#computergraphics — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #computergraphics, aggregated by home.social.
-
Make an HSL color selection dialog in Python
-
If you're interested in computer graphics you’ll want to go download a copy of this documentary about the New York Institute of Technology's Computer Graphics Lab.
https://www.youtube.com/watch?v=GiW3Jr0wFak #ComputerGraphics #CGI
-
If you're interested in computer graphics you’ll want to go download a copy of this documentary about the New York Institute of Technology's Computer Graphics Lab.
https://www.youtube.com/watch?v=GiW3Jr0wFak #ComputerGraphics #CGI
-
If you're interested in computer graphics you’ll want to go download a copy of this documentary about the New York Institute of Technology's Computer Graphics Lab.
https://www.youtube.com/watch?v=GiW3Jr0wFak #ComputerGraphics #CGI
-
If you're interested in computer graphics you’ll want to go download a copy of this documentary about the New York Institute of Technology's Computer Graphics Lab.
https://www.youtube.com/watch?v=GiW3Jr0wFak #ComputerGraphics #CGI
-
Interactively adjust saturation and lightness for HSL gradients using PIL and Python
https://rodstephensbooks.com/pil_hsl_linear_gradient_brush2.html
-
Make an HSL-based LinearGradientBrush class for use with PIL in Python
https://rodstephensbooks.com/pil_hsl_linear_gradient_brush.html
-
Interesting read: "On Rendering the Sky, Sunsets, and Planets" https://blog.maximeheckel.com/posts/on-rendering-the-sky-sunsets-and-planets/ & "Real-time dreamy Cloudscapes with Volumetric Raymarching" https://blog.maximeheckel.com/posts/real-time-cloudscapes-with-volumetric-raymarching/
-
Interesting read: "On Rendering the Sky, Sunsets, and Planets" https://blog.maximeheckel.com/posts/on-rendering-the-sky-sunsets-and-planets/ & "Real-time dreamy Cloudscapes with Volumetric Raymarching" https://blog.maximeheckel.com/posts/real-time-cloudscapes-with-volumetric-raymarching/
-
Interesting read: "On Rendering the Sky, Sunsets, and Planets" https://blog.maximeheckel.com/posts/on-rendering-the-sky-sunsets-and-planets/ & "Real-time dreamy Cloudscapes with Volumetric Raymarching" https://blog.maximeheckel.com/posts/real-time-cloudscapes-with-volumetric-raymarching/
-
Convert between RGB and HSL color models in Python
-
Interesting talk: "The fog is lifting, volumetric rendering Enshrouded" https://www.youtube.com/watch?v=ERcUNJ7_s_s
-
Interesting talk: "The fog is lifting, volumetric rendering Enshrouded" https://www.youtube.com/watch?v=ERcUNJ7_s_s
-
Interesting talk: "The fog is lifting, volumetric rendering Enshrouded" https://www.youtube.com/watch?v=ERcUNJ7_s_s
-
HLSL is becoming a formal, vendor-neutral industry standard via Ecma TC57. Learn about the shift to Clang/LLVM, SPIR-V, and the future of graphics engineering. https://hackernoon.com/the-shader-language-behind-modern-graphics-is-growing-up #computergraphics
-
Hi everyone! Anyone knows good virtual spaces to discuss #computergraphics , especially in videogames? I have some doubts about blood and gore #vfx but I don't know where can I learn more.
-
Verify Pick's Theorem in Python
This example uses techniques from four previous examples to use Pick's Theorem to calculate polygon areas relatively easily.
-
Find the shortest distance between a point and a line segment in Python
-
Determine whether a point is inside a polygon in Python
-
Draw a polygon while snapping its vertices to a grid in Python
-
Interesting read: "raylib 6.0 release notes" https://github.com/raysan5/raylib/releases/tag/6.0
-
Interesting videos: "Graphics Programming Conference 2025" https://www.youtube.com/playlist?list=PLLaly9x9rqjukjdrNGwXgDboiMi9Ko_6e
-
Calculate the area of a polygon in Python
-
Interesting repository: "Thirteen - a header-only C++ library that initializes a window and gives you a pointer to RGBA uint8 pixels to write to" https://github.com/Atrix256/Thirteen
-
I've made some improvement on my algorithm about conversion of hand drawn curves to Bezier curves, and I've written a formal article about it.
-
Introduction to Spherical Harmonics for Graphics Programmers
https://gpfault.net/posts/sph.html
#HackerNews #SphericalHarmonics #GraphicsProgramming #MathTechniques #ComputerGraphics #ProgrammingResources
-
Introduction to Spherical Harmonics for Graphics Programmers
https://gpfault.net/posts/sph.html
#HackerNews #SphericalHarmonics #GraphicsProgramming #MathTechniques #ComputerGraphics #ProgrammingResources
-
Introduction to Spherical Harmonics for Graphics Programmers
https://gpfault.net/posts/sph.html
#HackerNews #SphericalHarmonics #GraphicsProgramming #MathTechniques #ComputerGraphics #ProgrammingResources
-
Introduction to Spherical Harmonics for Graphics Programmers
https://gpfault.net/posts/sph.html
#HackerNews #SphericalHarmonics #GraphicsProgramming #MathTechniques #ComputerGraphics #ProgrammingResources
-
Introduction to Spherical Harmonics for Graphics Programmers
https://gpfault.net/posts/sph.html
#HackerNews #SphericalHarmonics #GraphicsProgramming #MathTechniques #ComputerGraphics #ProgrammingResources
-
💡 A nice bonus of the latest Blender 5.1.1 sub minor version update is that it now supports Vulkan on my ThinkPad laptop with integrated Intel UHD 620 graphics... and maybe yours too ✌😄
FYI - The latest Intel Graphics Driver for the 8th Gen chipset in my laptop was released back in Dec 2025 - 31.0.101.2140 with Vulkan 1.3.215 support.
#Blender #Blender3D #FOSS #3D #DCC #CGI #CG #ComputerGraphics #Khronos #Vulkan #Artist #Lenovo #ThinkPad #Intel #UHD620 #GPU
-
💡 A nice bonus of the latest Blender 5.1.1 sub minor version update is that it now supports Vulkan on my ThinkPad laptop with integrated Intel UHD 620 graphics... and maybe yours too ✌😄
FYI - The latest Intel Graphics Driver for the 8th Gen chipset in my laptop was released back in Dec 2025 - 31.0.101.2140 with Vulkan 1.3.215 support.
#Blender #Blender3D #FOSS #3D #DCC #CGI #CG #ComputerGraphics #Khronos #Vulkan #Artist #Lenovo #ThinkPad #Intel #UHD620 #GPU
-
💡 A nice bonus of the latest Blender 5.1.1 sub minor version update is that it now supports Vulkan on my ThinkPad laptop with integrated Intel UHD 620 graphics... and maybe yours too ✌😄
FYI - The latest Intel Graphics Driver for the 8th Gen chipset in my laptop was released back in Dec 2025 - 31.0.101.2140 with Vulkan 1.3.215 support.
#Blender #Blender3D #FOSS #3D #DCC #CGI #CG #ComputerGraphics #Khronos #Vulkan #Artist #Lenovo #ThinkPad #Intel #UHD620 #GPU
-
💡 A nice bonus of the latest Blender 5.1.1 sub minor version update is that it now supports Vulkan on my ThinkPad laptop with integrated Intel UHD 620 graphics... and maybe yours too ✌😄
FYI - The latest Intel Graphics Driver for the 8th Gen chipset in my laptop was released back in Dec 2025 - 31.0.101.2140 with Vulkan 1.3.215 support.
#Blender #Blender3D #FOSS #3D #DCC #CGI #CG #ComputerGraphics #Khronos #Vulkan #Artist #Lenovo #ThinkPad #Intel #UHD620 #GPU
-
💡 A nice bonus of the latest Blender 5.1.1 sub minor version update is that it now supports Vulkan on my ThinkPad laptop with integrated Intel UHD 620 graphics... and maybe yours too ✌😄
FYI - The latest Intel Graphics Driver for the 8th Gen chipset in my laptop was released back in Dec 2025 - 31.0.101.2140 with Vulkan 1.3.215 support.
#Blender #Blender3D #FOSS #3D #DCC #CGI #CG #ComputerGraphics #Khronos #Vulkan #Artist #Lenovo #ThinkPad #Intel #UHD620 #GPU
-
Field-Aligned Surface-Filling Curve via Implicit Stitching is out! 🎉
We present a robust and scalable method to generate field-aligned surface-filling curves on general manifolds, from interactive small models to massive meshes.
Project page: https://xavierchermain.github.io/publications/surface-filling-curve
We'll present it at #Eurographics2026 in Aachen this May.
Affiliations: Université de Lorraine, @cnrs @inria and @Labo_Loria
Thanks to the MFX team and its leader @sylefeb
-
Field-Aligned Surface-Filling Curve via Implicit Stitching is out! 🎉
We present a robust and scalable method to generate field-aligned surface-filling curves on general manifolds, from interactive small models to massive meshes.
Project page: https://xavierchermain.github.io/publications/surface-filling-curve
We'll present it at #Eurographics2026 in Aachen this May.
Affiliations: Université de Lorraine, @cnrs @inria and @Labo_Loria
Thanks to the MFX team and its leader @sylefeb
-
Field-Aligned Surface-Filling Curve via Implicit Stitching is out! 🎉
We present a robust and scalable method to generate field-aligned surface-filling curves on general manifolds, from interactive small models to massive meshes.
Project page: https://xavierchermain.github.io/publications/surface-filling-curve
We'll present it at #Eurographics2026 in Aachen this May.
Affiliations: Université de Lorraine, @cnrs @inria and @Labo_Loria
Thanks to the MFX team and its leader @sylefeb
-
Field-Aligned Surface-Filling Curve via Implicit Stitching is out! 🎉
We present a robust and scalable method to generate field-aligned surface-filling curves on general manifolds, from interactive small models to massive meshes.
Project page: https://xavierchermain.github.io/publications/surface-filling-curve
We'll present it at #Eurographics2026 in Aachen this May.
Affiliations: Université de Lorraine, @cnrs @inria and @Labo_Loria
Thanks to the MFX team and its leader @sylefeb
-
Field-Aligned Surface-Filling Curve via Implicit Stitching is out! 🎉
We present a robust and scalable method to generate field-aligned surface-filling curves on general manifolds, from interactive small models to massive meshes.
Project page: https://xavierchermain.github.io/publications/surface-filling-curve
We'll present it at #Eurographics2026 in Aachen this May.
Affiliations: Université de Lorraine, @cnrs @inria and @Labo_Loria
Thanks to the MFX team and its leader @sylefeb
-
I have updated my Igo Banzuke to reflect our new Kisei: Shibano Toramaru !
-
A little Saturday morning light reading...
-
Switching on and off a color gradient in the particle simulation
#webgpu #webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi #screenshotSaturday
-
Switching on and off a color gradient in the particle simulation
#webgpu #webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi #screenshotSaturday
-
Switching on and off a color gradient in the particle simulation
#webgpu #webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi #screenshotSaturday
-
Switching on and off a color gradient in the particle simulation
#webgpu #webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi #screenshotSaturday
-
Switching on and off a color gradient in the particle simulation
#webgpu #webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi #screenshotSaturday
-
#AI #Video #Hollywood #Movie #Movies #Film #Cinema #Sky #AIGenerated #Computer #ArtificialIntelligence #SkyNews #Entertainment #News #Technology #Bytedance #Seedance #Media #Films #Computergraphics
AI has its place, but in many cases it’s being used because they can, not because they should. This is extremely unnerving, and I’m not surprised it’s causing shockwaves…Why this video is freaking out Hollywood
-
Cem Yuksel, one of the most creative researchers in the #computergraphics field, warns about the danger to travel to #Malasya to the #SiggraphAsia2026 conference for #LGTBIQA people.
A country with really stupid but dangerous anti-gay laws as well a hostile social environment for people in the collective.
Watch what he proposes. And do what he says, it will cost you nothing.