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#artmaking — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #artmaking, aggregated by home.social.

  1. I find a form of active de-computing is one of the best ways to cope with the current exceeding world pain exhaustion & LLM brain drain around, i.e. doing more things offline, with your hands/body, being more present in your world, getting into crafts/materials, creating/fixing/mending things and sharing your lessons learned with others (in that sense quite in the spirit of open source culture).

    To some this is may be just another form of entitled escapism, though I see it as active skill building and learning by doing, connecting with people who're still finding and creating (not just) beauty in the physical world, preserving/expanding older skills, methods & techniques, showing how to actively & creatively navigate, work with and improvise with the hard limitations imposed by chosen materials/resources, processes, situations or environments, and a form of creation which doesn't rely on exabytes of harvested data and other planet-scale resource guzzling infrastructure to realize one's ideas.

    (Aside: I also think this is very much part of the appeal of "classic" [non-LLM based] generative/algorithmic design & art approaches, but also #RetroComputing and #FantasyConsoles...)

    Anyhow, I think this stunning ceramics project/sculpture/vase is a great example...
    youtube.com/watch?v=h6LJzTaQJx4

    Of course, my generative artist/designer/programmer mind immediately goes into deconstruction mode, imagining how I'd approach something like this in code form (e.g. via volumetric modeling) and also how to manifest it physically (3d clay printing or maybe paper craft with a cricut[1]). I don't doubt that one day soonish a robot arm will be able to perform or exceed this kind of finesse, but I also think, this kind of automation just like with LLMs, is never the point of making art with your hands, other than making a point that it's now possible to have a machine create such detailed simulacra. It's the same one way road to Uncanny Valley as chasing 3D realism in game dev, with ever more resources required for ever diminishing returns... Maybe that in itself will become a useful measure/marker and status symbol for the trillionaire class.

    Building open worlds of endless unspoiled forests made of ultra high-res scans in UE5, whilst the world is burning down though climate change and war. Always be chasing the end of the road, instead of enjoying the journey, the act itself. Only valuing final results without ever appreciating (or even caring about) the process to get there. Pure consumption...

    Isn't it interesting, all the thoughts a "simple" ceramics sculpture can trigger?

    #WeekendWriting #Craft #Art #ArtMaking #Ceramics #LearningByDoing

  2. I find a form of active de-computing is one of the best ways to cope with the current exceeding world pain exhaustion & LLM brain drain around, i.e. doing more things offline, with your hands/body, being more present in your world, getting into crafts/materials, creating/fixing/mending things and sharing your lessons learned with others (in that sense quite in the spirit of open source culture).

    To some this is may be just another form of entitled escapism, though I see it as active skill building and learning by doing, connecting with people who're still finding and creating (not just) beauty in the physical world, preserving/expanding older skills, methods & techniques, showing how to actively & creatively navigate, work with and improvise with the hard limitations imposed by chosen materials/resources, processes, situations or environments, and a form of creation which doesn't rely on exabytes of harvested data and other planet-scale resource guzzling infrastructure to realize one's ideas.

    (Aside: I also think this is very much part of the appeal of "classic" [non-LLM based] generative/algorithmic design & art approaches, but also #RetroComputing and #FantasyConsoles...)

    Anyhow, I think this stunning ceramics project/sculpture/vase is a great example...
    youtube.com/watch?v=h6LJzTaQJx4

    Of course, my generative artist/designer/programmer mind immediately goes into deconstruction mode, imagining how I'd approach something like this in code form (e.g. via volumetric modeling) and also how to manifest it physically (3d clay printing or maybe paper craft with a cricut[1]). I don't doubt that one day soonish a robot arm will be able to perform or exceed this kind of finesse, but I also think, this kind of automation just like with LLMs, is never the point of making art with your hands, other than making a point that it's now possible to have a machine create such detailed simulacra. It's the same one way road to Uncanny Valley as chasing 3D realism in game dev, with ever more resources required for ever diminishing returns... Maybe that in itself will become a useful measure/marker and status symbol for the trillionaire class.

    Building open worlds of endless unspoiled forests made of ultra high-res scans in UE5, whilst the world is burning down though climate change and war. Always be chasing the end of the road, instead of enjoying the journey, the act itself. Only valuing final results without ever appreciating (or even caring about) the process to get there. Pure consumption...

    Isn't it interesting, all the thoughts a "simple" ceramics sculpture can trigger?

    #WeekendWriting #Craft #Art #ArtMaking #Ceramics #LearningByDoing

  3. I find a form of active de-computing is one of the best ways to cope with the current exceeding world pain exhaustion & LLM brain drain around, i.e. doing more things offline, with your hands/body, being more present in your world, getting into crafts/materials, creating/fixing/mending things and sharing your lessons learned with others (in that sense quite in the spirit of open source culture).

    To some this is may be just another form of entitled escapism, though I see it as active skill building and learning by doing, connecting with people who're still finding and creating (not just) beauty in the physical world, preserving/expanding older skills, methods & techniques, showing how to actively & creatively navigate, work with and improvise with the hard limitations imposed by chosen materials/resources, processes, situations or environments, and a form of creation which doesn't rely on exabytes of harvested data and other planet-scale resource guzzling infrastructure to realize one's ideas.

    (Aside: I also think this is very much part of the appeal of "classic" [non-LLM based] generative/algorithmic design & art approaches, but also #RetroComputing and #FantasyConsoles...)

    Anyhow, I think this stunning ceramics project/sculpture/vase is a great example...
    youtube.com/watch?v=h6LJzTaQJx4

    Of course, my generative artist/designer/programmer mind immediately goes into deconstruction mode, imagining how I'd approach something like this in code form (e.g. via volumetric modeling) and also how to manifest it physically (3d clay printing or maybe paper craft with a cricut[1]). I don't doubt that one day soonish a robot arm will be able to perform or exceed this kind of finesse, but I also think, this kind of automation just like with LLMs, is never the point of making art with your hands, other than making a point that it's now possible to have a machine create such detailed simulacra. It's the same one way road to Uncanny Valley as chasing 3D realism in game dev, with ever more resources required for ever diminishing returns... Maybe that in itself will become a useful measure/marker and status symbol for the trillionaire class.

    Building open worlds of endless unspoiled forests made of ultra high-res scans in UE5, whilst the world is burning down though climate change and war. Always be chasing the end of the road, instead of enjoying the journey, the act itself. Only valuing final results without ever appreciating (or even caring about) the process to get there. Pure consumption...

    Isn't it interesting, all the thoughts a "simple" ceramics sculpture can trigger?

    #WeekendWriting #Craft #Art #ArtMaking #Ceramics #LearningByDoing

  4. I find a form of active de-computing is one of the best ways to cope with the current exceeding world pain exhaustion & LLM brain drain around, i.e. doing more things offline, with your hands/body, being more present in your world, getting into crafts/materials, creating/fixing/mending things and sharing your lessons learned with others (in that sense quite in the spirit of open source culture).

    To some this is may be just another form of entitled escapism, though I see it as active skill building and learning by doing, connecting with people who're still finding and creating (not just) beauty in the physical world, preserving/expanding older skills, methods & techniques, showing how to actively & creatively navigate, work with and improvise with the hard limitations imposed by chosen materials/resources, processes, situations or environments, and a form of creation which doesn't rely on exabytes of harvested data and other planet-scale resource guzzling infrastructure to realize one's ideas.

    (Aside: I also think this is very much part of the appeal of "classic" [non-LLM based] generative/algorithmic design & art approaches, but also #RetroComputing and #FantasyConsoles...)

    Anyhow, I think this stunning ceramics project/sculpture/vase is a great example...
    youtube.com/watch?v=h6LJzTaQJx4

    Of course, my generative artist/designer/programmer mind immediately goes into deconstruction mode, imagining how I'd approach something like this in code form (e.g. via volumetric modeling) and also how to manifest it physically (3d clay printing or maybe paper craft with a cricut[1]). I don't doubt that one day soonish a robot arm will be able to perform or exceed this kind of finesse, but I also think, this kind of automation just like with LLMs, is never the point of making art with your hands, other than making a point that it's now possible to have a machine create such detailed simulacra. It's the same one way road to Uncanny Valley as chasing 3D realism in game dev, with ever more resources required for ever diminishing returns... Maybe that in itself will become a useful measure/marker and status symbol for the trillionaire class.

    Building open worlds of endless unspoiled forests made of ultra high-res scans in UE5, whilst the world is burning down though climate change and war. Always be chasing the end of the road, instead of enjoying the journey, the act itself. Only valuing final results without ever appreciating (or even caring about) the process to get there. Pure consumption...

    Isn't it interesting, all the thoughts a "simple" ceramics sculpture can trigger?

    #WeekendWriting #Craft #Art #ArtMaking #Ceramics #LearningByDoing

  5. I find a form of active de-computing is one of the best ways to cope with the current exceeding world pain exhaustion & LLM brain drain around, i.e. doing more things offline, with your hands/body, being more present in your world, getting into crafts/materials, creating/fixing/mending things and sharing your lessons learned with others (in that sense quite in the spirit of open source culture).

    To some this is may be just another form of entitled escapism, though I see it as active skill building and learning by doing, connecting with people who're still finding and creating (not just) beauty in the physical world, preserving/expanding older skills, methods & techniques, showing how to actively & creatively navigate, work with and improvise with the hard limitations imposed by chosen materials/resources, processes, situations or environments, and a form of creation which doesn't rely on exabytes of harvested data and other planet-scale resource guzzling infrastructure to realize one's ideas.

    (Aside: I also think this is very much part of the appeal of "classic" [non-LLM based] generative/algorithmic design & art approaches, but also #RetroComputing and #FantasyConsoles...)

    Anyhow, I think this stunning ceramics project/sculpture/vase is a great example...
    youtube.com/watch?v=h6LJzTaQJx4

    Of course, my generative artist/designer/programmer mind immediately goes into deconstruction mode, imagining how I'd approach something like this in code form (e.g. via volumetric modeling) and also how to manifest it physically (3d clay printing or maybe paper craft with a cricut[1]). I don't doubt that one day soonish a robot arm will be able to perform or exceed this kind of finesse, but I also think, this kind of automation just like with LLMs, is never the point of making art with your hands, other than making a point that it's now possible to have a machine create such detailed simulacra. It's the same one way road to Uncanny Valley as chasing 3D realism in game dev, with ever more resources required for ever diminishing returns... Maybe that in itself will become a useful measure/marker and status symbol for the trillionaire class.

    Building open worlds of endless unspoiled forests made of ultra high-res scans in UE5, whilst the world is burning down though climate change and war. Always be chasing the end of the road, instead of enjoying the journey, the act itself. Only valuing final results without ever appreciating (or even caring about) the process to get there. Pure consumption...

    Isn't it interesting, all the thoughts a "simple" ceramics sculpture can trigger?

    #WeekendWriting #Craft #Art #ArtMaking #Ceramics #LearningByDoing

  6. I'm working & can't go. Sharing for others who may be interested in attending.

    RAVEN Trust - Respecting #AboriginalValues and #Environmental Needs #nonprofit based in #VictoriaBC.

    Join RAVEN this weekend for another round of Solastalgia: Addressing #Climate Anxiety through #CommunityBuilding and #ArtMaking. This will be our second #zinemaking #workshop. We will come together to discuss our climate anxieties (and potential actions we can take to address them) through community building and art-making. This #handsOn zine-making workshop will offer an opportunity to express some of our fears, ideas, and dreams when it comes to a more just and livable future.

    Two awesome facilitators leading this workshop. Aneri Garg, #RAVENTrust Development Coordinator, and Desiree Wallace, a documentary filmmaker, digital campaigner, and organizer with #StandEarth.

    raventrust.com/event/solastalg

    #MakeArt #MakeZines #CommunityEvent #Educational #Learning #YYJ #FernwoodCommunity #LekwungenTerritory #VancouverIsland #VanIsle #IndigenousLaw #CulturalConnections

  7. #SaveTheDate #MarkYourCalendar

    Rooted Narratives: Story Circle & Creative Jam
    By #IyéCreativeCollective
    Join us for a morning of #storytelling , #art , #food, and music as we create a #ChildrensBook about seed, migration, and friendship.

    Date/time:
    Saturday, September 6 · 10am - 12pm
    Doors at 9:50am

    Come meet Kofi -- a Collard Green #seed with a beautiful story to tell!

    In our children’s book Kofi and the Seed Seekers, Froggie, Toto, and Donkey meet Kofi, who tells them about the journey of #CollardGreens from the West Coast of #Africa to #TurtleIsland , and why this plant is so important for culture and history.

    We are inviting you to help us make this story come alive!

    What will happen?
    Meet Razan the Illustrator of this beautiful book and let's help her to refine the concept. We'll do that with the following activities:

    #StoryCircles

    Let's read the book together.
    Share your memories about food, plants, and cooking.
    Talk about what reminds you of home and what your elders or relatives taught you about land and food.

    #ArtMaking
    Help design Kofi’s friends -- Froggie, Toto, and Donkey.
    Create drawings, paintings, and collages inspired by your food stories.
    #CulturalCrops Map Wall

    Place your food or spice on a big map.
    Show where it comes from and how it connects to your life today.

    #Food & #Music Sharing
    Enjoy snacks together.
    Listen to music that celebrates our cultures.
    Mini Pop-Up Exhibit
    See foods, recipes, and items connected to our stories and history.

    Why join us?
    Your stories, memories, and art will help shape the Kofi and the Seed Seekers book and our #documentary. Together, we will celebrate food, #migration , and the wisdom of our #cultures.

    Language: This event will be delivered in English.
    Stroller & wheelchair friendly access. Gymnasium doors will be both left wide open.
    Kids must be accompanied & supervised by parent/guardian.

    Photos and videos may be taken, if you wouldn't like your photos taken, please let the photographer know. We'll have some processes in place.

    Food and Beverage:
    Come prepared to indulge in delicious and beautifully presented dishes that evoke the flavors and memories of our homelands. Enjoy complimentary tea and refreshing drinks while you savor the experience.

    Funders:
    This event is made possible through the support of the Victoria Foundation and the Community Support, Multiculturalism, and Anti-Racism Initiatives Program (CSMARI).

    #FreeEvent - Please #PreRegister to help organizers figure out food & other event supplies may be needed.

    eventbrite.com/e/rooted-narrat

    #FamilyFriendly #BIPOC #AfricanDiaspora #AfricanFood #AfricanSeeds #AfricanFoodSecurity #CulturalConnections #AllAges #Diversity #CommunitySharing #CommunityBuilding #CommunityEvent #BlackKids #AfricanKids #BIPOCFamilies #books4kids #KidsPlay #Storytelling