#arkit — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #arkit, aggregated by home.social.
-
New Release 🎉
[email protected]
https://github.com/needle-mirror/com.unity.xr.arkit/commit/d99900fb837b2c664872b39fe92129ea7d505d22🟢 ++ 0 🔴 -- 0 ⚪ ~~ 4
## [6.4.3] - 2026-05-11
### Changed
-
New Release 🎉
[email protected]
https://github.com/needle-mirror/com.unity.xr.arkit/commit/1cc92951685d7ee6e7094e359cbfebec47a052ba🟢 ++ 4 🔴 -- 0 ⚪ ~~ 5
## [6.0.7] - 2026-04-08
### Changed
- Rebuilt static libraries with Xcode version 26.0.1 (17A400). You are now required to use Xcode 26 or newer to build iOS apps that depend on this package.
-
Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
#WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer---
(NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)https://www.reddit.com/r/opensource/comments/1po61n8/ios_webxr_polyfill_ap
-
Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
#WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer---
(NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)https://www.reddit.com/r/opensource/comments/1po61n8/ios_webxr_polyfill_ap
-
Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
#WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer---
(NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)https://www.reddit.com/r/opensource/comments/1po61n8/ios_webxr_polyfill_ap
-
Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
#WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer---
(NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)https://www.reddit.com/r/opensource/comments/1po61n8/ios_webxr_polyfill_ap
-
New Release 🎉
[email protected]
https://github.com/needle-mirror/com.unity.xr.arkit/commit/67083f7d5f743c228147ebc42c824aa52df64c29🟢 ++ 1 🔴 -- 0 ⚪ ~~ 6
## [6.3.1] - 2025-11-04
### Changed
- Rebuilt static libraries with Xcode version 26.0.1 (17A400). You are now required to use Xcode 26 or newer to build iOS apps that depend on this package.
- This package no longer adds the `-ld64` compiler flag to your Xcode project, as Apple has deprecated their classic linker. -
New Release 🎉
[email protected]
https://github.com/needle-mirror/com.unity.xr.arkit/commit/cb9ec3295cb53abb36d22d879dd1e591e11cca5e🟢 ++ 0 🔴 -- 0 ⚪ ~~ 4
## [6.3.0] - 2025-09-29
### Changed
-
Step Into Office Hours is a weekly community hangout for visionOS Developers
When: Every Friday at 2:00 PM (Eastern US)
-
Step Into Office Hours is a weekly community hangout for visionOS Developers
When: Every Friday at 2:00 PM (Eastern US)
-
Step Into Office Hours is a weekly community hangout for visionOS Developers
When: Every Friday at 2:00 PM (Eastern US)
-
Step Into Office Hours is a weekly community hangout for visionOS Developers
When: Every Friday at 2:00 PM (Eastern US)
-
I just added 95 items to my backlog for Step Into Vision!
You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.
Please support this work if you can
https://ko-fi.com/stepinto -
I just added 95 items to my backlog for Step Into Vision!
You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.
Please support this work if you can
https://ko-fi.com/stepinto -
I just added 95 items to my backlog for Step Into Vision!
You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.
Please support this work if you can
https://ko-fi.com/stepinto -
I just added 95 items to my backlog for Step Into Vision!
You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.
Please support this work if you can
https://ko-fi.com/stepinto -
Here is my epic wishlist for visionOS and Apple Vision Pro at WWDC.
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
https://stepinto.vision/articles/wwdc-2025-vision-pro-developers-wishlist/
-
Here is my epic wishlist for visionOS and Apple Vision Pro at WWDC.
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
https://stepinto.vision/articles/wwdc-2025-vision-pro-developers-wishlist/
-
Here is my epic wishlist for visionOS and Apple Vision Pro at WWDC.
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
https://stepinto.vision/articles/wwdc-2025-vision-pro-developers-wishlist/
-
Here is my epic wishlist for visionOS and Apple Vision Pro at WWDC.
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
https://stepinto.vision/articles/wwdc-2025-vision-pro-developers-wishlist/
-
Here is my epic wishlist for visionOS and Apple Vision Pro at WWDC.
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
https://stepinto.vision/articles/wwdc-2025-vision-pro-developers-wishlist/
-
Step Into Newsletter - May 23, 2025
We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.
#visionOS #SwiftUI #ARKit #RealityKit
https://stepinto.vision/example-code/step-into-newsletter-may-23-2025/
-
Step Into Newsletter - May 23, 2025
We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.
#visionOS #SwiftUI #ARKit #RealityKit
https://stepinto.vision/example-code/step-into-newsletter-may-23-2025/
-
Step Into Newsletter - May 23, 2025
We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.
#visionOS #SwiftUI #ARKit #RealityKit
https://stepinto.vision/example-code/step-into-newsletter-may-23-2025/
-
Step Into Newsletter - May 23, 2025
We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.
#visionOS #SwiftUI #ARKit #RealityKit
https://stepinto.vision/example-code/step-into-newsletter-may-23-2025/
-
Nowe badania Apple: roboty uczą się działać, oglądając świat oczami ludzi
Apple, we współpracy z MIT, Carnegie Mellon i innymi uczelniami, zaprezentowało nowy sposób trenowania humanoidalnych robotów.
W projekcie „Humanoid Policy ∼ Human Policy” roboty uczą się, analizując nagrania z perspektywy pierwszej osoby, zebrane za pomocą Apple Vision Pro.
Naukowcy stworzyli zbiór danych PH2D, zawierający ponad 25 tys. ludzkich i 1,5 tys. robotycznych demonstracji manipulacji obiektami. Dzięki temu udało się wytrenować jeden, uniwersalny model AI, który może sterować humanoidalnym robotem w rzeczywistym świecie.
Zamiast kosztownych i czasochłonnych sesji teleoperacyjnych, dane zebrano z pomocą aplikacji na Apple Vision Pro, wykorzystującej kamerę i technologię ARKit do śledzenia ruchu głowy i dłoni. Dla tańszej alternatywy badacze zaprojektowali też uchwyt na kamerę ZED Mini, kompatybilny np. z Meta Quest 3.
Dodatkowo, by dopasować tempo ruchów ludzi do możliwości robotów, nagrania spowolniono czterokrotnie na etapie trenowania.
Sercem projektu jest HAT – model AI, który uczy się na podstawie wspólnego formatu danych od ludzi i robotów. Zamiast oddzielnie analizować każdy typ źródła, HAT tworzy jedną uniwersalną „politykę działania”, co pozwala robotom lepiej radzić sobie z nowymi zadaniami.
Badanie otwiera nowe możliwości w dziedzinie robotyki i pokazuje potencjał integracji technologii Apple w automatyzacji przyszłości. Więcej szczegółów tutaj.
Więcej na temat robotów — nie tylko tych humanoidalnych, ale i przemysłowych — także w kontekście AI, usłyszysz w nowym odcinku mojego podcastu „Bo czemu nie?”.
#AI #Apple #AppleVisionPro #ARKit #badaniaApple #egocentryczneNagrania #HAT #HumanActionTransformer #humanoidalneRoboty #innowacje2025 #MetaQuest3 #MIT #PH2D #podcast #robotyka #sztucznaInteligencja #technologiaApple #UCSanDiego
-
Building stuff in visionOS is my Game of the Year. #visionos #swiftui #realitykit #arkit
-
Building stuff in visionOS is my Game of the Year. #visionos #swiftui #realitykit #arkit
-
Building stuff in visionOS is my Game of the Year. #visionos #swiftui #realitykit #arkit
-
Building stuff in visionOS is my Game of the Year. #visionos #swiftui #realitykit #arkit
-
Building stuff in visionOS is my Game of the Year. #visionos #swiftui #realitykit #arkit
-
Caution: #cursed ARKit face expressions
I've made these #blendshapes blindly without being able to test/combine them. Except for the last bloodthirsty face, it looks ok for a blind job, will fix it pretty soon
#b3D #blender #arkit #vtubermodel #vtuber #envtuber #vtuberuprising
-
Caution: #cursed ARKit face expressions
I've made these #blendshapes blindly without being able to test/combine them. Except for the last bloodthirsty face, it looks ok for a blind job, will fix it pretty soon
#b3D #blender #arkit #vtubermodel #vtuber #envtuber #vtuberuprising
-
Getting Started with Face Tracking in ARKit on iOS | by Pete Murray | Kin Carta Created | Medium
#iOS #macOS #ARKit #FaceTracking #AR #VR #Programming
https://medium.com/kinandcartacreated/getting-started-with-face-tracking-in-arkit-on-ios-60ada571bcb6?source=rss----22c4451bb0c1--ios -
Simple facerig test with Mr. Poopybutthole #blender #ARKit #MrPoopybutthole
-
Разработка приложений для дополненной реальности: грязь, баги и свет в конце камеры
Дополненная реальность давно вышла за пределы хайповых заголовков. Она превратилась в рабочий инструмент, который всё чаще мелькает в мобильных приложениях, играх, логистике и даже образовании. В этой статье — разбор инструментов, подводных камней и немного личных слёз, пролитых над SDK.
https://habr.com/ru/articles/896680/
#ar #augmented_reality #unity #arkit #arcore #Scene_Understanding
-
I’ve been busy with client work this week, so while I don’t have anything *actually* new to show you, let’s all cast our minds back to this fun AR project that I made in ye olden times and pretend it’s new together, yes? 🙏
#MastoArt #Illustration #Procreate #Art #ARKit #iPadPro #CodeArt #iPadArt
-
🐴 Messing around with some Medieval AR prototypes tonight. Which neigh would you choose? 😛
#AR #SpatialDesign #EP1320 #TeenageEngineering #MR #XR #ARKit #OrdinaryObjects :oo_ff:
-
This Friday @fosiaDesign and I got an app idea we got really excited about. We spent the weekend playing around with RealityKit, CoreML, and ARKit and got a little tech demo working 😊
#visionOS #realityView #coreML #ARKit #buildInPublic #indieDev
-
We didn't get RoomPlan yet, but this new provider is not far from fantastic
#wwdc24 #arkit
https://www.elkraneo.com/roomtrackingprovider/ -
Apple veröffentlicht macOS 14.6 Beta
Apple hat am Montag die Beta 1 von macOS 14.6 für Entwickler:innen veröffentlicht. Diese Beta folgt auf die Veröffentlichung der macOS 15 Sequoia Beta in der letzten Woche während der WWDC24. Eine öffentliche Beta-Version von 1
https://www.apfeltalk.de/magazin/news/apple-veroeffentlicht-macos-14-6-beta/
#Mac #News #Apple #ARKit #BetaVersion #CoreSpotlight #Entwickler #Finder #Installation #MacOS146 #MacOSSequoia #SoftwareUpdates #VideoToolbox #WWDC24 -
Done with client work for this week! Now onto #ARKit and #RealityView 🧙♂️
If anyone has some experience with either of these two and want to get on a call to bounce ideas, hit me up!
-
A little sneak peek from us at Ordinary Objects! 🟢
Made entirely in our upcoming editor, without a single line of code 😊
Really grateful to the whole team for the amazing effort over the last year!
Take a look:
https://www.linkedin.com/feed/update/urn:li:ugcPost:7162765440513916928/
#AR #VisionPro #mobileAR #ARKit #SpatialComputing #SpatialPrototyping #SpatialDesign #MixedReality #UXDesign #UXUI #AugmentedReality
-
@twostraws Did you write that `handTracker.calculateDistance(from:to:)` method yourself or is that provided by ARKit? I can't find it…
-
Elevate your user's interactions on the #VisionPro. Use ARKit to create custom gestures for your app. Go beyond the standard! #AppDevelopment #visionOS #ARKit #AppleVisionPro