#motiongraphics — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #motiongraphics, aggregated by home.social.
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Sad to say that even though some fantastic #animation has been submitted for our next hour-long special on @TIBtv, it isn't nearly enough to make a full show. Surely there's more than 10 #animators on the #Fediverse? 😂 Know someone who makes cool stuff? Tag them below!
Submit here: https://theindiebeat.fm/the-indie-beat-tv/#form
And see what's gone before (temp link): https://tv.gravitons.org/w/sGCMb2tCodHUtnn3ey5qCi#Animated #MotionGraphics #Idents #MusicVideo #MusicVideos #FediArt #Art #Motion #2DAnimation #Claymation #StopMotion
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Sad to say that even though some fantastic #animation has been submitted for our next hour-long special on @TIBtv, it isn't nearly enough to make a full show. Surely there's more than 10 #animators on the #Fediverse? 😂 Know someone who makes cool stuff? Tag them below!
Submit here: https://theindiebeat.fm/the-indie-beat-tv/#form
And see what's gone before (temp link): https://tv.gravitons.org/w/sGCMb2tCodHUtnn3ey5qCi#Animated #MotionGraphics #Idents #MusicVideo #MusicVideos #FediArt #Art #Motion #2DAnimation #Claymation #StopMotion
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B-01 Is a Bento Grid Animated Template Pack by William Hansen That Actually Loops Clean. https://weandthecolor.com/b-01-is-a-bento-grid-animated-template-pack-that-actually-loops-clean/211039
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First video on my new #animation channel :) This is a very short portfolio video, where I briefly talk about a particular animation I made for someone else, show it, and show what it looked like in the resulting video.
This particular animation is about magnetic fields and was made for Lost in Tech.
Everything was done in Olive 0.2, Friction2D, Manim, and Inkscape and Gimp.
#opensource #friction2D #Manim #OliveVideoEditor #motionGraphics
https://youtu.be/UoWUT_9Xic8 -
First video on my new #animation channel :) This is a very short portfolio video, where I briefly talk about a particular animation I made for someone else, show it, and show what it looked like in the resulting video.
This particular animation is about magnetic fields and was made for Lost in Tech.
Everything was done in Olive 0.2, Friction2D, Manim, and Inkscape and Gimp.
#opensource #friction2D #Manim #OliveVideoEditor #motionGraphics
https://youtu.be/UoWUT_9Xic8 -
motion graphics + visuals for 95 LIVE 2026 ʕっ•ᴥ•ʔっ
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motion graphics + visuals for 95 LIVE 2026 ʕっ•ᴥ•ʔっ
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Got some fantastic submissions already, but we need mooooorrrreee. 🎞️
https://mastodon.social/@RobertaFidora/116800255210617370
#AnimationArray #Animation #Animated #MotionGraphics #Showcase #Art #Artists #AnimationShow #AdultSwim #Animators #ShortFilm #Claymation #Plasticine #StopMotion #2DAnimation #3DAnimation #Blender #FediArt #Fediverse
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Got some fantastic submissions already, but we need mooooorrrreee. 🎞️
https://mastodon.social/@RobertaFidora/116800255210617370
#AnimationArray #Animation #Animated #MotionGraphics #Showcase #Art #Artists #AnimationShow #AdultSwim #Animators #ShortFilm #Claymation #Plasticine #StopMotion #2DAnimation #3DAnimation #Blender #FediArt #Fediverse
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🛠️ Title: OpenToonz
🦊️ Idea: A libre professional-quality 2D bitmap & vector anim. tool
🏡️ https://opentoonz.github.io/e/index.html
🐣️ https://github.com/opentoonz/
🔖 #LinuxGameDev #VFX #MotionGraphics
📦️ #Libre #Arch #RPM #Flatpak #Snap
📕️ https://lebottinlinux.vps.a-lec.org/LO.html🥁️ Update: 1.8
⚗️ Major release(Stable)🍎️
📌️ Changes: https://github.com/opentoonz/opentoonz/tags
🦣️ From: https://social.tchncs.de/@distrowatch/110748272069223314🐹️ https://www.youtube.com/embed/VKG6g8G_5zk
🐹️[fr] https://www.youtube.com/embed/0bHVigpsxTA
🏎️ [fr] https://www.youtube.com/embed/f1trU52ipuA
🎮️ https://www.youtube.com/embed/44Y-zs9jswc
🎮️ https://www.youtube.com/embed/gZC3rky3mqQ -
🛠️ Title: OpenToonz
🦊️ Idea: A libre professional-quality 2D bitmap & vector anim. tool
🏡️ https://opentoonz.github.io/e/index.html
🐣️ https://github.com/opentoonz/
🔖 #LinuxGameDev #VFX #MotionGraphics
📦️ #Libre #Arch #RPM #Flatpak #Snap
📕️ https://lebottinlinux.vps.a-lec.org/LO.html🥁️ Update: 1.8
⚗️ Major release(Stable)🍎️
📌️ Changes: https://github.com/opentoonz/opentoonz/tags
🦣️ From: https://social.tchncs.de/@distrowatch/110748272069223314🐹️ https://www.youtube.com/embed/VKG6g8G_5zk
🐹️[fr] https://www.youtube.com/embed/0bHVigpsxTA
🏎️ [fr] https://www.youtube.com/embed/f1trU52ipuA
🎮️ https://www.youtube.com/embed/44Y-zs9jswc
🎮️ https://www.youtube.com/embed/gZC3rky3mqQ -
🛠️ Title: Tahoma2D
🦊️ Idea: A libre, professional-quality 2D bitmap and vector animation tool
🏡️ https://tahoma2d.org/
🐣️ https://github.com/tahoma2d
🦉️ https://mastodon.world/@tahoma2d
🔖 #LinuxGameDev #VFX #MotionGraphics
📦️ #Libre #Arch #RPM #AppIm
📕️ https://lebottinlinux.vps.a-lec.org/LO.html🥁️ Update: 1.6.2
⚗️ Huge vers. 🦬️
📌️ Changes: https://github.com/tahoma2d/tahoma2d/releases
🦣️ From: 🛜️ https://github.com/tahoma2d/tahoma2d/releases.atom🐹️ https://www.youtube.com/embed/PDcddYKM5cI
🕵️ https://www.youtube.com/embed/hP3eOfODYKg
🕯️https://www.youtube.com/embed/?list=PL5xtQ0kWJKFRrl7LTB4r0w1MuYGTGn3UG
🎲️ https://www.youtube.com/embed/VQSDcl80tfE
🎮️ https://www.youtube.com/embed/9LrUH2PMwME -
🛠️ Title: Tahoma2D
🦊️ Idea: A libre, professional-quality 2D bitmap and vector animation tool
🏡️ https://tahoma2d.org/
🐣️ https://github.com/tahoma2d
🦉️ https://mastodon.world/@tahoma2d
🔖 #LinuxGameDev #VFX #MotionGraphics
📦️ #Libre #Arch #RPM #AppIm
📕️ https://lebottinlinux.vps.a-lec.org/LO.html🥁️ Update: 1.6.2
⚗️ Huge vers. 🦬️
📌️ Changes: https://github.com/tahoma2d/tahoma2d/releases
🦣️ From: 🛜️ https://github.com/tahoma2d/tahoma2d/releases.atom🐹️ https://www.youtube.com/embed/PDcddYKM5cI
🕵️ https://www.youtube.com/embed/hP3eOfODYKg
🕯️https://www.youtube.com/embed/?list=PL5xtQ0kWJKFRrl7LTB4r0w1MuYGTGn3UG
🎲️ https://www.youtube.com/embed/VQSDcl80tfE
🎮️ https://www.youtube.com/embed/9LrUH2PMwME -
#shiny #psychedelic #dancing #motiongraphics #lines
of course it loops!
rendered with #blender3D #b3D 5.2b
curve to tube in #geometrynodes is fun and gives you easy access to the UVs of the curve turned mesh. very handy!
I have a short music loop I'll turn into a track and will synch that up with the motion some. will keep you posted!
#loops #perfectloop #trippy #colors #animation #render #mograph #relax
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#shiny #psychedelic #dancing #motiongraphics #lines
of course it loops!
rendered with #blender3D #b3D 5.2b
curve to tube in #geometrynodes is fun and gives you easy access to the UVs of the curve turned mesh. very handy!
I have a short music loop I'll turn into a track and will synch that up with the motion some. will keep you posted!
#loops #perfectloop #trippy #colors #animation #render #mograph #relax
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Some gifs I made for the tiers in my Starry Mail Club!💌🌟
#motiongraphics #mastoart -
Some gifs I made for the tiers in my Starry Mail Club!💌🌟
#motiongraphics #mastoart -
I liked this piece by @sako , so I recreated it in Blender with Geometry nodes.
I spent a while mostly doing the Instance Grid node group. I got a simple version working pretty easily at first, but wanted something more robust, with functionality for edge margins, different margin types, margin collapsing, etc. I failed to just hack at that for a while before whiteboarding it out, which I probably should have done in the first place.
#Blender #GeometryNodes #MoGraph #MotionGraphics #Looping #Loop #AbstractArt #3DArt
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I liked this piece by @sako , so I recreated it in Blender with Geometry nodes.
I spent a while mostly doing the Instance Grid node group. I got a simple version working pretty easily at first, but wanted something more robust, with functionality for edge margins, different margin types, margin collapsing, etc. I failed to just hack at that for a while before whiteboarding it out, which I probably should have done in the first place.
#Blender #GeometryNodes #MoGraph #MotionGraphics #Looping #Loop #AbstractArt #3DArt
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The Art Squirrel's blog has an amazing article on SVG Based Motion Graphics Software:
https://theartsquirrel.com/3908/svg-based-motion-graphics-software/
I already knew of #enve, @friction, #synfig, @glax, and #graphite, but I discovered #WickEditor, #Vivus, and #Trangram thanks to the author!
https://www.wickeditor.com
https://maxwellito.github.io/vivus-instant
https://www.trangram.com -
Also, these are some stills from the most recent #AnimationArray episode on https://tv.theindiebeat.fm. Each still represents an incredible piece of animation sent in by folks from the #Fediverse and beyond (probably Bluesky).
Maybe you should send in your animations too? :blobwizard:
https://robertafidora.com/animation-array#about-and-submissions
#Animation #Animated #Animator #Animators #Music #MusicVideos #MusicVideo #DigitalArt #MotionGraphics #Idents #Motion #Visuals #Visual #Narrative #Storytelling
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Also, these are some stills from the most recent #AnimationArray episode on https://tv.theindiebeat.fm. Each still represents an incredible piece of animation sent in by folks from the #Fediverse and beyond (probably Bluesky).
Maybe you should send in your animations too? :blobwizard:
https://robertafidora.com/animation-array#about-and-submissions
#Animation #Animated #Animator #Animators #Music #MusicVideos #MusicVideo #DigitalArt #MotionGraphics #Idents #Motion #Visuals #Visual #Narrative #Storytelling
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RE: https://mastodon.social/@kohnzn/116733157588502320
Wonderful animation by Parallel Studio from France (see more of their work at https://www.parallelstudio.tv/work/).
The soundtrack - Adagio for Strings - fits perfectly as well. You may know the piece from the movie Platoon but maybe also from the countless scenes it was used more as a cliché or spoof because it sounds so sad. According to Wikipedia it was voted the saddest piece of classical music and was played at funerals of various famous people. -
RE: https://mastodon.social/@kohnzn/116733157588502320
Wonderful animation by Parallel Studio from France (see more of their work at https://www.parallelstudio.tv/work/).
The soundtrack - Adagio for Strings - fits perfectly as well. You may know the piece from the movie Platoon but maybe also from the countless scenes it was used more as a cliché or spoof because it sounds so sad. According to Wikipedia it was voted the saddest piece of classical music and was played at funerals of various famous people. -
Ended up doing the dithered approach in Blender after all; came out better than I expected, and I was able to render it to lossless VP9. Ended up switching to AV1, which got a bigger filesize. Noticed that I can't play VP9 videos on Firefox mobile. Don't know if AV1 is supported super well, but it works in all my browsers at least.
#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph #PixelArt #ドット絵
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Ended up doing the dithered approach in Blender after all; came out better than I expected, and I was able to render it to lossless VP9. Ended up switching to AV1, which got a bigger filesize. Noticed that I can't play VP9 videos on Firefox mobile. Don't know if AV1 is supported super well, but it works in all my browsers at least.
#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph #PixelArt #ドット絵
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I spent a couple days reimplementing much of this piece by @Goldstarknight .
The principles were relatively easy, but the details took a ton of fiddling, especially getting it to loop properly. At first, I tried a BSDF for the material, but that proved too challenging to get the two-tone look I wanted, so I ended up just doing a simple color mix with a cross product. The background cubes use a simulation node to spawn on a timer with a random timeout in an interval.
Took probably about 5 or 6 hours of work altogether. I might see if I can get a dithered look without any anti-aliasing, and see if I can turn it into a compact APNG. I know I could do it via GIMP scripting, but I'd rather do it all in Blender if I can manage (I probably can't).
#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph
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I spent a couple days reimplementing much of this piece by @Goldstarknight .
The principles were relatively easy, but the details took a ton of fiddling, especially getting it to loop properly. At first, I tried a BSDF for the material, but that proved too challenging to get the two-tone look I wanted, so I ended up just doing a simple color mix with a cross product. The background cubes use a simulation node to spawn on a timer with a random timeout in an interval.
Took probably about 5 or 6 hours of work altogether. I might see if I can get a dithered look without any anti-aliasing, and see if I can turn it into a compact APNG. I know I could do it via GIMP scripting, but I'd rather do it all in Blender if I can manage (I probably can't).
#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph
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EVERY STEP COUNTS! 🏆
Progress isn't always visible. Some days it's learning. Some days it's healing. Some days it's simply refusing to quit. 🏁
Every step counts!
Keep Rising!
⋯ ✦ ⋯
Did you like the design? More designs coming up.
👍
Encourage this new venture by showing your support.
🌐 Stay connected: @ShreeHariAnant
⋯ ✦ ⋯
Thank you for watching! Cheers
#KeepRising 🌅 #GraphicDesign ❇️ #MotionDesign 〽️ #MotionGraphics #Oscillation #GraphicDesigner #Rise
#Color #ShreeHariAnant 🎨 -
DIRECTING CHOICES ↔️
What's your choice? ↔️ It is our choices that reveal who we are. Our lives are fashioned by our choices.
May we always choose the best! 💎
⋯ ✦ ⋯
Did you like the design? More designs coming up.
👍
Encourage this new venture by showing your support!
🌐 Stay connected : @ShreeHariAnant
Thank you for watching! Cheers
⋯ ✦ ⋯
#choice 🔍 #select ✅ #motiongraphics #oscillation #color #arrow #graphicdesign #GraphicDesigner
#motiondesign 〽️ #ShreeHariAnant 🎨 -
I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.
And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].
In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.
Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.
This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).
I would welcome a successful #ExitStrategy from brewing.
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I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.
And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].
In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.
Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.
This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).
I would welcome a successful #ExitStrategy from brewing.
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RE: https://mograph.social/@Bewegendwild/116693627528773891
Very cool video about a "phonotrope" - which is a zoetrope on a record player. In conjunction with a digital camera or phone you can animate short loops.
I don't have a record player anymore. But if you do - like @Bewegendwild did with her students - it's a great mix of analog and digital technology.
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RE: https://mograph.social/@Bewegendwild/116693627528773891
Very cool video about a "phonotrope" - which is a zoetrope on a record player. In conjunction with a digital camera or phone you can animate short loops.
I don't have a record player anymore. But if you do - like @Bewegendwild did with her students - it's a great mix of analog and digital technology.
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A website is never really finished, but after a lot of recent updates, I'm excited to share a refreshed look at my creative work.
I've spent the last few months revisiting portfolios, updating galleries, refining copy, and thinking about the common thread that connects everything I do: storytelling.
Whether through motion graphics, video editing, animation, or photography, my goal has always been to help ideas connect with people.
I'd love for you to take a look:
Scott Norris Creative (Motion Graphics, Editing & Animation)
https://www.scottnorriscreative.comScott Norris Photography (Fine Art Photography)
https://www.scottnorrisphotography.comScott Norris Creative on Etsy (Photography Prints & Gifts)
https://scottnorriscreative.etsy.comIf you're looking for a creative partner, know someone who is, or simply enjoy photography and visual storytelling, I'd be grateful for a visit. I'm available for freelance motion graphics, editing, and visual storytelling projects.
Thanks for following along on the journey.
#MotionGraphics #VideoEditing #Photography #VisualStorytelling #CreativeProfessional #Milwaukee #FreelanceCreative
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First render in a while. It's a simulation nodes gravity simulation. I went through many phases of overcomplicating it to varying degrees of success before going the absolutely simplest approach of Newtonian gravity with a force filter that drops very close particles to 0 influence (otherwise particles get flung into the Twilight Zone). I cheated a bit and optimized calculation time by using a Merge by Distance in my simulation zone and only calculating the influence from those. It does cause closely-clustered points to have only as much influence as a single point. In another study, I had found a way to make the merged points have the mass of all the points in the merge, but the way that I did it had worse performance than the raw N^2 N-Body calculation.
The color of each particle is simply the absolute value of the velocity, mapping XYZ to RGB.
I should work with Geometry nodes more. They are very stimulating. My real addiction is programming, and I often neglect my art, and geo nodes give me the opportunity to scratch both itches at once.
I wish I could get this one done in Cycles, but it's just too damn slow. Low frame time and denoising alone would make a 30 second render take over 5 hours, and it doesn't really look that much better than Eevee.
#Blender #BlenderEevee #EeveeRenderer #EeveeRender #Video #MotionGraphics #MoGraph #Gravity #GeometryNodes #SimulationNodes #Suzanne #NBody #NBodySimulation
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First render in a while. It's a simulation nodes gravity simulation. I went through many phases of overcomplicating it to varying degrees of success before going the absolutely simplest approach of Newtonian gravity with a force filter that drops very close particles to 0 influence (otherwise particles get flung into the Twilight Zone). I cheated a bit and optimized calculation time by using a Merge by Distance in my simulation zone and only calculating the influence from those. It does cause closely-clustered points to have only as much influence as a single point. In another study, I had found a way to make the merged points have the mass of all the points in the merge, but the way that I did it had worse performance than the raw N^2 N-Body calculation.
The color of each particle is simply the absolute value of the velocity, mapping XYZ to RGB.
I should work with Geometry nodes more. They are very stimulating. My real addiction is programming, and I often neglect my art, and geo nodes give me the opportunity to scratch both itches at once.
I wish I could get this one done in Cycles, but it's just too damn slow. Low frame time and denoising alone would make a 30 second render take over 5 hours, and it doesn't really look that much better than Eevee.
#Blender #BlenderEevee #EeveeRenderer #EeveeRender #Video #MotionGraphics #MoGraph #Gravity #GeometryNodes #SimulationNodes #Suzanne #NBody #NBodySimulation
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New #wav2bar devlog is out: https://picorims.github.io/wav2bar-blog/public/2026/05/18/devlog-may-2026/
Now time for some #openstreetkart dev because I need to do something else than fighting with ffmpeg all the time.
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the basic #mograph #animation #loop that bends into the kaleidoscope further up the thread...
#b3d #blender3D #perfectloop #cgi #gradient #trippy #calm #relax #relaxing #motiongraphics #wiggly #lines #squiggly #hypnotic
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a day late, but I made this today and don't want to wait a week to post this, just follow the #kaleidoSaturday hashtag and collect them all!
it loops of course!
#kaleidoscope #b3d #blender3D #mograph #motiongraphics #loops #perfectloop #loop #animation #abstract #art #mastoArt #cgi #psychedelic #trippy #trip #relax #mandala