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#motiongraphics — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #motiongraphics, aggregated by home.social.

  1. youtu.be/jx4RUE4RgjY

    E635: "Reactive Room First Test"
    🎵 Stevie Wonder - Superstition
    Slightly longer clip of the first test in the reactive room in London (Piccadilly, Below The Lights venue basement) - because not many people watch through the timelapse yesterday to see the final result ;-)

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveart

  2. youtu.be/jx4RUE4RgjY

    E635: "Reactive Room First Test"
    🎵 Stevie Wonder - Superstition
    Slightly longer clip of the first test in the reactive room in London (Piccadilly, Below The Lights venue basement) - because not many people watch through the timelapse yesterday to see the final result ;-)

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics #immersive #immersiveart

  3. youtu.be/pkl6suXDGYw

    E631: "Heat Trails"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    Test session tweaking the mono trails from yesterday and because there was still a bunch of different colour blend options still as part of the VFX, it looked pretty nice when I was just toggling on a basic colour.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  4. youtu.be/pkl6suXDGYw

    E631: "Heat Trails"
    🎵 Notorious James Brown (bootleg) - Unbelievable Funk
    Test session tweaking the mono trails from yesterday and because there was still a bunch of different colour blend options still as part of the VFX, it looked pretty nice when I was just toggling on a basic colour.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  5. youtu.be/26WNpzeWsi8

    E630: "Mono Trails"
    🎵 The Allergies, Andy Cooper, BlabberMouf - Dig It Up
    New work laptop! RTX Pro 3000 so testing it against the trails that would choke the old laptop 3070. Not too shabby.
    Bumped the depth outline emissive amount and tweaked sobel filter for smoothness. Much more usable now.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  6. youtu.be/26WNpzeWsi8

    E630: "Mono Trails"
    🎵 The Allergies, Andy Cooper, BlabberMouf - Dig It Up
    New work laptop! RTX Pro 3000 so testing it against the trails that would choke the old laptop 3070. Not too shabby.
    Bumped the depth outline emissive amount and tweaked sobel filter for smoothness. Much more usable now.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  7. youtu.be/BwkvW4_9zJI

    E626: "Audio Trails"
    🎵 Jurassic 5 - Jayou
    Testing visual response when using constant spawn vs spawn only on audio beat. Obviously a bit easier to differentiate and distinguish what's going on when there's less trails swamping the screen.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  8. youtu.be/BwkvW4_9zJI

    E626: "Audio Trails"
    🎵 Jurassic 5 - Jayou
    Testing visual response when using constant spawn vs spawn only on audio beat. Obviously a bit easier to differentiate and distinguish what's going on when there's less trails swamping the screen.

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  9. youtu.be/7nmFHTuxV2o

    E623: "Motion To Volume"
    🎵 (Random break from an old sample CD, sounds a bit Funky Drummer-ish)
    Quick test proof of concept routing overall motion (with falloff) to audio level of looping music (drum break used here).

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  10. youtu.be/7nmFHTuxV2o

    E623: "Motion To Volume"
    🎵 (Random break from an old sample CD, sounds a bit Funky Drummer-ish)
    Quick test proof of concept routing overall motion (with falloff) to audio level of looping music (drum break used here).

    #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

  11. "Corpo Gráfico"
    #Animation produced by me for Sesi Lab's Night Lab, where it was displayed on a 11.5m by 9m screen.
    The #videoart piece investigates the relationship between #body and #movement by tracking points on the human body in practices such as #capoeira, #streetdance, and #ballet.
    I used #Blender #GeometryNodes to generate #3D trails from the geometry of an animated model. The motion capture animations are from Mixamo:
    artstation.com/artwork/Nq1Ao1
    #MotionGraphics

  12. "Corpo Gráfico"
    #Animation produced by me for Sesi Lab's Night Lab, where it was displayed on a 11.5m by 9m screen.
    The #videoart piece investigates the relationship between #body and #movement by tracking points on the human body in practices such as #capoeira, #streetdance, and #ballet.
    I used #Blender #GeometryNodes to generate #3D trails from the geometry of an animated model. The motion capture animations are from Mixamo:
    artstation.com/artwork/Nq1Ao1
    #MotionGraphics

  13. "Corpo Gráfico"
    #Animation produced by me for Sesi Lab's Night Lab, where it was displayed on a 11.5m by 9m screen.
    The #videoart piece investigates the relationship between #body and #movement by tracking points on the human body in practices such as #capoeira, #streetdance, and #ballet.
    I used #Blender #GeometryNodes to generate #3D trails from the geometry of an animated model. The motion capture animations are from Mixamo:
    artstation.com/artwork/Nq1Ao1
    #MotionGraphics

  14. "Corpo Gráfico"
    #Animation produced by me for Sesi Lab's Night Lab, where it was displayed on a 11.5m by 9m screen.
    The #videoart piece investigates the relationship between #body and #movement by tracking points on the human body in practices such as #capoeira, #streetdance, and #ballet.
    I used #Blender #GeometryNodes to generate #3D trails from the geometry of an animated model. The motion capture animations are from Mixamo:
    artstation.com/artwork/Nq1Ao1
    #MotionGraphics

  15. "Corpo Gráfico"
    #Animation produced by me for Sesi Lab's Night Lab, where it was displayed on a 11.5m by 9m screen.
    The #videoart piece investigates the relationship between #body and #movement by tracking points on the human body in practices such as #capoeira, #streetdance, and #ballet.
    I used #Blender #GeometryNodes to generate #3D trails from the geometry of an animated model. The motion capture animations are from Mixamo:
    artstation.com/artwork/Nq1Ao1
    #MotionGraphics