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#3dgraphics — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #3dgraphics, aggregated by home.social.

  1. 🐀💻 Behold, the pinnacle of human achievement: a terminal emulator that promises to transform your #productivity with stunning inline 3D graphics! Because who doesn't want to be distracted by spinning polygons while trying to run 'ls'? 🙄✨
    ratty-term.org/ #terminalemulator #3Dgraphics #distraction #techhumor #innovation #HackerNews #ngated

  2. 🐀💻 Behold, the pinnacle of human achievement: a terminal emulator that promises to transform your #productivity with stunning inline 3D graphics! Because who doesn't want to be distracted by spinning polygons while trying to run 'ls'? 🙄✨
    ratty-term.org/ #terminalemulator #3Dgraphics #distraction #techhumor #innovation #HackerNews #ngated

  3. 🐀💻 Behold, the pinnacle of human achievement: a terminal emulator that promises to transform your #productivity with stunning inline 3D graphics! Because who doesn't want to be distracted by spinning polygons while trying to run 'ls'? 🙄✨
    ratty-term.org/ #terminalemulator #3Dgraphics #distraction #techhumor #innovation #HackerNews #ngated

  4. 🐀💻 Behold, the pinnacle of human achievement: a terminal emulator that promises to transform your #productivity with stunning inline 3D graphics! Because who doesn't want to be distracted by spinning polygons while trying to run 'ls'? 🙄✨
    ratty-term.org/ #terminalemulator #3Dgraphics #distraction #techhumor #innovation #HackerNews #ngated

  5. 🐀💻 Behold, the pinnacle of human achievement: a terminal emulator that promises to transform your #productivity with stunning inline 3D graphics! Because who doesn't want to be distracted by spinning polygons while trying to run 'ls'? 🙄✨
    ratty-term.org/ #terminalemulator #3Dgraphics #distraction #techhumor #innovation #HackerNews #ngated

  6. Found the very first #3D Modeling program I ever used circa 1992, "3D-Edit."
    It came with a bunch of shareware on a 105MB hard disk I got from my parents that year. The program itself was released in 1986.

    https://macintoshgarden.org/apps/3d-edit

    #ReadTheAltText

    #ClassicMac #ClassicMacintosh #RetroComputing #3dGraphics #Modeler

  7. Found the very first #3D Modeling program I ever used circa 1992, "3D-Edit."
    It came with a bunch of shareware on a 105MB hard disk I got from my parents that year. The program itself was released in 1986.

    https://macintoshgarden.org/apps/3d-edit

    #ReadTheAltText

    #ClassicMac #ClassicMacintosh #RetroComputing #3dGraphics #Modeler

  8. Found the very first #3D Modeling program I ever used circa 1992, "3D-Edit."
    It came with a bunch of shareware on a 105MB hard disk I got from my parents that year. The program itself was released in 1986.

    https://macintoshgarden.org/apps/3d-edit

    #ReadTheAltText

    #ClassicMac #ClassicMacintosh #RetroComputing #3dGraphics #Modeler

  9. Found the very first #3D Modeling program I ever used circa 1992, "3D-Edit."
    It came with a bunch of shareware on a 105MB hard disk I got from my parents that year. The program itself was released in 1986.

    https://macintoshgarden.org/apps/3d-edit

    #ReadTheAltText

    #ClassicMac #ClassicMacintosh #RetroComputing #3dGraphics #Modeler

  10. Found the very first #3D Modeling program I ever used circa 1992, "3D-Edit."
    It came with a bunch of shareware on a 105MB hard disk I got from my parents that year. The program itself was released in 1986.

    https://macintoshgarden.org/apps/3d-edit

    #ReadTheAltText

    #ClassicMac #ClassicMacintosh #RetroComputing #3dGraphics #Modeler

  11. [บทความแนะนำ] 📖 Enscape คืออะไร? ทำไมถึงเป็นเครื่องมือที่ขาดไม่ได้สำหรับ Workflow งานออกแบบยุคใหม่ หากคุณทำงานกับ SketchUp, Revit หรือ Rhino การผสานพลังกับ Enscape จะช่วยให้คุณทำภาพเสมือนจริง (Photorealistic) และ Virtual Reality ได้ทันทีโดยไม่ต้องรอ Render นาน รายละเอียดและเทคนิคเริ่มต้นอ่านต่อได้ที่: zodchaeng.com/enscape-%E0%B8%8 #OpenSource #3DGraphics #ArchitectureTools #Enscape #CGI

  12. The glTF Working Group at Khronos is excited to announce two significant website upgrades at the center of the glTF developer ecosystem:

    - A new landing page for the glTF Sample Assets GitHub repository provides a polished and powerful new web front-end.

    - The glTF Render Fidelity Comparison website has undergone a modern redesign to deliver clear, side-by-side render fidelity comparisons.

    Learn more: khr.io/1nj
    #glTF #sample #render #fidelity #3Dgraphics

  13. The glTF Working Group at Khronos is excited to announce two significant website upgrades at the center of the glTF developer ecosystem:

    - A new landing page for the glTF Sample Assets GitHub repository provides a polished and powerful new web front-end.

    - The glTF Render Fidelity Comparison website has undergone a modern redesign to deliver clear, side-by-side render fidelity comparisons.

    Learn more: khr.io/1nj

  14. The glTF Working Group at Khronos is excited to announce two significant website upgrades at the center of the glTF developer ecosystem:

    - A new landing page for the glTF Sample Assets GitHub repository provides a polished and powerful new web front-end.

    - The glTF Render Fidelity Comparison website has undergone a modern redesign to deliver clear, side-by-side render fidelity comparisons.

    Learn more: khr.io/1nj
    #glTF #sample #render #fidelity #3Dgraphics

  15. The glTF Working Group at Khronos is excited to announce two significant website upgrades at the center of the glTF developer ecosystem:

    - A new landing page for the glTF Sample Assets GitHub repository provides a polished and powerful new web front-end.

    - The glTF Render Fidelity Comparison website has undergone a modern redesign to deliver clear, side-by-side render fidelity comparisons.

    Learn more: khr.io/1nj
    #glTF #sample #render #fidelity #3Dgraphics

  16. The glTF Working Group at Khronos is excited to announce two significant website upgrades at the center of the glTF developer ecosystem:

    - A new landing page for the glTF Sample Assets GitHub repository provides a polished and powerful new web front-end.

    - The glTF Render Fidelity Comparison website has undergone a modern redesign to deliver clear, side-by-side render fidelity comparisons.

    Learn more: khr.io/1nj
    #glTF #sample #render #fidelity #3Dgraphics

  17. ray marching experiment 11: thanks #NASA for the free data. color+height maps of sol 3 located at science.nasa.gov/earth/earth-o
    Here's a view of Mt. Etna with exaggerated height component, I need more pixels though to cover up my glitchy renderer! #3dgraphics #italy #vulkanvolcanos

  18. ray marching experiment 11: thanks #NASA for the free data. color+height maps of sol 3 located at science.nasa.gov/earth/earth-o
    Here's a view of Mt. Etna with exaggerated height component, I need more pixels though to cover up my glitchy renderer! #3dgraphics #italy #vulkanvolcanos

  19. It was a long road to get here, but after much trial and error (mostly error), and then realizing my code was full of mistakes and I should install the #vulkan SDK for it's validation layer, I have finally got working 32bpp textures in my ray marching engine!
    Spent the better part of the evening devising a hopefully non-branchy procedural UV generator

    #3dgraphics #glsl

  20. It was a long road to get here, but after much trial and error (mostly error), and then realizing my code was full of mistakes and I should install the #vulkan SDK for it's validation layer, I have finally got working 32bpp textures in my ray marching engine!
    Spent the better part of the evening devising a hopefully non-branchy procedural UV generator

    #3dgraphics #glsl

  21. Mograph.social is a Mastodon server for people from the motion design community, including 3D graphics, VFX artists, animators, designers and artists interested in moving images.

    :Fediverse: mograph.social

    You can find out more at mograph.social/about or contact the admin account @MographAdmin

    #FeaturedServer #MotionDesign #3DGraphics #CGI #VFX #Effects #Animation #Mastodon #Fediverse #FreeFediverse

  22. Mograph.social is a Mastodon server for people from the motion design community, including 3D graphics, VFX artists, animators, designers and artists interested in moving images.

    :Fediverse: mograph.social

    You can find out more at mograph.social/about or contact the admin account @MographAdmin

    #FeaturedServer #MotionDesign #3DGraphics #CGI #VFX #Effects #Animation #Mastodon #Fediverse #FreeFediverse

  23. Mograph.social is a Mastodon server for people from the motion design community, including 3D graphics, VFX artists, animators, designers and artists interested in moving images.

    :Fediverse: mograph.social

    You can find out more at mograph.social/about or contact the admin account @MographAdmin

    #FeaturedServer #MotionDesign #3DGraphics #CGI #VFX #Effects #Animation #Mastodon #Fediverse #FreeFediverse

  24. Mograph.social is a Mastodon server for people from the motion design community, including 3D graphics, VFX artists, animators, designers and artists interested in moving images.

    :Fediverse: mograph.social

    You can find out more at mograph.social/about or contact the admin account @MographAdmin

    #FeaturedServer #MotionDesign #3DGraphics #CGI #VFX #Effects #Animation #Mastodon #Fediverse #FreeFediverse

  25. Mograph.social is a Mastodon server for people from the motion design community, including 3D graphics, VFX artists, animators, designers and artists interested in moving images.

    :Fediverse: mograph.social

    You can find out more at mograph.social/about or contact the admin account @MographAdmin

    #FeaturedServer #MotionDesign #3DGraphics #CGI #VFX #Effects #Animation #Mastodon #Fediverse #FreeFediverse

  26. Writing a post-processing shader to upscale my compute program output was a pretty decent experience in #vulkan. Just create a new pipeline using the same descriptor set layouts, drop in a float array as the framebuffer, sprinkle a few commands for dispatch and blammo! Finally a respectable FULL-HD™® experience. I really need to fix those glitchy too dark/light pixels though.

    #graphics #3dgraphics #compute

  27. Writing a post-processing shader to upscale my compute program output was a pretty decent experience in #vulkan. Just create a new pipeline using the same descriptor set layouts, drop in a float array as the framebuffer, sprinkle a few commands for dispatch and blammo! Finally a respectable FULL-HD™® experience. I really need to fix those glitchy too dark/light pixels though.

    #graphics #3dgraphics #compute

  28. Following my recent 2D image morphing demos, I've been thinking of visualizing the process as a single 3D shape. Since it starts with pixelated images, a voxel approach seemed the most straightforward.

    While I wasn't quite happy with the blocky look, the parallel columns of voxels caught my attention, and they became a key stylistic element; they reminded me of the "fibre optic" mineral ulexite. I imagined carving a sculpture of such a fibrous material. So I replaced the piecewise columns by these long tubes.

    Fox drawing courtesy of @noira_musti

    #morphing #3dgraphics #digitalsculpture #pythoncode #numpy #opengl #algorithmicart #algorist