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#gameprogramming — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameprogramming, aggregated by home.social.

  1. So I ended up not doing traditional collision checking at all, but relying on flocking to keep the units from colliding and it's actually working pretty nicely!

    (re: working on a simple RTS game with C and SDL3)

    #gamedev #sdl #sdl3 #gameprogramming

  2. There's a small #jam called #pico1k going on right now, where you make #pico8 games in 1,024 (compressed) bytes or less.

    I decided to do a #demake of sorts. I took the essential bits of my newest game, Apathello, and whittled them down into this #1k cartridge. I call it Kilothello.

    #gamejam #programming #gameprogramming #demo