need 16GB VRAM for 4K gaming. Insufficient VRAM is a bigger problem than slow GPU power. See how it affects your game.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews

    newsletter.tf/graphics-cards-1

  7. GRAPHICS CARDS DEBATE HEATS UP: VRAM EMERGES AS CRITICAL FACTOR

    Gamers need 16GB VRAM for 4K gaming. Insufficient VRAM is a bigger problem than slow GPU power. See how it affects your game.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews

    newsletter.tf/graphics-cards-1

  8. GRAPHICS CARDS DEBATE HEATS UP: VRAM EMERGES AS CRITICAL FACTOR

    Gamers need 16GB VRAM for 4K gaming. Insufficient VRAM is a bigger problem than slow GPU power. See how it affects your game.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews

    newsletter.tf/graphics-cards-1

  9. GRAPHICS CARDS DEBATE HEATS UP: VRAM EMERGES AS CRITICAL FACTOR

    Gamers need 16GB VRAM for 4K gaming. Insufficient VRAM is a bigger problem than slow GPU power. See how it affects your game.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews

    newsletter.tf/graphics-cards-1

  10. GRAPHICS CARDS DEBATE HEATS UP: VRAM EMERGES AS CRITICAL FACTOR

    Gamers need 16GB VRAM for 4K gaming. Insufficient VRAM is a bigger problem than slow GPU power. See how it affects your game.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews

    newsletter.tf/graphics-cards-1

  11. New tests show 16GB VRAM is needed for 4K gaming, which is more than many current cards offer. This is a big change for gamers.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews
    newsletter.tf/graphics-cards-1

  12. New tests show 16GB VRAM is needed for 4K gaming, which is more than many current cards offer. This is a big change for gamers.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews
    newsletter.tf/graphics-cards-1

  13. New tests show 16GB VRAM is needed for 4K gaming, which is more than many current cards offer. This is a big change for gamers.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews
    newsletter.tf/graphics-cards-1

  14. New tests show 16GB VRAM is needed for 4K gaming, which is more than many current cards offer. This is a big change for gamers.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews
    newsletter.tf/graphics-cards-1

  15. New tests show 16GB VRAM is needed for 4K gaming, which is more than many current cards offer. This is a big change for gamers.

    #VRAM #4KGaming #GraphicsCard #PCGaming #TechNews
    newsletter.tf/graphics-cards-1

  16. El proceso #CrGpuMain es la EA App chupando 0.5 GiB de #VRAM cuando ni tan siquiera se está mostrando su ventana. Está basada en #Electron, es decir, es una instancia de #Chromium. A eso hay que sumarle la RAM del sistema que tampoco es poca.

    Hay VRAM de sobra y aún así hay bloques de memoria en la #GTT.

  17. It's done and #opensource​d on #GitHub! 🖖🥳
    github.com/ProjectPhysX/hw-smi

    A minimal, cross-compatible #CPU​/​#GPU telemetry monitor with accurate data directly from vendor APIs and beautiful ASCII visualization.

    How much #VRAM bandwidth does an application or a game pull? Is the traffic over #PCIe a bottleneck? What's the CPU/GPU load, RAM/VRAM occupation, temps, power draw, clocks? hw-smi works with all CPUs and all #Nvidia​/​#AMD​/​#Intel GPUs, on both Windows and #Linux.

    Have fun!

  18. It's done and #opensource​d on #GitHub! 🖖🥳
    github.com/ProjectPhysX/hw-smi

    A minimal, cross-compatible #CPU​/​#GPU telemetry monitor with accurate data directly from vendor APIs and beautiful ASCII visualization.

    How much #VRAM bandwidth does an application or a game pull? Is the traffic over #PCIe a bottleneck? What's the CPU/GPU load, RAM/VRAM occupation, temps, power draw, clocks? hw-smi works with all CPUs and all #Nvidia​/​#AMD​/​#Intel GPUs, on both Windows and #Linux.

    Have fun!

  19. It's done and #opensource​d on #GitHub! 🖖🥳
    github.com/ProjectPhysX/hw-smi

    A minimal, cross-compatible #CPU​/​#GPU telemetry monitor with accurate data directly from vendor APIs and beautiful ASCII visualization.

    How much #VRAM bandwidth does an application or a game pull? Is the traffic over #PCIe a bottleneck? What's the CPU/GPU load, RAM/VRAM occupation, temps, power draw, clocks? hw-smi works with all CPUs and all #Nvidia​/​#AMD​/​#Intel GPUs, on both Windows and #Linux.

    Have fun!

  20. It's done and #opensource​d on #GitHub! 🖖🥳
    github.com/ProjectPhysX/hw-smi

    A minimal, cross-compatible #CPU​/​#GPU telemetry monitor with accurate data directly from vendor APIs and beautiful ASCII visualization.

    How much #VRAM bandwidth does an application or a game pull? Is the traffic over #PCIe a bottleneck? What's the CPU/GPU load, RAM/VRAM occupation, temps, power draw, clocks? hw-smi works with all CPUs and all #Nvidia​/​#AMD​/​#Intel GPUs, on both Windows and #Linux.

    Have fun!

  21. It's done and #opensource​d on #GitHub! 🖖🥳
    github.com/ProjectPhysX/hw-smi

    A minimal, cross-compatible #CPU​/​#GPU telemetry monitor with accurate data directly from vendor APIs and beautiful ASCII visualization.

    How much #VRAM bandwidth does an application or a game pull? Is the traffic over #PCIe a bottleneck? What's the CPU/GPU load, RAM/VRAM occupation, temps, power draw, clocks? hw-smi works with all CPUs and all #Nvidia​/​#AMD​/​#Intel GPUs, on both Windows and #Linux.

    Have fun!

  22. Auf der GTC 2026 hat #Nvidia seine neue KI-Kompression gezeigt. In einem Beispiel sank der Bedarf an #VRAM dank #NTC von 6,5 GB auf angeblich nur noch 970 MB. Ein Lichtblick inmitten der #Speicherkrise? #Gaming winfuture.de/news,157930.html?

  23. Auf der GTC 2026 hat #Nvidia seine neue KI-Kompression gezeigt. In einem Beispiel sank der Bedarf an #VRAM dank #NTC von 6,5 GB auf angeblich nur noch 970 MB. Ein Lichtblick inmitten der #Speicherkrise? #Gaming winfuture.de/news,157930.html?

  24. Auf der GTC 2026 hat #Nvidia seine neue KI-Kompression gezeigt. In einem Beispiel sank der Bedarf an #VRAM dank #NTC von 6,5 GB auf angeblich nur noch 970 MB. Ein Lichtblick inmitten der #Speicherkrise? #Gaming winfuture.de/news,157930.html?

  25. Auf der GTC 2026 hat #Nvidia seine neue KI-Kompression gezeigt. In einem Beispiel sank der Bedarf an #VRAM dank #NTC von 6,5 GB auf angeblich nur noch 970 MB. Ein Lichtblick inmitten der #Speicherkrise? #Gaming winfuture.de/news,157930.html?

  26. Auf der GTC 2026 hat #Nvidia seine neue KI-Kompression gezeigt. In einem Beispiel sank der Bedarf an #VRAM dank #NTC von 6,5 GB auf angeblich nur noch 970 MB. Ein Lichtblick inmitten der #Speicherkrise? #Gaming winfuture.de/news,157930.html?