#cpp — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #cpp, aggregated by home.social.
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Fearless Concurrency in C++ by Tristan Brindle
https://accuonsea.uk/2026/sessions/fearless-concurrency-in-cpp
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Fearless Concurrency in C++ by Tristan Brindle
https://accuonsea.uk/2026/sessions/fearless-concurrency-in-cpp
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Fearless Concurrency in C++ by Tristan Brindle
https://accuonsea.uk/2026/sessions/fearless-concurrency-in-cpp
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Fearless Concurrency in C++ by Tristan Brindle
https://accuonsea.uk/2026/sessions/fearless-concurrency-in-cpp
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Fearless Concurrency in C++ by Tristan Brindle
https://accuonsea.uk/2026/sessions/fearless-concurrency-in-cpp
Register now at https://accuonsea.uk/tickets/
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One Open-source Project Daily
A minimal, resource efficient unikernel for cloud services
https://github.com/includeos/IncludeOS
#1ospd #opensource #cpp #operatingsystem #unikernel #virtualization -
Hi folks! ✌️
Here's a little app that I've made for this one day.
👉 https://codeberg.org/xolatgames/BYSU
It will help you to create backups of your games' saves.
It has ugly, but workable GUI, and let you create a "backups' list" for multiple games.
Then you will need to push "Create backups!" button, and then your backups was be made.
Thanks for reading, and I will see you in the next time! 😉👋✌️
#backups #imgui #sdl #sdl3 #cpp #cplusplus #cmake #opensource #sqlite #sqlite3 #app #apps #soft #software
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Hi folks! ✌️
Here's a little app that I've made for this one day.
👉 https://codeberg.org/xolatgames/BYSU
It will help you to create backups of your games' saves.
It has ugly, but workable GUI, and let you create a "backups' list" for multiple games.
Then you will need to push "Create backups!" button, and then your backups was be made.
Thanks for reading, and I will see you in the next time! 😉👋✌️
#backups #imgui #sdl #sdl3 #cpp #cplusplus #cmake #opensource #sqlite #sqlite3 #app #apps #soft #software
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CLion almost has a “Go to Next Error” key binding - but it doesn’t work like Qt Creator, where F6 jumps to the next compilation error. In this video, we’ll look at how it works and how to configure it to behave the same way as Qt Creator.
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Four years ago I spent a week trying to develop the single C++ EasyGoPiGo3 drive_cm() method AND FAILED.
Last week I spent a single evening with Claude. After a week reviewing and testing the result, I now have 38 EasyGoPiGo3 C++ API methods fully tested and documented.
It is not without embarrassment that I admit this SUCCESS.
#GoPiGo3 #Claude_code #Cpp #Robots #RaspberryPi #PiOS_Trixie
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Four years ago I spent a week trying to develop the single C++ EasyGoPiGo3 drive_cm() method AND FAILED.
Last week I spent a single evening with Claude. After a week reviewing and testing the result, I now have 38 EasyGoPiGo3 C++ API methods fully tested and documented.
It is not without embarrassment that I admit this SUCCESS.
#GoPiGo3 #Claude_code #Cpp #Robots #RaspberryPi #PiOS_Trixie
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Four years ago I spent a week trying to develop the single C++ EasyGoPiGo3 drive_cm() method AND FAILED.
Last week I spent a single evening with Claude. After a week reviewing and testing the result, I now have 38 EasyGoPiGo3 C++ API methods fully tested and documented.
It is not without embarrassment that I admit this SUCCESS.
#GoPiGo3 #Claude_code #Cpp #Robots #RaspberryPi #PiOS_Trixie
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Four years ago I spent a week trying to develop the single C++ EasyGoPiGo3 drive_cm() method AND FAILED.
Last week I spent a single evening with Claude. After a week reviewing and testing the result, I now have 38 C+ EasyGoPiGo3 C++ API methods fully tested and documented.
It is not without embarrassment that I admit this SUCCESS.
#GoPiGo3 #Claude_code #Cpp #Robots #RaspberryPi #PiOS_Trixie
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Hi folks! ✌️
Here's a little update of my game about Dima who doesn't just stand now, but also can jumps and walks 🏃♂️
👉 https://fediverse.tv/w/vuGvDwkhYvLgSWP4HUHgzy
In this update I've remove that "dumb" background, and change it on a normal one.
And also I've fix the hairs of Dima 💇♂️
#opengl #cpp #cplusplus #cmake #codelite #glfw #glfw3 #opengl3 #3d #3dgame #platformer #gamedev #PlatformerGame #gimp #gimp3 #blender #blender3d #codeberg #opensource #game #games #3dplatformer #assimp #bullet3 #miniaudio #devlog
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Hi folks! ✌️
Here's a little update of my game about Dima who doesn't just stand now, but also can jumps and walks 🏃♂️
👉 https://fediverse.tv/w/vuGvDwkhYvLgSWP4HUHgzy
In this update I've remove that "dumb" background, and change it on a normal one.
And also I've fix the hairs of Dima 💇♂️
#opengl #cpp #cplusplus #cmake #codelite #glfw #glfw3 #opengl3 #3d #3dgame #platformer #gamedev #PlatformerGame #gimp #gimp3 #blender #blender3d #codeberg #opensource #game #games #3dplatformer #assimp #bullet3 #miniaudio #devlog
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Hi folks! ✌️
Here's a little update of my game about Dima who doesn't just stand now, but also can jumps and walks 🏃♂️
👉 https://fediverse.tv/w/vuGvDwkhYvLgSWP4HUHgzy
In this update I've remove that "dumb" background, and change it on a normal one.
And also I've fix the hairs of Dima 💇♂️
#opengl #cpp #cplusplus #cmake #codelite #glfw #glfw3 #opengl3 #3d #3dgame #platformer #gamedev #PlatformerGame #gimp #gimp3 #blender #blender3d #codeberg #opensource #game #games #3dplatformer #assimp #bullet3 #miniaudio #devlog
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Hi folks! ✌️
Here's a little update of my game about Dima who doesn't just stand now, but also can jumps and walks 🏃♂️
👉 https://fediverse.tv/w/vuGvDwkhYvLgSWP4HUHgzy
In this update I've remove that "dumb" background, and change it on a normal one.
And also I've fix the hairs of Dima 💇♂️
#opengl #cpp #cplusplus #cmake #codelite #glfw #glfw3 #opengl3 #3d #3dgame #platformer #gamedev #PlatformerGame #gimp #gimp3 #blender #blender3d #codeberg #opensource #game #games #3dplatformer #assimp #bullet3 #miniaudio #devlog
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Hi folks! ✌️
Here's a little update of my game about Dima who doesn't just stand now, but also can jumps and walks 🏃♂️
👉 https://fediverse.tv/w/vuGvDwkhYvLgSWP4HUHgzy
In this update I've remove that "dumb" background, and change it on a normal one.
And also I've fix the hairs of Dima 💇♂️
#opengl #cpp #cplusplus #cmake #codelite #glfw #glfw3 #opengl3 #3d #3dgame #platformer #gamedev #PlatformerGame #gimp #gimp3 #blender #blender3d #codeberg #opensource #game #games #3dplatformer #assimp #bullet3 #miniaudio #devlog
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😥:
“Everything In C Is Undefined Behavior”, Thomas Habets (https://blog.habets.se/2026/05/Everything-in-C-is-undefined-behavior.html).
Via HN: https://news.ycombinator.com/item?id=48203698
On Lobsters: https://lobste.rs/s/dtcfd6/everything_c_is_undefined_behavior
#Programming #C #CPP #CPlusPlus #UB #UndefinedBehavior #Standards
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😥:
“Everything In C Is Undefined Behavior”, Thomas Habets (https://blog.habets.se/2026/05/Everything-in-C-is-undefined-behavior.html).
Via HN: https://news.ycombinator.com/item?id=48203698
On Lobsters: https://lobste.rs/s/dtcfd6/everything_c_is_undefined_behavior
#Programming #C #CPP #CPlusPlus #UB #UndefinedBehavior #Standards
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😥:
“Everything In C Is Undefined Behavior”, Thomas Habets (https://blog.habets.se/2026/05/Everything-in-C-is-undefined-behavior.html).
Via HN: https://news.ycombinator.com/item?id=48203698
On Lobsters: https://lobste.rs/s/dtcfd6/everything_c_is_undefined_behavior
#Programming #C #CPP #CPlusPlus #UB #UndefinedBehavior #Standards
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😥:
“Everything In C Is Undefined Behavior”, Thomas Habets (https://blog.habets.se/2026/05/Everything-in-C-is-undefined-behavior.html).
Via HN: https://news.ycombinator.com/item?id=48203698
On Lobsters: https://lobste.rs/s/dtcfd6/everything_c_is_undefined_behavior
#Programming #C #CPP #CPlusPlus #UB #UndefinedBehavior #Standards
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Footguns, Film Study, and Forty Years of Failure - What std::vector Taught Me About API Design by Jody Hagins
Register now at https://accuonsea.uk/tickets/
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5 retirement mistakes Canadians make in the planning stages they can’t undo later — and how to avoid them
Want to know whether you’re prepared for retirement? According to Frederick Vettese, the now-retired former chief actuary of…
#NewsBeep #News #Personalfinance #Business #CA #Canada #CanadaPensionPlan #Canadians #CPP #Finance #FrederickVettese #OAS #PersonalFinance #Retirement #retirementincome #retirementplanning #WarrenBuffett
https://www.newsbeep.com/ca/690097/ -
https://www.europesays.com/ie/499944/ 5 retirement mistakes Canadians make in the planning stages they can’t undo later — and how to avoid them #Business #Canada #CanadaPensionPlan #Canadians #CPP #Éire #FrederickVettese #IE #Ireland #OAS #PersonalFinance #PersonalFinance #Retirement #RetirementIncome #RetirementPlanning #WarrenBuffett
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: Implementing C++ Standard Library - Design and Optimisations in Libc++ by Hui Xie
Register now at https://accuonsea.uk/tickets/
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Opinion by Andrew Coyne: The bloated CPP Investment Board is trounced by its own benchmarks – again.
"Personnel costs now total over $1.2 billion, or an average of more than $570,000 per employee."
http://theglobeandmail.com/opinion/article-cpp-investment-board-cppib-benchmarks/ #cdnpoli #cpp -
Andrew Coyne 🇺🇦🇮🇱🇬🇪🇲🇩 (@acoyne): "My latest, on the continuing fiasco at the CPP investment fund, which has now spent more than $50 billion over twenty years to lose about $100 billion relative to what it might have earned, for an equal amount of risk, if it had just bought the relevant indexes — or flung darts at the stock listings. https://www.theglobeandmail.com/opinion/article-cpp-investment-board-cppib-benchmarks/" | nitter
https://nitter.net/acoyne/status/2057612907580653960#m -
Dew Drop Weekly Newsletter 484 - Week Ending May 20, 2026
#dewdrop #newsletter #javascript #aspnetcore #azure #css #cpp #windowsdev #winui #dotnet #csharp #ai #mcp #devops #agile #gamedev #appdev #podcasts #m365 #sqlserver #data #powershell #python
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Dew Drop Weekly Newsletter 484 - Week Ending May 20, 2026
#dewdrop #newsletter #javascript #aspnetcore #azure #css #cpp #windowsdev #winui #dotnet #csharp #ai #mcp #devops #agile #gamedev #appdev #podcasts #m365 #sqlserver #data #powershell #python
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Dew Drop Weekly Newsletter 484 - Week Ending May 20, 2026
#dewdrop #newsletter #javascript #aspnetcore #azure #css #cpp #windowsdev #winui #dotnet #csharp #ai #mcp #devops #agile #gamedev #appdev #podcasts #m365 #sqlserver #data #powershell #python
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Dew Drop Weekly Newsletter 484 - Week Ending May 20, 2026
#dewdrop #newsletter #javascript #aspnetcore #azure #css #cpp #windowsdev #winui #dotnet #csharp #ai #mcp #devops #agile #gamedev #appdev #podcasts #m365 #sqlserver #data #powershell #python
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Dew Drop Weekly Newsletter 484 - Week Ending May 20, 2026
#dewdrop #newsletter #javascript #aspnetcore #azure #css #cpp #windowsdev #winui #dotnet #csharp #ai #mcp #devops #agile #gamedev #appdev #podcasts #m365 #sqlserver #data #powershell #python
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Windows App SDK Version 2.1.3 Stable Channel Release Notes | Microsoft Learn
#windowsdev #winui #dotnet #cpp #csharp #windowsai #xaml #windowsappsdk
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Windows App SDK Version 2.1.3 Stable Channel Release Notes | Microsoft Learn
#windowsdev #winui #dotnet #cpp #csharp #windowsai #xaml #windowsappsdk
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What can C++ developers expect from C++26 and beyond?
In this final part of the interview, Nicolai Josuttis and Jesper Pedersen talk about C++26, the feature freeze process, Contracts, the growing role of Reflection, and more.
Watch here: https://www.youtube.com/watch?v=2vsSJNWAiDw
#CPlusPlus #CPP #Cpp26 #Cpp29 #ModernCpp
https://www.youtube.com/watch?v=2vsSJNWAiDw -
What can C++ developers expect from C++26 and beyond?
In this final part of the interview, Nicolai Josuttis and Jesper Pedersen talk about C++26, the feature freeze process, Contracts, the growing role of Reflection, and more.
Watch here: https://www.youtube.com/watch?v=2vsSJNWAiDw
#CPlusPlus #CPP #Cpp26 #Cpp29 #ModernCpp
https://www.youtube.com/watch?v=2vsSJNWAiDw -
What can C++ developers expect from C++26 and beyond?
In this final part of the interview, Nicolai Josuttis and Jesper Pedersen talk about C++26, the feature freeze process, Contracts, the growing role of Reflection, and more.
Watch here: https://www.youtube.com/watch?v=2vsSJNWAiDw
#CPlusPlus #CPP #Cpp26 #Cpp29 #ModernCpp
https://www.youtube.com/watch?v=2vsSJNWAiDw -
What can C++ developers expect from C++26 and beyond?
In this final part of the interview, Nicolai Josuttis and Jesper Pedersen talk about C++26, the feature freeze process, Contracts, the growing role of Reflection, and more.
Watch here: https://www.youtube.com/watch?v=2vsSJNWAiDw
#CPlusPlus #CPP #Cpp26 #Cpp29 #ModernCpp
https://www.youtube.com/watch?v=2vsSJNWAiDw -
What can C++ developers expect from C++26 and beyond?
In this final part of the interview, Nicolai Josuttis and Jesper Pedersen talk about C++26, the feature freeze process, Contracts, the growing role of Reflection, and more.
Watch here: https://www.youtube.com/watch?v=2vsSJNWAiDw
#CPlusPlus #CPP #Cpp26 #Cpp29 #ModernCpp
https://www.youtube.com/watch?v=2vsSJNWAiDw -
ACCU on Sea 2026 SESSION ANNOUNCEMENT: CallMeMaybe - Building Modern Runtime Reflection via C++26 by Laurie Kirk
https://accuonsea.uk/2026/sessions/callmemaybe-building-modern-runtime-reflection-via-cpp26/
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: CallMeMaybe - Building Modern Runtime Reflection via C++26 by Laurie Kirk
https://accuonsea.uk/2026/sessions/callmemaybe-building-modern-runtime-reflection-via-cpp26/
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: CallMeMaybe - Building Modern Runtime Reflection via C++26 by Laurie Kirk
https://accuonsea.uk/2026/sessions/callmemaybe-building-modern-runtime-reflection-via-cpp26/
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: CallMeMaybe - Building Modern Runtime Reflection via C++26 by Laurie Kirk
https://accuonsea.uk/2026/sessions/callmemaybe-building-modern-runtime-reflection-via-cpp26/
Register now at https://accuonsea.uk/tickets/
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ACCU on Sea 2026 SESSION ANNOUNCEMENT: CallMeMaybe - Building Modern Runtime Reflection via C++26 by Laurie Kirk
https://accuonsea.uk/2026/sessions/callmemaybe-building-modern-runtime-reflection-via-cpp26/
Register now at https://accuonsea.uk/tickets/
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New blog post "Introduction to std::simd in C++26 (Part 1)": https://mattkretz.github.io/2026/05/21/intro-to-std-simd-part-1.html
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New blog post "Introduction to std::simd in C++26 (Part 1)": https://mattkretz.github.io/2026/05/21/intro-to-std-simd-part-1.html
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New blog post "Introduction to std::simd in C++26 (Part 1)": https://mattkretz.github.io/2026/05/21/intro-to-std-simd-part-1.html
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New blog post "Introduction to std::simd in C++26 (Part 1)": https://mattkretz.github.io/2026/05/21/intro-to-std-simd-part-1.html
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New blog post "Introduction to std::simd in C++26 (Part 1)": https://mattkretz.github.io/2026/05/21/intro-to-std-simd-part-1.html