#raytracing — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #raytracing, aggregated by home.social.
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Did you notice the look of Unreal 6 in the Rocket League trailer? I'm pretty sure we're looking at UE6 rending in real-time path tracing mode, not regular Lumen.
Let me tell you why I believe so, and go over how this new version of the popular game engine will affect the gaming industry
https://www.youtube.com/watch?v=B0z6EguPu-M
#ue6 #unreal6 #unrealEngine #pathTracing #rayTracing #lumen #graphics #gaming #gameDev #rocketLeague #fortnite #ps6 #xboxHelix #rtx #videos
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Vulkan has published a new sample demonstrating Shader Execution Reordering (SER) for ray tracing.
SER separates ray traversal from shader invocation, letting the GPU reorder threads for better coherency before execution. The sample includes an interactive on/off toggle across three divergent material types, with real-world gains ranging from 11-24% in path tracing to 40-50% in high-divergence scenarios.
https://github.com/KhronosGroup/Vulkan-Samples/tree/main/samples/extensions/ray_tracing_invocation_reorder
#RayTracing #GPU #GraphicsProgramming #Khronos -
Le portage de Control pour iPhone est une réussite, avec de beaux effet de ray tracing http://dlvr.it/TSWc9f #ControlGame #RayTracing
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https://www.europesays.com/pl/425839/ AMD wydało Dense Geometry Format 1.2, konkurenta dla NVIDIA Displaced Micro-Meshes, który ma zoptymalizować użycie VRAM #aktualizacja #amd #DenseGeometryFormat #dgf #geometria #Gry #KompresjaDanych #Nauka #NaukaITechnika #NaukaTechnika #opis #PamięćGraficzna #PathTracing #PL #Poland #Polish #Polska #Polski #RayTracing #Science #ScienceAndTechnology #ScienceTechnology #Technika #Technology #tekstury #vram #wyjaśnienie
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Playing around with some Boing-alikes on different retro platforms today. Here's Shiny Bubbles from Xanth for the Atari ST, who also famously made the FujiBoink! demo.
Running on my 4MB 520STm. 60fps smoothness is lovely.
#AtariST #Atari #Atari520ST #Xanth #Boing #ShinyBubbles #raytracing #vintagecomputing #retrocomputing #retrocomputers #video #CRT #nostalgia #AppleII #computerrooom #ByteCellar
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Playing around with some Boing-alikes on different retro platforms today. Here's Shiny Bubbles from Xanth for the Atari ST, who also famously made the FujiBoink! demo.
Running on my 4MB 520STm. 60fps smoothness is lovely.
#AtariST #Atari #Atari520ST #Xanth #Boing #ShinyBubbles #raytracing #vintagecomputing #retrocomputing #retrocomputers #video #CRT #nostalgia #AppleII #computerrooom #ByteCellar
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Playing around with some Boing-alikes on different retro platforms today. Here's Shiny Bubbles from Xanth for the Atari ST, who also famously made the FujiBoink! demo.
Running on my 4MB 520STm. 60fps smoothness is lovely.
#AtariST #Atari #Atari520ST #Xanth #Boing #ShinyBubbles #raytracing #vintagecomputing #retrocomputing #retrocomputers #video #CRT #nostalgia #AppleII #computerrooom #ByteCellar
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Playing around with some Boing-alikes on different retro platforms today. Here's Shiny Bubbles from Xanth for the Atari ST, who also famously made the FujiBoink! demo.
Running on my 4MB 520STm. 60fps smoothness is lovely.
#AtariST #Atari #Atari520ST #Xanth #Boing #ShinyBubbles #raytracing #vintagecomputing #retrocomputing #retrocomputers #video #CRT #nostalgia #AppleII #computerrooom #ByteCellar
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Playing around with some Boing-alikes on different retro platforms today. Here's Shiny Bubbles from Xanth for the Atari ST, who also famously made the FujiBoink! demo.
Running on my 4MB 520STm. 60fps smoothness is lovely.
#AtariST #Atari #Atari520ST #Xanth #Boing #ShinyBubbles #raytracing #vintagecomputing #retrocomputing #retrocomputers #video #CRT #nostalgia #AppleII #computerrooom #ByteCellar
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https://www.europesays.com/ie/470942/ ZEISS CinCraft LensCore Officially Launches – Ray-Traced Cinema Lens Looks for Nuke #bokeh #CinCraft #CinCraftLensCore #CinCraftMapper #CinCraftScenario #compositing #defocus #DigitalLensLook #Éire #EXtendedData #FMX2026 #FoundryNuke #GPURendering #IE #Ireland #LensMetadata #LensSimulation #Nuke #PostProduction #RayTracing #Technology #Vfx #VirtualLens #XD #zeiss #ZEISSCinCraftLensCore #ZEISSCinematography
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https://www.europesays.com/at/136581/ Playstation 5 Pro: Lohnt sich das Power-Upgrade wirklich für dich? #AT #Austria #Österreich #Playstation5Pro #PSSRUpscaling #Raytracing #Science #Science&Technology #Technik #Technology #Wissenschaft #Wissenschaft&Technik
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https://www.europesays.com/at/134900/ Playstation 5 Pro: Lohnt sich das Upgrade wirklich für dich? #AT #Austria #Österreich #Playstation5Pro #PSSRUpscaling #Raytracing #Science #Science&Technology #Technik #Technology #Wissenschaft #Wissenschaft&Technik
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https://www.europesays.com/at/133644/ Playstation 5 Pro – warum die Playstation 5 jetzt zum echten Raytracing-Biest wird #AT #Austria #Österreich #Playstation5Pro #PSSRUpscaling #Raytracing #Science #Science&Technology #Technik #Technology #Wissenschaft #Wissenschaft&Technik
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I’m looking forward to speaking at GodotCon in Amsterdam this Friday.
I’ll be giving “Integrating Vulkan Ray Tracing in Godot” again — mostly the same talk I presented at Vulkanised in San Diego, but adjusted a bit for a more Godot-focused audience, with less emphasis on low-level Vulkan details.
If you’ll be there, feel free to come say hi.
https://conference.godotengine.org/2026/
#Godot #Vulkan #RayTracing -
https://www.europesays.com/cz/62277/ Diablo: jak se temná legenda akčních RPG vyvíjela po tři dekády #ActivisionBlizzard #Blizzard #BlizzardEntertainment #Diablo #Diablo1 #Diablo2 #Diablo2:Resurrected #Diablo3 #Diablo4 #DiabloIV #Diablo:Immortal #diablovka #DLSS #DLSS4 #DLSS5 #GeForceRTX #NVIDIA #NVIDIAReflex #NVIDIARTX #PathTracing #PathRacing #RayTracing #Science #Science&Technology #Technika #Technology #Věda #VědaATechnika
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Le jeu vidéo destiné à devenir de moins en moins libre et performant ? https://linuxfr.org/news/le-jeu-video-destine-a-devenir-de-moins-en-moins-libre-et-performant #moteur_de_jeux #raytracing #jeu_vidéo #Jeu
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Le jeu vidéo destiné à devenir de moins en moins libre et performant ? https://linuxfr.org/news/le-jeu-video-destine-a-devenir-de-moins-en-moins-libre-et-performant #moteur_de_jeux #raytracing #jeu_vidéo #Jeu
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Le jeu vidéo destiné à devenir de moins en moins libre et performant ? https://linuxfr.org/news/le-jeu-video-destine-a-devenir-de-moins-en-moins-libre-et-performant #moteur_de_jeux #raytracing #jeu_vidéo #Jeu
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Le jeu vidéo destiné à devenir de moins en moins libre et performant ? https://linuxfr.org/news/le-jeu-video-destine-a-devenir-de-moins-en-moins-libre-et-performant #moteur_de_jeux #raytracing #jeu_vidéo #Jeu
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Le jeu vidéo destiné à devenir de moins en moins libre et performant ? https://linuxfr.org/news/le-jeu-video-destine-a-devenir-de-moins-en-moins-libre-et-performant #moteur_de_jeux #raytracing #jeu_vidéo #Jeu
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https://www.europesays.com/at/109407/ Wie viel Next-Gen-Power wirklich in Sonys Playstation 5 steckt #AT #Austria #NextGenGaming #Österreich #Playstation5 #Raytracing #Science #Science&Technology #Technik #Technology #Wissenschaft #Wissenschaft&Technik
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Raytracing: Plugins 0.8.0 for LightWave 3D 5.x
Dimitris @midwan Panokostas has updated his plugins for the AmigaOS version of Lightwave 3D.
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Raytracing: Plugins 0.8.0 for LightWave 3D 5.x
Dimitris @midwan Panokostas has updated his plugins for the AmigaOS version of Lightwave 3D.
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Raytracing: Plugins 0.8.0 for LightWave 3D 5.x
Dimitris @midwan Panokostas has updated his plugins for the AmigaOS version of Lightwave 3D.
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Raytracing: Plugins 0.8.0 for LightWave 3D 5.x
Dimitris @midwan Panokostas has updated his plugins for the AmigaOS version of Lightwave 3D.
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Raytracing: Plugins 0.8.0 for LightWave 3D 5.x
Dimitris @midwan Panokostas has updated his plugins for the AmigaOS version of Lightwave 3D.
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https://www.europesays.com/pl/353521/ Cyberpunk 2077 ze szczegółami wydania na PlayStation 5 Pro. Będzie rozszerzony Ray Tracing oraz skalowanie PSSR 2 #aktualizacja #bvh8 #CdProjektRed #Cyberpunk2077 #gra #Nauka #NaukaITechnika #NaukaTechnika #PL #Playstation5Pro #Poland #Polish #Polska #Polski #Ps5Pro #Pssr2 #RayTracing #Science #ScienceAndTechnology #ScienceTechnology #śledzeniePromieni #sony #Technika #Technology
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Raytracing: new "ObjSwap" plugin for LightWave 3D 5.x
Dimitris 'MiDWaN' Panokostas has released a new plugin for the AmigaOS version of LightWave 3D: "ObjSwap" automatically swaps objects in the current scene based on the current frame number. His toolchain, including LW headers patched for cross-compilation with GCC, is also available.
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@[email protected] @r3p : Parce que #photogrammétrie et #raytracing avec #povray, c'est quand même un bon combo.
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@[email protected] @r3p : Parce que #photogrammétrie et #raytracing avec #povray, c'est quand même un bon combo.
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@[email protected] @r3p : Parce que #photogrammétrie et #raytracing avec #povray, c'est quand même un bon combo.
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@[email protected] @r3p : Parce que #photogrammétrie et #raytracing avec #povray, c'est quand même un bon combo.
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@[email protected] @r3p : Parce que #photogrammétrie et #raytracing avec #povray, c'est quand même un bon combo.
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saldo do feriado ontem foi finalizar essa simulação para reforma de cozinha e marcenaria planejada #3d #cgiart #pbrtextures #raytracing #interiordesign
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saldo do feriado ontem foi finalizar essa simulação para reforma de cozinha e marcenaria planejada #3d #cgiart #pbrtextures #raytracing #interiordesign
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saldo do feriado ontem foi finalizar essa simulação para reforma de cozinha e marcenaria planejada #3d #cgiart #pbrtextures #raytracing #interiordesign
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saldo do feriado ontem foi finalizar essa simulação para reforma de cozinha e marcenaria planejada #3d #cgiart #pbrtextures #raytracing #interiordesign
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saldo do feriado ontem foi finalizar essa simulação para reforma de cozinha e marcenaria planejada #3d #cgiart #pbrtextures #raytracing #interiordesign
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I sat down with a friend today, and we decided to have an Amiga hackathon day. A few hours later, a new Lightwave 5.x plugin was born: https://github.com/midwan/amiga-lw-plugin
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The Witcher 4 : Nvidia affiche 60 millions de plantes en ray tracing à 80 fps en 4K
https://mac4ever.com/195502
#Mac4Ever #Nvidia #RayTracing #thewitcher4 -
The Witcher 4 : Nvidia affiche 60 millions de plantes en ray tracing à 80 fps en 4K
https://mac4ever.com/195502
#Mac4Ever #Nvidia #RayTracing #thewitcher4 -
The Witcher 4 : Nvidia affiche 60 millions de plantes en ray tracing à 80 fps en 4K
https://mac4ever.com/195502
#Mac4Ever #Nvidia #RayTracing #thewitcher4 -
I've been working on a new #blackhole #raytracing code in #zig so that it can be more easily embedded into other #astrophysics models without any library dependencies. So easy is it to embedded in fact that it can even run in your browser using #wasm !
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Ein Leak enthüllt erste angebliche #Spezifikationen der #Nvidia #RTX6090: 512 Bit Speicherbus, 32 GB RAM und doppelt so schnelles #RayTracing. Erscheinen dürfte die #Grafikkarte aber wohl erst 2027. https://winfuture.de/news,157808.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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Ein Leak enthüllt erste angebliche #Spezifikationen der #Nvidia #RTX6090: 512 Bit Speicherbus, 32 GB RAM und doppelt so schnelles #RayTracing. Erscheinen dürfte die #Grafikkarte aber wohl erst 2027. https://winfuture.de/news,157808.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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Ein Leak enthüllt erste angebliche #Spezifikationen der #Nvidia #RTX6090: 512 Bit Speicherbus, 32 GB RAM und doppelt so schnelles #RayTracing. Erscheinen dürfte die #Grafikkarte aber wohl erst 2027. https://winfuture.de/news,157808.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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Ein Leak enthüllt erste angebliche #Spezifikationen der #Nvidia #RTX6090: 512 Bit Speicherbus, 32 GB RAM und doppelt so schnelles #RayTracing. Erscheinen dürfte die #Grafikkarte aber wohl erst 2027. https://winfuture.de/news,157808.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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Ein Leak enthüllt erste angebliche #Spezifikationen der #Nvidia #RTX6090: 512 Bit Speicherbus, 32 GB RAM und doppelt so schnelles #RayTracing. Erscheinen dürfte die #Grafikkarte aber wohl erst 2027. https://winfuture.de/news,157808.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
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https://www.europesays.com/be-nl/33806/ Kingdom Come Deliverance regisseur verdedigt DLSS 5: “Op geen enkele manier zullen haters dit tegenhouden” #AI #BE #België #Belgium #DLSS5 #gaming #GTC #informations #KingdomComeDeliverance #NeuraleRendering #Nieuws #nvidia #overzichten #raytracing #rtx #Science #ScienceAndTechnology #ScienceAndTechnology #Starfield #Technologie #Technology #testrapporten #UncannyValley #Vavra #WarhorseStudios #Wetenschap #WetenschapEnTechnologie #WetenschapTechnologie
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Ça fait longtemps que je n'ai pas parlé de #raytracing avec #Povray. Il est temps de corriger cette lacune. Je n'ai pas avancé autant que je le désire sur l'univers de la famille #Hexacone mais il était temps de sortir une étape de travail. Voilà, c'est fait...
Il y a quand même beaucoup de travail à faire : les textures, les lumières, le montage, la bande son...
On se croise samedi au #Tetalab pour en causer ?