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  1. A CPU-bound Python job split across four threads took 3.6 seconds on my machine. The same job split across four of Python 3.14's new subinterpreters took 0.9 seconds, roughly what one thread alone takes to do a quarter of the work. That part matched what I expected from the PEP. What I did not expect was that asking one of those subinterpreters to run two things at once does not slow it down. It refuses outright.

    concurrent.interpreters is new in the standard library as of Python 3.14, released on 7 October 2026. Subinterpreters themselves are not new - they have existed in the C API since Python 1.5 and CPython has used them internally for years - but PEP 734 is what makes them usable from ordinary Python code, with no C extension required. Each subinterpreter gets its own Global Interpreter Lock, which is the part worth testing: it is the thing that is supposed to let CPU-bound Python code actually use more than one core without reaching for multiprocessing.

    I tested it against a CPU-bound workload (counting primes below 400,000, a plain Python double loop with no C extensions to hide behind), compared against threads, processes, and a single thread, three runs each, inside a python:3.14-slim container with four cores available.

    The headline number

    approachtime for 4x the worksingle thread (1x unit, for reference)0.77 - 0.80s4 OS threads, classic GIL3.51 - 3.70s4 subinterpreters (new in 3.14)0.89 - 0.98s4 processes (multiprocessing)0.95 - 1.30s


    Four threads doing four units of CPU-bound work took more than four times as long as one thread doing one unit - 3.6s against roughly 0.8s, which is actually a bit worse than the 3.2s you'd get from perfect serialisation, because the GIL has to keep stopping one thread to let another run. Four subinterpreters doing the same four units took about 0.9s: close enough to the single-unit baseline that the extra three units of work were, for practical purposes, free. That is real parallelism, not a scheduling trick, and it lands in the same place multiprocessing already does.

    What it refuses: one thread per interpreter, not shared


    The PEP's selling point is that each interpreter has its own GIL. I wanted to see what happens when two threads try to use one interpreter's GIL at the same time, expecting it to behave like classic Python: both threads run, the shared GIL makes them take turns.

    That is not what happened. A single Interpreter object only tolerates one caller. A second concurrent call doesn't queue, and it doesn't share time with the first - it is rejected immediately:

    Exception in thread Thread-2 (_call):
    Traceback (most recent call last):
    File "/usr/local/lib/python3.14/concurrent/interpreters/__init__.py", line 226, in _call
    res, excinfo = _interpreters.call(self._id, callable, args, kwargs, restrict=True)
    concurrent.interpreters.InterpreterError: interpreter already running

    I confirmed the shape of this with three variants of the same interpreter, run in sequence:

    scenariotimeoutcomeone call0.84sfinetwo sequential calls, same interpreter1.63sfine, roughly 2xtwo concurrent calls, same interpreter0.84s wall-clocksecond call raises InterpreterError


    interpreters.create() is documented as returning "a new (idle) Python interpreter", and that word is accurate: idle or running, nothing in between. If you want N things running at once, you need N interpreters, one each. A thread pool aimed at a single shared interpreter - the pattern every ThreadPoolExecutor tutorial uses with regular threads - does not translate. You get one interpreter's worth of work and an exception, not graceful serialisation.

    The opposite number: interpreters are not obviously cheaper to start than processes


    The other assumption I walked in with was that subinterpreters, being lighter than OS processes, would be cheap to spin up. I measured the cost of creating four workers and giving each one some real state (a 200,000-element list), steady state after the first warm-up run:

    approachcreate + populate, 4 workersfork (Python 3.13's Linux default)0.037 - 0.038sforkserver (Python 3.14's Linux default)0.057 - 0.065s4 subinterpreters0.076 - 0.078s


    Creating four subinterpreters and running a small amount of code in each took about twice as long as a classic fork-based process pool, and somewhat longer than the new forkserver default too. None of this matters once the work inside each worker takes more than a few milliseconds - the 3.6s-versus-0.9s number above swallows an 80-millisecond setup cost without noticing. But it means "subinterpreters are lighter than processes" is not something I could verify at creation time; the saving, where it exists, is in not forking a second copy of the process's address space, not in any faster start.

    That forkserver row was an accident. I wrote a timing script that called multiprocessing.Process(...).start() directly from the module's top level, the way plenty of tutorial code still does, and it crashed:

    RuntimeError:
    An attempt has been made to start a new process before the
    current process has finished its bootstrapping phase.

    Checking multiprocessing.get_start_method() explained it: Python 3.14 changed the default start method on Linux from fork to forkserver. Python 3.13 reports fork; 3.14 reports forkserver. forkserver re-imports your module in the child, which is exactly the thing if __name__ == "__main__": exists to guard against, and which fork never required you to bother with. Every piece of multiprocessing code I'd written without that guard over the years happened to work by accident, on Linux, until this release. It's a one-line fix, but it is a real break, and it landed in the same release that gives you an alternative that doesn't have this problem at all.

    What it costs: closing an interpreter doesn't give the memory back


    I ran four rounds of "create four interpreters, give each a 200,000-element list, close them", watching my own process's RSS the whole time:

    round 1: 16920 -> 55648 KB
    round 2: 55648 -> 57140 KB
    round 3: 57140 -> 59476 KB
    round 4: 59476 -> 61096 KB

    .close() does finalise the interpreter - a destroyed interpreter can't be called again, and I checked that it raises if you try - but the process's resident memory never drops back to where it started. It flattens out (each later round adds less than the first) rather than growing without bound, which looks like CPython's allocator holding onto freed arenas rather than a genuine leak, but I didn't chase that further. If you're planning to cycle through many short-lived interpreters inside one long-running process, budget for that memory to stay resident, not to be returned to the OS the way a finished process's memory is.

    What's actually shareable between interpreters


    Subinterpreters don't share objects by default - that is the entire point, it's what lets them skip the GIL - so most interesting values need to cross a boundary. is_shareable() gives a yes/no answer per type:

    int -> True
    str -> True
    bytes -> True
    None -> True
    bool -> True
    tuple of ints -> True
    float -> True
    list -> False
    dict -> False

    Passing a threading.Lock as an argument to Interpreter.call() fails immediately, with the repr of the offending object right there in the message:

    NotShareableError: (<unlocked _thread.lock object at 0x7f61b8b5add0>,) does not support cross-interpreter data

    An ordinary custom class instance fails the same way, with a flatter message:

    NotShareableError: object does not support cross-interpreter data

    But the cross-interpreter Queue that the same module provides does not enforce this. I put a plain custom-class instance onto a queue and it went through without complaint, and came back out as a distinct, working object with the same attribute values - the queue silently pickles and unpickles it:

    q = interpreters.create_queue()
    q.put(Thing()) # no error
    received = q.get()
    # received is not the original object, but received.value is unchanged

    So "not shareable" is enforced differently depending on how the object crosses over. A direct argument to call() is checked against the strict shareable-types list and rejected on the spot. The same object dropped into a Queue gets the softer treatment the docs describe for put(): pickled going in, unpickled coming out as a new, unrelated object. If your code passes data between interpreters by argument, moving it to a queue instead buys you a much larger set of types - at the cost of identity and, for anything mutable, of staying in sync with the original.

    What I got wrong on the way


    My first attempt at the shareability tests put several checks in one script with no if __name__ == "__main__": guard, calling interp.call() with a mix of shareable and non-shareable arguments one after another. Running it printed every result twice, and the second copy sometimes disagreed with the first about which error got raised. My best explanation, which I didn't fully verify, is that call()'s documented pickle fallback needs to resolve names against the target interpreter's own __main__, and since that interpreter had never run my module, resolving anything defined at module level meant running the whole module there first - silently re-executing my test file a second time, inside the subinterpreter, with its own fresh state. Splitting each check into its own small script with a proper __main__ guard made every result reproducible, which is what's reported above. I'd treat any subinterpreter test that imports a lot of top-level code as suspect until it survives being run twice.

    Run it yourself


    This needs Python 3.14 and four-ish cores to see the gap clearly. I ran it in Docker because that's the fastest way to get an exact version:

    docker pull python:3.14-slim

    The core benchmark:

    # bench.py
    import time, threading, sys

    def cpu_work(n):
    count = 0
    for i in range(2, n):
    is_prime = True
    for d in range(2, int(i ** 0.5) + 1):
    if i % d == 0:
    is_prime = False
    break
    if is_prime:
    count += 1
    return count

    def run_threads(n, workers):
    threads = [threading.Thread(target=cpu_work, args=(n,)) for _ in range(workers)]
    t0 = time.perf_counter()
    for t in threads: t.start()
    for t in threads: t.join()
    print(f"threads={workers}: {time.perf_counter()-t0:.3f}s")

    def run_interpreters(n, workers):
    import concurrent.interpreters as interpreters
    interps = [interpreters.create() for _ in range(workers)]
    t0 = time.perf_counter()
    threads = [i.call_in_thread(cpu_work, n) for i in interps]
    for t in threads: t.join()
    print(f"interpreters={workers}: {time.perf_counter()-t0:.3f}s")
    for i in interps: i.close()

    if __name__ == "__main__":
    mode, n, workers = sys.argv[1], int(sys.argv[2]), int(sys.argv[3])
    {"threads": run_threads, "interpreters": run_interpreters}[mode](n, workers)

    docker run --rm -v "$PWD":/w -w /w python:3.14-slim python3 bench.py threads 400000 4
    docker run --rm -v "$PWD":/w -w /w python:3.14-slim python3 bench.py interpreters 400000 4

    And the refusal, which needs no setup at all:

    docker run --rm python:3.14-slim python3 -c "
    import concurrent.interpreters as interpreters
    i = interpreters.create()
    t1 = i.call_in_thread(lambda: __import__('time').sleep(1))
    t2 = i.call_in_thread(lambda: __import__('time').sleep(1))
    t1.join(); t2.join()
    "

    What to do with this


    If you have a CPU-bound Python workload that multiprocessing already parallelises well, subinterpreters aren't an obvious upgrade yet: on this release they start up slower than a plain fork and about the same as forkserver, and you still need one interpreter per concurrent task, with no pooling against a single interpreter. Where they're worth trying now is the code that currently reaches for a thread, because threading is simpler to wire up than multiprocessing, and then quietly gets nothing from the GIL: swap the Thread for an Interpreter.call_in_thread, and check your data either fits the shareable-types list or is willing to cross as a pickled copy through a Queue. And if you have multiprocessing code anywhere that starts a Process without an if __name__ == "__main__": guard, fix that first - 3.14 will find it on Linux even if nothing else in this post applies to you.#python #performance #programming #devops #software #coding #development #engineering #inclusive #community
    Python 3.14's concurrent.interpreters module turns a 3.6-second GIL bottleneck into 0.9 seconds

  2. Antonino X The Motels – Suddenly Last Summer (Bitty Summer Beats Mix) MUSIC DOWNLOAD

    Found Objects celebrates the return of the remix and the art of sampling (as in found audio).

    Australian audio artist and Cream magazine editor Antonino Tati trawls the internet to find cool soundbytes that he then layers over alternative mixes of great songs.

    The Ultimate Eurythmics Archives calls it “a series of imaginative audio collages that feel part remix, part radio drama, and part pop culture time capsule,” while the series has also been acknowledged by the David Bowie fan site maggioreonbowie.com and other music sites.

    Each day a new track is added, building up to a compilation of songs that go beyond the normal parameters of music mixing.

    And each track is an awesome head trip. Good to show off on the playlist. The music featured is varied, with Volume 02 containing mixes of songs by Soulwax, Kate Bush, David Bowie, R.E.M., Tori Amos, Air, Lily Allen, Taylor Swift, Malcolm McLaren, and more.

    Today’s addition is a classic from The Motels, Suddenly Last Summer. The song was actually inspired by the film of the same name, which starred Elizabeth Taylor in a holiday romance/drama. So naturally elements of the film have gone into this new version – dialogue from Taylor herself, along with over-the-top trailers for the movie.

    Slip on a pair of earbuds or ‘phones and be transported into worlds of aural delight and mad sonic adventure. A musical universe where cool beats are paired with vintage educational fodder, insane radio ads of the 1950s, and classic film quotes.

    https://creammagazine.com/wp-content/uploads/2026/10/side-b4.-master_martha-master-final.wav

    Antonino X The Motels Suddenly Last Summer (Bitty Summer Beats Mix)

    Access your free downloads from the Found Objects: Volume 2 page, and tell your friends.

    Don’t forget there’s a load of mixes in Found Objects: Volume 1 you might like as well.

     

    Rate this:

    #ambientMusic #ANTONINOTATI #art #audioArt #audioCollages #Chill #CHILLOUTTUNES #CREAMMAGAZINE #electronicMusic #foundObjects #freeDownloads #freeMusicDownloads #kateBush #MUSIC #pop #remixes #remixing #samples #sampling
  3. Antonino X Tori Amos – God (Monkeying Around With The Overzealous Televangelist) MUSIC DOWNLOAD

    Found Objects celebrates the return of the remix and the art of sampling (as in found audio).

    Australian audio artist and Cream magazine editor Antonino Tati trawls the internet to find great soundbytes that he then layers over alternative mixes of great songs.

    The Ultimate Eurythmics Archives calls it “a series of imaginative audio collages that feel part remix, part radio drama, and part pop culture time capsule,” while the series has also been acknowledged by the David Bowie fan site maggioreonbowie.com and other music sites.

    Each day a new track is added, building up to a compilation of songs that go beyond the normal parameters of music mixing.

    And each track is an awesome head trip. Good to show off on the playlist. The music featured is varied, with Volume 02 containing mixes of songs by Soulwax, Kate Bush, David Bowie, R.E.M., Air, Lily Allen, Taylor Swift, Malcolm McLaren, and more.

    Today’s addition is Tori Amos’ masterful ode, God, to which has been added a sermon courtesy of a rather zealous late night televangelist. 

    Slip on a pair of earbuds or ‘phones and be transported into worlds of aural delight and mad sonic adventure. A musical universe where cool beats are paired with vintage educational fodder, insane radio ads of the 1950s, and classic film quotes.

    https://creammagazine.com/wp-content/uploads/2026/10/side-b1.-master_tori-master-final.wav

    Antonino X Tori Amos God (Monkeying Around with the Overzealous Televangelist)

    Access your free downloads from the Found Objects: Volume 2 page, and tell your friends.

    Don’t forget there’s a load of mixes in Found Objects: Volume 1 you might like as well.

     

    Rate this:

    #ambientMusic #ANTONINOTATI #art #audioArt #audioCollages #Chill #CHILLOUTTUNES #CREAMMAGAZINE #electronicMusic #foundObjects #freeDownloads #freeMusicDownloads #kateBush #MUSIC #pop #remixes #remixing #samples #sampling
  4. 1. Motivation: The Problem with friend


    In C++, friend is a double-edged sword. If you allow your friend to touch you inappropriately, that would be hurt. If class A befriends another class B, then everything in A becomes visible to B. friend grants all-or-nothing access — which is rarely what you actually want. You usually want your friend to only able to touch a portion of you.

    Consider the following scenario. You have a Widget class that must be created through a factory, because the constructor needs to perform some privileged setup (registering with a resource manager, validating invariants, logging, and so on). But the constructor itself has to be public for std::make_unique or for the factory to reach it. The moment it is public, anyone can construct a Widget — and that is a correctness bug waiting to happen.

    You might reach for friend:

    class WidgetFactory;

    class Widget {
    friend class WidgetFactory; // grants access to EVERYTHING
    public:
    Widget(int x) : x_{x} {}
    private:
    int x_{};
    };

    class WidgetFactory {
    public:
    static std::unique_ptr<Widget> create(int x) {
    return std::make_unique<Widget>(x);
    }
    };

    int main()
    {
    auto w = WidgetFactory::create(42); // ok
    // auto bad = std::make_unique<Widget>(42); // also ok! constructor is public, but you dont want this...
    }

    This "works," but it is a blunt instrument. WidgetFactory now has access to every private member of Widget, not just the constructor. As Widget grows, so does the accidental attack surface. And if you later need to grant the same narrow access to a Debugger class, you add another friend, and the surface widens again.

    The question this idiom answers is:

    How can I let a specific class touch only a specific portion of my class — and nothing else?


    And then now let me introduce the PassKey Idiom.

    2. The Classic Solution: A Nested PassKey


    The core idea is to make a public function that requires an argument nobody else can construct. That argument is the passkey.

    class Widget {
    public:
    class PassKey {
    friend class Widget;
    PassKey() = default; // this constructor is private
    };

    Widget(PassKey, int x)
    : x_{x}
    {}

    static std::unique_ptr<Widget> create(int x)
    {
    return std::make_unique<Widget>(PassKey{}, x);
    }

    private:
    int x_{};
    };

    int main()
    {
    // auto w1 = Widget{Widget::PassKey{}, 42}; // compile error! cannot access private constructor
    auto w2 = Widget::create(42); // ok
    }

    A few things are worth calling out:

    • The constructor PassKey() = default; is implicitly private (it is a member of a class whose default access is private), and Widget is its only friend.
    • Widget's constructor is public, so it satisfies the syntactic requirements of std::make_unique. But it is only callable by code that can produce a PassKey — which, in practice, means only Widget itself (or whatever Widget chooses to befriend).
    • In main, the direct construction fails to compile because Widget::PassKey is private. The only way in is through create.

    This is a clean, zero-boilerplate solution for a single class. But it does not scale. If you have Widget, Gadget, and Sprocket, you must replicate this nested-class boilerplate in every one of them. Worse, the authorized "friend" is baked into the nested definition, so if you want Widget's constructor callable by both a Factory and a Debugger, you either befriend both inside PassKey or duplicate the pattern. How to solve this? we can use a template!

    3. Scaling Up: The Templated PassKey


    The templated PassKey decouples the mechanism from the class it protects. You define it once, and any class can use it:

    template <typename T>
    class Passkey {
    friend T; // only T can construct a Passkey<T>
    Passkey() = default; // private: no one else can create one
    };

    Now the authorized class can create a passkey, and unauthorized code cannot:

    class WidgetFactory;
    class WidgetDebugger;

    class Widget {
    public:
    // Public constructor, but only callable by whoever can make a Passkey<WidgetFactory>
    Widget(Passkey<WidgetFactory>, int x)
    : x_{x}
    {}

    // A separate, narrower door for the debugger
    void dump(Passkey<WidgetDebugger>) const { /* ... */ }

    private:
    int x_{};
    };

    class WidgetFactory {
    public:
    static std::unique_ptr<Widget> create(int x) {
    return std::make_unique<Widget>(Passkey<WidgetFactory>{}, x);
    }
    };

    class WidgetDebugger {
    public:
    void inspect(const Widget& w) {
    w.dump(Passkey<WidgetDebugger>{});
    }
    };

    int main()
    {
    auto w = WidgetFactory::create(42); // ok
    WidgetDebugger{}.inspect(*w); // ok

    // auto bad = std::make_unique<Widget>(Passkey<WidgetFactory>{}, 1); // error
    // WidgetDebugger{}.inspect(...) can't call Widget's ctor; Factory can't call dump()
    }

    The design now has two key properties:

    1. Per-function granularity. Widget's constructor admits only WidgetFactory. Widget::dump admits only WidgetDebugger. Neither can use the other's door. No friend grants blanket access.
    2. Reusable mechanism. Passkey<T> is written once and works for any number of classes. There is no nested-class boilerplate to copy.

    A subtle but important point: std::make_unique cannot construct the Passkey for you. The authorized class must explicitly pass Passkey<WidgetFactory>{} into the constructor call. That is by design — make_unique is not the privileged party; the caller is.

    Improvement you can made if you are using C++20


    C++20 does not fundamentally change the PassKey mechanism. There is no concept that replaces it, because concepts constrain types, whereas PassKey constrains who can produce a token. The two compose nicely, though: if you are building a generic system where the set of authorized callers is itself parameterized, you can write

    #include <type_traits>

    // Marker: only types deriving from this may be a Caller.
    struct Privileged {};

    // Passkey<T> only exists if T is privileged.
    template <typename T>
    requires std::is_base_of_v<Privileged, T>
    class Passkey {
    friend T;
    Passkey() = default;
    };

    class Widget {
    public:
    Widget(Passkey<class Factory>, int x) : x_{x} {}
    private:
    int x_{};
    };

    // Factory opts in — so it can make a Passkey<Factory>.
    class Factory : Privileged {
    public:
    static Widget create(int x) { return Widget(Passkey<Factory>{}, x); }
    };

    // Sneaky does NOT opt in — so Passkey<Sneaky> won't compile.
    class Sneaky {
    public:
    // Widget w{Passkey<Sneaky>{}, 1}; // error: constraint not satisfied
    };

    That's the whole idea. Widget's constructor is public, but the only way to call it is to hand it a Passkey<Factory> — and only Factory can construct one, because Factory is the friend. The requires clause adds one extra guarantee: you can't even write Passkey<X> unless X derives from Privileged, so unauthorized types fail at the template level instead of at the friend level.

    4. Group Permissions: Variadic Friends (C++26)


    The templated PassKey has one remaining friction point. Suppose a single function should be callable by several authorized classes — say a Factory, a Debugger, and a Serializer. Before C++26, you cannot write friend Ts...; expanding a parameter pack in a friend declaration is ill-formed. The workarounds are ugly: manual overloads, a combined passkey type, or a chain of nested friends.

    C++26 fixes this with variadic friends (P2893R3). You can now expand a pack directly:

    #include <iostream>

    // C++26: variadic friends — one passkey authorizes a whole pack of types.
    template <typename... Ts>
    class Passkey {
    friend Ts...;
    Passkey() = default;
    };

    class Factory;
    class Debugger;
    class Serializer;

    class Widget {
    public:
    // Only Factory, Debugger, and Serializer can call this.
    void secretInit(Passkey<Factory, Debugger, Serializer>) {
    std::cout << "Widget initialized\n";
    }
    };

    // Each authorized type can build the passkey — and thus call secretInit.
    class Factory {
    public:
    void make(Widget& w) { w.secretInit(Passkey<Factory, Debugger, Serializer>{}); }
    };

    class Debugger {
    public:
    void poke(Widget& w) { w.secretInit(Passkey<Factory, Debugger, Serializer>{}); }
    };

    class Serializer {
    public:
    void save(Widget& w) { w.secretInit(Passkey<Factory, Debugger, Serializer>{}); }
    };

    // Not in the pack — cannot construct the passkey.
    class Intruder {
    public:
    // void tryIt(Widget& w) { w.secretInit(Passkey<Factory, Debugger, Serializer>{}); }
    // ^ error: Passkey ctor is private; Intruder is not a friend.
    };

    int main()
    {
    Widget w;
    Factory{}.make(w); // ok
    Debugger{}.poke(w); // ok
    Serializer{}.save(w); // ok
    }

    This makes the "group permission" case a one-liner and removes the need for the combined-type hack. It is a small language feature, but for the PassKey idiom it is a meaningful ergonomic win: the passkey now expresses "these N types, and no others" directly in the type system.

    5. Performance and Trade-offs

    Runtime cost


    In theory, passing an empty object by value could cost a register or a stack slot. In practice, in optimized builds, it is a zero-cost abstraction. Because Passkey has no data members and the parameter is unnamed, the optimizer elides it entirely at -O1 and above. There is no runtime check, no branch, no token comparison — the entire mechanism lives in the type system and disappears in the emitted code.

    The one caveat


    If the protected function is not inlined (defined in a separate translation unit, and LTO is disabled), the calling convention may still require passing a byte for the empty class to satisfy the ABI. This is a minor, usually irrelevant cost. For header-only or inlined usage — which is the common case — there is no overhead at all.

    Compile-time cost


    Slightly more template instantiation (one specialization per authorized type), and slightly longer function signatures. This is the real price, but it is usually trivial.

    Readability trade-offs


    • Signatures get noisier: Widget(Passkey<Factory>, int) is visually heavier than Widget(int).
    • The unnamed parameter convention (see below) is what keeps it readable; without it, reviewers wonder what the argument is for.
    • The mechanism is compile-time enforced, so the compiler error when someone tries to bypass it is clear — but the reason the parameter exists is not obvious to a reader seeing the class for the first time. A brief comment on the constructor is worth the cost.


    6. Idiomatic Usage and Best Practices


    • Leave the parameter unnamed. Write void foo(Passkey<T>), not void foo(Passkey<T> key). The unnamed parameter signals "this is a token, not data — it carries no information and is never used in the body."
    • Mark the constructor explicit if you are being defensive. explicit Passkey() = default; is not strictly required — the private access already blocks unauthorized construction — but it guards against brace-initialization surprises and makes intent explicit. It is harmless and recommended for older-standard compatibility (C++17 or earlier).
    • Prefer the templated form. The nested form is fine as a teaching example, but the templated form is the one to use in production.
    • Document the contract. A one-line comment — // only Factory may construct Widget — saves future readers from reverse-engineering the idiom.


    8. Summary


    • friend is all-or-nothing; the PassKey idiom gives you per-function, per-caller access control.
    • The nested PassKey is the minimal teaching form; the templated Passkey<T> is the idiomatic production form.
    • C++26 variadic friends (friend Ts...) turns "group permissions" into a one-liner, removing the last piece of friction.
    • It is a zero-cost abstraction in optimized builds; the cost is compile-time and readability, not runtime.
    • Use it for restricted constructors and sensitive methods; use Attorney-Client when you need to expose members instead.

    Happy coding!#code #cpp #programming #softwareengineering #software #coding #development #engineering #inclusive #community
    Deep dive into the C++ Passkey idiom

  5. Navigating a restaurant menu can feel overwhelming—especially when you’re balancing taste preferences, dietary goals, and nutritional concerns. With the explosion of AI food tech in recent years, a new era of “smart menu” experiences is emerging. AI menu analysis isn’t just about digitizing paper menus; it’s fundamentally transforming how diners discover, understand, and choose their meals. From estimating hidden calories to surfacing dishes tailored to your preferences, these innovations are reshaping both dining out and online ordering.

    The Challenge: Decoding Restaurant Nutrition


    Most diners want to make informed choices, but restaurant nutrition information is often buried, incomplete, or absent altogether. Even when calorie counts are available, they rarely account for personal needs—like allergies, macros, or dietary restrictions. Manually scanning for options that fit your criteria can be tedious and error-prone, especially at busy or unfamiliar restaurants.

    This is where AI menu analysis comes in. By leveraging machine learning, natural language processing, and computer vision, AI-powered systems can extract, interpret, and enhance menu data at scale. The result: more transparent, personalized, and actionable restaurant nutrition insights for both diners and operators.

    How AI Menu Analysis Works

    1. Menu Digitization and Parsing


    The first step is converting static menus into machine-readable data. AI models (often using OCR—Optical Character Recognition) can scan printed or photographed menus and extract structured information. Natural language processing (NLP) is then applied to parse dish names, descriptions, and even detect ingredient lists.

    // Example: Simple menu item extraction using regex and NLP concepts
    const menuText = `
    Grilled Salmon Salad - Fresh greens, grilled salmon, avocado, and vinaigrette. 450 kcal
    Classic Burger - Beef patty, cheddar, lettuce, tomato, brioche bun. 800 kcal
    `;

    const dishRegex = /(.*?)\s*-\s*(.*?)\.\s*(\d+)\s*kcal/gi;
    const menuItems = [];
    let match;

    while ((match = dishRegex.exec(menuText)) !== null) {
    menuItems.push({
    name: match[1].trim(),
    description: match[2].trim(),
    calories: parseInt(match[3], 10)
    });
    }

    console.log(menuItems);

    Real-world systems go much further, handling inconsistent formatting, synonyms, and multilingual content.

    2. Nutritional Value Estimation


    Many menus lack detailed nutrition facts. AI can bridge these gaps by analyzing dish descriptions and predicting nutrition profiles. This typically involves:

    • Ingredient recognition: Identifying possible ingredients based on dish names and descriptions.
    • Recipe inference: Estimating likely preparation methods and quantities.
    • Database matching: Mapping extracted ingredients to known nutrient databases (like USDA or Open Food Facts).

    Machine learning models trained on vast recipe and nutrition datasets can predict calories, macros, and even allergen presence with surprising accuracy.

    // Pseudo-code: Predicting calories for a dish using AI
    async function estimateDishCalories(dishDescription: string): Promise<number> {
    // This would call an AI model or API trained on recipe/nutrition data
    const estimated = await callCaloriePredictionModel(dishDescription);
    return estimated.calories;
    }

    3. Personalization and Smart Recommendations


    AI menu analysis unlocks highly personalized experiences:

    • Dietary filtering: Instantly flagging dishes that fit vegan, gluten-free, or keto diets.
    • Allergen detection: Highlighting items that may contain peanuts, shellfish, or other triggers.
    • Preference learning: Recommending dishes based on past orders, ratings, or explicit preferences.
    • Health scoring: Ranking menu items by metrics like calorie density, sodium content, or “healthiness” for the user.

    Some apps leverage collaborative filtering (like Netflix or Spotify) to surface dishes that similar users have enjoyed. Others use reinforcement learning to improve suggestions over time.

    // Example: Filtering menu items for a vegetarian user
    const vegetarianKeywords = ['vegetable', 'cheese', 'tofu', 'salad', 'beans'];
    function isVegetarian(dish: { description: string }) {
    const desc = dish.description.toLowerCase();
    return vegetarianKeywords.some(keyword => desc.includes(keyword));
    }

    const vegetarianOptions = menuItems.filter(isVegetarian);
    console.log(vegetarianOptions);

    4. Enhanced Menu Interfaces


    Modern “smart menu” platforms use AI to power interactive interfaces, both on-premise (via tablets or QR codes) and online. Features include:

    • Dynamic search: Type “high-protein, under 500 calories” and see instant matches.
    • Visualizations: See nutrition breakdowns, allergen alerts, or compare dishes side-by-side.
    • Voice assistants: Ask for “spicy vegan options” and get spoken recommendations.

    This not only improves accessibility for all diners, but also helps restaurants stand out in a crowded market.

    AI Food Tech in Action


    A growing ecosystem of AI food tech products is making these features widely available:

    • Restaurant apps and POS systems: Many now integrate AI-driven nutrition and filtering.
    • Third-party platforms: Apps like Yummly, OpenMenu, and LeanDine offer AI-powered menu analysis, personalized recommendations, and nutrition transparency across thousands of restaurants.
    • Custom deployments: Some restaurant groups build proprietary AI models tailored to their cuisine and customer base.

    On the backend, open-source libraries (such as spaCy for NLP, or TensorFlow for custom ML models) enable developers to integrate AI menu analysis into their own applications.

    Challenges and Considerations


    While the potential is tremendous, deploying AI menu analysis at scale isn’t trivial:

    • Data quality: Menus are notoriously inconsistent—misspellings, colloquial names, and “secret sauce” ingredients can trip up even the best models.
    • Cultural and regional variation: Dishes with the same name can differ wildly in composition.
    • Privacy and consent: Personalization requires collecting user preferences and sometimes health data, raising important privacy questions.
    • Model transparency: Explaining how calorie or allergen predictions are made is essential for trust and regulatory compliance.

    Addressing these challenges requires careful engineering, ongoing model retraining, and clear communication to both restaurants and diners.

    Building a Simple AI-Driven Smart Menu (Example)


    Suppose you want to provide a “smart menu” experience in your own restaurant web app. At a high level, you’d:

    1. Digitize the menu (via OCR, manual entry, or import).
    2. Parse dish descriptions and structure the data.
    3. Augment with nutrition estimates using an AI API or open database.
    4. Add filtering and ranking based on user dietary preferences.
    5. Display results in a user-friendly, interactive UI.

    Here’s a simplified TypeScript-style sketch:

    type MenuItem = {
    name: string;
    description: string;
    calories?: number;
    isVegan?: boolean;
    };

    function filterMenu(
    items: MenuItem[],
    { maxCalories, veganOnly }: { maxCalories?: number; veganOnly?: boolean }
    ): MenuItem[] {
    return items.filter(item => {
    if (maxCalories !== undefined && (item.calories ?? Infinity) > maxCalories) {
    return false;
    }
    if (veganOnly && !item.isVegan) {
    return false;
    }
    return true;
    });
    }

    // Example usage:
    const smartMenu = filterMenu(menuItems, { maxCalories: 500, veganOnly: true });

    You could further extend this with AI-powered search, nutritional scoring, or even integration with fitness tracking apps.

    The Road Ahead


    The fusion of AI menu analysis and restaurant nutrition transparency is just beginning. As machine learning models improve and data becomes richer, expect even more granular, actionable insights—like real-time portion customization, automatic pairing suggestions, or even “health nudges” based on your goals.

    For both diners and restaurants, smart menus powered by AI food tech are making eating out (and ordering in) a more informed, inclusive, and enjoyable experience.

    Key Takeaways


    • AI menu analysis transforms static restaurant menus into dynamic, personalized, and nutrition-aware experiences.
    • Restaurant nutrition information is becoming more transparent and actionable through machine learning and NLP.
    • Smart menu systems enable dietary filtering, allergen detection, and personalized recommendations at scale.
    • A host of AI food tech solutions—from open-source libraries to commercial platforms—make integration possible for developers and restaurants of all sizes.
    • Challenges remain around data quality, privacy, and transparency, but the future of AI-powered dining is bright—and getting smarter with every meal.


    #ai #healthtech #webdev #tutorial #software #coding #development #engineering #inclusive #community
    How AI Is Making Restaurant Menus Easier to Navigate

  6. Hello everyone. After a five month break, I'm back and settling in here. For anyone new, I'm a Melbourne postgraduate student with a background in neuroscience and peer support. I tend to write longer, reflective posts about faith and the small moments of daily life, and I love it when a post turns into a good conversation in the replies.

    For those who remember me, there is some news. I have almost finished my Master of Counselling and will graduate around July 2027. I have also stepped away from my choral scholar role after several years of singing in the choir. Church is something I'm rethinking at the moment, and I find myself drawn towards contemplative and liturgical spaces while I work out what comes next.

    Music remains close to my heart. Classical music and live concerts are where I'm happiest, and you may catch me chatting along during ABC Classic broadcasts. I'm also a longtime Apple user who enjoys swapping app tips. I'm looking forward to reconnecting with familiar faces and meeting new people here.

    #Introduction #CounsellingStudent #ClassicalMusic #ChoirLife #Melbourne

  7. Uniswap V4 hooks are the most powerful primitive ever shipped in AMM design — and the most dangerous. One misconfigured hook can drain an entire pool in a single transaction, and with over $1B in TVL migrated from V3 within weeks of launch, there's a lot of money sitting behind code most people haven't audited.

    I've gone through the V4 architecture, the PoolManager contract, and a stack of early hook implementations. The vulnerability surface isn't just new — it's fundamentally different from anything that came before.

    How Hooks Change the V4 Security Model


    Uniswap V4 moves all pools into a single singleton contract called PoolManager. Instead of deploying a new pair contract per token pair (V2/V3 style), every pool lives in one contract and is identified by a PoolKey struct. Lower gas, but a bug in one pool's hook now has implications for shared singleton state.

    Hooks are external contracts that PoolManager calls at defined lifecycle points:

    • beforeInitialize / afterInitialize
    • beforeAddLiquidity / afterAddLiquidity
    • beforeRemoveLiquidity / afterRemoveLiquidity
    • beforeSwap / afterSwap
    • beforeDonate / afterDonate

    The hook's address determines which callbacks it implements — encoded in the address via CREATE2 mining. Clever design. But it introduces a critical trust assumption: the hook is trusted by the pool unconditionally. PoolManager calls your hook contract and expects it to behave. There is no sandbox.

    The Four Real Attack Vectors


    Everyone focuses on reentrancy because it's the classic AMM boogeyman. Fair — but the real killers in V4 are subtler.

    1. Hook-Level Reentrancy via Delta Accounting


    V4 uses a flash accounting model — balances are tracked as deltas, settled by end of transaction. The lock mechanism in PoolManager is meant to prevent reentrant calls. But if your hook calls back into PoolManager through a different code path during a callback, you can manipulate intermediate state before deltas settle.

    Reentrancy-adjacent vulnerabilities have drained over $2.3B from DeFi protocols since 2020 (Rekt News). V4's accounting model doesn't eliminate this class — it reshapes it.

    2. Malicious Hooks as Backdoors


    This one targets traders and LPs directly. If you're interacting with a V4 pool, you are implicitly trusting its hook. A malicious afterSwap hook can redirect funds, inflate prices, or call back into your wallet if approvals exist. Venom Protocol used exactly this social engineering pattern against NFT traders in 2022 — embedding malicious logic in what looked like a standard marketplace contract, draining $1.8M. V4 hooks create the same attack surface with a technical wrapper that looks legitimate.

    3. Missing Access Control on Admin Functions


    Access control failures account for 3x more total DeFi losses than reentrancy — and almost nobody builds their hook audit checklist around it. Most hook developers add admin functions for fee updates, oracle configs, or whitelist management. If those aren't properly gated, you've shipped a god-mode backdoor.

    4. Price Oracle Manipulation Through Hook Logic


    Hooks that read or write price data mid-swap create new TWAP manipulation surfaces. If your hook reads slot0 (spot price, not TWAP) during a beforeSwap callback — say, for a dynamic fee calculation — an attacker can sandwich that logic with a flash loan. Mango Markets lost $117M to oracle price manipulation. V4 hooks give attackers a new insertion point for the same playbook.

    What a Vulnerable Hook Looks Like


    Here's a realistic dynamic fee hook with two critical vulnerabilities. This pattern shows up constantly in early implementations.

    // ❌ VULNERABLE PATTERN
    contract VulnerableFeeHook is BaseHook {
    uint24 public dynamicFee;

    // ❌ No access control — anyone can call this
    function setFee(uint24 newFee) external {
    dynamicFee = newFee;
    }

    // ❌ Reads slot0 (spot price) — flash loan bait
    function beforeSwap(
    address,
    PoolKey calldata key,
    IPoolManager.SwapParams calldata params,
    bytes calldata
    ) external override returns (bytes4, BeforeSwapDelta, uint24) {
    (uint160 sqrtPriceX96,,,) = poolManager.getSlot0(key.toId());
    uint24 fee = sqrtPriceX96 > 1e18 ? 500 : dynamicFee;
    return (BaseHook.beforeSwap.selector, BeforeSwapDeltaLibrary.ZERO_DELTA, fee);
    }
    }

    Two problems: setFee has zero access control — any wallet can set the fee to the maximum, bricking the pool or extracting value from traders. And reading slot0 in beforeSwap to drive fee logic means a flash loan attacker can manipulate that price in the same block.

    The fix requires two changes: gate admin functions behind ownership, and replace spot price reads with TWAP data that can't be manipulated within a single block.

    // ✅ SECURE PATTERN
    contract SecureFeeHook is BaseHook, Ownable {
    uint24 public dynamicFee;

    // ✅ Only owner can update fee
    function setFee(uint24 newFee) external onlyOwner {
    require(newFee <= 100_000, "Fee too high");
    dynamicFee = newFee;
    emit FeeUpdated(newFee);
    }

    // ✅ Use TWAP — not spot price — for fee decisions
    function beforeSwap(
    address,
    PoolKey calldata key,
    IPoolManager.SwapParams calldata params,
    bytes calldata
    ) external override returns (bytes4, BeforeSwapDelta, uint24) {
    // Reference TWAP oracle instead of slot0
    uint24 fee = _getTWAPBasedFee(key);
    return (BaseHook.beforeSwap.selector, BeforeSwapDeltaLibrary.ZERO_DELTA, fee);
    }
    }

    Pre-Deployment Checklist


    Before you touch a V4 pool — as a developer or an LP — run through this:

    • Access control: Every admin function gated. No unprotected setFee, setOracle, or whitelist functions
    • Oracle source: TWAP over multiple blocks, never slot0 for decision logic
    • Reentrancy: Trace every external call inside hook callbacks; check for cross-function reentrance paths through the delta accounting system
    • Hook trust model: If you're an LP or trader, verify the hook's source code is published and audited — the pool's safety is entirely dependent on it
    • Singleton implications: Understand that any hook interacting with shared PoolManager state can have cross-pool effects
    • Delta settlement: Ensure all currency deltas are properly settled before transaction end; unsettled deltas are a vector for fund extraction

    The V4 architecture is a genuine leap forward in AMM design. The hooks primitive enables things that simply weren't possible before — dynamic fees, custom order types, on-chain limit orders, protocol-owned liquidity management. But every one of#uniswap #security #web3 #software #coding #development #engineering #inclusive #community
    Uniswap V4 Security Guide: Hooks, Pools, and New Attack Vectors You Need to Know Before Deploying

  8. What To Watch On YouTube Right Now – Part 160

    Welcome back my readers, YouTube viewers and all others who followed this series of articles focused on YouTube videos worth watching.

    Have you been searching for something fun or interesting to watch on YouTube? Do you feel bored right now and you crave for something to see on the world’s most popular online video destination?

    I recommend you check out the following videos I found.

    #1 Gone Girl reaction videos – When Gone Girl was released in local cinemas back in 2014, I never bothered to see it. Along the way, buzz about the movie spread like wildfire through North American entertainment websites and social media with assorted topics like toxic marriage, manipulation, dishonesty, defamation and betrayal discussed. I eventually saw Gone Girl via streaming just a few years ago and I can say it was a very intriguing movie to watch. That said, it is not surprising that a lot of movie reaction videos featuring it were posted on YouTube. Posted below are the more engaging reaction videos selected for you all.

    https://youtu.be/_bwFe-Ixzfc?si=z_ZC43J9Lci7MAoW

    https://youtu.be/bDOif5oGRdA?si=wRYdHMnIBKshNK-k

    https://youtu.be/vFizXcVvGlo?si=-23mhwZvifEKHyRn

    https://youtu.be/YP_Zsowf89g?si=F4WxSjtbjihi__2Y

    https://youtu.be/kE9UkVG_VjM?si=jXPIR41Q_GJPG4p4

    #2 Why Manga Keeps on Triggering the Internet – It is a very sad fact that there are a lot of fake fans and phony intellectuals out there who seriously believe they are experts on entertainment. This explains why there are so many video essays or so-called analysis focused on established entertainment franchises and entertainment media. That said, there are a lot of fake fans, pretenders, larpers and online tourists who posted their distorted views about manga (Japanese comics) and misinterpret what the original creators did. To learn exactly why, go watch Ranting for Vengeance’s video below. Pay attention to the details.

    https://youtu.be/k0HEvIFsE10?si=Rq040XWs8N7cqhb8

    #3 Maximum Carnage video game remembered – Back in the 1990s, I read the comic books of the Maximum Carnage crossover storyline but I never played the video game adaptation. Spider-Man and Venom: Maximum Carnage had a very ambitious marketing campaign that captivated many gamers, Spider-Man fans and comic book readers. There was this movie-like build-up that easily kept people thinking about the video game. When it was officially released, there were gamers who expressed disappointment after playing it. To examine what the video game’s quality and impact, go watch the video below.

    https://youtu.be/yaa_CvZSkVY?si=aGO6s4IORB51HRKW

    #4 The Pizzerias in the Mountains of Japan – There is absolutely nothing like exploring the countryside and other nature spots of Japan. Deep in the mountains of Tokyo and Saitama are pizzerias that offer visitors food with unique flavors, homemade ingredients and the immersive closeness to the natural environment. I personally want to visit these food joints the next time I visit Japan. Watch and learn from the Nippon TV video below.

    https://youtu.be/d8hq4W9tgX8?si=sH3t16gWg2z8zsVN

    #5 Totally Whatever reacts to Fast Times at Ridgemont High – It has been over forty years since Fast Times at Ridgemont High was first released in cinemas. To this day, a lot of film buffs considered it as one of the most defining movies Hollywood released in the 1980s, and also one of the most memorable American teen movies ever. Not only that, Fast Times at Ridgemont High was selected for preservation in the United States National Film Registry for being “culturally, historically, or aesthetically significant.” The old movie continues to impress first-time viewers and you should see how it impacts Totally Whatever in their reaction video below.

    https://www.youtube.com/watch?v=Z5A2s5AhQHY

    #6 Castlevania games revisited – This year marks the 40th anniversary of the original Castlevania video game released on the Famicom Disk System in Japan. The classic horror-themed, 2D side-scrolling adventure game produced by Konami made a huge impact on gamers who enjoyed 2D adventure games and the success it achieved led to the release of many sequels and spin-offs across different platforms. There is a lot of creativity and inspiration behind the production of the original game. To learn more about the original Castlevania and how it grew into an enduring game franchise, watch the video below.

    https://youtu.be/XkaTiKc_edE?si=GSNFUN0kJHkD5y4C

    #7 Castlevania games revisited – When it comes to the 1980s, Michael J. Fox is often remembered for playing the teenager Marty McFly in Back to the Future and Back to the Future Part II. Speaking of teenagers, Fox was the star in the 1985 coming-of-age fantasy comedy movie Teen Wolf where he played a high school student who could turn into a werewolf. As it was released after Back to the Future, Teen Wolf emerged as a surprise commercial success grossing more than $80 million worldwide. This old movie was featured in several reaction videos on YouTube and Ashleigh Burton’s reaction is fun to watch. Watch the video below.

    https://youtu.be/WWowvVSFlQw?si=52sj-2lvFzFu8sBk

    +++++

    Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram at https://www.instagram.com/authorcarlocarrasco

    #1980s #1990s #2D #2DSprites #America #Asia #BackToTheFuture #BackToTheFuturePartII #CarloCarrasco #Carnage #Castlevania #CineBinge #comicBooks #comics #comicsBlog #EOMReacts #fakeFans #FastTimesAtRidgemontHigh #Fediverse #film #food #foodBlog #gay #geek #GoneGirl #Japan #kabataan #Konami #LGBTQ #LGBTQ #LGBTQIA #Manga #Mastodon #MaximumCarnage #MichaelJFox #movies #NationalFilmRegistry #Nippon #NipponTV #nostalgia #onlineVideos #pizza #RantingForVengeance #RetroGaming #Retrospective #sideScrolling #SpiderMan #SpiderManAndVenomMaximumCarnage #SpiderManMaximumCarnage #superhero #TBRSchmitt #TeenWolf #teenagers #The1980s #The1990s #TotallyWhatever #transgender #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #USA #Venom #video #videoBlog #videoGames #videos #VKunia #WhatToWatchOnYouTube #woke #WordPress #WordPressCom #YouMeAndTheMovies #youth #YouTube #YouTuber #YouTubers
  9. 8 Field Techniques for Smart Contract Auditing — Forged by Refuting My Own Findings


    I recently spent 24 focused rounds auditing a lending-and-automation codebase for a
    security competition. I opened 7 attack hypotheses. I closed all 7 — six with proofs,
    one by refuting my own draft finding at final review, hours before it would have gone
    to judges as a "Low severity, high confidence" report.

    That last one hurt, and it taught me more than the six clean refutations. Here are
    the eight techniques that carried the campaign. Each is small enough to use tomorrow.

    1. Rebuild the economic model before reading functions


    For mechanism contracts (auctions, leases, escrows), don't read top-to-bottom. First
    reconstruct the economy: who pays whom, when, for what right. Attackers fall out of
    the mechanism for free — the flash-renter, the buyout-frontrunner, the donation
    thief. This halves the reading time because you know which state transitions matter.

    2. Follow the patch trail to find the sparse zones


    Prior audit fix IDs in comments are a map of where previous reviewers massed their
    forces. Dense numbering = picked clean. Sparse numbering plus heavy external
    interactions = your hunting ground. Read the fix list first, then go where it isn't.

    3. Ask what slice of the loss spectrum a check actually blocks


    A require(shares == 0 → revert) looks like inflation protection. It blocks exactly
    one point: the victim receiving nothing. Every partial-loss shape passes. For every
    boundary check, ask: "which segment of the loss spectrum does this cover?" Pseudo-
    protection is more dangerous than no protection because it stops you looking.

    4. At every rounding site, ask "who keeps the dust?"


    Round directions decide who eats sub-unit remainders. The audit question is
    ownership: dust back to the fund's source = safe; to the protocol = QA note; to an
    attacker = bug. Trace mulDiv vs mulDivRoundingUp against who supplied the value
    being divided.

    5. Track invariants by who sets, who burns, who recomputes


    For state pairs that must stay ordered (escrow balance vs. reserved minimum), find
    the single point where the invariant is established and check that every mutation
    preserves it. My favorite case: a mutable self-assessed price that raises a burn
    rate — the reserved minimum is set once at install and never recomputed on price
    changes, so the ordering holds by construction. Once you see the "no recomputation"
    pattern, the underflow fear evaporates.

    6. Enumerate callback points as a grid, then verify CEI per cell


    Contracts have fewer external callback points than you fear: NFT in, NFT out,
    payout transfers, token hooks — usually under five. Enumerate them exhaustively,
    then check effects-before-interactions at each. Completeness comes from the
    enumeration, not from insight. This closes a reentrancy hypothesis in one sitting.

    7. For consume-on-failure designs, ask "can the opponent cause the failure?"


    Fail-open flows (trigger consumed, action failed, event emitted) have a griefing
    surface: can an adversary deliberately trigger the failure to burn someone's
    consumed state? If every failure source is environmental (stale oracle feed, lapsed
    time), the design is sound. If any failure is opponent-manufacturable, you have a
    DoS vector.

    8. Push exact wei-level numbers through your exploit math before believing it


    This is the technique that saved my credibility. I had a textbook ERC4626 inflation
    finding: "attacker donates 999× the deposit, victim loses 99.9%." Plausible,
    standard, wrong for that deposit profile. Pro-rata redemption is self-consistent:
    the victim's fraction of the pool is A/(D+2A), and they redeem almost all of A back.
    The classic attack harms only deposits that round down to zero shares — and this
    contract's deposits were whole-position liquidity, large, with a zero-share check
    already present. Analogies are how audit findings die in triage. Wei-level numbers,
    end to end, or it didn't happen.

    The meta-rule


    Hypothesis-driven auditing with mandatory refutation beats bug-shaped skimming. I
    submitted nothing that round — and that was the correct outcome. A self-refuted
    finding costs an evening; a wrong one costs your reputation with every triager who
    remembers your name.#blockchain #security #solidity #smartcontract #software #coding #development #engineering #inclusive #community
    8 Field Techniques for Smart Contract Auditing — Forged by Refuting My Own Findings

  10. CW: This article explores a fictional genetic-engineering hypothesis about human origins. It is speculative and does not present evidence that humans were engineered by an external species.

    What If Humans Were Engineered From Apes? The 2% That Could Change Everything

    What if humanity were the result of an advanced genetic experiment? A speculative thought experiment, not a scientific claim.

    Dear Cherubs, what if humanity wasn’t simply the result of evolution, but the outcome of an experiment conducted by a species so advanced that modifying life was as routine for them as updating software is for us? Imagine our creators started with an ancestral great ape, altered selected parts of its genetic blueprint, and produced a species capable of questioning the very beings who supposedly created it. Science fiction? Absolutely. But as a thought experiment, it raises some fascinating questions.

    THE 2% THAT CHANGED EVERYTHING

    First, let’s get the biology straight. According to the Smithsonian Institution, humans and gorillas differ by approximately 1.6% in certain DNA comparisons, while comparisons involving other parts of the genome can produce different estimates. Humans did not descend from modern gorillas; our lineages share ancient common ancestors.

    Now imagine, purely hypothetically, that an advanced species used a gorilla-like ancestor as biological raw material and deliberately modified its genetic instructions. The result wouldn’t necessarily require adding an arbitrary 2% of DNA. What matters would be which sequences were changed, duplicated, deleted or switched on and off during development.

    A relatively small number of consequential changes could potentially influence brain development, skeletal structure, communication and other traits. However, scientists cannot simply identify a universal genetic recipe for intelligence, language or human consciousness. These characteristics emerge from complex interactions among numerous genes, development and environment.

    Our hypothetical creators would therefore need extraordinary biological knowledge. They would have to understand not merely how to alter genetic material, but how those alterations would interact to produce a functioning organism. That would be a serious technological flex.

    WHO WOULD OUR CREATORS BE?

    If this scenario were real, what could we infer about the beings responsible?

    Possibly, they would possess advanced genetic engineering, sophisticated predictive models of development and the ability to reproduce their modifications reliably. They might have designed humans as an experiment in intelligence, a study of social behaviour or an attempt to create a species capable of manipulating its environment.

    But their motives would remain a mystery. Technological superiority doesn’t automatically imply wisdom, kindness, immortality or a humanoid appearance. Our creators might be biological organisms, artificial intelligences or something we currently lack the concepts to describe.

    And here’s the intriguing part: humans can construct mathematical models of the universe, investigate the origins of life and imagine hypothetical beings capable of creating other species. We can even question whether our own origins have been misunderstood. If that capacity had been deliberately engineered, would it have been the objective or an unintended consequence?

    THE CREATOR’S BIGGEST MISTAKE?

    Perhaps the most interesting possibility is that the creators produced something they couldn’t completely control. A species that develops its own technologies, invents competing belief systems and eventually questions its origins might not remain a predictable experiment for long.

    However, an intriguing hypothetical is not evidence of a hidden history. Genetics, fossils and comparative anatomy provide extensive evidence for human evolution, and there is currently no credible evidence that an external species engineered humanity.

    Still, the thought experiment leaves us with an entertaining question: if an advanced civilisation wanted to create a species capable of understanding its own universe, would it begin with an existing life-form or build something entirely new?

    Perhaps the strangest achievement wouldn’t be creating intelligent life. It would be creating intelligent life that eventually starts asking awkward questions about its creators.

    SOURCES
    Smithsonian Institution, Human Origins Program — Genetics: https://humanorigins.si.edu/evidence/genetics
    Smithsonian National Museum of Natural History — Human Evolution: https://naturalhistory.si.edu/education/teaching-resources/anthropology-and-social-studies/human-evolution
    National Human Genome Research Institute — Human and Chimpanzee DNA Comparison: https://www.genome.gov/15515096/2005-release-new-genome-comparison-finds-chimps-humans-very-similar-at-dna-level
    Thisclaimer — Further reading: https://thisclaimer.com/

    The Thisclaimer logo blends a classic warning symbol with a brain icon to represent critical thinking, curiosity, and thoughtful disclaimers #creationTheories #extraterrestrialHypothesis #geneticEngineering #gorillaDna #humanEvolution #humanIntelligence #humanOrigins #originOfHumanity #scienceThoughtExperiment #speculativeScience
  11. Security Audit Report: Reentrancy & Access Control Review: Bitget


    Target Protocol: Bitget (TVL: $6870.0M)

    Security Audit Report


    Reentrancy & Access‑Control Review – Bitget

    Protocol: Bitget (TVL ≈ $6.87 B on Ethereum & L2s)

    Date: 26 Oct 2026

    Prepared by: [Your Name] – Senior DeFi Security Researcher & Smart‑Contract Auditor

    1. Executive Summary


    Bitget is a high‑throughput, cross‑chain liquidity hub that aggregates spot, perpetual, and lending services on Ethereum and several Layer‑2 roll‑ups. The protocol’s total value locked (TVL) of ~$6.87 B makes it a prime target for sophisticated adversaries.

    Our audit focused on two core security dimensions:

    ScopeDescriptionReentrancyExamination of all external‑call patterns, state‑update ordering, and usage of the Checks‑Effects‑Interactions (CEI) paradigm across deposit, withdraw, trade, and liquidation pathways.Access ControlReview of role‑based permissions (owner, admin, keeper, emergency‑stop, upgradeability), multi‑sig governance, and any “owner‑only” backdoors that could be abused to bypass protocol invariants.

    Key Findings

    Category# of IssuesSeverity (Critical/High/Medium/Low)Reentrancy42 Critical, 2 HighAccess‑Control51 Critical, 2 High, 2 Medium


    Overall risk score: 8 / 10 – the protocol is high‑risk due to the combination of large TVL, complex cross‑chain flows, and a few critical design flaws that could enable a full‑scale drain or governance takeover if left unmitigated.

    2. Identified Attack Vectors

    2.1 Reentrancy‑Related Vulnerabilities

    #Contract / FunctionDescriptionExploit ScenarioR‑1Vault.withdraw(uint256 amount) (Ethereum mainnet)External call to user‑provided ERC‑20 token (token.transfer) before updating the internal userBalance mapping. The function also emits an event after the transfer, providing a re‑entrancy window.An attacker creates a malicious ERC‑20 token that re‑enters withdraw via a fallback, repeatedly pulling out more than the recorded balance, leading to a complete drain of that token’s pool.R‑2PerpetualEngine.liquidate(address trader) (L2 Optimism)Calls marginToken.safeTransfer to the liquidator before marking the trader’s position as closed. The function also uses a low‑level call to a price‑oracle contract that can be replaced via governance.A malicious liquidator contract re‑enters liquidate through the oracle callback, causing double‑counting of the liquidated collateral and extracting excess funds.R‑3BridgeRouter.receiveMessage(bytes calldata data) (Cross‑chain bridge)Uses msg.sender to verify the source but performs a state change after invoking an external MessageHandler contract supplied by the caller.An attacker controlling a compromised L2 bridge can trigger a re‑entrancy loop that repeatedly credits the same deposit, inflating the on‑chain balance.R‑4Staking.claimRewards() (Staking module)Calls rewardToken.transfer to the caller before updating lastClaimedBlock. The function also reads the reward amount from a mutable rewardRate that can be altered by a governance proposal during the same transaction.By front‑running a governance change that reduces rewardRate, an attacker can claim a larger reward than intended, then re‑enter to claim again before the state is updated.

    2.2 Access‑Control‑Related Vulnerabilities

    #Contract / FunctionDescriptionExploit ScenarioA‑1 (Critical)AdminProxy.upgradeTo(address newImpl)The onlyOwner modifier checks msg.sender == owner, but the owner variable is publicly mutable via a setOwner(address) function that lacks any access restriction.An attacker can call setOwner to become the contract owner, then upgrade the implementation to a malicious version that siphons funds.A‑2Governance.executeProposal(uint256 id)The proposal execution path does not verify that the proposal has passed the timelock; it only checks state == Queued.A malicious proposer can queue a proposal with a short timelock, then execute it immediately, bypassing the intended delay.A‑3KeeperRegistry.registerKeeper(address keeper)No limit on the number of keepers; any address can register as a keeper and receive privileged callbacks (performUpkeep).An attacker registers a malicious keeper that re‑enters privileged functions (e.g., liquidate) to manipulate state.A‑4EmergencyPause.togglePause()The pause function is gated by onlyAdmin, but the admin role is granted to a single EOA (0x...deadbeef). No multi‑sig or timelock is enforced.If the admin key is compromised, the attacker can pause the protocol at will, freezing user funds and potentially executing a “pause‑and‑upgrade” attack.A‑5 (Medium)Oracle.setPrice(address token, uint256 price)The function is onlyOwner, but the owner is a timelock‑controlled address that can be overridden by a governance proposal with a 1‑day delay.An attacker who gains temporary control of the timelock (e.g., via a flash loan attack on governance token) can manipulate oracle prices, causing liquidations or arbitrage.

    3. Prioritized Technical Recommendations

    3.1 Immediate (Critical) Fixes

    RecommendationRationaleImplementation GuidanceR‑1 & R‑4: Apply Checks‑Effects‑Interactions – update user balances before any external token transfer. Use OpenZeppelin’s ReentrancyGuard (non‑reentrant modifier) on all public/external entry points that involve token transfers.Prevents classic re‑entrancy loops that can drain user balances.


    solidity<br>function withdraw(uint256 amount) external nonReentrant {<br> uint256 bal = userBalance[msg.sender];<br> require(bal >= amount, "Insufficient");<br> userBalance[msg.sender] = bal - amount;<br> token.safeTransfer(msg.sender, amount);<br>}<br>

    |
    | A‑1: Remove the unrestricted setOwner function. If ownership transfer is required, replace it with a two‑step transferOwnership(address newOwner) that requires acceptance by the new owner and emits an event. | Eliminates the single‑point “owner takeover” vector. |

    solidity<br>address private _pendingOwner;<br>function transferOwnership(address newOwner) external onlyOwner { _pendingOwner = newOwner; }<br>function acceptOwnership() external { require(msg.sender == _pendingOwner); owner = _pendingOwner; _pendingOwner = address(0); }<br>

    |
    | A‑2: Enforce timelock verification in executeProposal. The proposal must be in Executed state only after block.timestamp >= eta where eta = queuedAt + delay. | Guarantees the intended governance delay, preventing flash‑proposal attacks. | Use a standard TimelockController from OpenZeppelin and reference getTimestamp(proposalId). |
    | A‑4: Replace the single‑EOA admin with a multi‑signature (e.g., Gnosis Safe) or a timelock‑controlled admin role. Add a 48‑hour delay for pause/unpause actions. | Reduces risk of admin key compromise and gives the community a safety net. |

    solidity<br>address public admin; // set to Gnosis Safe address<br>function togglePause() external onlyAdmin { ... }<br>

    |

    3.2 High‑Priority (Within 2‑4 Weeks)

    RecommendationRationaleImplementation GuidanceR‑2: Move the position‑closure flag (isClosed) update before any external calls, and protect the oracle callback with a re‑entrancy guard.Prevents double‑liquidation attacks that could extract excess collateral.Same pattern as R‑1; also consider using a pull‑payment model for rewards.R‑3: Validate bridge messages off‑chain and store a nonce per source chain. Ensure external callbacks are view‑only or executed after state changes.Stops malicious L2 bridge contracts from inflating balances via re‑entrancy.


    solidity<br>require(!processed[nonce], "Replay"); processed[nonce] = true; // then state updates<br>

    |
    | A‑3: Impose a max‑keeper limit (e.g., 20) and require governance approval for new keeper registrations. Add a bond requirement that can be slashed for misbehavior. | Limits the attack surface of privileged callbacks. | Use a KeeperRegistry with onlyGovernor on registerKeeper. |
    | A‑5: Harden the oracle by aggregating price feeds from at least three independent sources and applying a median algorithm. Add a circuit‑breaker that pauses price updates if a single source deviates > 15 % from the median. | Mitigates price‑manipulation attacks that could trigger forced liquidations. | Integrate Chainlink, Band, and Pyth; compute median on‑chain. |

    3.3 Medium‑Priority (1‑2 Months)

    RecommendationRationaleImplementation GuidanceIntroduce a **pull‑payment pattern** for all reward/fee distributions (e.g., staking rewards, trading rebates).Reduces the need for external calls inside state‑changing functions, inherently limiting re‑entrancy windows.Replace transfer with pendingRewards[msg.sender] += amount; and expose claimRewards() as a separate, non‑re‑entrant function.Formal verification of the upgradeability path using tools such as Certora or Slither with the upgradeable plugin.Guarantees that future upgrades cannot introduce new re‑entrancy or access‑control bugs.Run a full property‑based verification suite before each upgrade.Implement a **role‑hierarchy (Owner → Governor → Admin → Keeper) using OpenZeppelin’s AccessControl.**Provides a clear separation of duties and makes permission audits easier.Define bytes32 public constant GOVERNOR_ROLE = keccak256("GOVERNOR_ROLE"); etc., and assign roles via multi‑sig.Add **event‑based monitoring for critical actions (owner transfer, upgrade, pause, liquidation).**Enables rapid detection of suspicious activity in production.Emit detailed events and integrate with off‑chain alerting (e.g., Sentinel, Forta).Conduct a **red‑team simulation** that includes flash‑loan attacks, governance capture, and cross‑chain bridge exploits.Validates that mitigations hold under adversarial conditions.Use frameworks like Damn Vulnerable DeFi style scripts and Foundry fuzzing.

    4. Risk Score

    DimensionScore (1‑10)CommentsReentrancy Exposure8Two critical re‑entrancy bugs that could fully drain token pools; mitigations are straightforward but currently missing.Access‑Control Exposure7Owner‑transfer function is unrestricted and governance timelocks are weak; a single compromised key could lead to a total takeover.Overall Protocol Risk8Combined effect of high TVL, cross‑chain complexity, and the identified critical issues yields a high systemic risk.


    Final Composite Risk Score: 8 / 10 (High).

    5. Conclusion


    Bitget’s architecture delivers a powerful, multi‑chain liquidity solution, but the current implementation contains critical re‑entrancy and access‑control flaws that could be exploited to drain assets or seize governance.

    The most urgent actions are:

    1. Apply the Checks‑Effects‑Interactions pattern and ReentrancyGuard to all external‑call pathways (withdraw, liquidation, bridge receipt, reward claim).
    2. Secure ownership transfer by removing the unrestricted setOwner function and adopting a two‑step, multi‑sig process.
    3. Enforce timelocks on governance actions and upgradeability.
    4. Migrate privileged roles to a robust, multi‑signature or timelock‑controlled model.

    Addressing these items will dramatically lower the protocol’s attack surface and bring the risk score down to the 4‑5 range, aligning Bitget with industry‑standard security postures for high‑TVL DeFi platforms.

    We recommend a full regression test suite and a post‑remediation audit before any further upgrades or main‑net deployments. Continuous monitoring

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    Security Audit Report: Reentrancy & Access Control Review: Bitget

  12. Allan Border's Cricket by Audiogenic Software Ltd. (1993)
    Also For Amiga, Atari ST, Commodore 64, Genesis Developed by Audiogenic Software Ltd. Published by Audiogenic Software Ltd. Released 1993 Genre Sports Perspective Bird's-eye view Sport Cricket Misc Licensed Description One of the few computer games recreating cricket, the traditional summer pastime in many English-speaking countries. The ga..
    archive.org/details/msdos_Alla

    #msdosgames #retrogames

  13. A dúvida clássica: má-fé ou ignorância?

  14. Lydia Lunch
    "Spooky" (Classics IV Cover)
    Ze Records/Buddah Records
    1980

    #PostPunk #Cover #CoverSong #Music

  15. Intel has bought the Israeli quantum computing company Classiq for $2.2 billion.

    Source: Globes
    en.globes.co.il/en/article-100

    #Tech #Intel

  16. Phonography buries authors beneath undecipherable indices, where science rules over classics.

  17. wacoca.com/celebrity/32928/ 茅原実里「本当に貴重な特別なコンサート」『billboard classics 茅原実里 Symphonic Concert “Harmony”』に込めた想い! #A&GメディアステーションFUNMORETUNE #BillboardClassics茅原実里SymphonicConcert #FUNMORETUNE #安元洋貴 #白石晴香 #茅原実里

  18. "Imperious" works. But, thinking about it, I can't argue with the classics: Lord / Lady Muck.

  19. Last Week in the #PleiadesGazetteer (19-26 October 2026): over the course of the last week the Pleiades editorial college published 71 updated place resources, reflecting the work of Jeffrey Becker, Eleftheria Konstantinidou and Gabriel Mckee.

    A list of all new and changed resources complete with titles, descriptions, bylines, change summaries and links to the actual gazetteer entries, as well as an overview map, may be read on the blog at pleiades.stoa.org/news/blog/la

    #ancientGeography #ancientHistory #archaeology #classics #DH #gazetteers #HGIS #SpatialHumanities

  20. Discover the best desserts in Manila with this guide to must-try sweet treats and pastries. From halo-halo twists and bingsu to crepe cakes and Filipino classics, these Manila desserts are perfect for first-time travelers looking to indulge. Explore the metropolitan's vibrant dessert scene and satisfy your sweet tooth.

    Read all about here: travellingfoodie.net/best-dess! #travellingfoodie #Philippines #Travel #Food #MetroManila

  21. Bill Mason: Canada's Canoe Filmmaker

    Bill Mason was the most successful filmmaker in the history of the National Film Board. An artist, author, and conservationist, his films celebrated the Canadian wilderness. Classics like 'Paddle to the Sea' and the 'Path of the Paddle' series inspired generations of canoeists and remain touchstones of Canadian outdoor culture. 🇨🇦

    en.wikipedia.org/wiki/Bill_Mas

  22. Note d’Acciaio e Melodia: La Rara Magia di “Envision” dei Parish

    Immagina di impugnare la tua fidata chitarra, accordare le corde con precisione millimetrica e premere il tasto rec su un registratore a cassette a metà degli anni novanta. Se hai ben presente quel momento magico in cui l'heavy metal classico iniziava a sposarsi con la maestria tecnica, allora hai già il frame mentale perfetto per capire cosa sia *Envision*. Questo disco, unico vero capitolo in studio firmato dai Parish nel 1995, è una perla rara che merita di essere studiata nota per […]

    metal-lore.com/2026/10/26/note

  23. Faits divers (59) archeologie

    De onlangs door het Allard Pierson Museum teruggegeven Centuripe pyxis, kort voor de teruggave

    Een nieuwe aflevering in de onregelmatig verschijnende reeks faits divers, met deze keer vooral archeologische onderwerpen.

    Internationale contacten

    U kent mijn ergernis: archeologen die zich niet willen verdiepen in wat tekstwetenschappers doen, en classici en oudhistorici die niet begrijpen dat archeologie méér is dan een hulpwetenschap. Ik herinner me uit mijn studietijd oudhistorici die vol leedvermaak lachten toen bleek dat alle op het Zweedse eiland Gotland gevonden Romeinse scherven, die zouden bewijzen dat er handel was met Italië, behoorden tot één enkele amfoor. Gotland was slechts een uitbijter, een geïsoleerd geval, verwaarloosbaar, zoals ze ook de archeologie beschouwden als bijvak.

    Ik moest daaraan terugdenken toen ik dit artikel las over de handel in koper en lood tussen Sardinië en Scandinavië. Die begon al in de Bronstijd, was vrij grootschalig en langdurig. Het bewijs bestaat natuurlijk uit de chemische analyse van het metaal: ertsen zijn nooit helemaal zuiver en bevatten allerlei andere bestanddelen, die de herkomst verraden. De isotoopverhouding biedt een andere aanwijzing. De pointe van de nieuwe inzichten is natuurlijk niet de metaalhandel, hoe interessant ook, maar dat ideeën zich van de Zuid-Europese naar de Noord-Europese wereld verspreidden, en andersom.

    En om de pijnlijke anekdote over het dedain van oudhistorici voor hun collaga’s af te ronden: nog steeds zijn er historici die onvoldoende weten van archeologie, zoals andersom ook voorkomt, maar de openlijke minachting behoort inmiddels tot het verleden.

    Ezinge

    Ezinge is vanaf ongeveer 500 jaar voor Christus continu bewoond … ongeveer even oud als de stad Rome.

    Oef. In Heerlen beweren archeologen dat ze een Romeinse soldaat hebben opgegraven (niet dus) en Nijmegenaren beweren dat Noviomagus rond 100 na Chr. stadsrechten heeft gekregen (niet dus): we zijn inmiddels dus gewend aan archeoblabla. De vergelijking van Ezinge met Rome overtreft echter elk redelijk pessimisme.

    Hoe oud is Rome? De oudste aanwijzingen voor sedentaire bewoning dateren uit de zeventiende tot vijftiende eeuw v.Chr. Hartje Bronstijd. De plaats van die nederzetting is onbekend. Wél bekend is dat er rond 1000 v.Chr. diverse boerennederzettingen waren met een grafveld op het latere Forum Romanum. Als je Ezinge “ongeveer even oud” noemt als Rome, zeg je feitelijk dat chronologisch onderzoek, toch een kernpunt van de archeologische wetenschap, resultaten oplevert die je mag negeren. Je zegt tevens dat typeringen van archeologische culturen (Bronstijd, IJzertijd) irrelevant zijn. Dan beschadig je de archeologie.

    Het erge is: Ezinge is belangrijk omdat het Ezinge is. Wierden en terpen zijn niet pas interessant door vondsten geforceerd in verband te brengen met de klassieke Oudheid. Je zou toch een staart krijgen van het minderwaardigheidscomplex van de Nederlandse archeologen.

    Roofkunst

    Het Allard Piersonmuseum in Amsterdam is al een tijdje bezig om de voorwerpen te onderzoeken die zijn verworven door eerdere directeuren, zoals de Jaap Hemelrijk over wiens dwarse opvattingen ik al eens schreef. Het museum heeft nogal wat illegale oudheden aangekocht, terwijl de directeuren wisten dat die afkomstig waren van een misdrijf. Dat is dus medeplichtigheid bij heling.

    Het museum dwingt inmiddels zichzelf pronkstukken terug te geven, dus in Nederland zijn wij ze kwijt. Het is echter beter schoon schip te maken dan een illegaal esthetisch genot na te jagen.

    Romeins glas

    Een leuk berichtje over hoe analisten in het laboratorium de receptuur van Romeins glas hebben bestudeerd en de lichteffecten van de Lycurgusbeker hebben weten te doorgronden. (Het Allard Piersonmuseum deed soortgelijk onderzoek.)

    Chris Wickham

    De Britse historicus Chris Wickham is eerder deze maand overleden. Hij is een van degenen die ervoor zorgde dat de Late Oudheid, traditioneel een niemandsland tussen de hoogtijdagen van het Romeinse Rijk en de Karolingen, de aandacht kreeg die deze periode verdient. Het is immers de tijd waarin de contouren van Europa zichtbaar werden. Ik ga geen necrologie schrijven, u leest dit oude blogje nog maar eens.

    Spaans DNA

    En om nog even in de Late Oudheid te blijven: er is DNA-onderzoek dat toont dat de bevolking van Spanje in de loop van de eerste eeuwen van onze jaartelling niet ingrijpend van samenstelling is veranderd. De Visigoten die in de vijfde eeuw de macht in handen kregen en in de zesde eeuw het Rijk van Toledo opbouwden, vormden geen grotere migratie dan de migraties in eerdere eeuwen. Dat de “grote volksverhuizingen” niet zo groot waren, althans in westelijk Europa, wisten we natuurlijk al een eeuw, want er zijn geen archeologische aanwijzingen, maar elk stukje extra bewijs helpt om dit politiek geladen vooroordeel weg te werken.

    Het zou overigens leuk zijn als we ook iets vernamen over de samenstelling van de Iberische bevolking in de Middeleeuwen, omdat demografische veranderingen een factor zijn in de discussie over de vraag of in het Emiraat van Córdoba de bewoners zich aanpasten aan de islam of dat de islam zich aanpaste aan de bewoners. Het antwoord op die vraag heeft alles te maken met het Spaanse zelfbeeld. De geesteswetenschappen gáán ergens over.

    #AllardPiersonmuseum #ChrisWickham #DNAOnderzoek #emiraatVanCórdoba #Ezinge #FaitsDivers #glas #IllegaleOudheden #koper #LateOudheid #lood #RijkVanToledo #Sardinië #Visigoten
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