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#cinema4d — Public Fediverse posts

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  1. I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

    And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].

    In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

    Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

    This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

    I would welcome a successful #ExitStrategy from brewing.

    youtube.com/watch?v=keZdUKP2U74

  2. May the 4th be with you!

    Revisiting a render from 2019. Hangar environment, Pit Droid and Astromechs kitbashed from DAZ and imported into C4D, If found the Razor Crest somewhere on the web (no readme) and had to rework and reshader it for C4D/Redshift. To celebrate may the 4th and the start of "The Mandalorian And Grogu" in a few days from now, I exported a Mando from DAZ and added it. Some tweaks compared to the 2019 version and new postwork.

    #render #renderedArt #3DRender #CGI #CGArt #3DArt #SciFi #ScienceFiction #MastoArt #MastoArt3D #FediArt #Xanathon #art #3D #FanArt #StarWarsFanArt #StarWars #TheMandalorian #MayThe4th #C4D #Cinema4D #Redshift #DAZStudio #DAZ3D

  3. Since this seems to be a thing at the moment, I thought I would also do one. It was difficult to choose, but eight of my favourite renders from 2025.

    #render #renderedArt #3DRender #CGI #CGArt #3DArt #SciFi #Fantasy #UrbanFantasy #ScienceFiction #MastoArt #MastoArt3D #FediArt #Xanathon #art #3D #DAZStudio #Blender #Cinema4D

  4. www.youtube.com/watch?v=N_m2ghUSqdg

    Above is a video of some STAR TREK renders I did over the last years in
    #Cinema4D and #Redshift. I did a lot more, but I had to select some. :)

    Find more of my renders in my gallery:
    gallery.xanathon.com

    Download the images as wallpapers here: h
    xanathon.com/2025/12/star-trek-over-the-years-download-wallpapers/

    Models:
    SNW Enterprise, NCC-1701-D, TOS Enterprise, NX-01, Borg cube by Marc Bell
    Shuttle Galileo, Cerritos by David Metlesits

    DS9 by Chris Kuhn, new materials by Marc Bell
    Orange ring planet in 1701-D render by Graham Gazzard


    Reshadered by me in C4D/Redshift


    "Star Trek and all related marks, logos and characters are solely owned by CBS Studios Inc. This fan production is not endorsed by, sponsored by, nor affiliated with CBS, Paramount Pictures, or any other Star Trek franchise, and are non-commercial fan-made images intended for recreational use. No commercial exhibition or distribution is permitted. No alleged independent rights will be asserted against CBS or Paramount Pictures."

    #StarTrek #Renders #Render #3DArt #FanArt #StarTrekFanArt #USSEnterprise

  5. Aus dem Archiv:

    Ein roter Laserpuls hat in Wasser eine explodierende Plasmablase gezündet.
    Von links erfasst ein hochbrillanter Röntgen-Freie-Elektronen-Laserblitz die Szene holografisch.
    Ein Mikrofon zeichnet akustische Signale auf.
    An der Wand sehen wir die entstehenden Blasen zu verschiedenen Zeitpunkten.

    (nächster Trot: Link zum Video)

    #Cinema4D #PhysikEdu #Cavitation #EuXFEL