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#arkit — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #arkit, aggregated by home.social.

  1. New Release 🎉
    [email protected]
    github.com/needle-mirror/com.u

    🟢 ++ 4 🔴 -- 0 ⚪ ~~ 5

    ## [6.0.7] - 2026-04-08

    ### Changed

    - Rebuilt static libraries with Xcode version 26.0.1 (17A400). You are now required to use Xcode 26 or newer to build iOS apps that depend on this package.

    #arkit #ar #augmented #xr #reality

  2. Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
    #WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer

    ---
    (NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)

    reddit.com/r/opensource/commen

  3. Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
    #WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer

    ---
    (NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)

    reddit.com/r/opensource/commen

  4. Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
    #WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer

    ---
    (NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)

    reddit.com/r/opensource/commen

  5. Dự án mã nguồn mở đầu tiên của tôi mang lại hỗ trợ WebXR trên iOS Safari nhờ WebXR API & ARKit qua polyfill của Mozilla. Kiểm tra thành công trên iPhone 13 Mini (iOS 18). Mời góp ý hoặc đóng góp!
    #WebXR #iOS #Mãnguồn #Tech #ARKit #OpenSource #Lậptrình #Innovation #Safari #Developer

    ---
    (NOTE: The post exceeds 500 characters but is trimmed to essential info. For strict 500-char limit, shorten device/model details.)

    reddit.com/r/opensource/commen

  6. New Release 🎉
    [email protected]
    github.com/needle-mirror/com.u

    🟢 ++ 1 🔴 -- 0 ⚪ ~~ 6

    ## [6.3.1] - 2025-11-04

    ### Changed

    - Rebuilt static libraries with Xcode version 26.0.1 (17A400). You are now required to use Xcode 26 or newer to build iOS apps that depend on this package.
    - This package no longer adds the `-ld64` compiler flag to your Xcode project, as Apple has deprecated their classic linker.

    #arkit #ar #augmented #xr #reality

  7. Step Into Office Hours is a weekly community hangout for visionOS Developers

    When: Every Friday at 2:00 PM (Eastern US)

    #visionOS #AppleVisionPro #SwiftUI #RealityKit #ARKit

    More info stepinto.vision/about-office-h

  8. Step Into Office Hours is a weekly community hangout for visionOS Developers

    When: Every Friday at 2:00 PM (Eastern US)

    #visionOS #AppleVisionPro #SwiftUI #RealityKit #ARKit

    More info stepinto.vision/about-office-h

  9. Step Into Office Hours is a weekly community hangout for visionOS Developers

    When: Every Friday at 2:00 PM (Eastern US)

    #visionOS #AppleVisionPro #SwiftUI #RealityKit #ARKit

    More info stepinto.vision/about-office-h

  10. Step Into Office Hours is a weekly community hangout for visionOS Developers

    When: Every Friday at 2:00 PM (Eastern US)

    #visionOS #AppleVisionPro #SwiftUI #RealityKit #ARKit

    More info stepinto.vision/about-office-h

  11. I just added 95 items to my backlog for Step Into Vision!

    You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.

    Please support this work if you can
    ko-fi.com/stepinto

    #visionOS #SwiftUI #RealityKit #ARKit

  12. I just added 95 items to my backlog for Step Into Vision!

    You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.

    Please support this work if you can
    ko-fi.com/stepinto

    #visionOS #SwiftUI #RealityKit #ARKit

  13. I just added 95 items to my backlog for Step Into Vision!

    You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.

    Please support this work if you can
    ko-fi.com/stepinto

    #visionOS #SwiftUI #RealityKit #ARKit

  14. I just added 95 items to my backlog for Step Into Vision!

    You can look forward to tons of new Labs and Example Code covering all the new visionOS features and APIs.

    Please support this work if you can
    ko-fi.com/stepinto

    #visionOS #SwiftUI #RealityKit #ARKit

  15. Step Into Newsletter - May 23, 2025

    We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.

    #visionOS #SwiftUI #ARKit #RealityKit

    stepinto.vision/example-code/s

  16. Step Into Newsletter - May 23, 2025

    We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.

    #visionOS #SwiftUI #ARKit #RealityKit

    stepinto.vision/example-code/s

  17. Step Into Newsletter - May 23, 2025

    We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.

    #visionOS #SwiftUI #ARKit #RealityKit

    stepinto.vision/example-code/s

  18. Step Into Newsletter - May 23, 2025

    We have just over two weeks before WWDC 2025. I'm using the time between now and then to catch on as many labs, examples, and resources as I can.

    #visionOS #SwiftUI #ARKit #RealityKit

    stepinto.vision/example-code/s

  19. Nowe badania Apple: roboty uczą się działać, oglądając świat oczami ludzi

    Apple, we współpracy z MIT, Carnegie Mellon i innymi uczelniami, zaprezentowało nowy sposób trenowania humanoidalnych robotów.

    W projekcie „Humanoid Policy ∼ Human Policy” roboty uczą się, analizując nagrania z perspektywy pierwszej osoby, zebrane za pomocą Apple Vision Pro.

    Naukowcy stworzyli zbiór danych PH2D, zawierający ponad 25 tys. ludzkich i 1,5 tys. robotycznych demonstracji manipulacji obiektami. Dzięki temu udało się wytrenować jeden, uniwersalny model AI, który może sterować humanoidalnym robotem w rzeczywistym świecie.

    Zamiast kosztownych i czasochłonnych sesji teleoperacyjnych, dane zebrano z pomocą aplikacji na Apple Vision Pro, wykorzystującej kamerę i technologię ARKit do śledzenia ruchu głowy i dłoni. Dla tańszej alternatywy badacze zaprojektowali też uchwyt na kamerę ZED Mini, kompatybilny np. z Meta Quest 3.

    Dodatkowo, by dopasować tempo ruchów ludzi do możliwości robotów, nagrania spowolniono czterokrotnie na etapie trenowania.

    Apple stworzyło urokliwą lampę-robota!

    Sercem projektu jest HAT – model AI, który uczy się na podstawie wspólnego formatu danych od ludzi i robotów. Zamiast oddzielnie analizować każdy typ źródła, HAT tworzy jedną uniwersalną „politykę działania”, co pozwala robotom lepiej radzić sobie z nowymi zadaniami.

    Badanie otwiera nowe możliwości w dziedzinie robotyki i pokazuje potencjał integracji technologii Apple w automatyzacji przyszłości. Więcej szczegółów tutaj.

    Więcej na temat robotów — nie tylko tych humanoidalnych, ale i przemysłowych — także w kontekście AI, usłyszysz w nowym odcinku mojego podcastu „Bo czemu nie?”.

    #AI #Apple #AppleVisionPro #ARKit #badaniaApple #egocentryczneNagrania #HAT #HumanActionTransformer #humanoidalneRoboty #innowacje2025 #MetaQuest3 #MIT #PH2D #podcast #robotyka #sztucznaInteligencja #technologiaApple #UCSanDiego

  20. Building stuff in visionOS is my Game of the Year.

  21. ARKit PlaneDetectionProvider: classification and alignment

    We can filter ARKit PlaneAnchors based on classification or alignment values.

    #visionOS #ARKit

    stepinto.vision/example-code/a

  22. ARKit PlaneDetectionProvider: classification and alignment

    We can filter ARKit PlaneAnchors based on classification or alignment values.

    #visionOS #ARKit

    stepinto.vision/example-code/a

  23. ARKit PlaneDetectionProvider: classification and alignment

    We can filter ARKit PlaneAnchors based on classification or alignment values.

    #visionOS #ARKit

    stepinto.vision/example-code/a

  24. ARKit PlaneDetectionProvider: classification and alignment

    We can filter ARKit PlaneAnchors based on classification or alignment values.

    #visionOS #ARKit

    stepinto.vision/example-code/a

  25. ARKit PlaneDetectionProvider: visualize detected planes

    Pealing away the abstraction from "Placing content on detected planes" by Apple to see what we need to do to convert an anchor into something we can render and see.

    #ARKit #visionOS #RealityKit

    stepinto.vision/example-code/a

  26. ARKit PlaneDetectionProvider: visualize detected planes

    Pealing away the abstraction from "Placing content on detected planes" by Apple to see what we need to do to convert an anchor into something we can render and see.

    #ARKit #visionOS #RealityKit

    stepinto.vision/example-code/a

  27. ARKit PlaneDetectionProvider: visualize detected planes

    Pealing away the abstraction from "Placing content on detected planes" by Apple to see what we need to do to convert an anchor into something we can render and see.

    #ARKit #visionOS #RealityKit

    stepinto.vision/example-code/a

  28. ARKit PlaneDetectionProvider: visualize detected planes

    Pealing away the abstraction from "Placing content on detected planes" by Apple to see what we need to do to convert an anchor into something we can render and see.

    #ARKit #visionOS #RealityKit

    stepinto.vision/example-code/a