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#opengl — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #opengl, aggregated by home.social.

  1. «ECS — like» вектор на с++

    В программировании частая задача это работа с последовательными элементами. В этой, порой непростой задаче, нам часто помогают вектора. Вектора бывают самыми разными от queue и set до unordered_map и обычных массивов. Все они позволяют работать с данными по разному, где то быстрее вставка, где то быстрее доступ, но все они выполняют одну важную задачу это хранение данных. И не смотря на их всеобъемлющую вариативность, в жизни встречаются ситуации когда один вектор не может решить задачу. Точнее может, но через костыли... О чем я?

    habr.com/ru/articles/1029802/

    #C++ #SoA #ECS #attribute_vector #GPU #вершинный_буфер #теги #метапрограммирование #структуры_данных #OpenGL

  2. I've been experimenting with #otk and #PicoGL. I'm trying to see if otk can use PicoGL as a back end in place of a full-fledged #OpenGL implementation. If it works, the otk #GUI library could be used on machines that don't support OpenGL or Mesa including #embedded systems that use #NanoX.

  3. I've been experimenting with and . I'm trying to see if otk can use PicoGL as a back end in place of a full-fledged implementation. If it works, the otk library could be used on machines that don't support OpenGL or Mesa including systems that use .

  4. I've been experimenting with #otk and #PicoGL. I'm trying to see if otk can use PicoGL as a back end in place of a full-fledged #OpenGL implementation. If it works, the otk #GUI library could be used on machines that don't support OpenGL or Mesa including #embedded systems that use #NanoX.

  5. I've been experimenting with #otk and #PicoGL. I'm trying to see if otk can use PicoGL as a back end in place of a full-fledged #OpenGL implementation. If it works, the otk #GUI library could be used on machines that don't support OpenGL or Mesa including #embedded systems that use #NanoX.

  6. I've been experimenting with #otk and #PicoGL. I'm trying to see if otk can use PicoGL as a back end in place of a full-fledged #OpenGL implementation. If it works, the otk #GUI library could be used on machines that don't support OpenGL or Mesa including #embedded systems that use #NanoX.

  7. KDAB offers technical training for software developers working with Qt/QML, Modern C++, 3D/OpenGL, Rust and more. With more than 20 years of experience in the field, training courses can be adapted to different team requirements and experience levels.

    #QtDev #QML #Cpp #OpenGL #RustLang #3D #Debugging #Profiling

    Full Portfolio:
    training.kdab.com/portfolio/

  8. #RaspberryPi (5/16GB/Rasbpian) als #Desktop PC ist an einigen Stellen doch ne größere Herausforderung als erwartet.
    Gerade #OpenGL, obwohl vermeintlich unterstützt, erfordert doch hier und da nen Workaround, z.B. bei #Minecraft oder gar #Scratch

    Und der X11-DisplayManager scheint sich im Leerlauf auch unerwartet oft zu verabschieden

  9. Марио Цехнер: движок для OpenClaw и ценовой сговор на яйцах

    Самый модный проект 2026-го года OpenClaw от вайбкодера Питера Штейнбергера за пару месяцев набирает 336 тыс. звёзд на гитхабе, вайбкодера зачем-то берут на работу в OpenAI . Но никто не знает имени парня, написавшего движок, на котором работает этот OpenClaw. Знакомьтесь — Марио Цехнер .

    habr.com/ru/companies/ruvds/ar

    #Марио_Цехнер #libGDX #OpenClaw #Питер_Штейнбергер #OpenGL #агентское_программирование #агент_Pi #$CLAWD #агент_для_программирования #ruvds_статьи

  10. OpenGL в PHP не привлекая внимания санитаров: Hello Window

    Это ведь когда-то должно было произойти... В мире уже есть примерно бесконечное количество туториалов формата "OpenGL Tutorial" (( раз , двас )). Возникает логичный вопрос: Зачем ещё один? Ответ: Чтобы наконец перевести их! Так что я просто их решил перевести с С/С++ на PHP. А вы что подумали? Я с английского их переводить собрался?

    habr.com/ru/articles/1012346/

    #php #glfw #sdl #opengl #никтонечитаеттеги

  11. Sooo, I want to sample mipmaps in a compute shader via "sampleGrad".

    Does anyone know what the state-of-the-art is for deriving ddx and ddy for uv-coords in a compute shader?

    I don't want to store the UV's derivatives in a G-buffer if possible.

    #rendering #glsl #slang #hlsl #shader #gpgpu #vulkan #opengl

  12. KDAB offers technical training for software developers working with Qt/QML, Modern C++, 3D/OpenGL, and Rust. With more than 20 years of experience in the field, training courses can be adapted to different team requirements and experience levels. #QtDev #QML #Cpp #OpenGL #RustLang #3D

    Full Portfolio:
    training.kdab.com/portfolio/

  13. We've started implementing a #Vulkan backend for the sonic-win window manager. That's an alternative to #OpenGL and could bring us a step closer to #HDR rendering. Please see github.com/Sonic-DE/sonic-win/ . #SonicDE

  14. r/osdev u/Charming-Designer229 : (2y ago)

    "Is it a crazy idea to create a 3D operating system?"

    u/re-sheosi :

    "UX: How is the user going to interact with this...?

    "Technical:..." #OpenGL #Vulkan #bgfx #dawn #magma #wgpu #Rust

    #raycasting #physics

    reddit.com/r/osdev/s/9uJthASSt

  15. r/osdev u/Charming-Designer229 : (2y ago)

    "Is it a crazy idea to create a 3D operating system?"

    u/re-sheosi :

    "UX: How is the user going to interact with this...?

    "Technical:..." #OpenGL #Vulkan #bgfx #dawn #magma #wgpu #Rust

    #raycasting #physics

    reddit.com/r/osdev/s/9uJthASSt

  16. r/osdev u/Charming-Designer229 : (2y ago)

    "Is it a crazy idea to create a 3D operating system?"

    u/re-sheosi :

    "UX: How is the user going to interact with this...?

    "Technical:..." #OpenGL #Vulkan #bgfx #dawn #magma #wgpu #Rust

    #raycasting #physics

    reddit.com/r/osdev/s/9uJthASSt

  17. r/osdev u/Charming-Designer229 : (2y ago)

    "Is it a crazy idea to create a 3D operating system?"

    u/re-sheosi :

    "UX: How is the user going to interact with this...?

    "Technical:..." #OpenGL #Vulkan #bgfx #dawn #magma #wgpu #Rust

    #raycasting #physics

    reddit.com/r/osdev/s/9uJthASSt

  18. r/osdev u/Charming-Designer229 : (2y ago)

    "Is it a crazy idea to create a 3D operating system?"

    u/re-sheosi :

    "UX: How is the user going to interact with this...?

    "Technical:..." #OpenGL #Vulkan #bgfx #dawn #magma #wgpu #Rust

    #raycasting #physics

    reddit.com/r/osdev/s/9uJthASSt

  19. Kaby Lake #iGPU #Vergleich zwischen Windows 7 (links) und Windows 10 (rechts). #OpenGL 4.6 wurde am 31. Juli 2017 veröffentlicht und wird von #KabyLake unterstüzt. Unter #Windows7 7 bekommt man leider nur die Vorvorgängerversion 4.4 vom 22. Juli 2013. Windows 10 hatte damals auch nur diese uralte OpenGL Version: phoronix.com/review/windows-ka
    Warum das so war bleibt unklar.

  20. A basic algorithm for a basic guy: find the edge points in the binary image and change their colour to that of the target image. Rinse and repeat until the edge no longer moves.

    #trumpmemes #donaldtrump #greenland #makeamericagreenlandagain #trumpland #cellularautomaton #edgedetection #vonneumann #pythoncode #opengl #algorithmicart #algorist

  21. Found some time again to work a bit more on my GPU-based implementation of 'Cubical Marching Squares' (CMS). The rendering isn't done yet, but I can cleanly extract multiple iso-surfaces in realtime from a 20-million cells (hermite) dataset... #gfx #GLSL #OpenGL #Vulkan

  22. Khronos Group Welcomes Lisuan Technology as Contributor Member

    Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
    lisuantech.com/

  23. Khronos Group Welcomes Lisuan Technology as Contributor Member

    Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in , , , , , , and .
    lisuantech.com/

  24. Khronos Group Welcomes Lisuan Technology as Contributor Member

    Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
    lisuantech.com/

  25. Khronos Group Welcomes Lisuan Technology as Contributor Member

    Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
    lisuantech.com/

  26. Khronos Group Welcomes Lisuan Technology as Contributor Member

    Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
    lisuantech.com/

  27. What shall we find in the Epstein files?
    What shall we find in the Epstein files?
    What shall we find in the Epstein files
    early in the morning?

    Model: @noira_musti

    #trumpmemes #epsteinmemes #jeffreyepstein #epsteinfiles #halftoneart #raster #pixelart #realtime #opengl #pythoncode #algorithmicart #algorist

  28. #Linux 6.19's Significant ~30% Performance Boost For Old #AMD #Radeon #GPU
    With Linux 6.19, the GCN 1.0/1.1 GPUs are now defaulting to modern #AMDGPU kernel #driver in place of the legacy "Radeon" DRM driver that has been the default for GCN 1.1/1.0 and other #ATI/AMD graphics processors of the past 2+ decades. Besides #RADV #Vulkan support when comparing #OpenGL tests that ran on both kernel drivers, on average with Linux 6.19 was 30% better performance out-of-the-box!
    phoronix.com/review/linux-619-

  29. #Linux 6.19's Significant ~30% Performance Boost For Old #AMD #Radeon #GPU
    With Linux 6.19, the GCN 1.0/1.1 GPUs are now defaulting to modern #AMDGPU kernel #driver in place of the legacy "Radeon" DRM driver that has been the default for GCN 1.1/1.0 and other #ATI/AMD graphics processors of the past 2+ decades. Besides #RADV #Vulkan support when comparing #OpenGL tests that ran on both kernel drivers, on average with Linux 6.19 was 30% better performance out-of-the-box!
    phoronix.com/review/linux-619-

  30. 6.19's Significant ~30% Performance Boost For Old
    With Linux 6.19, the GCN 1.0/1.1 GPUs are now defaulting to modern kernel in place of the legacy "Radeon" DRM driver that has been the default for GCN 1.1/1.0 and other /AMD graphics processors of the past 2+ decades. Besides support when comparing tests that ran on both kernel drivers, on average with Linux 6.19 was 30% better performance out-of-the-box!
    phoronix.com/review/linux-619-

  31. #Linux 6.19's Significant ~30% Performance Boost For Old #AMD #Radeon #GPU
    With Linux 6.19, the GCN 1.0/1.1 GPUs are now defaulting to modern #AMDGPU kernel #driver in place of the legacy "Radeon" DRM driver that has been the default for GCN 1.1/1.0 and other #ATI/AMD graphics processors of the past 2+ decades. Besides #RADV #Vulkan support when comparing #OpenGL tests that ran on both kernel drivers, on average with Linux 6.19 was 30% better performance out-of-the-box!
    phoronix.com/review/linux-619-

  32. #Linux 6.19's Significant ~30% Performance Boost For Old #AMD #Radeon #GPU
    With Linux 6.19, the GCN 1.0/1.1 GPUs are now defaulting to modern #AMDGPU kernel #driver in place of the legacy "Radeon" DRM driver that has been the default for GCN 1.1/1.0 and other #ATI/AMD graphics processors of the past 2+ decades. Besides #RADV #Vulkan support when comparing #OpenGL tests that ran on both kernel drivers, on average with Linux 6.19 was 30% better performance out-of-the-box!
    phoronix.com/review/linux-619-

  33. - Updated #tiff to 4.7.1

    - Updated pl_mpeg

    - Updated #nanoSVG

    - Updated #libpng to 1.6.50

    - Updated #jasper to 4.2.8

    - Updated #AnimatedGIF to 2.2.0

    - Moved mbedTLS config out of the source tree

    - Added more examples/tests

    - Added my #VCFe talk slides from May, 2025

    #MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
    3/

  34. - fixed error message for library loading in win32

    - fixed SQLite3 database opening in win32

    - return empty object from GetNetworkInterfaces() on win32

    - fixed curl on win32

    - updated zip to 0.3.5

    - Patched #Allegro 4 to support all BMP formats (backport from allegro5).

    - improved documentation

    - Updated to #mbedTLS 3.6.5

    - Updated #cURL to 8.17.0

    #MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
    2/

  35. I just released v1.14.0 of #DOjS on github.com/SuperIlu/DOjS/relea

    New Features:
    - SMK file playback via libsmacker
    - #C64 SID playback using cRSID
    - #EXIF data reading
    - Sound synthesis based on MicroModSynth from @benhencke

    See thread below for more release details!

    #MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
    1/