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#nxparticles — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #nxparticles, aggregated by home.social.

  1. I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

    And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].

    In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

    Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

    This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

    I would welcome a successful #ExitStrategy from brewing.

    youtube.com/watch?v=keZdUKP2U74

  2. I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

    And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].

    In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

    Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

    This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

    I would welcome a successful #ExitStrategy from brewing.

    youtube.com/watch?v=keZdUKP2U74

  3. I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

    And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].

    In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

    Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

    This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

    I would welcome a successful #ExitStrategy from brewing.

    youtube.com/watch?v=keZdUKP2U74

  4. I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

    And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].

    In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

    Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

    This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

    I would welcome a successful #ExitStrategy from brewing.

    youtube.com/watch?v=keZdUKP2U74

  5. I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

    And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux release [edit: now available].

    In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

    Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

    This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

    I would welcome a successful #ExitStrategy from brewing.

    youtube.com/watch?v=keZdUKP2U74